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authorFearlessTobi <thm.frey@gmail.com>2022-07-30 05:58:23 +0200
committerFearlessTobi <thm.frey@gmail.com>2022-08-15 20:25:42 +0200
commitf80c7c4cd5c090b9a31f89a0eb3d86cbe928c50b (patch)
treead359908ba2d3cd003082b39cc7217b61e5b18f6
parentweb_service: Correct jwt issuer string (diff)
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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/announce_multiplayer_room.h10
-rw-r--r--src/common/socket_types.h52
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/service/nifm/nifm.cpp341
-rw-r--r--src/core/hle/service/nifm/nifm.h27
-rw-r--r--src/core/hle/service/sockets/bsd.cpp40
-rw-r--r--src/core/hle/service/sockets/bsd.h13
-rw-r--r--src/core/hle/service/sockets/sockets.h6
-rw-r--r--src/core/hle/service/sockets/sockets_translate.cpp2
-rw-r--r--src/core/internal_network/network.cpp61
-rw-r--r--src/core/internal_network/network.h43
-rw-r--r--src/core/internal_network/socket_proxy.cpp282
-rw-r--r--src/core/internal_network/socket_proxy.h102
-rw-r--r--src/core/internal_network/sockets.h136
-rw-r--r--src/network/room.cpp170
-rw-r--r--src/network/room.h14
-rw-r--r--src/network/room_member.cpp123
-rw-r--r--src/network/room_member.h70
-rw-r--r--src/yuzu/multiplayer/chat_room.cpp14
-rw-r--r--src/yuzu/multiplayer/client_room.cpp1
-rw-r--r--src/yuzu/multiplayer/direct_connect.cpp10
-rw-r--r--src/yuzu/multiplayer/host_room.cpp4
-rw-r--r--src/yuzu/multiplayer/lobby.cpp2
-rw-r--r--src/yuzu/multiplayer/message.cpp7
-rw-r--r--src/yuzu/multiplayer/message.h3
-rw-r--r--src/yuzu/multiplayer/state.cpp8
-rw-r--r--src/yuzu_cmd/yuzu.cpp10
28 files changed, 1028 insertions, 526 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index a6dc31b53..635fb85c8 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -124,6 +124,7 @@ add_library(common STATIC
settings.h
settings_input.cpp
settings_input.h
+ socket_types.h
spin_lock.cpp
spin_lock.h
stream.cpp
diff --git a/src/common/announce_multiplayer_room.h b/src/common/announce_multiplayer_room.h
index 0ad9da2be..cb004e0eb 100644
--- a/src/common/announce_multiplayer_room.h
+++ b/src/common/announce_multiplayer_room.h
@@ -8,12 +8,11 @@
#include <string>
#include <vector>
#include "common/common_types.h"
+#include "common/socket_types.h"
#include "web_service/web_result.h"
namespace AnnounceMultiplayerRoom {
-using MacAddress = std::array<u8, 6>;
-
struct GameInfo {
std::string name{""};
u64 id{0};
@@ -24,7 +23,7 @@ struct Member {
std::string nickname;
std::string display_name;
std::string avatar_url;
- MacAddress mac_address;
+ Network::IPv4Address fake_ip;
GameInfo game;
};
@@ -75,10 +74,7 @@ public:
const bool has_password, const GameInfo& preferred_game) = 0;
/**
* Adds a player information to the data that gets announced
- * @param nickname The nickname of the player
- * @param mac_address The MAC Address of the player
- * @param game_id The title id of the game the player plays
- * @param game_name The name of the game the player plays
+ * @param member The player to add
*/
virtual void AddPlayer(const Member& member) = 0;
diff --git a/src/common/socket_types.h b/src/common/socket_types.h
new file mode 100644
index 000000000..5bb309a44
--- /dev/null
+++ b/src/common/socket_types.h
@@ -0,0 +1,52 @@
+// Copyright 2022 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Network {
+
+/// Address families
+enum class Domain : u8 {
+ INET, ///< Address family for IPv4
+};
+
+/// Socket types
+enum class Type {
+ STREAM,
+ DGRAM,
+ RAW,
+ SEQPACKET,
+};
+
+/// Protocol values for sockets
+enum class Protocol : u8 {
+ ICMP,
+ TCP,
+ UDP,
+};
+
+/// Shutdown mode
+enum class ShutdownHow {
+ RD,
+ WR,
+ RDWR,
+};
+
+/// Array of IPv4 address
+using IPv4Address = std::array<u8, 4>;
+
+/// Cross-platform sockaddr structure
+struct SockAddrIn {
+ Domain family;
+ IPv4Address ip;
+ u16 portno;
+};
+
+constexpr u32 FLAG_MSG_PEEK = 0x2;
+constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
+constexpr u32 FLAG_O_NONBLOCK = 0x800;
+
+} // namespace Network
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 4e39649a8..3230d7199 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -724,6 +724,8 @@ add_library(core STATIC
internal_network/network_interface.cpp
internal_network/network_interface.h
internal_network/sockets.h
+ internal_network/socket_proxy.cpp
+ internal_network/socket_proxy.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/kip.cpp
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 2889973e4..42ed17187 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -6,7 +6,6 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nifm/nifm.h"
-#include "core/hle/service/service.h"
namespace {
@@ -271,213 +270,227 @@ public:
}
};
-class IGeneralService final : public ServiceFramework<IGeneralService> {
-public:
- explicit IGeneralService(Core::System& system_);
+void IGeneralService::GetClientId(Kernel::HLERequestContext& ctx) {
+ static constexpr u32 client_id = 1;
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
-private:
- void GetClientId(Kernel::HLERequestContext& ctx) {
- static constexpr u32 client_id = 1;
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
+}
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push<u64>(client_id); // Client ID needs to be non zero otherwise it's considered invalid
- }
+void IGeneralService::CreateScanRequest(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_NIFM, "called");
- void CreateScanRequest(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NIFM, "called");
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IScanRequest>(system);
+}
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IScanRequest>(system);
- }
+void IGeneralService::CreateRequest(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_NIFM, "called");
- void CreateRequest(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NIFM, "called");
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IRequest>(system);
+}
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IRequest>(system);
- }
+void IGeneralService::GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
- void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ const auto net_iface = Network::GetSelectedNetworkInterface();
- const auto net_iface = Network::GetSelectedNetworkInterface();
-
- const SfNetworkProfileData network_profile_data = [&net_iface] {
- if (!net_iface) {
- return SfNetworkProfileData{};
- }
-
- return SfNetworkProfileData{
- .ip_setting_data{
- .ip_address_setting{
- .is_automatic{true},
- .current_address{Network::TranslateIPv4(net_iface->ip_address)},
- .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
- .gateway{Network::TranslateIPv4(net_iface->gateway)},
- },
- .dns_setting{
- .is_automatic{true},
- .primary_dns{1, 1, 1, 1},
- .secondary_dns{1, 0, 0, 1},
- },
- .proxy_setting{
- .enabled{false},
- .port{},
- .proxy_server{},
- .automatic_auth_enabled{},
- .user{},
- .password{},
- },
- .mtu{1500},
+ SfNetworkProfileData network_profile_data = [&net_iface] {
+ if (!net_iface) {
+ return SfNetworkProfileData{};
+ }
+
+ return SfNetworkProfileData{
+ .ip_setting_data{
+ .ip_address_setting{
+ .is_automatic{true},
+ .current_address{Network::TranslateIPv4(net_iface->ip_address)},
+ .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
+ .gateway{Network::TranslateIPv4(net_iface->gateway)},
},
- .uuid{0xdeadbeef, 0xdeadbeef},
- .network_name{"yuzu Network"},
- .wireless_setting_data{
- .ssid_length{12},
- .ssid{"yuzu Network"},
- .passphrase{"yuzupassword"},
+ .dns_setting{
+ .is_automatic{true},
+ .primary_dns{1, 1, 1, 1},
+ .secondary_dns{1, 0, 0, 1},
},
- };
- }();
-
- ctx.WriteBuffer(network_profile_data);
+ .proxy_setting{
+ .enabled{false},
+ .port{},
+ .proxy_server{},
+ .automatic_auth_enabled{},
+ .user{},
+ .password{},
+ },
+ .mtu{1500},
+ },
+ .uuid{0xdeadbeef, 0xdeadbeef},
+ .network_name{"yuzu Network"},
+ .wireless_setting_data{
+ .ssid_length{12},
+ .ssid{"yuzu Network"},
+ .passphrase{"yuzupassword"},
+ },
+ };
+ }();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ // When we're connected to a room, spoof the hosts IP address
+ if (auto room_member = network.GetRoomMember().lock()) {
+ if (room_member->IsConnected()) {
+ network_profile_data.ip_setting_data.ip_address_setting.current_address =
+ room_member->GetFakeIpAddress();
+ }
}
- void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ ctx.WriteBuffer(network_profile_data);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
- void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+void IGeneralService::RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
- auto ipv4 = Network::GetHostIPv4Address();
- if (!ipv4) {
- LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
- ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
- }
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushRaw(*ipv4);
+void IGeneralService::GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+
+ auto ipv4 = Network::GetHostIPv4Address();
+ if (!ipv4) {
+ LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
+ ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
}
- void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NIFM, "called");
+ // When we're connected to a room, spoof the hosts IP address
+ if (auto room_member = network.GetRoomMember().lock()) {
+ if (room_member->IsConnected()) {
+ ipv4 = room_member->GetFakeIpAddress();
+ }
+ }
- ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c,
- "SfNetworkProfileData is not the correct size");
- u128 uuid{};
- auto buffer = ctx.ReadBuffer();
- std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(*ipv4);
+}
+void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_NIFM, "called");
- IPC::ResponseBuilder rb{ctx, 6, 0, 1};
+ ASSERT_MSG(ctx.GetReadBufferSize() == 0x17c, "SfNetworkProfileData is not the correct size");
+ u128 uuid{};
+ auto buffer = ctx.ReadBuffer();
+ std::memcpy(&uuid, buffer.data() + 8, sizeof(u128));
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<INetworkProfile>(system);
- rb.PushRaw<u128>(uuid);
- }
+ IPC::ResponseBuilder rb{ctx, 6, 0, 1};
- void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<INetworkProfile>(system);
