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author | bunnei <bunneidev@gmail.com> | 2014-11-14 06:07:02 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2014-11-18 04:18:58 +0100 |
commit | 3e09c07378a73b959c02830e1c0ffb584a60087c (patch) | |
tree | 936e6b2571702777c7d050bca3ad0fdf8a2a6536 /src/core/hle/kernel | |
parent | FileSys: Updated backend code to use FileSys::Path instead of string for paths. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/archive.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/core/hle/kernel/archive.cpp b/src/core/hle/kernel/archive.cpp index 5d734d042..e911f4dc9 100644 --- a/src/core/hle/kernel/archive.cpp +++ b/src/core/hle/kernel/archive.cpp @@ -367,6 +367,17 @@ Handle CreateArchive(FileSys::Archive* backend, const std::string& name) { * @return Opened File object */ Handle OpenFileFromArchive(Handle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) { + // TODO(bunnei): Binary type files get a raw file pointer to the archive. Currently, we create + // the archive file handles at app loading, and then keep them persistent throughout execution. + // Archives file handles are just reused and not actually freed until emulation shut down. + // Verify if real hardware works this way, or if new handles are created each time + if (path.GetType() == FileSys::Binary) + // TODO(bunnei): FixMe - this is a hack to compensate for an incorrect FileSys backend + // design. While the functionally of this is OK, our implementation decision to separate + // normal files from archive file pointers is very likely wrong. + // See https://github.com/citra-emu/citra/issues/205 + return archive_handle; + File* file = new File; Handle handle = Kernel::g_object_pool.Create(file); |