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author | wwylele <wwylele@gmail.com> | 2016-04-08 18:28:54 +0200 |
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committer | wwylele <wwylele@gmail.com> | 2016-09-22 07:52:52 +0200 |
commit | f69a543110703e09adc830bbc65e3c39be0cc52b (patch) | |
tree | 6698d241fb60109d5eae43ff6ece00fef9aa91d8 /src/citra_qt | |
parent | Merge pull request #2099 from citra-emu/fix-clang-format (diff) | |
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Diffstat (limited to 'src/citra_qt')
-rw-r--r-- | src/citra_qt/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/citra_qt/debugger/wait_tree.cpp | 417 | ||||
-rw-r--r-- | src/citra_qt/debugger/wait_tree.h | 186 | ||||
-rw-r--r-- | src/citra_qt/main.cpp | 13 | ||||
-rw-r--r-- | src/citra_qt/main.h | 2 |
5 files changed, 620 insertions, 0 deletions
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt index e97d33da4..b3c01ddd8 100644 --- a/src/citra_qt/CMakeLists.txt +++ b/src/citra_qt/CMakeLists.txt @@ -15,6 +15,7 @@ set(SRCS debugger/profiler.cpp debugger/ramview.cpp debugger/registers.cpp + debugger/wait_tree.cpp util/spinbox.cpp util/util.cpp bootmanager.cpp @@ -48,6 +49,7 @@ set(HEADERS debugger/profiler.h debugger/ramview.h debugger/registers.h + debugger/wait_tree.h util/spinbox.h util/util.h bootmanager.h diff --git a/src/citra_qt/debugger/wait_tree.cpp b/src/citra_qt/debugger/wait_tree.cpp new file mode 100644 index 000000000..be5a51e52 --- /dev/null +++ b/src/citra_qt/debugger/wait_tree.cpp @@ -0,0 +1,417 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "citra_qt/debugger/wait_tree.h" +#include "citra_qt/util/util.h" + +#include "core/hle/kernel/event.h" +#include "core/hle/kernel/mutex.h" +#include "core/hle/kernel/semaphore.h" +#include "core/hle/kernel/session.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/kernel/timer.h" + +WaitTreeItem::~WaitTreeItem() {} + +QColor WaitTreeItem::GetColor() const { + return QColor(Qt::GlobalColor::black); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const { + return {}; +} + +void WaitTreeItem::Expand() { + if (IsExpandable() && !expanded) { + children = GetChildren(); + for (std::size_t i = 0; i < children.size(); ++i) { + children[i]->parent = this; + children[i]->row = i; + } + expanded = true; + } +} + +WaitTreeItem* WaitTreeItem::Parent() const { + return parent; +} + +const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const { + return children; +} + +bool WaitTreeItem::IsExpandable() const { + return false; +} + +std::size_t WaitTreeItem::Row() const { + return row; +} + +std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() { + const auto& threads = Kernel::GetThreadList(); + std::vector<std::unique_ptr<WaitTreeThread>> item_list; + item_list.reserve(threads.size()); + for (std::size_t i = 0; i < threads.size(); ++i) { + item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i])); + item_list.back()->row = i; + } + return item_list; +} + +WaitTreeText::WaitTreeText(const QString& t) : text(t) {} + +QString WaitTreeText::GetText() const { + return text; +} + +WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {} + +bool WaitTreeExpandableItem::IsExpandable() const { + return true; +} + +QString WaitTreeWaitObject::GetText() const { + return tr("[%1]%2 %3") + .arg(object.GetObjectId()) + .arg(QString::fromStdString(object.GetTypeName()), + QString::fromStdString(object.GetName())); +} + +std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) { + switch (object.GetHandleType()) { + case Kernel::HandleType::Event: + return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object)); + case Kernel::HandleType::Mutex: + return std::make_unique<WaitTreeMutex>(static_cast<const Kernel::Mutex&>(object)); + case Kernel::HandleType::Semaphore: + return std::make_unique<WaitTreeSemaphore>(static_cast<const Kernel::Semaphore&>(object)); + case Kernel::HandleType::Timer: + return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object)); + case Kernel::HandleType::Thread: + return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object)); + default: + return std::make_unique<WaitTreeWaitObject>(object); + } +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list; + + const auto& threads = object.GetWaitingThreads(); + if (threads.empty()) { + list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread"))); + } else { + list.push_back(std::make_unique<WaitTreeThreadList>(threads)); + } + return list; +} + +QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) { + switch (reset_type) { + case Kernel::ResetType::OneShot: + return tr("one shot"); + case Kernel::ResetType::Sticky: + return tr("sticky"); + case Kernel::ResetType::Pulse: + return tr("pulse"); + } +} + +WaitTreeObjectList::WaitTreeObjectList( + const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all) + : object_list(list), wait_all(w_all) {} + +QString WaitTreeObjectList::GetText() const { + if (wait_all) + return tr("waiting for all objects"); + return tr("waiting for one of the following