+ rb.PushRaw<u128>(uuid);
+}
- struct IpConfigInfo {
- IpAddressSetting ip_address_setting{};
- DnsSetting dns_setting{};
- };
- static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
- "IpConfigInfo has incorrect size.");
+void IGeneralService::GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
- const auto net_iface = Network::GetSelectedNetworkInterface();
+ struct IpConfigInfo {
+ IpAddressSetting ip_address_setting{};
+ DnsSetting dns_setting{};
+ };
+ static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
+ "IpConfigInfo has incorrect size.");
- const IpConfigInfo ip_config_info = [&net_iface] {
- if (!net_iface) {
- return IpConfigInfo{};
- }
+ const auto net_iface = Network::GetSelectedNetworkInterface();
- return IpConfigInfo{
- .ip_address_setting{
- .is_automatic{true},
- .current_address{Network::TranslateIPv4(net_iface->ip_address)},
- .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
- .gateway{Network::TranslateIPv4(net_iface->gateway)},
- },
- .dns_setting{
- .is_automatic{true},
- .primary_dns{1, 1, 1, 1},
- .secondary_dns{1, 0, 0, 1},
- },
- };
- }();
+ IpConfigInfo ip_config_info = [&net_iface] {
+ if (!net_iface) {
+ return IpConfigInfo{};
+ }
- IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
- rb.Push(ResultSuccess);
- rb.PushRaw<IpConfigInfo>(ip_config_info);
+ return IpConfigInfo{
+ .ip_address_setting{
+ .is_automatic{true},
+ .current_address{Network::TranslateIPv4(net_iface->ip_address)},
+ .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
+ .gateway{Network::TranslateIPv4(net_iface->gateway)},
+ },
+ .dns_setting{
+ .is_automatic{true},
+ .primary_dns{1, 1, 1, 1},
+ .secondary_dns{1, 0, 0, 1},
+ },
+ };
+ }();
+
+ // When we're connected to a room, spoof the hosts IP address
+ if (auto room_member = network.GetRoomMember().lock()) {
+ if (room_member->IsConnected()) {
+ ip_config_info.ip_address_setting.current_address = room_member->GetFakeIpAddress();
+ }
}
- void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
+ rb.Push(ResultSuccess);
+ rb.PushRaw<IpConfigInfo>(ip_config_info);
+}
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u8>(0);
- }
+void IGeneralService::IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
- void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push<u8>(1);
+}
- struct Output {
- InternetConnectionType type{InternetConnectionType::WiFi};
- u8 wifi_strength{3};
- InternetConnectionStatus state{InternetConnectionStatus::Connected};
- };
- static_assert(sizeof(Output) == 0x3, "Output has incorrect size.");
+void IGeneralService::GetInternetConnectionStatus(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
- constexpr Output out{};
+ struct Output {
+ InternetConnectionType type{InternetConnectionType::WiFi};
+ u8 wifi_strength{3};
+ InternetConnectionStatus state{InternetConnectionStatus::Connected};
+ };
+ static_assert(sizeof(Output) == 0x3, "Output has incorrect size.");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushRaw(out);
- }
+ constexpr Output out{};
- void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(out);
+}
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- if (Network::GetHostIPv4Address().has_value()) {
- rb.Push<u8>(1);
- } else {
- rb.Push<u8>(0);
- }
+void IGeneralService::IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ if (Network::GetHostIPv4Address().has_value()) {
+ rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
+}
- void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
+void IGeneralService::IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
+ LOG_ERROR(Service_NIFM, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- if (Network::GetHostIPv4Address().has_value()) {
- rb.Push<u8>(1);
- } else {
- rb.Push<u8>(0);
- }
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ if (Network::GetHostIPv4Address().has_value()) {
+ rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
-};
+}
IGeneralService::IGeneralService(Core::System& system_)
- : ServiceFramework{system_, "IGeneralService"} {
+ : ServiceFramework{system_, "IGeneralService"}, network{system_.GetRoomNetwork()} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IGeneralService::GetClientId, "GetClientId"},
@@ -528,6 +541,8 @@ IGeneralService::IGeneralService(Core::System& system_)
RegisterHandlers(functions);
}
+IGeneralService::~IGeneralService() = default;
+
class NetworkInterface final : public ServiceFramework<NetworkInterface> {
public:
explicit NetworkInterface(const char* name, Core::System& system_)
diff --git a/src/core/hle/service/nifm/nifm.h b/src/core/hle/service/nifm/nifm.h
index 5f62d0014..48161be28 100644
--- a/src/core/hle/service/nifm/nifm.h
+++ b/src/core/hle/service/nifm/nifm.h
@@ -3,6 +3,11 @@
#pragma once
+#include "core/hle/service/service.h"
+#include "network/network.h"
+#include "network/room.h"
+#include "network/room_member.h"
+
namespace Core {
class System;
}
@@ -16,4 +21,26 @@ namespace Service::NIFM {
/// Registers all NIFM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
+class IGeneralService final : public ServiceFramework<IGeneralService> {
+public:
+ explicit IGeneralService(Core::System& system_);
+ ~IGeneralService() override;
+
+private:
+ void GetClientId(Kernel::HLERequestContext& ctx);
+ void CreateScanRequest(Kernel::HLERequestContext& ctx);
+ void CreateRequest(Kernel::HLERequestContext& ctx);
+ void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx);
+ void RemoveNetworkProfile(Kernel::HLERequestContext& ctx);
+ void GetCurrentIpAddress(Kernel::HLERequestContext& ctx);
+ void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx);
+ void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx);
+ void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx);
+ void GetInternetConnectionStatus(Kernel::HLERequestContext& ctx);
+ void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx);
+ void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx);
+
+ Network::RoomNetwork& network;
+};
+
} // namespace Service::NIFM
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index c7194731e..e08c3cb67 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -9,12 +9,16 @@
#include <fmt/format.h>
#include "common/microprofile.h"
+#include "common/socket_types.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/internal_network/network.h"
+#include "core/internal_network/socket_proxy.h"
#include "core/internal_network/sockets.h"
+#include "network/network.h"
namespace Service::Sockets {
@@ -472,7 +476,13 @@ std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protoco
LOG_INFO(Service, "New socket fd={}", fd);
- descriptor.socket = std::make_unique<Network::Socket>();
+ auto room_member = room_network.GetRoomMember().lock();
+ if (room_member && room_member->IsConnected()) {
+ descriptor.socket = std::make_unique<Network::ProxySocket>(room_network);
+ } else {
+ descriptor.socket = std::make_unique<Network::Socket>();
+ }
+
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
descriptor.is_connection_based = IsConnectionBased(type);
@@ -648,7 +658,7 @@ std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
ASSERT(arg == 0);
return {descriptor.flags, Errno::SUCCESS};
case FcntlCmd::SETFL: {
- const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
+ const bool enable = (arg & Network::FLAG_O_NONBLOCK) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
if (bsd_errno != Errno::SUCCESS) {
return {-1, bsd_errno};
@@ -669,7 +679,7 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
return Errno::BADF;
}
- Network::Socket* const socket = file_descriptors[fd]->socket.get();
+ Network::SocketBase* const socket = file_descriptors[fd]->socket.get();
if (optname == OptName::LINGER) {
ASSERT(optlen == sizeof(Linger));
@@ -724,6 +734,8 @@ std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message)
FileDescriptor& descriptor = *file_descriptors[fd];
// Apply flags
+ using Network::FLAG_MSG_DONTWAIT;
+ using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
@@ -759,6 +771,8 @@ std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& mess
}
// Apply flags
+ using Network::FLAG_MSG_DONTWAIT;
+ using Network::FLAG_O_NONBLOCK;
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
@@ -857,8 +871,19 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
+void BSD::OnProxyPacketReceived(const Network::ProxyPacket& packet) {
+ for (auto& optional_descriptor : file_descriptors) {
+ if (!optional_descriptor.has_value()) {
+ continue;
+ }
+ FileDescriptor& descriptor = *optional_descriptor;
+ descriptor.socket.get()->HandleProxyPacket(packet);
+ }
+}
+
BSD::BSD(Core::System& system_, const char* name)
- : ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, room_network{
+ system_.GetRoomNetwork()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
@@ -899,6 +924,13 @@ BSD::BSD(Core::System& system_, const char* name)
// clang-format on
RegisterHandlers(functions);
+
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ proxy_packet_received = room_member->BindOnProxyPacketReceived(
+ [this](const Network::ProxyPacket& packet) { OnProxyPacketReceived(packet); });
+ } else {
+ LOG_ERROR(Service, "Network isn't initalized");
+ }
}
BSD::~BSD() = default;
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index 9ea36428d..81e855e0f 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -7,14 +7,17 @@
#include <vector>
#include "common/common_types.h"
+#include "common/socket_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
+#include "network/network.h"
namespace Core {
class System;
}
namespace Network {
+class SocketBase;
class Socket;
} // namespace Network
@@ -30,7 +33,7 @@ private:
static constexpr size_t MAX_FD = 128;
struct FileDescriptor {
- std::unique_ptr<Network::Socket> socket;
+ std::unique_ptr<Network::SocketBase> socket;
s32 flags = 0;
bool is_connection_based = false;
};
@@ -165,6 +168,14 @@ private:
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
+
+ Network::RoomNetwork& room_network;
+
+ /// Callback to parse and handle a received wifi packet.
+ void OnProxyPacketReceived(const Network::ProxyPacket& packet);
+
+ // Callback identifier for the OnProxyPacketReceived event.
