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authorbunnei <bunneidev@gmail.com>2021-11-12 03:43:30 +0100
committerbunnei <bunneidev@gmail.com>2022-03-25 02:13:32 +0100
commit79e8cdf595e1fe86f985b88c655aea277ba32692 (patch)
tree2baae902c2d9f8947af839a1a213bb95c2e4dff6 /src/core/hle
parenthle: nvflinger: Add implementation for BufferSlot class. (diff)
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Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp129
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.h59
2 files changed, 188 insertions, 0 deletions
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
new file mode 100644
index 000000000..127e5930b
--- /dev/null
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -0,0 +1,129 @@
+// SPDX-License-Identifier: GPL-3.0-or-later
+// Copyright 2021 yuzu Emulator Project
+// Copyright 2010 The Android Open Source Project
+// Parts of this implementation were base on:
+// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/ConsumerBase.cpp
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/hle/service/nvflinger/buffer_item.h"
+#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
+#include "core/hle/service/nvflinger/buffer_queue_core.h"
+#include "core/hle/service/nvflinger/consumer_base.h"
+#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
+
+namespace android {
+
+ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
+ : consumer{std::move(consumer_)} {}
+
+ConsumerBase::~ConsumerBase() {
+ std::unique_lock lock(mutex);
+
+ ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
+}
+
+void ConsumerBase::Connect(bool controlled_by_app) {
+ consumer->Connect(shared_from_this(), controlled_by_app);
+}
+
+void ConsumerBase::FreeBufferLocked(s32 slot_index) {
+ LOG_DEBUG(Service_NVFlinger, "slot_index={}", slot_index);
+
+ slots[slot_index].graphic_buffer = nullptr;
+ slots[slot_index].fence = Fence::NoFence();
+ slots[slot_index].frame_number = 0;
+}
+
+void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
+ std::unique_lock lock(mutex);
+ LOG_DEBUG(Service_NVFlinger, "called");
+}
+
+void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
+ std::unique_lock lock(mutex);
+ LOG_DEBUG(Service_NVFlinger, "called");
+}
+
+void ConsumerBase::OnBuffersReleased() {
+ std::unique_lock lock(mutex);
+ LOG_DEBUG(Service_NVFlinger, "called");
+}
+
+void ConsumerBase::OnSidebandStreamChanged() {}
+
+Status ConsumerBase::AcquireBufferLocked(BufferItem* item, u64 present_when_ns,
+ u64 max_frame_number) {
+ if (is_abandoned) {
+ LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
+ return Status::NoInit;
+ }
+
+ Status err = consumer->AcquireBuffer(item, present_when_ns, max_frame_number);
+ if (err != Status::NoError) {
+ return err;
+ }
+
+ if (item->graphic_buffer != nullptr) {
+ if (slots[item->slot].graphic_buffer != nullptr) {
+ FreeBufferLocked(item->slot);
+ }
+ slots[item->slot].graphic_buffer = item->graphic_buffer;
+ }
+
+ slots[item->slot].frame_number = item->frame_number;
+ slots[item->slot].fence = item->fence;
+
+ LOG_DEBUG(Service_NVFlinger, "slot={}", item->slot);
+
+ return Status::NoError;
+}
+
+Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
+ const std::shared_ptr<GraphicBuffer> graphic_buffer,
+ const Fence& fence) {
+ LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
+
+ // If consumer no longer tracks this graphic_buffer, we can safely
+ // drop this fence, as it will never be received by the producer.
+
+ if (!StillTracking(slot, graphic_buffer)) {
+ return Status::NoError;
+ }
+
+ slots[slot].fence = fence;
+
+ return Status::NoError;
+}
+
+Status ConsumerBase::ReleaseBufferLocked(s32 slot,
+ const std::shared_ptr<GraphicBuffer> graphic_buffer) {
+ // If consumer no longer tracks this graphic_buffer (we received a new
+ // buffer on the same slot), the buffer producer is definitely no longer
+ // tracking it.
+
+ if (!StillTracking(slot, graphic_buffer)) {
+ return Status::NoError;
+ }
+
+ LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
+ Status err = consumer->ReleaseBuffer(slot, slots[slot].frame_number, slots[slot].fence);
+ if (err == Status::StaleBufferSlot) {
+ FreeBufferLocked(slot);
+ }
+
+ slots[slot].fence = Fence::NoFence();
+
+ return err;
+}
+
+bool ConsumerBase::StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) {
+ if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
+ return false;
+ }
+
+ return (slots[slot].graphic_buffer != nullptr &&
+ slots[slot].graphic_buffer->Handle() == graphic_buffer->Handle());
+}
+
+} // namespace android
diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h
new file mode 100644
index 000000000..574ea9781
--- /dev/null
+++ b/src/core/hle/service/nvflinger/consumer_base.h
@@ -0,0 +1,59 @@
+// SPDX-License-Identifier: GPL-3.0-or-later
+// Copyright 2021 yuzu Emulator Project
+// Copyright 2010 The Android Open Source Project
+// Parts of this implementation were base on:
+// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/ConsumerBase.h
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <mutex>
+
+#include "common/common_types.h"
+#include "core/hle/service/nvflinger/buffer_queue_defs.h"
+#include "core/hle/service/nvflinger/consumer_listener.h"
+#include "core/hle/service/nvflinger/status.h"
+
+namespace android {
+
+class BufferItem;
+class BufferQueueConsumer;
+
+class ConsumerBase : public IConsumerListener, public std::enable_shared_from_this<ConsumerBase> {
+public:
+ void Connect(bool controlled_by_app);
+
+protected:
+ ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_);
+ virtual ~ConsumerBase();
+
+ virtual void OnFrameAvailable(const BufferItem& item) override;
+ virtual void OnFrameReplaced(const BufferItem& item) override;
+ virtual void OnBuffersReleased() override;
+ virtual void OnSidebandStreamChanged() override;
+
+ void FreeBufferLocked(s32 slot_index);
+ Status AcquireBufferLocked(BufferItem* item, u64 present_when_ns, u64 max_frame_number = 0);
+ Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
+ bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
+ Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,
+ const Fence& fence);
+
+ struct Slot final {
+ std::shared_ptr<GraphicBuffer> graphic_buffer;
+ Fence fence;
+ u64 frame_number{};
+ };
+
+protected:
+ std::array<Slot, BufferQueueDefs::NUM_BUFFER_SLOTS> slots;
+
+ bool is_abandoned{};
+
+ std::unique_ptr<BufferQueueConsumer> consumer;
+
+ mutable std::mutex mutex;
+};
+
+} // namespace android