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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-07-22 16:39:53 +0200 |
---|---|---|
committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-08-26 08:32:32 +0200 |
commit | f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01 (patch) | |
tree | 4438688a9b9b4bc015985f2df1a731de57fe50db /src/core | |
parent | Merge pull request #4582 from lioncash/xbyak (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 213 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.h | 11 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 14 | ||||
-rw-r--r-- | src/core/settings.cpp | 50 | ||||
-rw-r--r-- | src/core/settings.h | 339 |
5 files changed, 117 insertions, 510 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 0e7794dc7..82e11b169 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr u32 BATTERY_FULL = 2; constexpr u32 MAX_NPAD_ID = 7; +constexpr std::size_t HANDHELD_INDEX = 8; constexpr std::array<u32, 10> npad_id_list{ 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, }; @@ -33,19 +34,41 @@ enum class JoystickId : std::size_t { Joystick_Right, }; -static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { +Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad( + Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return Controller_NPad::NPadControllerType::ProController; - case Settings::ControllerType::DualJoycon: - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + case Settings::ControllerType::DualJoyconDetached: + return NPadControllerType::JoyDual; case Settings::ControllerType::LeftJoycon: - return Controller_NPad::NPadControllerType::JoyLeft; + return NPadControllerType::JoyLeft; case Settings::ControllerType::RightJoycon: - return Controller_NPad::NPadControllerType::JoyRight; + return NPadControllerType::JoyRight; + case Settings::ControllerType::Handheld: + return NPadControllerType::Handheld; default: UNREACHABLE(); - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + } +} + +Settings::ControllerType Controller_NPad::MapNPadToSettingsType( + Controller_NPad::NPadControllerType type) { + switch (type) { + case NPadControllerType::ProController: + return Settings::ControllerType::ProController; + case NPadControllerType::JoyDual: + return Settings::ControllerType::DualJoyconDetached; + case NPadControllerType::JoyLeft: + return Settings::ControllerType::LeftJoycon; + case NPadControllerType::JoyRight: + return Settings::ControllerType::RightJoycon; + case NPadControllerType::Handheld: + return Settings::ControllerType::Handheld; + default: + UNREACHABLE(); + return Settings::ControllerType::ProController; } } @@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { case 6: case 7: return npad_id; - case 8: + case HANDHELD_INDEX: case NPAD_HANDHELD: - return 8; + return HANDHELD_INDEX; case 9: case NPAD_UNKNOWN: return 9; @@ -83,7 +106,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) { case 6: case 7: return static_cast<u32>(index); - case 8: + case HANDHELD_INDEX: return NPAD_HANDHELD; case 9: return NPAD_UNKNOWN; @@ -96,25 +119,35 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) { Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {} Controller_NPad::~Controller_NPad() = default; -void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { +void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { const auto controller_type = connected_controllers[controller_idx].type; auto& controller = shared_memory_entries[controller_idx]; if (controller_type == NPadControllerType::None) { + styleset_changed_events[controller_idx].writable->Signal(); return; } controller.joy_styles.raw = 0; // Zero out controller.device_type.raw = 0; + controller.properties.raw = 0; switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + controller.joy_styles.pro_controller.Assign(1); + controller.device_type.pro_controller.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; + break; case NPadControllerType::Handheld: controller.joy_styles.handheld.Assign(1); controller.device_type.handheld.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; controller.properties.is_vertical.Assign(1); controller.properties.use_plus.Assign(1); controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; break; case NPadControllerType::JoyDual: controller.joy_styles.joycon_dual.Assign(1); @@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.device_type.pokeball.Assign(1); controller.pad_assignment = NPadAssignments::Single; break; - case NPadControllerType::ProController: - controller.joy_styles.pro_controller.Assign(1); - controller.device_type.pro_controller.Assign(1); - controller.properties.is_vertical.Assign(1); - controller.properties.use_plus.Assign(1); - controller.properties.use_minus.Assign(1); - controller.pad_assignment = NPadAssignments::Single; - break; } controller.single_color_error = ColorReadError::ReadOk; @@ -192,36 +217,25 @@ void Controller_NPad::OnInit() { style.pokeball.Assign(1); } - std::transform( - Settings::values.players.begin(), Settings::values.players.end(), - connected_controllers.begin(), [](const Settings::PlayerInput& player) { - return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; - }); - - std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8, - [](const ControllerHolder& holder) { return holder.is_connected; }); + std::transform(Settings::values.players.begin(), Settings::values.players.end(), + connected_controllers.begin(), [](const