+ Network::RoomMember::CallbackHandle<Network::ProxyPacket> proxy_packet_received;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
index b735b00fc..31b7dad33 100644
--- a/src/core/hle/service/sockets/sockets.h
+++ b/src/core/hle/service/sockets/sockets.h
@@ -22,7 +22,9 @@ enum class Errno : u32 {
AGAIN = 11,
INVAL = 22,
MFILE = 24,
+ MSGSIZE = 90,
NOTCONN = 107,
+ TIMEDOUT = 110,
};
enum class Domain : u32 {
@@ -96,10 +98,6 @@ struct Linger {
u32 linger;
};
-constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
-
-constexpr u32 FLAG_O_NONBLOCK = 0x800;
-
/// Registers all Sockets services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
diff --git a/src/core/hle/service/sockets/sockets_translate.cpp b/src/core/hle/service/sockets/sockets_translate.cpp
index 2db10ec81..023aa0486 100644
--- a/src/core/hle/service/sockets/sockets_translate.cpp
+++ b/src/core/hle/service/sockets/sockets_translate.cpp
@@ -25,6 +25,8 @@ Errno Translate(Network::Errno value) {
return Errno::MFILE;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
+ case Network::Errno::TIMEDOUT:
+ return Errno::TIMEDOUT;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
return Errno::SUCCESS;
diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp
index 36c43cc8f..160cc83e4 100644
--- a/src/core/internal_network/network.cpp
+++ b/src/core/internal_network/network.cpp
@@ -32,6 +32,7 @@
#include "core/internal_network/network.h"
#include "core/internal_network/network_interface.h"
#include "core/internal_network/sockets.h"
+#include "network/network.h"
namespace Network {
@@ -114,7 +115,10 @@ Errno TranslateNativeError(int e) {
return Errno::NETDOWN;
case WSAENETUNREACH:
return Errno::NETUNREACH;
+ case WSAEMSGSIZE:
+ return Errno::MSGSIZE;
default:
+ UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
return Errno::OTHER;
}
}
@@ -125,7 +129,6 @@ using SOCKET = int;
using WSAPOLLFD = pollfd;
using ULONG = u64;
-constexpr SOCKET INVALID_SOCKET = -1;
constexpr SOCKET SOCKET_ERROR = -1;
constexpr int SD_RECEIVE = SHUT_RD;
@@ -206,7 +209,10 @@ Errno TranslateNativeError(int e) {
return Errno::NETDOWN;
case ENETUNREACH:
return Errno::NETUNREACH;
+ case EMSGSIZE:
+ return Errno::MSGSIZE;
default:
+ UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
return Errno::OTHER;
}
}
@@ -329,16 +335,6 @@ PollEvents TranslatePollRevents(short revents) {
return result;
}
-template <typename T>
-Errno SetSockOpt(SOCKET fd, int option, T value) {
- const int result =
- setsockopt(fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
- if (result != SOCKET_ERROR) {
- return Errno::SUCCESS;
- }
- return GetAndLogLastError();
-}
-
} // Anonymous namespace
NetworkInstance::NetworkInstance() {
@@ -350,26 +346,15 @@ NetworkInstance::~NetworkInstance() {
}
std::optional<IPv4Address> GetHostIPv4Address() {
- const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
- const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
- if (network_interfaces.size() == 0) {
- LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ const auto interface = Network::GetSelectedNetworkInterface();
+ if (!interface.has_value()) {
+ LOG_ERROR(Network, "GetSelectedNetworkInterface returned no interface");
return {};
}
- const auto res =
- std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
- return iface.name == selected_network_interface;
- });
-
- if (res != network_interfaces.end()) {
- char ip_addr[16] = {};
- ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
- return TranslateIPv4(res->ip_address);
- } else {
- LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
- return {};
- }
+ char ip_addr[16] = {};
+ ASSERT(inet_ntop(AF_INET, &interface->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
+ return TranslateIPv4(interface->ip_address);
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
@@ -412,7 +397,19 @@ Socket::~Socket() {
fd = INVALID_SOCKET;
}
-Socket::Socket(Socket&& rhs) noexcept : fd{std::exchange(rhs.fd, INVALID_SOCKET)} {}
+Socket::Socket(Socket&& rhs) noexcept {
+ fd = std::exchange(rhs.fd, INVALID_SOCKET);
+}
+
+template <typename T>
+Errno Socket::SetSockOpt(SOCKET _fd, int option, T value) {
+ const int result =
+ setsockopt(_fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
+ if (result != SOCKET_ERROR) {
+ return Errno::SUCCESS;
+ }
+ return GetAndLogLastError();
+}
Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
fd = socket(TranslateDomain(domain), TranslateType(type), TranslateProtocol(protocol));
@@ -423,7 +420,7 @@ Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
return GetAndLogLastError();
}
-std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
+std::pair<SocketBase::AcceptResult, Errno> Socket::Accept() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
const SOCKET new_socket = accept(fd, &addr, &addrlen);
@@ -634,4 +631,8 @@ bool Socket::IsOpened() const {
return fd != INVALID_SOCKET;
}
+void Socket::HandleProxyPacket(const ProxyPacket& packet) {
+ LOG_WARNING(Network, "ProxyPacket received, but not in Proxy mode!");
+}
+
} // namespace Network
diff --git a/src/core/internal_network/network.h b/src/core/internal_network/network.h
index 10e5ef10d..36994c22e 100644
--- a/src/core/internal_network/network.h
+++ b/src/core/internal_network/network.h
@@ -8,6 +8,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
+#include "common/socket_types.h"
#ifdef _WIN32
#include <winsock2.h>
@@ -17,6 +18,7 @@
namespace Network {
+class SocketBase;
class Socket;
/// Error code for network functions
@@ -31,46 +33,11 @@ enum class Errno {
HOSTUNREACH,
NETDOWN,
NETUNREACH,
+ TIMEDOUT,
+ MSGSIZE,
OTHER,
};
-/// Address families
-enum class Domain {
- INET, ///< Address family for IPv4
-};
-
-/// Socket types
-enum class Type {
- STREAM,
- DGRAM,
- RAW,
- SEQPACKET,
-};
-
-/// Protocol values for sockets
-enum class Protocol {
- ICMP,
- TCP,
- UDP,
-};
-
-/// Shutdown mode
-enum class ShutdownHow {
- RD,
- WR,
- RDWR,
-};
-
-/// Array of IPv4 address
-using IPv4Address = std::array<u8, 4>;
-
-/// Cross-platform sockaddr structure
-struct SockAddrIn {
- Domain family;
- IPv4Address ip;
- u16 portno;
-};
-
/// Cross-platform poll fd structure
enum class PollEvents : u16 {
@@ -86,7 +53,7 @@ enum class PollEvents : u16 {
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
- Socket* socket;
+ SocketBase* socket;
PollEvents events;
PollEvents revents;
};
diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp
new file mode 100644
index 000000000..6e8924822
--- /dev/null
+++ b/src/core/internal_network/socket_proxy.cpp
@@ -0,0 +1,282 @@
+// Copyright 2022 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+#include <thread>
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/internal_network/network.h"
+#include "core/internal_network/network_interface.h"
+#include "core/internal_network/socket_proxy.h"
+
+namespace Network {
+
+ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
+
+ProxySocket::ProxySocket(ProxySocket&& rhs) noexcept : room_network{rhs.room_network} {
+ fd = std::exchange(rhs.fd, INVALID_SOCKET);
+}
+
+ProxySocket::~ProxySocket() {
+ if (fd == INVALID_SOCKET) {
+ return;
+ }
+ fd = INVALID_SOCKET;
+}
+
+void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
+ if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
+ closed) {
+ return;
+ }
+ std::lock_guard<std::mutex> guard(packets_mutex);
+ received_packets.push(packet);
+}
+
+template <typename T>
+Errno ProxySocket::SetSockOpt(SOCKET _fd, int option, T value) {
+ socket_options[option] = reinterpret_cast<const char*>(&value);
+ return Errno::SUCCESS;
+}
+
+Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
+ protocol = socket_protocol;
+ socket_options[0x1008] = reinterpret_cast<const char*>(&type);
+
+ return Errno::SUCCESS;
+}
+
+std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
+ LOG_WARNING(Network, "(STUBBED) called");
+ return {AcceptResult{}, Errno::SUCCESS};
+}
+
+Errno ProxySocket::Connect(SockAddrIn addr_in) {
+ LOG_WARNING(Network, "(STUBBED) called");
+ return Errno::SUCCESS;
+}
+
+std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
+ LOG_WARNING(Network, "(STUBBED) called");
+ return {SockAddrIn{}, Errno::SUCCESS};
+}
+
+std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
+ LOG_WARNING(Network, "(STUBBED) called");
+ return {SockAddrIn{}, Errno::SUCCESS};
+}
+
+Errno ProxySocket::Bind(SockAddrIn addr) {
+ if (is_bound) {
+ LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
+ return Errno::SUCCESS;
+ }
+ local_endpoint = addr;
+ is_bound = true;
+
+ return Errno::SUCCESS;
+}
+
+Errno ProxySocket::Listen(s32 backlog) {
+ LOG_WARNING(Network, "(STUBBED) called");
+ return Errno::SUCCESS;
+}
+
+Errno ProxySocket::Shutdown(ShutdownHow how) {
+ LOG_WARNING(Network, "(STUBBED) called");
+ return Errno::SUCCESS;
+}
+
+std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) {
+ LOG_WARNING(Network, "(STUBBED) called");
+ ASSERT(flags == 0);
+ ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
+
+ return {static_cast<s32>(0), Errno::SUCCESS};
+}
+
+std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
+ ASSERT(flags == 0);
+ ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
+
+ {
+ std::lock_guard<std::mutex> guard(packets_mutex);
+ if (received_packets.size() > 0) {
+ return ReceivePacket(flags, message, addr, message.size());
+ }
+ }
+
+ if (blocking) {
+ if (receive_timeout > 0) {
+ std::this_thread::sleep_for(std::chrono::milliseconds(receive_timeout));
+ }
+ } else {
+ return {-1, Errno::AGAIN};
+ }
+
+ std::lock_guard<std::mutex> guard(packets_mutex);
+ if (received_packets.size() > 0) {
+ return ReceivePacket(flags, message, addr, message.size());
+ }
+
