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author | Subv <subv2112@gmail.com> | 2018-08-21 03:44:56 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-08-21 03:44:56 +0200 |
commit | fc5b489b0f6db5bfb6b04c50071b161fed6bf7fa (patch) | |
tree | 567e6d3e32b69f5896f3e5ad93111a1fd828b2f7 | |
parent | Merge pull request #1064 from lioncash/telemetry (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index ac6ccfec7..c8ff1cdf5 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1526,7 +1526,9 @@ private: break; } default: - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", + static_cast<u32>(instr.tex.texture_type.Value())); + UNREACHABLE(); } const std::string sampler = @@ -1576,7 +1578,9 @@ private: break; } default: - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", + static_cast<u32>(instr.texs.GetTextureType())); + UNREACHABLE(); } const std::string sampler = GetSampler(instr.sampler, instr.texs.GetTextureType(), instr.texs.IsArrayTexture()); @@ -1593,7 +1597,8 @@ private: switch (instr.tlds.GetTextureType()) { case Tegra::Shader::TextureType::Texture2D: { if (instr.tlds.IsArrayTexture()) { - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled 2d array texture"); + UNREACHABLE(); } else { std::string x = regs.GetRegisterAsInteger(instr.gpr8); std::string y = regs.GetRegisterAsInteger(instr.gpr20); @@ -1602,7 +1607,9 @@ private: break; } default: - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", + static_cast<u32>(instr.tlds.GetTextureType())); + UNREACHABLE(); } const std::string sampler = GetSampler(instr.sampler, instr.tlds.GetTextureType(), instr.tlds.IsArrayTexture()); @@ -1623,7 +1630,9 @@ private: break; } default: - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", + static_cast<u32>(instr.tld4.texture_type.Value())); + UNREACHABLE(); } const std::string sampler = |