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author | Liam <byteslice@airmail.cc> | 2022-06-14 00:36:30 +0200 |
---|---|---|
committer | Liam <byteslice@airmail.cc> | 2022-06-14 16:04:11 +0200 |
commit | 888f499188cb869dc8f8f1597c46add65c005324 (patch) | |
tree | 2abcaaf69fcb2c15352c99add7a97c9eea567486 /src/core/debugger | |
parent | Merge pull request #8461 from Morph1984/msvc-narrow-conv (diff) | |
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Diffstat (limited to 'src/core/debugger')
-rw-r--r-- | src/core/debugger/debugger.cpp | 94 |
1 files changed, 43 insertions, 51 deletions
diff --git a/src/core/debugger/debugger.cpp b/src/core/debugger/debugger.cpp index edf991d71..ab3940922 100644 --- a/src/core/debugger/debugger.cpp +++ b/src/core/debugger/debugger.cpp @@ -67,17 +67,19 @@ public: } bool SignalDebugger(SignalInfo signal_info) { - std::scoped_lock lk{connection_lock}; + { + std::scoped_lock lk{connection_lock}; - if (stopped) { - // Do not notify the debugger about another event. - // It should be ignored. - return false; - } + if (stopped) { + // Do not notify the debugger about another event. + // It should be ignored. + return false; + } - // Set up the state. - stopped = true; - info = signal_info; + // Set up the state. + stopped = true; + info = signal_info; + } // Write a single byte into the pipe to wake up the debug interface. boost::asio::write(signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped))); @@ -141,9 +143,6 @@ private: AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); }); AsyncReceiveInto(client_socket, client_data, [&](auto d) { ClientData(d); }); - // Stop the emulated CPU. - AllCoreStop(); - // Set the active thread. UpdateActiveThread(); @@ -159,7 +158,7 @@ private: switch (info.type) { case SignalType::Stopped: // Stop emulation. - AllCoreStop(); + PauseEmulation(); // Notify the client. active_thread = info.thread; @@ -171,7 +170,6 @@ private: frontend->ShuttingDown(); // Wait for emulation to shut down gracefully now. - suspend.reset(); signal_pipe.close(); client_socket.shutdown(boost::asio::socket_base::shutdown_both); LOG_INFO(Debug_GDBStub, "Shut down server"); @@ -189,32 +187,29 @@ private: std::scoped_lock lk{connection_lock}; stopped = true; } - AllCoreStop(); + PauseEmulation(); UpdateActiveThread(); frontend->Stopped(active_thread); break; } case DebuggerAction::Continue: - active_thread->SetStepState(Kernel::StepState::NotStepping); - ResumeInactiveThreads(); - AllCoreResume(); + MarkResumed([&] { ResumeEmulation(); }); break; case DebuggerAction::StepThreadUnlocked: - active_thread->SetStepState(Kernel::StepState::StepPending); - ResumeInactiveThreads(); - AllCoreResume(); + MarkResumed([&] { + active_thread->SetStepState(Kernel::StepState::StepPending); + active_thread->Resume(Kernel::SuspendType::Debug); + ResumeEmulation(active_thread); + }); break; - case DebuggerAction::StepThreadLocked: - active_thread->SetStepState(Kernel::StepState::StepPending); - SuspendInactiveThreads(); - AllCoreResume(); + case DebuggerAction::StepThreadLocked: { + MarkResumed([&] { + active_thread->SetStepState(Kernel::StepState::StepPending); + active_thread->Resume(Kernel::SuspendType::Debug); + }); break; + } case DebuggerAction::ShutdownEmulation: { - // Suspend all threads and release any locks held - active_thread->RequestSuspend(Kernel::SuspendType::Debug); - SuspendInactiveThreads(); - AllCoreResume(); - // Spawn another thread that will exit after shutdown, // to avoid a deadlock Core::System* system_ref{&system}; @@ -226,33 +221,33 @@ private: } } - void AllCoreStop() { - if (!suspend) { - suspend = system.StallCPU(); + void PauseEmulation() { + // Put all threads to sleep on next scheduler round. + for (auto* thread : ThreadList()) { + thread->RequestSuspend(Kernel::SuspendType::Debug); } - } - void AllCoreResume() { - stopped = false; - system.UnstallCPU(); - suspend.reset(); + // Signal an interrupt so that scheduler will fire. + system.Kernel().InterruptAllPhysicalCores(); } - void SuspendInactiveThreads() { + void ResumeEmulation(Kernel::KThread* except = nullptr) { + // Wake up all threads. for (auto* thread : ThreadList()) { - if (thread != active_thread) { - thread->RequestSuspend(Kernel::SuspendType::Debug); + if (thread == except) { + continue; } + + thread->SetStepState(Kernel::StepState::NotStepping); + thread->Resume(Kernel::SuspendType::Debug); } } - void ResumeInactiveThreads() { - for (auto* thread : ThreadList()) { - if (thread != active_thread) { - thread->Resume(Kernel::SuspendType::Debug); - thread->SetStepState(Kernel::StepState::NotStepping); - } - } + template <typename Callback> + void MarkResumed(Callback&& cb) { + std::scoped_lock lk{connection_lock}; + stopped = false; + cb(); } void UpdateActiveThread() { @@ -260,8 +255,6 @@ private: if (std::find(threads.begin(), threads.end(), active_thread) == threads.end()) { active_thread = threads[0]; } - active_thread->Resume(Kernel::SuspendType::Debug); - active_thread->SetStepState(Kernel::StepState::NotStepping); } const std::vector<Kernel::KThread*>& ThreadList() { @@ -277,7 +270,6 @@ private: boost::asio::io_context io_context; boost::process::async_pipe signal_pipe; boost::asio::ip::tcp::socket client_socket; - std::optional<std::unique_lock<std::mutex>> suspend; SignalInfo info; Kernel::KThread* active_thread; |