+ return {-1, Errno::TIMEDOUT};
+}
+
+std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
+ SockAddrIn* addr, std::size_t max_length) {
+ ProxyPacket& packet = received_packets.front();
+ if (addr) {
+ addr->family = Domain::INET;
+ addr->ip = packet.local_endpoint.ip; // The senders ip address
+ addr->portno = packet.local_endpoint.portno; // The senders port number
+ }
+
+ bool peek = (flags & FLAG_MSG_PEEK) != 0;
+ std::size_t read_bytes;
+ if (packet.data.size() > max_length) {
+ read_bytes = max_length;
+ message.clear();
+ std::copy(packet.data.begin(), packet.data.begin() + read_bytes,
+ std::back_inserter(message));
+ message.resize(max_length);
+
+ if (protocol == Protocol::UDP) {
+ if (!peek) {
+ received_packets.pop();
+ }
+ return {-1, Errno::MSGSIZE};
+ } else if (protocol == Protocol::TCP) {
+ std::vector<u8> numArray(packet.data.size() - max_length);
+ std::copy(packet.data.begin() + max_length, packet.data.end(),
+ std::back_inserter(numArray));
+ packet.data = numArray;
+ }
+ } else {
+ read_bytes = packet.data.size();
+ message.clear();
+ std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message));
+ message.resize(max_length);
+ if (!peek) {
+ received_packets.pop();
+ }
+ }
+
+ return {static_cast<u32>(read_bytes), Errno::SUCCESS};
+}
+
+std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) {
+ LOG_WARNING(Network, "(STUBBED) called");
+ ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
+ ASSERT(flags == 0);
+
+ return {static_cast<s32>(0), Errno::SUCCESS};
+}
+
+void ProxySocket::SendPacket(ProxyPacket& packet) {
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ if (room_member->IsConnected()) {
+ room_member->SendProxyPacket(packet);
+ }
+ }
+}
+
+std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message,
+ const SockAddrIn* addr) {
+ ASSERT(flags == 0);
+
+ if (!is_bound) {
+ LOG_ERROR(Network, "ProxySocket is not bound!");
+ return {static_cast<s32>(message.size()), Errno::SUCCESS};
+ }
+
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ if (!room_member->IsConnected()) {
+ return {static_cast<s32>(message.size()), Errno::SUCCESS};
+ }
+ }
+
+ ProxyPacket packet;
+ packet.local_endpoint = local_endpoint;
+ packet.remote_endpoint = *addr;
+ packet.protocol = protocol;
+ packet.broadcast = broadcast;
+
+ auto& ip = local_endpoint.ip;
+ auto ipv4 = Network::GetHostIPv4Address();
+ // If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
+ // replace it with a "fake" routing address
+ if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) {
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ packet.local_endpoint.ip = room_member->GetFakeIpAddress();
+ }
+ }
+
+ packet.data.clear();
+ std::copy(message.begin(), message.end(), std::back_inserter(packet.data));
+
+ SendPacket(packet);
+
+ return {static_cast<s32>(message.size()), Errno::SUCCESS};
+}
+
+Errno ProxySocket::Close() {
+ fd = INVALID_SOCKET;
+ closed = true;
+
+ return Errno::SUCCESS;
+}
+
+Errno ProxySocket::SetLinger(bool enable, u32 linger) {
+ struct Linger {
+ u16 linger_enable;
+ u16 linger_time;
+ } values;
+ values.linger_enable = enable ? 1 : 0;
+ values.linger_time = static_cast<u16>(linger);
+
+ return SetSockOpt(fd, SO_LINGER, values);
+}
+
+Errno ProxySocket::SetReuseAddr(bool enable) {
+ return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
+}
+
+Errno ProxySocket::SetBroadcast(bool enable) {
+ broadcast = enable;
+ return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
+}
+
+Errno ProxySocket::SetSndBuf(u32 value) {
+ return SetSockOpt(fd, SO_SNDBUF, value);
+}
+
+Errno ProxySocket::SetKeepAlive(bool enable) {
+ return Errno::SUCCESS;
+}
+
+Errno ProxySocket::SetRcvBuf(u32 value) {
+ return SetSockOpt(fd, SO_RCVBUF, value);
+}
+
+Errno ProxySocket::SetSndTimeo(u32 value) {
+ send_timeout = value;
+ return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
+}
+
+Errno ProxySocket::SetRcvTimeo(u32 value) {
+ receive_timeout = value;
+ return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
+}
+
+Errno ProxySocket::SetNonBlock(bool enable) {
+ blocking = !enable;
+ return Errno::SUCCESS;
+}
+
+bool ProxySocket::IsOpened() const {
+ return fd != INVALID_SOCKET;
+}
+
+} // namespace Network
diff --git a/src/core/internal_network/socket_proxy.h b/src/core/internal_network/socket_proxy.h
new file mode 100644
index 000000000..ef7d5b554
--- /dev/null
+++ b/src/core/internal_network/socket_proxy.h
@@ -0,0 +1,102 @@
+// Copyright 2022 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+#include <vector>
+#include <queue>
+
+#include "core/internal_network/sockets.h"
+#include "network/network.h"
+
+namespace Network {
+
+class ProxySocket : public SocketBase {
+public:
+ ProxySocket(RoomNetwork& room_network_) noexcept;
+ ~ProxySocket() override;
+
+ ProxySocket(const ProxySocket&) = delete;
+ ProxySocket& operator=(const ProxySocket&) = delete;
+
+ ProxySocket(ProxySocket&& rhs) noexcept;
+
+ // Avoid closing sockets implicitly
+ ProxySocket& operator=(ProxySocket&&) noexcept = delete;
+
+ void HandleProxyPacket(const ProxyPacket& packet);
+
+ Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
+
+ Errno Close() override;
+
+ std::pair<AcceptResult, Errno> Accept() override;
+
+ Errno Connect(SockAddrIn addr_in) override;
+
+ std::pair<SockAddrIn, Errno> GetPeerName() override;
+
+ std::pair<SockAddrIn, Errno> GetSockName() override;
+
+ Errno Bind(SockAddrIn addr) override;
+
+ Errno Listen(s32 backlog) override;
+
+ Errno Shutdown(ShutdownHow how) override;
+
+ std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
+
+ std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
+
+ std::pair<s32, Errno> ReceivePacket(int flags, std::vector<u8>& message, SockAddrIn* addr,
+ std::size_t max_length);
+
+ std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override;
+
+ void SendPacket(ProxyPacket& packet);
+
+ std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
+ const SockAddrIn* addr) override;
+
+ Errno SetLinger(bool enable, u32 linger) override;
+
+ Errno SetReuseAddr(bool enable) override;
+
+ Errno SetBroadcast(bool enable) override;
+
+ Errno SetKeepAlive(bool enable) override;
+
+ Errno SetSndBuf(u32 value) override;
+
+ Errno SetRcvBuf(u32 value) override;
+
+ Errno SetSndTimeo(u32 value) override;
+
+ Errno SetRcvTimeo(u32 value) override;
+
+ Errno SetNonBlock(bool enable) override;
+
+ template <typename T>
+ Errno SetSockOpt(SOCKET fd, int option, T value);
+
+ bool IsOpened() const override;
+
+ bool broadcast = false;
+ bool closed = false;
+ u32 send_timeout = 0;
+ u32 receive_timeout = 0;
+ std::map<int, const char*> socket_options;
+ bool is_bound = false;
+ SockAddrIn local_endpoint{};
+ bool blocking = true;
+ std::queue<ProxyPacket> received_packets;
+ Protocol protocol;
+
+ std::mutex packets_mutex;
+
+ RoomNetwork& room_network;
+};
+
+} // namespace Network
diff --git a/src/core/internal_network/sockets.h b/src/core/internal_network/sockets.h
index 77e27e928..92dc49993 100644
--- a/src/core/internal_network/sockets.h
+++ b/src/core/internal_network/sockets.h
@@ -14,20 +14,92 @@
#include "common/common_types.h"
#include "core/internal_network/network.h"
+#include "network/network.h"
// TODO: C++20 Replace std::vector usages with std::span
namespace Network {
-class Socket {
+class SocketBase {
public:
+#ifdef YUZU_UNIX
+ using SOCKET = int;
+ static constexpr SOCKET INVALID_SOCKET = -1;
+ static constexpr SOCKET SOCKET_ERROR = -1;
+#endif
+
struct AcceptResult {
- std::unique_ptr<Socket> socket;
+ std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in;
};
+ virtual ~SocketBase() {}
+
+ virtual SocketBase& operator=(const SocketBase&) = delete;
+
+ // Avoid closing sockets implicitly
+ virtual SocketBase& operator=(SocketBase&&) noexcept = delete;
+
+ virtual Errno Initialize(Domain domain, Type type, Protocol protocol) = 0;
+
+ virtual Errno Close() = 0;
+
+ virtual std::pair<AcceptResult, Errno> Accept() = 0;
+
+ virtual Errno Connect(SockAddrIn addr_in) = 0;
+
+ virtual std::pair<SockAddrIn, Errno> GetPeerName() = 0;
+
+ virtual std::pair<SockAddrIn, Errno> GetSockName() = 0;
+
+ virtual Errno Bind(SockAddrIn addr) = 0;
+
+ virtual Errno Listen(s32 backlog) = 0;
+
+ virtual Errno Shutdown(ShutdownHow how) = 0;
+
+ virtual std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) = 0;
+
+ virtual std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message,
+ SockAddrIn* addr) = 0;
+
+ virtual std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) = 0;
+
+ virtual std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
+ const SockAddrIn* addr) = 0;
+
+ virtual Errno SetLinger(bool enable, u32 linger) = 0;
+
+ virtual Errno SetReuseAddr(bool enable) = 0;
+
+ virtual Errno SetKeepAlive(bool enable) = 0;
+
+ virtual Errno SetBroadcast(bool enable) = 0;
- explicit Socket() = default;
- ~Socket();
+ virtual Errno SetSndBuf(u32 value) = 0;
+
+ virtual Errno SetRcvBuf(u32 value) = 0;
+
+ virtual Errno SetSndTimeo(u32 value) = 0;
+
+ virtual Errno SetRcvTimeo(u32 value) = 0;
+
+ virtual Errno SetNonBlock(bool enable) = 0;
+
+ virtual bool IsOpened() const = 0;
+
+ virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
+
+#if defined(_WIN32)
+ SOCKET fd = INVALID_SOCKET;
+#elif YUZU_UNIX
+ int fd = -1;
+#endif
+};
+
+class Socket : public SocketBase {
+public:
+ Socket() = default;
+ ~Socket() override;
Socket(const Socket&) = delete;
Socket& operator=(const Socket&) = delete;
@@ -37,57 +109,57 @@ public:
// Avoid closing sockets implicitly
Socket& operator=(Socket&&) noexcept = delete;
- Errno Initialize(Domain domain, Type type, Protocol protocol);
+ Errno Initialize(Domain domain, Type type, Protocol protocol) override;
