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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-09-30 01:45:12 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-10-05 06:07:47 +0200
commitfe7f20e6590399523b8d40d644b5a44ed68a65cf (patch)
tree10a5d8a6d2f5298d19c0f307479c87a2922f80f1
parentMerge pull request #2923 from yuzu-emu/revert-2574-dynarmic-jit-nullptr (diff)
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-rw-r--r--src/video_core/engines/maxwell_3d.cpp5
-rw-r--r--src/video_core/engines/maxwell_3d.h6
2 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index b318aedb8..7802fd808 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -249,6 +249,11 @@ void Maxwell3D::InitDirtySettings() {
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_units)] = polygon_offset_dirty_reg;
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_factor)] = polygon_offset_dirty_reg;
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg;
+
+ // Depth bounds
+ constexpr u32 depth_bounds_values_dirty_reg = DIRTY_REGS_POS(depth_bounds_values);
+ dirty_pointers[MAXWELL3D_REG_INDEX(depth_bounds[0])] = depth_bounds_values_dirty_reg;
+ dirty_pointers[MAXWELL3D_REG_INDEX(depth_bounds[1])] = depth_bounds_values_dirty_reg;
}
void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) {
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 4c97759ed..e3f1047d5 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -687,7 +687,9 @@ public:
u32 rt_separate_frag_data;
- INSERT_PADDING_WORDS(0xC);
+ f32 depth_bounds[2];
+
+ INSERT_PADDING_WORDS(0xA);
struct {
u32 address_high;
@@ -1201,6 +1203,7 @@ public:
bool transform_feedback;
bool color_mask;
bool polygon_offset;
+ bool depth_bounds_values;
// Complementary
bool viewport_transform;
@@ -1400,6 +1403,7 @@ ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
+ASSERT_REG_POSITION(depth_bounds, 0x3EC);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);