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authorflerovium^-^ <binarynoob96@gmail.com>2018-01-18 20:35:03 +0100
committerbunnei <bunneidev@gmail.com>2018-01-18 20:35:03 +0100
commit463356f0a74d103ff1d4e6ef5cbd73b8a8b53135 (patch)
tree7480773cc23bb2b15870319be0b8249ea81a0c0f /src/core/hle/service
parentMerge pull request #98 from lioncash/xcode (diff)
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/hle/service/sockets/bsd_u.cpp67
-rw-r--r--src/core/hle/service/sockets/bsd_u.h29
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h22
-rw-r--r--src/core/hle/service/sockets/sockets.cpp18
-rw-r--r--src/core/hle/service/sockets/sockets.h16
6 files changed, 154 insertions, 0 deletions
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index fe76b381c..9a49d9e9c 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -26,6 +26,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
+#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/vi/vi.h"
@@ -174,6 +175,7 @@ void Init() {
LM::InstallInterfaces(*SM::g_service_manager);
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
+ Sockets::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager);
diff --git a/src/core/hle/service/sockets/bsd_u.cpp b/src/core/hle/service/sockets/bsd_u.cpp
new file mode 100644
index 000000000..a819acc96
--- /dev/null
+++ b/src/core/hle/service/sockets/bsd_u.cpp
@@ -0,0 +1,67 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/sockets/bsd_u.h"
+
+namespace Service {
+namespace Sockets {
+
+void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service, "(STUBBED) called");
+
+ IPC::RequestBuilder rb{ctx, 3};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0); // bsd errno
+}
+
+void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ u32 domain = rp.Pop<u32>();
+ u32 type = rp.Pop<u32>();
+ u32 protocol = rp.Pop<u32>();
+
+ LOG_WARNING(Service, "(STUBBED) called domain=%u type=%u protocol=%u", domain, type, protocol);
+
+ u32 fd = next_fd++;
+
+ IPC::RequestBuilder rb{ctx, 4};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(fd);
+ rb.Push<u32>(0); // bsd errno
+}
+
+void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service, "(STUBBED) called");
+
+ IPC::RequestBuilder rb{ctx, 4};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0); // ret
+ rb.Push<u32>(0); // bsd errno
+}
+
+void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service, "(STUBBED) called");
+
+ IPC::RequestBuilder rb{ctx, 4};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0); // ret
+ rb.Push<u32>(0); // bsd errno
+}
+
+BSD_U::BSD_U() : ServiceFramework("bsd:u") {
+ static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
+ {2, &BSD_U::Socket, "Socket"},
+ {11, &BSD_U::SendTo, "SendTo"},
+ {14, &BSD_U::Connect, "Connect"}};
+ RegisterHandlers(functions);
+}
+
+} // namespace Sockets
+} // namespace Service
diff --git a/src/core/hle/service/sockets/bsd_u.h b/src/core/hle/service/sockets/bsd_u.h
new file mode 100644
index 000000000..1fe96d850
--- /dev/null
+++ b/src/core/hle/service/sockets/bsd_u.h
@@ -0,0 +1,29 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Sockets {
+
+class BSD_U final : public ServiceFramework<BSD_U> {
+public:
+ BSD_U();
+ ~BSD_U() = default;
+
+private:
+ void RegisterClient(Kernel::HLERequestContext& ctx);
+ void Socket(Kernel::HLERequestContext& ctx);
+ void Connect(Kernel::HLERequestContext& ctx);
+ void SendTo(Kernel::HLERequestContext& ctx);
+
+ /// Id to use for the next open file descriptor.
+ u32 next_fd = 1;
+};
+
+} // namespace Sockets
+} // namespace Service
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
new file mode 100644
index 000000000..32a3ac8c5
--- /dev/null
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -0,0 +1,22 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Sockets {
+
+class SFDNSRES final : public ServiceFramework<SFDNSRES> {
+public:
+ SFDNSRES() : ServiceFramework("sfdnsres") {}
+ ~SFDNSRES() = default;
+
+private:
+};
+
+} // namespace Sockets
+} // namespace Service
diff --git a/src/core/hle/service/sockets/sockets.cpp b/src/core/hle/service/sockets/sockets.cpp
new file mode 100644
index 000000000..f1396eaa1
--- /dev/null
+++ b/src/core/hle/service/sockets/sockets.cpp
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/sockets/bsd_u.h"
+#include "core/hle/service/sockets/sfdnsres.h"
+#include "core/hle/service/sockets/sockets.h"
+
+namespace Service {
+namespace Sockets {
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ std::make_shared<BSD_U>()->InstallAsService(service_manager);
+ std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
+}
+
+} // namespace Sockets
+} // namespace Service
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
new file mode 100644
index 000000000..7e89c8d2c
--- /dev/null
+++ b/src/core/hle/service/sockets/sockets.h
@@ -0,0 +1,16 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Sockets {
+
+/// Registers all Sockets services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& service_manager);
+
+} // namespace Sockets
+} // namespace Service