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author | bunnei <bunneidev@gmail.com> | 2015-06-08 05:39:37 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-06-17 04:34:39 +0200 |
commit | 71e8822d23c030311858e6fcc8480b9c52f13f39 (patch) | |
tree | 0a5f53cbcebc2c98c7c9c224cbc1a91c1b783366 /src/core | |
parent | Merge pull request #866 from lioncash/typo (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/function_wrappers.h | 17 | ||||
-rw-r--r-- | src/core/hle/kernel/event.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 22 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.h | 6 | ||||
-rw-r--r-- | src/core/hle/kernel/mutex.cpp | 9 | ||||
-rw-r--r-- | src/core/hle/kernel/semaphore.cpp | 8 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 76 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 14 | ||||
-rw-r--r-- | src/core/hle/svc.cpp | 26 |
9 files changed, 68 insertions, 113 deletions
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h index 23c86a72d..5949cb470 100644 --- a/src/core/hle/function_wrappers.h +++ b/src/core/hle/function_wrappers.h @@ -9,11 +9,15 @@ #include "core/arm/arm_interface.h" #include "core/memory.h" #include "core/hle/hle.h" +#include "core/hle/result.h" namespace HLE { #define PARAM(n) Core::g_app_core->GetReg(n) +/// An invalid result code that is meant to be overwritten when a thread resumes from waiting +static const ResultCode RESULT_INVALID(0xDEADC0DE); + /** * HLE a function return from the current ARM11 userland process * @param res Result to return @@ -57,8 +61,11 @@ template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() { s32 param_1 = 0; s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))).raw; - Core::g_app_core->SetReg(1, (u32)param_1); - FuncReturn(retval); + + if (retval != RESULT_INVALID.raw) { + Core::g_app_core->SetReg(1, (u32)param_1); + FuncReturn(retval); + } } template<ResultCode func(u32, u32, u32, u32, s64)> void Wrap() { @@ -73,7 +80,11 @@ template<ResultCode func(u32*)> void Wrap(){ } template<ResultCode func(u32, s64)> void Wrap() { - FuncReturn(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))).raw); + s32 retval = func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))).raw; + + if (retval != RESULT_INVALID.raw) { + FuncReturn(retval); + } } template<ResultCode func(void*, void*, u32)> void Wrap(){ diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp index e45deb1c6..f338f3266 100644 --- a/src/core/hle/kernel/event.cpp +++ b/src/core/hle/kernel/event.cpp @@ -41,10 +41,7 @@ void Event::Acquire() { void Event::Signal() { signaled = true; - WakeupAllWaitingThreads(); - - HLE::Reschedule(__func__); } void Event::Clear() { diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 726e4d2ff..20e11da16 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -32,27 +32,13 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { waiting_threads.erase(itr); } -SharedPtr<Thread> WaitObject::WakeupNextThread() { - if (waiting_threads.empty()) - return nullptr; - - auto next_thread = std::move(waiting_threads.front()); - waiting_threads.erase(waiting_threads.begin()); - - next_thread->ReleaseWaitObject(this); - - return next_thread; -} - void WaitObject::WakeupAllWaitingThreads() { - auto waiting_threads_copy = waiting_threads; + for (auto thread : waiting_threads) + thread->ResumeFromWait(); - // We use a copy because ReleaseWaitObject will remove the thread from this object's - // waiting_threads list - for (auto thread : waiting_threads_copy) - thread->ReleaseWaitObject(this); + waiting_threads.clear(); - ASSERT_MSG(waiting_threads.empty(), "failed to awaken all waiting threads!"); + HLE::Reschedule(__func__); } HandleTable::HandleTable() { diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index a5a0f4800..64595f758 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -140,12 +140,6 @@ public: */ void RemoveWaitingThread(Thread* thread); - /** - * Wake up the next thread waiting on this object - * @return Pointer to the thread that was resumed, nullptr if no threads are waiting - */ - SharedPtr<Thread> WakeupNextThread(); - /// Wake up all threads waiting on this object void WakeupAllWaitingThreads(); diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 6aa73df86..edb97d324 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -23,12 +23,7 @@ static void ResumeWaitingThread(Mutex* mutex) { // Reset mutex lock thread handle, nothing is waiting mutex->lock_count = 0; mutex->holding_thread = nullptr; - - // Find the next waiting thread for the mutex... - auto next_thread = mutex->WakeupNextThread(); - if (next_thread != nullptr) { - mutex->Acquire(next_thread); - } + mutex->WakeupAllWaitingThreads(); } void