summaryrefslogtreecommitdiffstats
path: root/src/core
diff options
context:
space:
mode:
authorMorph <39850852+Morph1984@users.noreply.github.com>2020-07-22 16:39:53 +0200
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-08-26 08:32:32 +0200
commitf0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01 (patch)
tree4438688a9b9b4bc015985f2df1a731de57fe50db /src/core
parentMerge pull request #4582 from lioncash/xbyak (diff)
downloadyuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.tar
yuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.tar.gz
yuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.tar.bz2
yuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.tar.lz
yuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.tar.xz
yuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.tar.zst
yuzu-f0fac0c7fb6f7dd9fe81747b3369767c8c9e7d01.zip
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp213
-rw-r--r--src/core/hle/service/hid/controllers/npad.h11
-rw-r--r--src/core/hle/service/hid/hid.cpp14
-rw-r--r--src/core/settings.cpp50
-rw-r--r--src/core/settings.h339
5 files changed, 117 insertions, 510 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 0e7794dc7..82e11b169 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
constexpr u32 MAX_NPAD_ID = 7;
+constexpr std::size_t HANDHELD_INDEX = 8;
constexpr std::array<u32, 10> npad_id_list{
0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
};
@@ -33,19 +34,41 @@ enum class JoystickId : std::size_t {
Joystick_Right,
};
-static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) {
+Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad(
+ Settings::ControllerType type) {
switch (type) {
case Settings::ControllerType::ProController:
- return Controller_NPad::NPadControllerType::ProController;
- case Settings::ControllerType::DualJoycon:
- return Controller_NPad::NPadControllerType::JoyDual;
+ return NPadControllerType::ProController;
+ case Settings::ControllerType::DualJoyconDetached:
+ return NPadControllerType::JoyDual;
case Settings::ControllerType::LeftJoycon:
- return Controller_NPad::NPadControllerType::JoyLeft;
+ return NPadControllerType::JoyLeft;
case Settings::ControllerType::RightJoycon:
- return Controller_NPad::NPadControllerType::JoyRight;
+ return NPadControllerType::JoyRight;
+ case Settings::ControllerType::Handheld:
+ return NPadControllerType::Handheld;
default:
UNREACHABLE();
- return Controller_NPad::NPadControllerType::JoyDual;
+ return NPadControllerType::ProController;
+ }
+}
+
+Settings::ControllerType Controller_NPad::MapNPadToSettingsType(
+ Controller_NPad::NPadControllerType type) {
+ switch (type) {
+ case NPadControllerType::ProController:
+ return Settings::ControllerType::ProController;
+ case NPadControllerType::JoyDual:
+ return Settings::ControllerType::DualJoyconDetached;
+ case NPadControllerType::JoyLeft:
+ return Settings::ControllerType::LeftJoycon;
+ case NPadControllerType::JoyRight:
+ return Settings::ControllerType::RightJoycon;
+ case NPadControllerType::Handheld:
+ return Settings::ControllerType::Handheld;
+ default:
+ UNREACHABLE();
+ return Settings::ControllerType::ProController;
}
}
@@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
case 6:
case 7:
return npad_id;
- case 8:
+ case HANDHELD_INDEX:
case NPAD_HANDHELD:
- return 8;
+ return HANDHELD_INDEX;
case 9:
case NPAD_UNKNOWN:
return 9;
@@ -83,7 +106,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
case 6:
case 7:
return static_cast<u32>(index);
- case 8:
+ case HANDHELD_INDEX:
return NPAD_HANDHELD;
case 9:
return NPAD_UNKNOWN;
@@ -96,25 +119,35 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
Controller_NPad::~Controller_NPad() = default;
-void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
+void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
const auto controller_type = connected_controllers[controller_idx].type;
auto& controller = shared_memory_entries[controller_idx];
if (controller_type == NPadControllerType::None) {
+ styleset_changed_events[controller_idx].writable->Signal();
return;
}
controller.joy_styles.raw = 0; // Zero out
controller.device_type.raw = 0;
+ controller.properties.raw = 0;
switch (controller_type) {
case NPadControllerType::None:
UNREACHABLE();
break;
+ case NPadControllerType::ProController:
+ controller.joy_styles.pro_controller.Assign(1);
+ controller.device_type.pro_controller.Assign(1);
+ controller.properties.is_vertical.Assign(1);
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
+ controller.pad_assignment = NPadAssignments::Single;
+ break;
case NPadControllerType::Handheld:
controller.joy_styles.handheld.Assign(1);
controller.device_type.handheld.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::JoyDual:
controller.joy_styles.joycon_dual.Assign(1);
@@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.device_type.pokeball.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
- case NPadControllerType::ProController:
- controller.joy_styles.pro_controller.Assign(1);
- controller.device_type.pro_controller.Assign(1);
- controller.properties.is_vertical.Assign(1);
- controller.properties.use_plus.Assign(1);
- controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
- break;
}
controller.single_color_error = ColorReadError::ReadOk;
@@ -192,36 +217,25 @@ void Controller_NPad::OnInit() {
style.pokeball.Assign(1);
}
- std::transform(
- Settings::values.players.begin(), Settings::values.players.end(),
- connected_controllers.begin(), [](const Settings::PlayerInput& player) {
- return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected};
- });
-
- std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8,
- [](const ControllerHolder& holder) { return holder.is_connected; });
+ std::transform(Settings::values.players.begin(), Settings::values.players.end(),
+ connected_controllers.begin(), [](const Settings::PlayerInput& player) {
+ return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
+ player.connected};
+ });
// Account for handheld
- if (connected_controllers[8].is_connected)
- connected_controllers[8].type = NPadControllerType::Handheld;
+ if (connected_controllers[HANDHELD_INDEX].is_connected) {
+ connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
+ }
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
- // Add a default dual joycon controller if none are present.