- Errno Close();
+ Errno Close() override;
- std::pair<AcceptResult, Errno> Accept();
+ std::pair<AcceptResult, Errno> Accept() override;
- Errno Connect(SockAddrIn addr_in);
+ Errno Connect(SockAddrIn addr_in) override;
- std::pair<SockAddrIn, Errno> GetPeerName();
+ std::pair<SockAddrIn, Errno> GetPeerName() override;
- std::pair<SockAddrIn, Errno> GetSockName();
+ std::pair<SockAddrIn, Errno> GetSockName() override;
- Errno Bind(SockAddrIn addr);
+ Errno Bind(SockAddrIn addr) override;
- Errno Listen(s32 backlog);
+ Errno Listen(s32 backlog) override;
- Errno Shutdown(ShutdownHow how);
+ Errno Shutdown(ShutdownHow how) override;
- std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message);
+ std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override;
- std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr);
+ std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override;
- std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags);
+ std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override;
- std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr);
+ std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message,
+ const SockAddrIn* addr) override;
- Errno SetLinger(bool enable, u32 linger);
+ Errno SetLinger(bool enable, u32 linger) override;
- Errno SetReuseAddr(bool enable);
+ Errno SetReuseAddr(bool enable) override;
- Errno SetKeepAlive(bool enable);
+ Errno SetKeepAlive(bool enable) override;
- Errno SetBroadcast(bool enable);
+ Errno SetBroadcast(bool enable) override;
- Errno SetSndBuf(u32 value);
+ Errno SetSndBuf(u32 value) override;
- Errno SetRcvBuf(u32 value);
+ Errno SetRcvBuf(u32 value) override;
- Errno SetSndTimeo(u32 value);
+ Errno SetSndTimeo(u32 value) override;
- Errno SetRcvTimeo(u32 value);
+ Errno SetRcvTimeo(u32 value) override;
- Errno SetNonBlock(bool enable);
+ Errno SetNonBlock(bool enable) override;
- bool IsOpened() const;
+ template <typename T>
+ Errno SetSockOpt(SOCKET fd, int option, T value);
-#if defined(_WIN32)
- SOCKET fd = INVALID_SOCKET;
-#elif YUZU_UNIX
- int fd = -1;
-#endif
+ bool IsOpened() const override;
+
+ void HandleProxyPacket(const ProxyPacket& packet) override;
};
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
diff --git a/src/network/room.cpp b/src/network/room.cpp
index 3fc3a0383..b06797bf1 100644
--- a/src/network/room.cpp
+++ b/src/network/room.cpp
@@ -20,9 +20,7 @@ namespace Network {
class Room::RoomImpl {
public:
- // This MAC address is used to generate a 'Nintendo' like Mac address.
- const MacAddress NintendoOUI;
- std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
+ std::mt19937 random_gen; ///< Random number generator. Used for GenerateFakeIPAddress
ENetHost* server = nullptr; ///< Network interface.
@@ -35,10 +33,9 @@ public:
std::string password; ///< The password required to connect to this room.
struct Member {
- std::string nickname; ///< The nickname of the member.
- std::string console_id_hash; ///< A hash of the console ID of the member.
- GameInfo game_info; ///< The current game of the member
- MacAddress mac_address; ///< The assigned mac address of the member.
+ std::string nickname; ///< The nickname of the member.
+ GameInfo game_info; ///< The current game of the member
+ IPv4Address fake_ip; ///< The assigned fake ip address of the member.
/// Data of the user, often including authenticated forum username.
VerifyUser::UserData user_data;
ENetPeer* peer; ///< The remote peer.
@@ -51,8 +48,7 @@ public:
IPBanList ip_ban_list; ///< List of banned IP addresses
mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
- RoomImpl()
- : NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
+ RoomImpl() : random_gen(std::random_device()()) {}
/// Thread that receives and dispatches network packets
std::unique_ptr<std::thread> room_thread;
@@ -101,16 +97,10 @@ public:
bool IsValidNickname(const std::string& nickname) const;
/**
- * Returns whether the MAC address is valid, ie. isn't already taken by someone else in the
+ * Returns whether the fake ip address is valid, ie. isn't already taken by someone else in the
* room.
*/
- bool IsValidMacAddress(const MacAddress& address) const;
-
- /**
- * Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in
- * the room.
- */
- bool IsValidConsoleId(const std::string& console_id_hash) const;
+ bool IsValidFakeIPAddress(const IPv4Address& address) const;
/**
* Returns whether a user has mod permissions.
@@ -128,15 +118,9 @@ public:
void SendNameCollision(ENetPeer* client);
/**
- * Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid.
+ * Sends a ID_ROOM_IP_COLLISION message telling the client that the IP is invalid.
*/
- void SendMacCollision(ENetPeer* client);
-
- /**
- * Sends a IdConsoleIdCollison message telling the client that another member with the same
- * console ID exists.
- */
- void SendConsoleIdCollision(ENetPeer* client);
+ void SendIPCollision(ENetPeer* client);
/**
* Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid.
@@ -152,13 +136,13 @@ public:
* Notifies the member that its connection attempt was successful,
* and it is now part of the room.
*/
- void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
+ void SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip);
/**
* Notifies the member that its connection attempt was successful,
* and it is now part of the room, and it has been granted mod permissions.
*/
- void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address);
+ void SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip);
/**
* Sends a IdHostKicked message telling the client that they have been kicked.
@@ -210,7 +194,7 @@ public:
* <u32> num_members: the number of currently joined clients
* This is followed by the following three values for each member:
* <String> nickname of that member
- * <MacAddress> mac_address of that member
+ * <IPv4Address> fake_ip of that member
* <String> game_name of that member
*/
void BroadcastRoomInformation();
@@ -219,13 +203,13 @@ public:
* Generates a free MAC address to assign to a new client.
* The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
*/
- MacAddress GenerateMacAddress();
+ IPv4Address GenerateFakeIPAddress();
/**
* Broadcasts this packet to all members except the sender.
* @param event The ENet event containing the data
*/
- void HandleWifiPacket(const ENetEvent* event);
+ void HandleProxyPacket(const ENetEvent* event);
/**
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
@@ -250,7 +234,7 @@ public:
void Room::RoomImpl::ServerLoop() {
while (state != State::Closed) {
ENetEvent event;
- if (enet_host_service(server, &event, 16) > 0) {
+ if (enet_host_service(server, &event, 50) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
switch (event.packet->data[0]) {
@@ -260,8 +244,8 @@ void Room::RoomImpl::ServerLoop() {
case IdSetGameInfo:
HandleGameNamePacket(&event);
break;
- case IdWifiPacket:
- HandleWifiPacket(&event);
+ case IdProxyPacket:
+ HandleProxyPacket(&event);
break;
case IdChatMessage:
HandleChatPacket(&event);
@@ -313,11 +297,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
std::string nickname;
packet.Read(nickname);
- std::string console_id_hash;
- packet.Read(console_id_hash);
-
- MacAddress preferred_mac;
- packet.Read(preferred_mac);
+ IPv4Address preferred_fake_ip;
+ packet.Read(preferred_fake_ip);
u32 client_version;
packet.Read(client_version);
@@ -338,20 +319,15 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
return;
}
- if (preferred_mac != NoPreferredMac) {
- // Verify if the preferred mac is available
- if (!IsValidMacAddress(preferred_mac)) {
- SendMacCollision(event->peer);
+ if (preferred_fake_ip != NoPreferredIP) {
+ // Verify if the preferred fake ip is available
+ if (!IsValidFakeIPAddress(preferred_fake_ip)) {
+ SendIPCollision(event->peer);
return;
}
} else {
- // Assign a MAC address of this client automatically
- preferred_mac = GenerateMacAddress();
- }
-
- if (!IsValidConsoleId(console_id_hash)) {
- SendConsoleIdCollision(event->peer);
- return;
+ // Assign a fake ip address of this client automatically
+ preferred_fake_ip = GenerateFakeIPAddress();
}
if (client_version != network_version) {
@@ -361,8 +337,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
// At this point the client is ready to be added to the room.
Member member{};
- member.mac_address = preferred_mac;
- member.console_id_hash = console_id_hash;
+ member.fake_ip = preferred_fake_ip;
member.nickname = nickname;
member.peer = event->peer;
@@ -408,9 +383,9 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
// Notify everyone that the room information has changed.
BroadcastRoomInformation();
if (HasModPermission(event->peer)) {
- SendJoinSuccessAsMod(event->peer, preferred_mac);
+ SendJoinSuccessAsMod(event->peer, preferred_fake_ip);
} else {
- SendJoinSuccess(event->peer, preferred_mac);
+ SendJoinSuccess(event->peer, preferred_fake_ip);
}
}
@@ -575,19 +550,11 @@ bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
[&nickname](const auto& member) { return member.nickname != nickname; });
}
-bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
- // A MAC address is valid if it is not already taken by anybody else in the room.
+bool Room::RoomImpl::IsValidFakeIPAddress(const IPv4Address& address) const {
+ // An IP address is valid if it is not already taken by anybody else in the room.
std::lock_guard lock(member_mutex);
return std::all_of(members.begin(), members.end(),
- [&address](const auto& member) { return member.mac_address != address; });
-}
-
-bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
- // A Console ID is valid if it is not already taken by anybody else in the room.