Settings::PlayerInput& player) { + return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), + player.connected}; + }); // Account for handheld - if (connected_controllers[8].is_connected) - connected_controllers[8].type = NPadControllerType::Handheld; + if (connected_controllers[HANDHELD_INDEX].is_connected) { + connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld; + } supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), npad_id_list.size() * sizeof(u32)); - // Add a default dual joycon controller if none are present. - if (std::none_of(connected_controllers.begin(), connected_controllers.end(), - [](const ControllerHolder& controller) { return controller.is_connected; })) { - supported_npad_id_types.resize(npad_id_list.size()); - std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), - npad_id_list.size() * sizeof(u32)); - AddNewController(NPadControllerType::JoyDual); - } - for (std::size_t i = 0; i < connected_controllers.size(); ++i) { const auto& controller = connected_controllers[i]; if (controller.is_connected) { - AddNewControllerAt(controller.type, IndexToNPad(i)); + AddNewControllerAt(controller.type, i); } } } @@ -309,8 +323,9 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t data_len) { - if (!IsControllerActivated()) + if (!IsControllerActivated()) { return; + } for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { auto& npad = shared_memory_entries[i]; const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states, @@ -365,6 +380,14 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + break; case NPadControllerType::Handheld: handheld_entry.connection_status.raw = 0; handheld_entry.connection_status.IsWired.Assign(1); @@ -378,22 +401,19 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; - + dual_entry.connection_status.IsConnected.Assign(1); dual_entry.connection_status.IsLeftJoyConnected.Assign(1); dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.connection_status.IsConnected.Assign(1); - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; dual_entry.pad.l_stick = pad_state.l_stick; dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); left_entry.pad.pad_states.raw = pad_state.pad_states.raw; left_entry.pad.l_stick = pad_state.l_stick; @@ -401,7 +421,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); right_entry.pad.pad_states.raw = pad_state.pad_states.raw; right_entry.pad.l_stick = pad_state.l_stick; @@ -409,23 +428,12 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; pokeball_entry.pad.l_stick = pad_state.l_stick; pokeball_entry.pad.r_stick = pad_state.r_stick; break; - case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate @@ -453,26 +461,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); std::memcpy(supported_npad_id_types.data(), data, length); - for (std::size_t i = 0; i < connected_controllers.size(); i++) { - auto& controller = connected_controllers[i]; - if (!controller.is_connected) { - continue; - } - const auto requested_controller = - i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type) - : NPadControllerType::Handheld; - if (!IsControllerSupported(requested_controller)) { - const auto is_handheld = requested_controller == NPadControllerType::Handheld; - if (is_handheld) { - controller.type = NPadControllerType::None; - controller.is_connected = false; - AddNewController(requested_controller); - } else { - controller.type = requested_controller; - InitNewlyAddedControler(i); - } - } - } } void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { @@ -504,7 +492,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations) { LOG_DEBUG(Service_HID, "(STUBBED) called"); - if (!can_controllers_vibrate) { + if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { return; } for (std::size_t i = 0; i < controller_ids.size(); i++) { @@ -517,8 +505,6 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, } std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { - // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should - // be signalled at least once, and signaled after a new controller is connected? const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; return styleset_event.readable; } @@ -527,43 +513,43 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { return last_processed_vibration; } -void Controller_NPad::AddNewController(NPadControllerType controller) { - controller = DecideBestController(controller); - if (controller == NPadControllerType::Handheld) { - connected_controllers[8] = {controller, true}; - InitNewlyAddedControler(8); - return; - } - const auto pos = - std::find_if(connected_controllers.begin(), connected_controllers.end() - 2, - [](const ControllerHolder& holder) { return !holder.is_connected; }); - if (pos == connected_controllers.end() - 2) { - LOG_ERROR(Service_HID, "Cannot connect any more controllers!"); +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) { + UpdateControllerAt(controller, npad_index, true); +} + +void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, + bool connected) { + if (!connected) { + DisconnectNPad(IndexToNPad(npad_index)); return; } - const auto controller_id = std::distance(connected_controllers.begin(), pos); - connected_controllers[controller_id] = {controller, true}; - InitNewlyAddedControler(controller_id); -} -void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { - controller = DecideBestController(controller); if (controller == NPadControllerType::Handheld) { - connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); + Settings::values.players[HANDHELD_INDEX].controller_type = + MapNPadToSettingsType(controller); + Settings::values.players[HANDHELD_INDEX].connected = true; + connected_controllers[HANDHELD_INDEX] = {controller, true}; + InitNewlyAddedController(HANDHELD_INDEX); return; } - connected_controllers[NPadIdToIndex(npad_id)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(npad_id)); -} - -void Controller_NPad::ConnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; + Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller); + Settings::values.players[npad_index].connected = true; + connected_controllers[npad_index] = {controller, true}; + InitNewlyAddedController(npad_index); } void Controller_NPad::DisconnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; + const auto npad_index = NPadIdToIndex(npad_id); + connected_controllers[npad_index].is_connected = false; + Settings::values.players[npad_index].connected = false; + + auto& controller = shared_memory_entries[npad_index]; + controller.joy_styles.raw = 0; // Zero out + controller.device_type.raw = 0; + controller.properties.raw = 0; + + styleset_changed_events[npad_index].writable->Signal(); } void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { @@ -599,8 +585,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); - InitNewlyAddedControler(npad_index_1); - InitNewlyAddedControler(npad_index_2); + AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1); + AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2); return true; } @@ -628,7 +614,6 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 7: return LedPattern{0, 1, 1, 0}; default: - UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id); return LedPattern{0, 0, 0, 0}; } } diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 5d4c58a43..75ce5b731 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -118,10 +118,11 @@ public: std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; Vibration GetLastVibration() const; - void AddNewController(NPadControllerType controller); - void AddNewControllerAt(NPadControllerType controller, u32 npad_id); + // Adds a new controller at an index. + void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index); + // Adds a new controller at an index with connection status. + void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected); - void ConnectNPad(u32 npad_id); void DisconnectNPad(u32 npad_id); void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; @@ -141,6 +142,8 @@ public: // Specifically for cheat engine and other features. u32 GetAndResetPressState(); + static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type); + static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type); static std::size_t NPadIdToIndex(u32 npad_id); static u32 IndexToNPad(std::size_t index); @@ -309,7 +312,7 @@ private: bool is_connected; }; - void InitNewlyAddedControler(std::size_t controller_idx); + void InitNewlyAddedController(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; NPadControllerType DecideBestController(NPadControllerType priority) const; void RequestPadStateUpdate(u32 npad_id); diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 1e95b7580..33416b5dd 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -38,11 +38,9 @@ namespace Service::HID { // Updating period for each HID device. -// TODO(ogniK): Find actual polling rate of hid -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66}; -[[maybe_unused]] constexpr auto accelerometer_update_ns = - std::chrono::nanoseconds{1000000000 / 100}; -[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100}; +// HID is polled every 15ms, this value was derived from +// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet +constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -845,8 +843,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop<bool>()}; - applet_resource->GetController<Controller_NPad>(HidController::NPad) - .SetVibrationEnabled(can_vibrate); + Settings::values.vibration_enabled = can_vibrate; LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -859,8 +856,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push( - applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled()); + rb.Push(Settings::values.vibration_enabled); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { diff --git a/src/core/settings.cpp b/src/core/settings.cpp index d328fb8b7..28d3f9099 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -13,56 +13,6 @@ namespace Settings { -namespace NativeButton { -const std::array<const char*, NumButtons> mapping = {{ - "button_a", - "button_b", - "button_x", - "button_y", - "button_lstick", - "button_rstick", - "button_l", - "button_r", - "button_zl", - "button_zr", - "button_plus", - "button_minus", - "button_dleft", - "button_dup", - "button_dright", - "button_ddown", - "button_lstick_left", - "button_lstick_up", - "button_lstick_right", - "button_lstick_down", - "button_rstick_left", - "button_rstick_up", - "button_rstick_right", - "button_rstick_down", - "button_sl", - "button_sr", - "button_home", - "button_screenshot", -}}; -} - -namespace NativeAnalog { -const std::array<const char*, NumAnalogs> mapping = {{ - "lstick", - "rstick", -}}; -} - -namespace NativeMouseButton { -const std::array<const char*, NumMouseButtons> mapping = {{ - "left", - "right", - "middle", - "forward", - "back", -}}; -} - Values values = {}; bool configuring_global = true; diff --git a/src/core/settings.h b/src/core/settings.h index 3681b5e9d..732c6a894 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -12,340 +12,10 @@ #include <string> #include <vector> #include "common/common_types.h" +#include "input_common/settings.h" namespace Settings { -namespace NativeButton { -enum Values { - A, - B, - X, - Y, - LStick, - RStick, - L, - R, - ZL, - ZR, - Plus, - Minus, - - DLeft, - DUp, - DRight, - DDown, - - LStick_Left, - LStick_Up, - LStick_Right, - LStick_Down, - - RStick_Left, - RStick_Up, - RStick_Right, - RStick_Down, - - SL, - SR, - - Home, - Screenshot, - - NumButtons, -}; - -constexpr int BUTTON_HID_BEGIN = A; -constexpr int BUTTON_NS_BEGIN = Home; - -constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; -constexpr int BUTTON_NS_END = NumButtons; - -constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; -constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; - -extern const std::array<const char*, NumButtons> mapping; - -} // namespace NativeButton - -namespace NativeAnalog { -enum Values { - LStick, - RStick, - - NumAnalogs, -}; - -constexpr int STICK_HID_BEGIN = LStick; -constexpr int STICK_HID_END = NumAnalogs; -constexpr int NUM_STICKS_HID = NumAnalogs; - -extern const std::array<const char*, NumAnalogs> mapping; -} // namespace NativeAnalog - -namespace NativeMouseButton { -enum Values { - Left, - Right, - Middle, - Forward, - Back, - - NumMouseButtons, -}; - -constexpr int MOUSE_HID_BEGIN = Left; -constexpr int MOUSE_HID_END = NumMouseButtons; -constexpr int NUM_MOUSE_HID = NumMouseButtons; - -extern const std::array<const char*, NumMouseButtons> mapping; -} // namespace NativeMouseButton - -namespace NativeKeyboard { -enum Keys { - None, - Error, - - A = 4, - B, - C, - D, - E, - F, - G, - H, - I, - J, - K, - L, - M, - N, - O, - P, - Q, - R, - S, - T, - U, - V, - W, - X, - Y, - Z, - N1, - N2, - N3, - N4, - N5, - N6, - N7, - N8, - N9, - N0, - Enter, - Escape, - Backspace, - Tab, - Space, - Minus, - Equal, - LeftBrace, - RightBrace, - Backslash, - Tilde, - Semicolon, - Apostrophe, - Grave, - Comma, - Dot, - Slash, - CapsLockKey, - - F1, - F2, - F3, - F4, - F5, - F6, - F7, - F8, - F9, - F10, - F11, - F12, - - SystemRequest, - ScrollLockKey, - Pause, - Insert, - Home, - PageUp, - Delete, - End, - PageDown, - Right, - Left, - Down, - Up, - - NumLockKey, - KPSlash, - KPAsterisk, - KPMinus, - KPPlus, - KPEnter, - KP1, - KP2, - KP3, - KP4, - KP5, - KP6, - KP7, - KP8, - KP9, - KP0, - KPDot, - - Key102, - Compose, - Power, - KPEqual, - - F13, - F14, - F15, - F16, - F17, - F18, - F19, - F20, - F21, - F22, - F23, - F24, - - Open, - Help, - Properties, - Front, - Stop, - Repeat, - Undo, - Cut, - Copy, - Paste, - Find, - Mute, - VolumeUp, - VolumeDown, - CapsLockActive, - NumLockActive, - ScrollLockActive, - KPComma, - - KPLeftParenthesis, - KPRightParenthesis, - - LeftControlKey = 0xE0, - LeftShiftKey, - LeftAltKey, - LeftMetaKey, - RightControlKey, - RightShiftKey, - RightAltKey, - RightMetaKey, - - MediaPlayPause, - MediaStopCD, - MediaPrevious, - MediaNext, - MediaEject, - MediaVolumeUp, - MediaVolumeDown, - MediaMute, - MediaWebsite, - MediaBack, - MediaForward, - MediaStop, - MediaFind, - MediaScrollUp, - MediaScrollDown, - MediaEdit, - MediaSleep, - MediaCoffee, - MediaRefresh, - MediaCalculator, - - NumKeyboardKeys, -}; - -static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); - -enum Modifiers { - LeftControl, - LeftShift, - LeftAlt, - LeftMeta, - RightControl, - RightShift, - RightAlt, - RightMeta, - CapsLock, - ScrollLock, - NumLock, - - NumKeyboardMods, -}; - -constexpr int KEYBOARD_KEYS_HID_BEGIN = None; -constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; -constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; - -constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; -constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; -constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; - -} // namespace NativeKeyboard - -using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; -using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; -using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; -using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; -using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; - -enum class ControllerType { - ProController, - DualJoycon, - RightJoycon, - LeftJoycon, -}; - -struct PlayerInput { - bool connected; - ControllerType type; - ButtonsRaw buttons; - AnalogsRaw analogs; - - u32 body_color_right; - u32 button_color_right; - u32 body_color_left; - u32 button_color_left; -}; - -struct TouchscreenInput { - bool enabled; - std::string device; - - u32 finger; - u32 diameter_x; - u32 diameter_y; - u32 rotation_angle; -}; - enum class RendererBackend { OpenGL = 0, Vulkan = 1, @@ -461,6 +131,8 @@ struct Values { // Controls std::array<PlayerInput, 10> players; + bool use_docked_mode; + bool mouse_enabled; std::string mouse_device; MouseButtonsRaw mouse_buttons; @@ -474,14 +146,15 @@ struct Values { AnalogsRaw debug_pad_analogs; std::string motion_device; + + bool vibration_enabled; + TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; std::string udp_input_address; u16 udp_input_port; u8 udp_pad_index; - bool use_docked_mode; - // Data Storage bool use_virtual_sd; bool gamecard_inserted; |