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author | Tony Wasserka <NeoBrainX@gmail.com> | 2015-04-04 12:57:31 +0200 |
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committer | Tony Wasserka <NeoBrainX@gmail.com> | 2015-07-13 22:27:20 +0200 |
commit | 902fa4da52737d43e04c2a028658ad9840811a89 (patch) | |
tree | 0a2346b4e08b5865c3369247f5720453b170e0c6 /src/core/hle | |
parent | GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers. (diff) | |
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Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/service/gsp_gpu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp index f175085e8..3910d0227 100644 --- a/src/core/hle/service/gsp_gpu.cpp +++ b/src/core/hle/service/gsp_gpu.cpp @@ -349,7 +349,7 @@ void SignalInterrupt(InterruptId interrupt_id) { /// Executes the next GSP command static void ExecuteCommand(const Command& command, u32 thread_id) { // Utility function to convert register ID to address - auto WriteGPURegister = [](u32 id, u32 data) { + static auto WriteGPURegister = [](u32 id, u32 data) { GPU::Write<u32>(0x1EF00000 + 4 * id, data); }; |