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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-17 00:52:12 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | c67d64365a712830fe140dd36e24e2efd9b8a812 (patch) | |
tree | 9287589f2b72d1cbd0cb113c2024b2bc531408c3 /CMakeModules | |
parent | shader: Add XMAD multiplication folding optimization (diff) | |
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Diffstat (limited to 'CMakeModules')
-rw-r--r-- | CMakeModules/GenerateSCMRev.cmake | 56 |
1 files changed, 1 insertions, 55 deletions
diff --git a/CMakeModules/GenerateSCMRev.cmake b/CMakeModules/GenerateSCMRev.cmake index 311ba1c2e..77358768e 100644 --- a/CMakeModules/GenerateSCMRev.cmake +++ b/CMakeModules/GenerateSCMRev.cmake @@ -51,61 +51,7 @@ endif() # The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR) set(VIDEO_CORE "${SRC_DIR}/src/video_core") set(HASH_FILES - "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h" - "${VIDEO_CORE}/shader/decode/arithmetic.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp" - "${VIDEO_CORE}/shader/decode/bfe.cpp" - "${VIDEO_CORE}/shader/decode/bfi.cpp" - "${VIDEO_CORE}/shader/decode/conversion.cpp" - "${VIDEO_CORE}/shader/decode/ffma.cpp" - "${VIDEO_CORE}/shader/decode/float_set.cpp" - "${VIDEO_CORE}/shader/decode/float_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/half_set.cpp" - "${VIDEO_CORE}/shader/decode/half_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/hfma2.cpp" - "${VIDEO_CORE}/shader/decode/image.cpp" - "${VIDEO_CORE}/shader/decode/integer_set.cpp" - "${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/memory.cpp" - "${VIDEO_CORE}/shader/decode/texture.cpp" - "${VIDEO_CORE}/shader/decode/other.cpp" - "${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/predicate_set_register.cpp" - "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/shift.cpp" - "${VIDEO_CORE}/shader/decode/video.cpp" - "${VIDEO_CORE}/shader/decode/warp.cpp" - "${VIDEO_CORE}/shader/decode/xmad.cpp" - "${VIDEO_CORE}/shader/ast.cpp" - "${VIDEO_CORE}/shader/ast.h" - "${VIDEO_CORE}/shader/compiler_settings.cpp" - "${VIDEO_CORE}/shader/compiler_settings.h" - "${VIDEO_CORE}/shader/control_flow.cpp" - "${VIDEO_CORE}/shader/control_flow.h" - "${VIDEO_CORE}/shader/decode.cpp" - "${VIDEO_CORE}/shader/expr.cpp" - "${VIDEO_CORE}/shader/expr.h" - "${VIDEO_CORE}/shader/node.h" - "${VIDEO_CORE}/shader/node_helper.cpp" - "${VIDEO_CORE}/shader/node_helper.h" - "${VIDEO_CORE}/shader/registry.cpp" - "${VIDEO_CORE}/shader/registry.h" - "${VIDEO_CORE}/shader/shader_ir.cpp" - "${VIDEO_CORE}/shader/shader_ir.h" - "${VIDEO_CORE}/shader/track.cpp" - "${VIDEO_CORE}/shader/transform_feedback.cpp" - "${VIDEO_CORE}/shader/transform_feedback.h" + # ... ) set(COMBINED "") foreach (F IN LISTS HASH_FILES) |