ReleaseThreadMutexes(Thread* thread) { @@ -94,8 +89,6 @@ void Mutex::Release() { ResumeWaitingThread(this); } } - - HLE::Reschedule(__func__); } } // namespace diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp index 96d61ed3a..4b359ed07 100644 --- a/src/core/hle/kernel/semaphore.cpp +++ b/src/core/hle/kernel/semaphore.cpp @@ -48,13 +48,7 @@ ResultVal<s32> Semaphore::Release(s32 release_count) { s32 previous_count = available_count; available_count += release_count; - // Notify some of the threads that the semaphore has been released - // stop once the semaphore is full again or there are no more waiting threads - while (!ShouldWait() && WakeupNextThread() != nullptr) { - Acquire(); - } - - HLE::Reschedule(__func__); + WakeupAllWaitingThreads(); return MakeResult<s32>(previous_count); } diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 22c795ad4..4729a7fe0 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -13,6 +13,7 @@ #include "common/thread_queue_list.h" #include "core/arm/arm_interface.h" +#include "core/arm/skyeye_common/armdefs.h" #include "core/core.h" #include "core/core_timing.h" #include "core/hle/hle.h" @@ -193,8 +194,22 @@ static void SwitchContext(Thread* new_thread) { if (new_thread) { DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY, "Thread must be ready to become running."); + // Cancel any outstanding wakeup events for this thread + CoreTiming::UnscheduleEvent(ThreadWakeupEventType, new_thread->callback_handle); + current_thread = new_thread; + // If the thread was waited by a svcWaitSynch call, step back PC by one instruction to rerun + // the SVC when the thread wakes up. This is necessary to ensure that the thread can acquire + // the requested wait object(s) before continuing. + if (new_thread->waitsynch_waited) { + // CPSR flag indicates CPU mode + bool thumb_mode = (new_thread->context.cpsr & TBIT) != 0; + + // SVC instruction is 2 bytes for THUMB, 4 bytes for ARM + new_thread->context.pc -= thumb_mode ? 2 : 4; + } + ready_queue.remove(new_thread->current_priority, new_thread); new_thread->status = THREADSTATUS_RUNNING; @@ -243,6 +258,7 @@ void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wa thread->wait_set_output = wait_set_output; thread->wait_all = wait_all; thread->wait_objects = std::move(wait_objects); + thread->waitsynch_waited = true; thread->status = THREADSTATUS_WAIT_SYNCH; } @@ -268,6 +284,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { return; } + thread->waitsynch_waited = false; + if (thread->status == THREADSTATUS_WAIT_SYNCH) { thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, ErrorLevel::Info)); @@ -288,63 +306,20 @@ void Thread::WakeAfterDelay(s64 nanoseconds) { CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, callback_handle); } -void Thread::ReleaseWaitObject(WaitObject* wait_object) { - if (status != THREADSTATUS_WAIT_SYNCH || wait_objects.empty()) { - LOG_CRITICAL(Kernel, "thread is not waiting on any objects!"); - return; - } - - // Remove this thread from the waiting object's thread list - wait_object->RemoveWaitingThread(this); - - unsigned index = 0; - bool wait_all_failed = false; // Will be set to true if any object is unavailable - - // Iterate through all waiting objects to check availability... - for (auto itr = wait_objects.begin(); itr != wait_objects.end(); ++itr) { - if ((*itr)->ShouldWait()) - wait_all_failed = true; - - // The output should be the last index of wait_object - if (*itr == wait_object) - index = itr - wait_objects.begin(); - } - - // If we are waiting on all objects... - if (wait_all) { - // Resume the thread only if all are available... - if (!wait_all_failed) { - SetWaitSynchronizationResult(RESULT_SUCCESS); - SetWaitSynchronizationOutput(-1); - - ResumeFromWait(); - } - } else { - // Otherwise, resume - SetWaitSynchronizationResult(RESULT_SUCCESS); - - if (wait_set_output) - SetWaitSynchronizationOutput(index); - - ResumeFromWait(); - } -} - void Thread::ResumeFromWait() { - // Cancel any outstanding wakeup events for this thread - CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle); - switch (status) { case THREADSTATUS_WAIT_SYNCH: - // Remove this thread from all other WaitObjects - for (auto wait_object : wait_objects) - wait_object->RemoveWaitingThread(this); - break; case THREADSTATUS_WAIT_ARB: case THREADSTATUS_WAIT_SLEEP: break; - case THREADSTATUS_RUNNING: + case THREADSTATUS_READY: + // If the thread is waiting on multiple wait objects, it might be awoken more than once + // before actually resuming. We can ignore subsequent wakeups if the thread status has + // already been set to THREADSTATUS_READY. + return; + + case THREADSTATUS_RUNNING: DEBUG_ASSERT_MSG(false, "Thread with object id %u has already