- std::lock_guard lock(member_mutex);
- return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
- return member.console_id_hash != console_id_hash;
- });
+ [&address](const auto& member) { return member.fake_ip != address; });
}
bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
@@ -621,19 +588,9 @@ void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
enet_host_flush(server);
}
-void Room::RoomImpl::SendMacCollision(ENetPeer* client) {
+void Room::RoomImpl::SendIPCollision(ENetPeer* client) {
Packet packet;
- packet.Write(static_cast<u8>(IdMacCollision));
-
- ENetPacket* enet_packet =
- enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
- enet_peer_send(client, 0, enet_packet);
- enet_host_flush(server);
-}
-
-void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) {
- Packet packet;
- packet.Write(static_cast<u8>(IdConsoleIdCollision));
+ packet.Write(static_cast<u8>(IdIpCollision));
ENetPacket* enet_packet =
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
@@ -672,20 +629,20 @@ void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) {
enet_host_flush(server);
}
-void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
+void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, IPv4Address fake_ip) {
Packet packet;
packet.Write(static_cast<u8>(IdJoinSuccess));
- packet.Write(mac_address);
+ packet.Write(fake_ip);
ENetPacket* enet_packet =
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(client, 0, enet_packet);
enet_host_flush(server);
}
-void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) {
+void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, IPv4Address fake_ip) {
Packet packet;
packet.Write(static_cast<u8>(IdJoinSuccessAsMod));
- packet.Write(mac_address);
+ packet.Write(fake_ip);
ENetPacket* enet_packet =
enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(client, 0, enet_packet);
@@ -818,7 +775,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
std::lock_guard lock(member_mutex);
for (const auto& member : members) {
packet.Write(member.nickname);
- packet.Write(member.mac_address);
+ packet.Write(member.fake_ip);
packet.Write(member.game_info.name);
packet.Write(member.game_info.id);
packet.Write(member.user_data.username);
@@ -833,34 +790,43 @@ void Room::RoomImpl::BroadcastRoomInformation() {
enet_host_flush(server);
}
-MacAddress Room::RoomImpl::GenerateMacAddress() {
- MacAddress result_mac =
- NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
- std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
+IPv4Address Room::RoomImpl::GenerateFakeIPAddress() {
+ IPv4Address result_ip{192, 168, 0, 0};
+ std::uniform_int_distribution<> dis(0x01, 0xFE); // Random byte between 1 and 0xFE
do {
- for (std::size_t i = 3; i < result_mac.size(); ++i) {
- result_mac[i] = dis(random_gen);
+ for (std::size_t i = 2; i < result_ip.size(); ++i) {
+ result_ip[i] = dis(random_gen);
}
- } while (!IsValidMacAddress(result_mac));
- return result_mac;
+ } while (!IsValidFakeIPAddress(result_ip));
+
+ return result_ip;
}
-void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
+void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) {
Packet in_packet;
in_packet.Append(event->packet->data, event->packet->dataLength);
- in_packet.IgnoreBytes(sizeof(u8)); // Message type
- in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
- in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
- in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
- MacAddress destination_address;
- in_packet.Read(destination_address);
+ in_packet.IgnoreBytes(sizeof(u8)); // Message type
+
+ in_packet.IgnoreBytes(sizeof(u8)); // Domain
+ in_packet.IgnoreBytes(sizeof(IPv4Address)); // IP
+ in_packet.IgnoreBytes(sizeof(u16)); // Port
+
+ in_packet.IgnoreBytes(sizeof(u8)); // Domain
+ IPv4Address remote_ip;
+ in_packet.Read(remote_ip); // IP
+ in_packet.IgnoreBytes(sizeof(u16)); // Port
+
+ in_packet.IgnoreBytes(sizeof(u8)); // Protocol
+ bool broadcast;
+ in_packet.Read(broadcast); // Broadcast
Packet out_packet;
out_packet.Append(event->packet->data, event->packet->dataLength);
ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
ENET_PACKET_FLAG_RELIABLE);
- if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
+ const auto& destination_address = remote_ip;
+ if (broadcast) { // Send the data to everyone except the sender
std::lock_guard lock(member_mutex);
bool sent_packet = false;
for (const auto& member : members) {
@@ -877,16 +843,16 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
std::lock_guard lock(member_mutex);
auto member = std::find_if(members.begin(), members.end(),
[destination_address](const Member& member_entry) -> bool {
- return member_entry.mac_address == destination_address;
+ return member_entry.fake_ip == destination_address;
});
if (member != members.end()) {
enet_peer_send(member->peer, 0, enet_packet);
} else {
LOG_ERROR(Network,
- "Attempting to send to unknown MAC address: "
- "{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}",
+ "Attempting to send to unknown IP address: "
+ "{}.{}.{}.{}",
destination_address[0], destination_address[1], destination_address[2],
- destination_address[3], destination_address[4], destination_address[5]);
+ destination_address[3]);
enet_packet_destroy(enet_packet);
}
}
@@ -1073,7 +1039,7 @@ std::vector<Member> Room::GetRoomMemberList() const {
member.username = member_impl.user_data.username;
member.display_name = member_impl.user_data.display_name;
member.avatar_url = member_impl.user_data.avatar_url;
- member.mac_address = member_impl.mac_address;
+ member.fake_ip = member_impl.fake_ip;
member.game = member_impl.game_info;
member_list.push_back(member);
}
diff --git a/src/network/room.h b/src/network/room.h
index 6f7e3b5b5..c2a4b1a70 100644
--- a/src/network/room.h
+++ b/src/network/room.h
@@ -9,12 +9,12 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
+#include "common/socket_types.h"
#include "network/verify_user.h"
namespace Network {
using AnnounceMultiplayerRoom::GameInfo;
-using AnnounceMultiplayerRoom::MacAddress;
using AnnounceMultiplayerRoom::Member;
using AnnounceMultiplayerRoom::RoomInformation;
@@ -29,12 +29,9 @@ static constexpr u32 MaxConcurrentConnections = 254;
constexpr std::size_t NumChannels = 1; // Number of channels used for the connection
-/// A special MAC address that tells the room we're joining to assign us a MAC address
+/// A special IP address that tells the room we're joining to assign us a IP address
/// automatically.
-constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
-
-// 802.11 broadcast MAC address
-constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+constexpr IPv4Address NoPreferredIP = {0xFF, 0xFF, 0xFF, 0xFF};
// The different types of messages that can be sent. The first byte of each packet defines the type
enum RoomMessageTypes : u8 {
@@ -42,15 +39,14 @@ enum RoomMessageTypes : u8 {
IdJoinSuccess,
IdRoomInformation,
IdSetGameInfo,
- IdWifiPacket,
+ IdProxyPacket,
IdChatMessage,
IdNameCollision,
- IdMacCollision,
+ IdIpCollision,
IdVersionMismatch,
IdWrongPassword,
IdCloseRoom,
IdRoomIsFull,
- IdConsoleIdCollision,
IdStatusMessage,
IdHostKicked,
IdHostBanned,
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
index e4f823e98..9f08bf611 100644
--- a/src/network/room_member.cpp
+++ b/src/network/room_member.cpp
@@ -7,6 +7,7 @@
#include <set>
#include <thread>
#include "common/assert.h"
+#include "common/socket_types.h"
#include "enet/enet.h"
#include "network/packet.h"
#include "network/room_member.h"
@@ -38,7 +39,7 @@ public:
std::string username; ///< The username of this member.
mutable std::mutex username_mutex; ///< Mutex for locking username.
- MacAddress mac_address; ///< The mac_address of this member.
+ IPv4Address fake_ip; ///< The fake ip of this member.
std::mutex network_mutex; ///< Mutex that controls access to the `client` variable.
/// Thread that receives and dispatches network packets
@@ -56,7 +57,7 @@ public:
CallbackSet<T>& Get();
private:
- CallbackSet<WifiPacket> callback_set_wifi_packet;
+ CallbackSet<ProxyPacket> callback_set_proxy_packet;
CallbackSet<ChatEntry> callback_set_chat_messages;
CallbackSet<StatusMessageEntry> callback_set_status_messages;
CallbackSet<RoomInformation> callback_set_room_information;
@@ -78,15 +79,15 @@ public:
/**
* Sends a request to the server, asking for permission to join a room with the specified
- * nickname and preferred mac.
+ * nickname and preferred fake ip.
* @params nickname The desired nickname.
- * @params console_id_hash A hash of the Console ID.
- * @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells
+ * @params preferred_fake_ip The preferred IP address to use in the room, the NoPreferredIP
+ * tells
* @params password The password for the room
* the server to assign one for us.
*/
- void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash,
- const MacAddress& preferred_mac = NoPreferredMac,
+ void SendJoinRequest(const std::string& nickname_,
+ const IPv4Address& preferred_fake_ip = NoPreferredIP,
const std::string& password = "", const std::string& token = "");
/**
@@ -101,10 +102,10 @@ public:
void HandleRoomInformationPacket(const ENetEvent* event);
/**
- * Extracts a WifiPacket from a received ENet packet.
+ * Extracts a ProxyPacket from a received ENet packet.
* @param event The ENet event that was received.
