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authorbunnei <bunneidev@gmail.com>2017-09-21 05:14:06 +0200
committerbunnei <bunneidev@gmail.com>2017-09-30 20:28:54 +0200
commitc5ce5c06e471d556254c1cf465b1d92d6a8f695d (patch)
treed2a08cba5800b41032ff309ce0cddef4cd6680ba /src/core/hle/kernel
parentcore: Various changes to support 64-bit addressing. (diff)
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Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r--src/core/hle/kernel/thread.cpp6
-rw-r--r--src/core/hle/kernel/thread.h10
2 files changed, 8 insertions, 8 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index f5f2eb2f7..736be50db 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -341,8 +341,8 @@ std::tuple<u32, u32, bool> GetFreeThreadLocalSlot(std::vector<std::bitset<8>>& t
* @param entry_point Address of entry point for execution
* @param arg User argument for thread
*/
-static void ResetThreadContext(ARM_Interface::ThreadContext& context, u32 stack_top,
- u32 entry_point, u32 arg) {
+static void ResetThreadContext(ARM_Interface::ThreadContext& context, VAddr stack_top,
+ VAddr entry_point, u64 arg) {
memset(&context, 0, sizeof(ARM_Interface::ThreadContext));
context.cpu_registers[0] = arg;
@@ -477,7 +477,7 @@ void Thread::BoostPriority(s32 priority) {
current_priority = priority;
}
-SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
+SharedPtr<Thread> SetupMainThread(VAddr entry_point, s32 priority) {
DEBUG_ASSERT(!GetCurrentThread());
// Initialize new "main" thread
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 6a3566f15..2cadb91db 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -171,8 +171,8 @@ public:
u32 thread_id;
u32 status;
- u32 entry_point;
- u32 stack_top;
+ VAddr entry_point;
+ VAddr stack_top;
s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
s32 current_priority; ///< Current thread priority, can be temporarily changed
@@ -216,7 +216,7 @@ private:
* @param priority The priority to give the main thread
* @return A shared pointer to the main thread
*/
-SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority);
+SharedPtr<Thread> SetupMainThread(VAddr entry_point, s32 priority);
/**
* Returns whether there are any threads that are ready to run.
@@ -232,13 +232,13 @@ void Reschedule();
* Arbitrate the highest priority thread that is waiting
* @param address The address for which waiting threads should be arbitrated
*/
-Thread* ArbitrateHighestPriorityThread(u32 address);
+Thread* ArbitrateHighestPriorityThread(VAddr address);
/**
* Arbitrate all threads currently waiting.
* @param address The address for which waiting threads should be arbitrated
*/
-void ArbitrateAllThreads(u32 address);
+void ArbitrateAllThreads(VAddr address);
/**
* Gets the current thread