resumed.", GetObjectId()); return; case THREADSTATUS_DEAD: @@ -415,6 +390,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom(); thread->owner_process = g_current_process; thread->tls_index = -1; + thread->waitsynch_waited = false; // Find the next available TLS index, and mark it as used auto& used_tls_slots = Kernel::g_current_process->used_tls_slots; diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 2c65419c3..b8160bb2c 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -96,12 +96,6 @@ public: u32 GetThreadId() const { return thread_id; } /** - * Release an acquired wait object - * @param wait_object WaitObject to release - */ - void ReleaseWaitObject(WaitObject* wait_object); - - /** * Resumes a thread from waiting */ void ResumeFromWait(); @@ -152,6 +146,8 @@ public: s32 tls_index; ///< Index of the Thread Local Storage of the thread + bool waitsynch_waited; ///< Set to true if the last svcWaitSynch call caused the thread to wait + /// Mutexes currently held by this thread, which will be released when it exits. boost::container::flat_set<SharedPtr<Mutex>> held_mutexes; @@ -163,12 +159,12 @@ public: std::string name; + /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. + Handle callback_handle; + private: Thread(); ~Thread() override; - - /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. - Handle callback_handle; }; /** diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index d1555c753..6cde4fc87 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -40,9 +40,6 @@ const ResultCode ERR_NOT_FOUND(ErrorDescription::NotFound, ErrorModule::Kernel, const ResultCode ERR_PORT_NAME_TOO_LONG(ErrorDescription(30), ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E0181E -/// An invalid result code that is meant to be overwritten when a thread resumes from waiting -const ResultCode RESULT_INVALID(0xDEADC0DE); - enum ControlMemoryOperation { MEMORY_OPERATION_HEAP = 0x00000003, MEMORY_OPERATION_GSP_HEAP = 0x00010003, @@ -143,6 +140,10 @@ static ResultCode CloseHandle(Handle handle) { /// Wait for a handle to synchronize, timeout after the specified nanoseconds static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { auto object = Kernel::g_handle_table.GetWaitObject(handle); + Kernel::Thread* thread = Kernel::GetCurrentThread(); + + thread->waitsynch_waited = false; + if (object == nullptr) return ERR_INVALID_HANDLE; @@ -154,14 +155,14 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { // Check for next thread to schedule if (object->ShouldWait()) { - object->AddWaitingThread(Kernel::GetCurrentThread()); + object->AddWaitingThread(thread); Kernel::WaitCurrentThread_WaitSynchronization({ object }, false, false); // Create an event to wake the thread up after the specified nanosecond delay has passed - Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); + thread->WakeAfterDelay(nano_seconds); // NOTE: output of this SVC will be set later depending on how the thread resumes - return RESULT_INVALID; + return HLE::RESULT_INVALID; } object->Acquire(); @@ -173,6 +174,9 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, s64 nano_seconds) { bool wait_thread = !wait_all; int handle_index = 0; + Kernel::Thread* thread = Kernel::GetCurrentThread(); + bool was_waiting = thread->waitsynch_waited; + thread->waitsynch_waited = false; // Check if 'handles' is invalid if (handles == nullptr) @@ -190,6 +194,9 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou // necessary if (handle_count != 0) { bool selected = false; // True once an object has been selected + + Kernel::SharedPtr<Kernel::WaitObject> wait_object; + for (int i = 0; i < handle_count; ++i) { auto object = Kernel::g_handle_table.GetWaitObject(handles[i]); if (object == nullptr) @@ -204,10 +211,11 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou wait_thread = true; } else { // Do not wait on this object, check if this object should be selected... - if (!wait_all && !selected) { + if (!wait_all && (!selected || (wait_object == object && was_waiting))) { // Do not wait the thread wait_thread = false; handle_index = i; + wait_object = object; selected = true; } } @@ -241,7 +249,7 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds); // NOTE: output of this SVC will be set later depending on how the thread resumes - return RESULT_INVALID; + return HLE::RESULT_INVALID; } // Acquire objects if we did not wait... @@ -261,7 +269,7 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou // TODO(bunnei): If 'wait_all' is true, this is probably wrong. However, real hardware does // not seem to set it to any meaningful value. - *out = wait_all ? 0 : handle_index; + *out = handle_count != 0 ? (wait_all ? -1 : handle_index) : 0; return RESULT_SUCCESS; } |