*/
- void HandleWifiPackets(const ENetEvent* event);
+ void HandleProxyPackets(const ENetEvent* event);
/**
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
@@ -158,12 +159,12 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
while (IsConnected()) {
std::lock_guard lock(network_mutex);
ENetEvent event;
- if (enet_host_service(client, &event, 16) > 0) {
+ if (enet_host_service(client, &event, 100) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
switch (event.packet->data[0]) {
- case IdWifiPacket:
- HandleWifiPackets(&event);
+ case IdProxyPacket:
+ HandleProxyPackets(&event);
break;
case IdChatMessage:
HandleChatPacket(&event);
@@ -198,13 +199,9 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
SetState(State::Idle);
SetError(Error::NameCollision);
break;
- case IdMacCollision:
+ case IdIpCollision:
SetState(State::Idle);
- SetError(Error::MacCollision);
- break;
- case IdConsoleIdCollision:
- SetState(State::Idle);
- SetError(Error::ConsoleIdCollision);
+ SetError(Error::IpCollision);
break;
case IdVersionMismatch:
SetState(State::Idle);
@@ -275,15 +272,13 @@ void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
}
void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_,
- const std::string& console_id_hash,
- const MacAddress& preferred_mac,
+ const IPv4Address& preferred_fake_ip,
const std::string& password,
const std::string& token) {
Packet packet;
packet.Write(static_cast<u8>(IdJoinRequest));
packet.Write(nickname_);
- packet.Write(console_id_hash);
- packet.Write(preferred_mac);
+ packet.Write(preferred_fake_ip);
packet.Write(network_version);
packet.Write(password);
packet.Write(token);
@@ -317,7 +312,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
for (auto& member : member_information) {
packet.Read(member.nickname);
- packet.Read(member.mac_address);
+ packet.Read(member.fake_ip);
packet.Read(member.game_info.name);
packet.Read(member.game_info.id);
packet.Read(member.username);
@@ -342,29 +337,38 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
// Parse the MAC Address from the packet
- packet.Read(mac_address);
+ packet.Read(fake_ip);
}
-void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
- WifiPacket wifi_packet{};
+void RoomMember::RoomMemberImpl::HandleProxyPackets(const ENetEvent* event) {
+ ProxyPacket proxy_packet{};
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
- // Parse the WifiPacket from the packet
- u8 frame_type;
- packet.Read(frame_type);
- WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
+ // Parse the ProxyPacket from the packet
+ u8 local_family;
+ packet.Read(local_family);
+ proxy_packet.local_endpoint.family = static_cast<Domain>(local_family);
+ packet.Read(proxy_packet.local_endpoint.ip);
+ packet.Read(proxy_packet.local_endpoint.portno);
+
+ u8 remote_family;
+ packet.Read(remote_family);
+ proxy_packet.remote_endpoint.family = static_cast<Domain>(remote_family);
+ packet.Read(proxy_packet.remote_endpoint.ip);
+ packet.Read(proxy_packet.remote_endpoint.portno);
+
+ u8 protocol_type;
+ packet.Read(protocol_type);
+ proxy_packet.protocol = static_cast<Protocol>(protocol_type);
- wifi_packet.type = type;
- packet.Read(wifi_packet.channel);
- packet.Read(wifi_packet.transmitter_address);
- packet.Read(wifi_packet.destination_address);
- packet.Read(wifi_packet.data);
+ packet.Read(proxy_packet.broadcast);
+ packet.Read(proxy_packet.data);
- Invoke<WifiPacket>(wifi_packet);
+ Invoke<ProxyPacket>(proxy_packet);
}
void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
@@ -440,8 +444,8 @@ void RoomMember::RoomMemberImpl::Disconnect() {
}
template <>
-RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
- return callback_set_wifi_packet;
+RoomMember::RoomMemberImpl::CallbackSet<ProxyPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_proxy_packet;
}
template <>
@@ -525,19 +529,18 @@ const std::string& RoomMember::GetUsername() const {
return room_member_impl->username;
}
-const MacAddress& RoomMember::GetMacAddress() const {
- ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected");
- return room_member_impl->mac_address;
+const IPv4Address& RoomMember::GetFakeIpAddress() const {
+ ASSERT_MSG(IsConnected(), "Tried to get fake ip address while not connected");
+ return room_member_impl->fake_ip;
}
RoomInformation RoomMember::GetRoomInformation() const {
return room_member_impl->room_information;
}
-void RoomMember::Join(const std::string& nick, const std::string& console_id_hash,
- const char* server_addr, u16 server_port, u16 client_port,
- const MacAddress& preferred_mac, const std::string& password,
- const std::string& token) {
+void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
+ u16 client_port, const IPv4Address& preferred_fake_ip,
+ const std::string& password, const std::string& token) {
// If the member is connected, kill the connection first
if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) {
Leave();
@@ -571,7 +574,7 @@ void RoomMember::Join(const std::string& nick, const std::string& console_id_has
if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
room_member_impl->nickname = nick;
room_member_impl->StartLoop();
- room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token);
+ room_member_impl->SendJoinRequest(nick, preferred_fake_ip, password, token);
SendGameInfo(room_member_impl->current_game_info);
} else {
enet_peer_disconnect(room_member_impl->server, 0);
@@ -584,14 +587,22 @@ bool RoomMember::IsConnected() const {
return room_member_impl->IsConnected();
}
-void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
+void RoomMember::SendProxyPacket(const ProxyPacket& proxy_packet) {
Packet packet;
- packet.Write(static_cast<u8>(IdWifiPacket));
- packet.Write(static_cast<u8>(wifi_packet.type));
- packet.Write(wifi_packet.channel);
- packet.Write(wifi_packet.transmitter_address);
- packet.Write(wifi_packet.destination_address);
- packet.Write(wifi_packet.data);
+ packet.Write(static_cast<u8>(IdProxyPacket));
+
+ packet.Write(static_cast<u8>(proxy_packet.local_endpoint.family));
+ packet.Write(proxy_packet.local_endpoint.ip);
+ packet.Write(proxy_packet.local_endpoint.portno);
+
+ packet.Write(static_cast<u8>(proxy_packet.remote_endpoint.family));
+ packet.Write(proxy_packet.remote_endpoint.ip);
+ packet.Write(proxy_packet.remote_endpoint.portno);
+
+ packet.Write(static_cast<u8>(proxy_packet.protocol));
+ packet.Write(proxy_packet.broadcast);
+ packet.Write(proxy_packet.data);
+
room_member_impl->Send(std::move(packet));
}
@@ -645,8 +656,8 @@ RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError(
return room_member_impl->Bind(callback);
}
-RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived(
- std::function<void(const WifiPacket&)> callback) {
+RoomMember::CallbackHandle<ProxyPacket> RoomMember::BindOnProxyPacketReceived(
+ std::function<void(const ProxyPacket&)> callback) {
return room_member_impl->Bind(callback);
}
@@ -685,7 +696,7 @@ void RoomMember::Leave() {
room_member_impl->client = nullptr;
}
-template void RoomMember::Unbind(CallbackHandle<WifiPacket>);
+template void RoomMember::Unbind(CallbackHandle<ProxyPacket>);
template void RoomMember::Unbind(CallbackHandle<RoomMember::State>);
template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>);
template void RoomMember::Unbind(CallbackHandle<RoomInformation>);
diff --git a/src/network/room_member.h b/src/network/room_member.h
index bbb7d13d4..4252b7146 100644
--- a/src/network/room_member.h
+++ b/src/network/room_member.h
@@ -9,6 +9,7 @@
#include <vector>
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
+#include "common/socket_types.h"
#include "network/room.h"
namespace Network {
@@ -17,22 +18,12 @@ using AnnounceMultiplayerRoom::GameInfo;
using AnnounceMultiplayerRoom::RoomInformation;
/// Information about the received WiFi packets.
-/// Acts as our own 802.11 header.
-struct WifiPacket {
- enum class PacketType : u8 {
- Beacon,
- Data,
- Authentication,
- AssociationResponse,
- Deauthentication,
- NodeMap
- };
- PacketType type; ///< The type of 802.11 frame.
- std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
- /// for management frames.
- MacAddress transmitter_address; ///< Mac address of the transmitter.
- MacAddress destination_address; ///< Mac address of the receiver.
- u8 channel; ///< WiFi channel where this frame was transmitted.
+struct ProxyPacket {
+ SockAddrIn local_endpoint;
+ SockAddrIn remote_endpoint;
+ Protocol protocol;
+ bool broadcast;
+ std::vector<u8> data;
};
/// Represents a chat message.
@@ -72,15 +63,14 @@ public:
HostKicked, ///< Kicked by the host
// Reasons why connection was rejected
- UnknownError, ///< Some error [permissions to network device missing or something]
- NameCollision, ///< Somebody is already using this name
- MacCollision, ///< Somebody is already using that mac-address
- ConsoleIdCollision, ///< Somebody in the room has the same Console ID
- WrongVersion, ///< The room version is not the same as for this RoomMember
- WrongPassword, ///< The password doesn't match the one from the Room
- CouldNotConnect, ///< The room is not responding to a connection attempt
- RoomIsFull, ///< Room is already at the maximum number of players
- HostBanned, ///< The user is banned by the host
+ UnknownError, ///< Some error [permissions to network device missing or something]
+ NameCollision, ///< Somebody is already using this name
+ IpCollision, ///< Somebody is already using that fake-ip-address
+ WrongVersion, ///< The room version is not the same as for this RoomMember
+ WrongPassword, ///< The password doesn't match the one from the Room
+ CouldNotConnect, ///< The room is not responding to a connection attempt
+ RoomIsFull, ///< Room is already at the maximum number of players
+ HostBanned, ///< The user is banned by the host
// Reasons why moderation request failed
PermissionDenied, ///< The user does not have mod permissions
@@ -92,9 +82,9 @@ public:
std::string username; ///< The web services username of the member. Can be empty.
std::string display_name; ///< The web services display name of the member. Can be empty.
std::string avatar_url; ///< Url to the member's avatar. Can be empty.
- GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
- /// not playing anything.
- MacAddress mac_address; ///< MAC address associated with this member.
+ GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
+ /// not playing anything.
+ IPv4Address fake_ip; ///< Fake Ip address associated with this member.
};
using MemberList = std::vector<MemberInformation>;
@@ -135,7 +125,7 @@ public:
/**
* Returns the MAC address of the RoomMember.
*/
- const MacAddress& GetMacAddress() const;
+ const IPv4Address& GetFakeIpAddress() const;
/**
* Returns information about the room we're currently connected to.
@@ -149,19 +139,17 @@ public:
/**
* Attempts to join a room at the specified address and port, using the specified nickname.
- * A console ID hash is passed in to check console ID conflicts.
- * This may fail if the username or console ID is already taken.
*/
- void Join(const std::string& nickname, const std::string& console_id_hash,
- const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort,
- u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac,
+ void Join(const std::string& nickname, const char* server_addr = "127.0.0.1",
+ u16 server_port = DefaultRoomPort, u16 client_port = 0,
+ const IPv4Address& preferred_fake_ip = NoPreferredIP,
const std::string& password = "", const std::string& token = "");
/**
* Sends a WiFi packet to the room.
