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author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2015-01-05 21:09:35 +0100 |
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committer | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2015-01-15 22:21:25 +0100 |
commit | bc2212106f755f85e55d039ffc783116b15e5df6 (patch) | |
tree | d013d55d7e315c207742dd98e389c61d2efed321 /src/core/loader | |
parent | Merge pull request #481 from Subv/hm_b (diff) | |
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Diffstat (limited to 'src/core/loader')
-rw-r--r-- | src/core/loader/3dsx.cpp | 48 | ||||
-rw-r--r-- | src/core/loader/ncch.cpp | 2 |
2 files changed, 24 insertions, 26 deletions
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp index 4d072871a..fad544571 100644 --- a/src/core/loader/3dsx.cpp +++ b/src/core/loader/3dsx.cpp @@ -13,11 +13,9 @@ #include "3dsx.h" - namespace Loader { - -/** +/** * File layout: * - File header * - Code, rodata and data relocation table headers @@ -64,9 +62,9 @@ struct THREEDSX_Header struct THREEDSX_RelocHdr { // # of absolute relocations (that is, fix address to post-relocation memory layout) - u32 cross_segment_absolute; + u32 cross_segment_absolute; // # of cross-segment relative relocations (that is, 32bit signed offsets that need to be patched) - u32 cross_segment_relative; + u32 cross_segment_relative; // more? // Relocations are written in this order: @@ -207,28 +205,28 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr) return ERROR_NONE; } - /// AppLoader_DSX constructor - AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) { - } +/// AppLoader_DSX constructor +AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) { +} - /// AppLoader_DSX destructor - AppLoader_THREEDSX::~AppLoader_THREEDSX() { - } +/// AppLoader_DSX destructor +AppLoader_THREEDSX::~AppLoader_THREEDSX() { +} - /** - * Loads a 3DSX file - * @return Success on success, otherwise Error - */ - ResultStatus AppLoader_THREEDSX::Load() { - LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str()); - FileUtil::IOFile file(filename, "rb"); - if (file.IsOpen()) { - THREEDSXReader::Load3DSXFile(filename, 0x00100000); - Kernel::LoadExec(0x00100000); - } else { - return ResultStatus::Error; - } - return ResultStatus::Success; +/** +* Loads a 3DSX file +* @return Success on success, otherwise Error +*/ +ResultStatus AppLoader_THREEDSX::Load() { + LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str()); + FileUtil::IOFile file(filename, "rb"); + if (file.IsOpen()) { + THREEDSXReader::Load3DSXFile(filename, 0x00100000); + Kernel::LoadExec(0x00100000); + } else { + return ResultStatus::Error; } + return ResultStatus::Success; +} } // namespace Loader diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp index 0dc21699e..e246cebc4 100644 --- a/src/core/loader/ncch.cpp +++ b/src/core/loader/ncch.cpp @@ -149,7 +149,7 @@ ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& exefs_header.section[i].name); s64 section_offset = (exefs_header.section[i].offset + exefs_offset + - sizeof(ExeFs_Header)+ncch_offset); + sizeof(ExeFs_Header)+ncch_offset); file.Seek(section_offset, 0); // Section is compressed... |