objects"); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size()); + std::transform(object_list.begin(), object_list.end(), list.begin(), + [](const auto& t) { return WaitTreeWaitObject::make(*t); }); + return list; +} + +WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {} + +QString WaitTreeThread::GetText() const { + const auto& thread = static_cast<const Kernel::Thread&>(object); + QString status; + switch (thread.status) { + case THREADSTATUS_RUNNING: + status = tr("running"); + break; + case THREADSTATUS_READY: + status = tr("ready"); + break; + case THREADSTATUS_WAIT_ARB: + status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0')); + break; + case THREADSTATUS_WAIT_SLEEP: + status = tr("sleeping"); + break; + case THREADSTATUS_WAIT_SYNCH: + status = tr("waiting for objects"); + break; + case THREADSTATUS_DORMANT: + status = tr("dormant"); + break; + case THREADSTATUS_DEAD: + status = tr("dead"); + break; + } + QString pc_info = tr(" PC = 0x%1 LR = 0x%2") + .arg(thread.context.pc, 8, 16, QLatin1Char('0')) + .arg(thread.context.lr, 8, 16, QLatin1Char('0')); + return WaitTreeWaitObject::GetText() + pc_info + " (" + status + ") "; +} + +QColor WaitTreeThread::GetColor() const { + const auto& thread = static_cast<const Kernel::Thread&>(object); + switch (thread.status) { + case THREADSTATUS_RUNNING: + return QColor(Qt::GlobalColor::darkGreen); + case THREADSTATUS_READY: + return QColor(Qt::GlobalColor::darkBlue); + case THREADSTATUS_WAIT_ARB: + return QColor(Qt::GlobalColor::darkRed); + case THREADSTATUS_WAIT_SLEEP: + return QColor(Qt::GlobalColor::darkYellow); + case THREADSTATUS_WAIT_SYNCH: + return QColor(Qt::GlobalColor::red); + case THREADSTATUS_DORMANT: + return QColor(Qt::GlobalColor::darkCyan); + case THREADSTATUS_DEAD: + return QColor(Qt::GlobalColor::gray); + default: + return WaitTreeItem::GetColor(); + } +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& thread = static_cast<const Kernel::Thread&>(object); + + QString processor; + switch (thread.processor_id) { + case ThreadProcessorId::THREADPROCESSORID_DEFAULT: + processor = tr("default"); + break; + case ThreadProcessorId::THREADPROCESSORID_ALL: + processor = tr("all"); + break; + case ThreadProcessorId::THREADPROCESSORID_0: + processor = tr("AppCore"); + break; + case ThreadProcessorId::THREADPROCESSORID_1: + processor = tr("SysCore"); + break; + default: + processor = tr("Unknown processor %1").arg(thread.processor_id); + break; + } + + list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor))); + list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId()))); + list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)") + .arg(thread.current_priority) + .arg(thread.nominal_priority))); + list.push_back(std::make_unique<WaitTreeText>( + tr("last running ticks = %1").arg(thread.last_running_ticks))); + + if (thread.held_mutexes.empty()) { + list.push_back(std::make_unique<WaitTreeText>(tr("not holding mutex"))); + } else { + list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes)); + } + if (thread.status == THREADSTATUS_WAIT_SYNCH) { + list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, thread.wait_all)); + } + + return list; +} + +WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + list.push_back(std::make_unique<WaitTreeText>( + tr("reset type = %1") + .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).reset_type)))); + return list; +} + +WaitTreeMutex::WaitTreeMutex(const Kernel::Mutex& object) : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& mutex = static_cast<const Kernel::Mutex&>(object); + if (mutex.lock_count) { + list.push_back( + std::make_unique<WaitTreeText>(tr("locked %1 times by thread:").arg(mutex.lock_count))); + list.push_back(std::make_unique<WaitTreeThread>(*mutex.holding_thread)); + } else { + list.push_back(std::make_unique<WaitTreeText>(tr("free"))); + } + return list; +} + +WaitTreeSemaphore::WaitTreeSemaphore(const Kernel::Semaphore& object) + : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSemaphore::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& semaphore = static_cast<const Kernel::Semaphore&>(object); + list.push_back( + std::make_unique<WaitTreeText>(tr("available count = %1").arg(semaphore.available_count))); + list.push_back(std::make_unique<WaitTreeText>(tr("max count = %1").arg(semaphore.max_count))); + return list; +} + +WaitTreeTimer::WaitTreeTimer(const Kernel::Timer& object) : WaitTreeWaitObject(object) {} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeTimer::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren()); + + const auto& timer = static_cast<const Kernel::Timer&>(object); + + list.push_back(std::make_unique<WaitTreeText>( + tr("reset type = %1").arg(GetResetTypeQString(timer.reset_type)))); + list.push_back( + std::make_unique<WaitTreeText>(tr("initial delay = %1").arg(timer.initial_delay))); + list.push_back( + std::make_unique<WaitTreeText>(tr("interval delay = %1").arg(timer.interval_delay))); + return list; +} + +WaitTreeMutexList::WaitTreeMutexList( + const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list) + : mutex_list(list) {} + +QString