* @param packet The WiFi packet to send.
*/
- void SendWifiPacket(const WifiPacket& packet);
+ void SendProxyPacket(const ProxyPacket& packet);
/**
* Sends a chat message to the room.
@@ -207,14 +195,14 @@ public:
CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback);
/**
- * Binds a function to an event that will be triggered every time a WifiPacket is received.
+ * Binds a function to an event that will be triggered every time a ProxyPacket is received.
* The function wil be called everytime the event is triggered.
* The callback function must not bind or unbind a function. Doing so will cause a deadlock
* @param callback The function to call
* @return A handle used for removing the function from the registered list
*/
- CallbackHandle<WifiPacket> BindOnWifiPacketReceived(
- std::function<void(const WifiPacket&)> callback);
+ CallbackHandle<ProxyPacket> BindOnProxyPacketReceived(
+ std::function<void(const ProxyPacket&)> callback);
/**
* Binds a function to an event that will be triggered every time the RoomInformation changes.
@@ -292,10 +280,8 @@ inline const char* GetErrorStr(const RoomMember::Error& e) {
return "UnknownError";
case RoomMember::Error::NameCollision:
return "NameCollision";
- case RoomMember::Error::MacCollision:
- return "MaxCollision";
- case RoomMember::Error::ConsoleIdCollision:
- return "ConsoleIdCollision";
+ case RoomMember::Error::IpCollision:
+ return "IpCollision";
case RoomMember::Error::WrongVersion:
return "WrongVersion";
case RoomMember::Error::WrongPassword:
diff --git a/src/yuzu/multiplayer/chat_room.cpp b/src/yuzu/multiplayer/chat_room.cpp
index 5837b36ab..1968a3c75 100644
--- a/src/yuzu/multiplayer/chat_room.cpp
+++ b/src/yuzu/multiplayer/chat_room.cpp
@@ -316,21 +316,19 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_
}
void ChatRoom::OnSendChat() {
- if (auto room = room_network->GetRoomMember().lock()) {
- if (room->GetState() != Network::RoomMember::State::Joined &&
- room->GetState() != Network::RoomMember::State::Moderator) {
-
+ if (auto room_member = room_network->GetRoomMember().lock()) {
+ if (!room_member->IsConnected()) {
return;
}
auto message = ui->chat_message->text().toStdString();
if (!ValidateMessage(message)) {
return;
}
- auto nick = room->GetNickname();
- auto username = room->GetUsername();
+ auto nick = room_member->GetNickname();
+ auto username = room_member->GetUsername();
Network::ChatEntry chat{nick, username, message};
- auto members = room->GetMemberInformation();
+ auto members = room_member->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&chat](const Network::RoomMember::MemberInformation& member) {
return member.nickname == chat.nickname &&
@@ -341,7 +339,7 @@ void ChatRoom::OnSendChat() {
}
auto player = std::distance(members.begin(), it);
ChatMessage m(chat, *room_network);
- room->SendChatMessage(message);
+ room_member->SendChatMessage(message);
AppendChatMessage(m.GetPlayerChatMessage(player));
ui->chat_message->clear();
}
diff --git a/src/yuzu/multiplayer/client_room.cpp b/src/yuzu/multiplayer/client_room.cpp
index a9859ed70..86baafbf0 100644
--- a/src/yuzu/multiplayer/client_room.cpp
+++ b/src/yuzu/multiplayer/client_room.cpp
@@ -74,7 +74,6 @@ void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) {
void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) {
if (state == Network::RoomMember::State::Joined ||
state == Network::RoomMember::State::Moderator) {
-
ui->chat->Clear();
ui->chat->AppendStatusMessage(tr("Connected"));
SetModPerms(state == Network::RoomMember::State::Moderator);
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp
index 9000c4531..4c0ea0a6b 100644
--- a/src/yuzu/multiplayer/direct_connect.cpp
+++ b/src/yuzu/multiplayer/direct_connect.cpp
@@ -97,9 +97,9 @@ void DirectConnectWindow::Connect() {
QFuture<void> f = QtConcurrent::run([&] {
if (auto room_member = room_network.GetRoomMember().lock()) {
auto port = UISettings::values.multiplayer_port.GetValue();
- room_member->Join(ui->nickname->text().toStdString(), "",
- ui->ip->text().toStdString().c_str(), port, 0,
- Network::NoPreferredMac, ui->password->text().toStdString().c_str());
+ room_member->Join(ui->nickname->text().toStdString(),
+ ui->ip->text().toStdString().c_str(), port, 0, Network::NoPreferredIP,
+ ui->password->text().toStdString().c_str());
}
});
watcher->setFuture(f);
@@ -121,9 +121,7 @@ void DirectConnectWindow::OnConnection() {
EndConnecting();
if (auto room_member = room_network.GetRoomMember().lock()) {
- if (room_member->GetState() == Network::RoomMember::State::Joined ||
- room_member->GetState() == Network::RoomMember::State::Moderator) {
-
+ if (room_member->IsConnected()) {
close();
}
}
diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp
index cb9464b2b..d70a9a3c8 100644
--- a/src/yuzu/multiplayer/host_room.cpp
+++ b/src/yuzu/multiplayer/host_room.cpp
@@ -201,8 +201,8 @@ void HostRoomWindow::Host() {
}
#endif
// TODO: Check what to do with this
- member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0,
- Network::NoPreferredMac, password, token);
+ member->Join(ui->username->text().toStdString(), "127.0.0.1", port, 0,
+ Network::NoPreferredIP, password, token);
// Store settings
UISettings::values.multiplayer_room_nickname = ui->username->text();
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index 23c2f21ab..1cc518279 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -169,7 +169,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
}
#endif
if (auto room_member = room_network.GetRoomMember().lock()) {
- room_member->Join(nickname, "", ip.c_str(), port, 0, Network::NoPreferredMac, password,
+ room_member->Join(nickname, ip.c_str(), port, 0, Network::NoPreferredIP, password,
token);
}
});
diff --git a/src/yuzu/multiplayer/message.cpp b/src/yuzu/multiplayer/message.cpp
index 76ec276ad..94d7a38b8 100644
--- a/src/yuzu/multiplayer/message.cpp
+++ b/src/yuzu/multiplayer/message.cpp
@@ -43,11 +43,8 @@ const ConnectionError ErrorManager::LOST_CONNECTION(
QT_TR_NOOP("Connection to room lost. Try to reconnect."));
const ConnectionError ErrorManager::HOST_KICKED(
QT_TR_NOOP("You have been kicked by the room host."));
-const ConnectionError ErrorManager::MAC_COLLISION(
- QT_TR_NOOP("MAC address is already in use. Please choose another."));
-const ConnectionError ErrorManager::CONSOLE_ID_COLLISION(QT_TR_NOOP(
- "Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation "
- "> Configure > System to regenerate your Console ID."));
+const ConnectionError ErrorManager::IP_COLLISION(
+ QT_TR_NOOP("IP address is already in use. Please choose another."));
const ConnectionError ErrorManager::PERMISSION_DENIED(
QT_TR_NOOP("You do not have enough permission to perform this action."));
const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP(
diff --git a/src/yuzu/multiplayer/message.h b/src/yuzu/multiplayer/message.h
index eb5c8d1be..812495c72 100644
--- a/src/yuzu/multiplayer/message.h
+++ b/src/yuzu/multiplayer/message.h
@@ -40,8 +40,7 @@ public:
static const ConnectionError GENERIC_ERROR;
static const ConnectionError LOST_CONNECTION;
static const ConnectionError HOST_KICKED;
- static const ConnectionError MAC_COLLISION;
- static const ConnectionError CONSOLE_ID_COLLISION;
+ static const ConnectionError IP_COLLISION;
static const ConnectionError PERMISSION_DENIED;
static const ConnectionError NO_SUCH_USER;
/**
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
index 4149b5232..84ea1aa4c 100644
--- a/src/yuzu/multiplayer/state.cpp
+++ b/src/yuzu/multiplayer/state.cpp
@@ -95,7 +95,6 @@ void MultiplayerState::retranslateUi() {
status_text->setText(tr("Not Connected. Click here to find a room!"));
} else if (current_state == Network::RoomMember::State::Joined ||
current_state == Network::RoomMember::State::Moderator) {
-
status_text->setText(tr("Connected"));
} else {
status_text->setText(tr("Not Connected"));
@@ -151,11 +150,8 @@ void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) {
NetworkMessage::ErrorManager::ShowError(
NetworkMessage::ErrorManager::USERNAME_NOT_VALID_SERVER);
break;
- case Network::RoomMember::Error::MacCollision:
- NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::MAC_COLLISION);
- break;
- case Network::RoomMember::Error::ConsoleIdCollision:
- NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::CONSOLE_ID_COLLISION);
+ case Network::RoomMember::Error::IpCollision:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::IP_COLLISION);
break;
case Network::RoomMember::Error::RoomIsFull:
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOM_IS_FULL);
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 003890c07..3a0f33cba 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -108,15 +108,11 @@ static void OnNetworkError(const Network::RoomMember::Error& error) {
"You tried to use the same nickname as another user that is connected to the Room");
exit(1);
break;
- case Network::RoomMember::Error::MacCollision:
- LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is "
+ case Network::RoomMember::Error::IpCollision:
+ LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is "
"connected to the Room");
exit(1);
break;
- case Network::RoomMember::Error::ConsoleIdCollision:
- LOG_ERROR(Network, "Your Console ID conflicted with someone else in the Room");
- exit(1);
- break;
case Network::RoomMember::Error::WrongPassword:
LOG_ERROR(Network, "Room replied with: Wrong password");
exit(1);
@@ -365,7 +361,7 @@ int main(int argc, char** argv) {
member->BindOnError(OnNetworkError);
LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
nickname);
- member->Join(nickname, "", address.c_str(), port, 0, Network::NoPreferredMac, password);
+ member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password);
} else {
LOG_ERROR(Network, "Could not access RoomMember");
return 0;