WaitTreeMutexList::GetText() const { + return tr("holding mutexes"); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexList::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(mutex_list.size()); + std::transform(mutex_list.begin(), mutex_list.end(), list.begin(), + [](const auto& t) { return std::make_unique<WaitTreeMutex>(*t); }); + return list; +} + +WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list) + : thread_list(list) {} + +QString WaitTreeThreadList::GetText() const { + return tr("waited by thread"); +} + +std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const { + std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size()); + std::transform(thread_list.begin(), thread_list.end(), list.begin(), + [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); }); + return list; +} + +WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {} + +QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const { + if (!hasIndex(row, column, parent)) + return {}; + + if (parent.isValid()) { + WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer()); + parent_item->Expand(); + return createIndex(row, column, parent_item->Children()[row].get()); + } + + return createIndex(row, column, thread_items[row].get()); +} + +QModelIndex WaitTreeModel::parent(const QModelIndex& index) const { + if (!index.isValid()) + return {}; + + WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent(); + if (!parent_item) { + return QModelIndex(); + } + return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item); +} + +int WaitTreeModel::rowCount(const QModelIndex& parent) const { + if (!parent.isValid()) + return static_cast<int>(thread_items.size()); + + WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer()); + parent_item->Expand(); + return static_cast<int>(parent_item->Children().size()); +} + +int WaitTreeModel::columnCount(const QModelIndex&) const { + return 1; +} + +QVariant WaitTreeModel::data(const QModelIndex& index, int role) const { + if (!index.isValid()) + return {}; + + switch (role) { + case Qt::DisplayRole: + return static_cast<WaitTreeItem*>(index.internalPointer())->GetText(); + case Qt::ForegroundRole: + return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor(); + default: + return {}; + } +} + +void WaitTreeModel::ClearItems() { + thread_items.clear(); +} + +void WaitTreeModel::InitItems() { + thread_items = WaitTreeItem::MakeThreadItemList(); +} + +WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) { + setObjectName("WaitTreeWidget"); + view = new QTreeView(this); + view->setHeaderHidden(true); + setWidget(view); + setEnabled(false); +} + +void WaitTreeWidget::OnDebugModeEntered() { + if (!Core::g_app_core) + return; + model->InitItems(); + view->setModel(model); + setEnabled(true); +} + +void WaitTreeWidget::OnDebugModeLeft() { + setEnabled(false); + view->setModel(nullptr); + model->ClearItems(); +} + +void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) { + model = new WaitTreeModel(this); + view->setModel(model); + setEnabled(false); +} + +void WaitTreeWidget::OnEmulationStopping() { + view->setModel(nullptr); + delete model; + setEnabled(false); +} diff --git a/src/citra_qt/debugger/wait_tree.h b/src/citra_qt/debugger/wait_tree.h new file mode 100644 index 000000000..5d1d964d1 --- /dev/null +++ b/src/citra_qt/debugger/wait_tree.h @@ -0,0 +1,186 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <boost/container/flat_set.hpp> + +#include <QAbstractItemModel> +#include <QDockWidget> +#include <QTreeView> + +#include "core/core.h" +#include "core/hle/kernel/kernel.h" + +class EmuThread; + +namespace Kernel { +class WaitObject; +class Event; +class Mutex; +class Semaphore; +class Session; +class Thread; +class Timer; +} + +class WaitTreeThread; + +class WaitTreeItem : public QObject { + Q_OBJECT +public: + virtual bool IsExpandable() const; + virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const; + virtual QString GetText() const = 0; + virtual QColor GetColor() const; + virtual ~WaitTreeItem(); + void Expand(); + WaitTreeItem* Parent() const; + const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const; + std::size_t Row() const; + static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(); + +private: + std::size_t row; + bool expanded = false; + WaitTreeItem* parent = nullptr; + std::vector<std::unique_ptr<WaitTreeItem>> children; +}; + +class WaitTreeText : public WaitTreeItem { + Q_OBJECT +public: + WaitTreeText(const QString& text); + QString GetText() const override; + +private: + QString text; +}; + +class WaitTreeExpandableItem : public WaitTreeItem { + Q_OBJECT +public: + bool IsExpandable() const override; +}; + +class WaitTreeWaitObject : public WaitTreeExpandableItem { + Q_OBJECT +public: + WaitTreeWaitObject(const Kernel::WaitObject& object); + static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +protected: + const Kernel::WaitObject& object; + + static QString GetResetTypeQString(Kernel::ResetType reset_type); +}; + +class WaitTreeObjectList : public WaitTreeExpandableItem { + Q_OBJECT +public: + WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, + bool wait_all); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +private: + const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list; + bool wait_all; +}; + +class WaitTreeThread : public WaitTreeWaitObject { + Q_OBJECT +public: + WaitTreeThread(const Kernel::Thread& thread); + QString GetText() const override; + QColor GetColor() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeEvent : public WaitTreeWaitObject { + Q_OBJECT +public: + WaitTreeEvent(const Kernel::Event& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeMutex : public WaitTreeWaitObject { + Q_OBJECT +public: + WaitTreeMutex(const Kernel::Mutex& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeSemaphore : public WaitTreeWaitObject { + Q_OBJECT +public: + WaitTreeSemaphore(const Kernel::Semaphore& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeTimer : public WaitTreeWaitObject { + Q_OBJECT +public: + WaitTreeTimer(const Kernel::Timer& object); + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; +}; + +class WaitTreeMutexList : public WaitTreeExpandableItem { + Q_OBJECT +public: + WaitTreeMutexList(const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& list); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +private: + const boost::container::flat_set<Kernel::SharedPtr<Kernel::Mutex>>& mutex_list; +}; + +class WaitTreeThreadList : public WaitTreeExpandableItem { + Q_OBJECT +public: + WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list); + QString GetText() const override; + std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; + +private: + const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list; +}; + +class WaitTreeModel : public QAbstractItemModel { + Q_OBJECT + +public: + WaitTreeModel(QObject* parent = nullptr); + + QVariant data(const QModelIndex& index, int role) const override; + QModelIndex index(int row, int column, const QModelIndex& parent) const override; + QModelIndex parent(const QModelIndex& index) const override; + int rowCount(const QModelIndex& parent) const override; + int columnCount(const QModelIndex& parent) const override; + + void ClearItems(); + void InitItems(); + +private: + std::vector<std::unique_ptr<WaitTreeThread>> thread_items; +}; + +class WaitTreeWidget : public QDockWidget { + Q_OBJECT + +public: + WaitTreeWidget(QWidget* parent = nullptr); + +public slots: + void OnDebugModeEntered(); + void OnDebugModeLeft(); + + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + +private: + QTreeView* view; + WaitTreeModel* model; +}; diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 82667446b..929392b14 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -25,6 +25,7 @@ #include "citra_qt/debugger/profiler.h" #include "citra_qt/debugger/ramview.h" #include "citra_qt/debugger/registers.h" +#include "citra_qt/debugger/wait_tree.h" #include "citra_qt/game_list.h" #include "citra_qt/hotkeys.h" #include "citra_qt/main.h" @@ -104,6 +105,10 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this, SLOT(OnCreateGraphicsSurfaceViewer())); + waitTreeWidget = new WaitTreeWidget(this); + addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); + waitTreeWidget->hide(); + QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging")); debug_menu->addAction(graphicsSurfaceViewerAction); debug_menu->addSeparator(); @@ -119,6 +124,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); + debug_menu->addAction(waitTreeWidget->toggleViewAction()); // Set default UI state // geometry: 55% of the window contents are in the upper screen half, 45% in the lower half @@ -184,6 +190,9 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget, SLOT(OnEmulationStarting(EmuThread*))); connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping())); + connect(this, SIGNAL(EmulationStarting(EmuThread*)), waitTreeWidget, + SLOT(OnEmulationStarting(EmuThread*))); + connect(this, SIGNAL(EmulationStopping()), waitTreeWidget, SLOT(OnEmulationStopping())); // Setup hotkeys RegisterHotkey("Main Window", "Load File", QKeySequence::Open); @@ -344,12 +353,16 @@ void GMainWindow::BootGame(const std::string& filename) { SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget, + SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); + connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()), + Qt::BlockingQueuedConnection); // Update the GUI registersWidget->OnDebugModeEntered(); diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index c4349513f..2cf308d80 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -21,6 +21,7 @@ class RegistersWidget; class CallstackWidget; class GPUCommandStreamWidget; class GPUCommandListWidget; +class WaitTreeWidget; class GMainWindow : public QMainWindow { Q_OBJECT @@ -128,6 +129,7 @@ private: CallstackWidget* callstackWidget; GPUCommandStreamWidget* graphicsWidget; GPUCommandListWidget* graphicsCommandsWidget; + WaitTreeWidget* waitTreeWidget; QAction* actions_recent_files[max_recent_files_item]; }; |