- if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
- [](const ControllerHolder& controller) { return controller.is_connected; })) {
- supported_npad_id_types.resize(npad_id_list.size());
- std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
- npad_id_list.size() * sizeof(u32));
- AddNewController(NPadControllerType::JoyDual);
- }
-
for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
const auto& controller = connected_controllers[i];
if (controller.is_connected) {
- AddNewControllerAt(controller.type, IndexToNPad(i));
+ AddNewControllerAt(controller.type, i);
}
}
}
@@ -309,8 +323,9 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t data_len) {
- if (!IsControllerActivated())
+ if (!IsControllerActivated()) {
return;
+ }
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
auto& npad = shared_memory_entries[i];
const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
@@ -365,6 +380,14 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
case NPadControllerType::None:
UNREACHABLE();
break;
+ case NPadControllerType::ProController:
+ main_controller.connection_status.raw = 0;
+ main_controller.connection_status.IsConnected.Assign(1);
+ main_controller.connection_status.IsWired.Assign(1);
+ main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
+ main_controller.pad.l_stick = pad_state.l_stick;
+ main_controller.pad.r_stick = pad_state.r_stick;
+ break;
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
handheld_entry.connection_status.IsWired.Assign(1);
@@ -378,22 +401,19 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
-
+ dual_entry.connection_status.IsConnected.Assign(1);
dual_entry.connection_status.IsLeftJoyConnected.Assign(1);
dual_entry.connection_status.IsRightJoyConnected.Assign(1);
- dual_entry.connection_status.IsConnected.Assign(1);
-
- libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
- libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
- libnx_entry.connection_status.IsConnected.Assign(1);
-
dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
dual_entry.pad.l_stick = pad_state.l_stick;
dual_entry.pad.r_stick = pad_state.r_stick;
+
+ libnx_entry.connection_status.IsConnected.Assign(1);
+ libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
-
left_entry.connection_status.IsConnected.Assign(1);
left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
left_entry.pad.l_stick = pad_state.l_stick;
@@ -401,7 +421,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
-
right_entry.connection_status.IsConnected.Assign(1);
right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
right_entry.pad.l_stick = pad_state.l_stick;
@@ -409,23 +428,12 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
-
pokeball_entry.connection_status.IsConnected.Assign(1);
pokeball_entry.connection_status.IsWired.Assign(1);
-
pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
pokeball_entry.pad.l_stick = pad_state.l_stick;
pokeball_entry.pad.r_stick = pad_state.r_stick;
break;
- case NPadControllerType::ProController:
- main_controller.connection_status.raw = 0;
-
- main_controller.connection_status.IsConnected.Assign(1);
- main_controller.connection_status.IsWired.Assign(1);
- main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
- main_controller.pad.l_stick = pad_state.l_stick;
- main_controller.pad.r_stick = pad_state.r_stick;
- break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
@@ -453,26 +461,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length);
- for (std::size_t i = 0; i < connected_controllers.size(); i++) {
- auto& controller = connected_controllers[i];
- if (!controller.is_connected) {
- continue;
- }
- const auto requested_controller =
- i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
- : NPadControllerType::Handheld;
- if (!IsControllerSupported(requested_controller)) {
- const auto is_handheld = requested_controller == NPadControllerType::Handheld;
- if (is_handheld) {
- controller.type = NPadControllerType::None;
- controller.is_connected = false;
- AddNewController(requested_controller);
- } else {
- controller.type = requested_controller;
- InitNewlyAddedControler(i);
- }
- }
- }
}
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@@ -504,7 +492,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations) {
LOG_DEBUG(Service_HID, "(STUBBED) called");
- if (!can_controllers_vibrate) {
+ if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
@@ -517,8 +505,6 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
}
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
- // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
- // be signalled at least once, and signaled after a new controller is connected?
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
return styleset_event.readable;
}
@@ -527,43 +513,43 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
-void Controller_NPad::AddNewController(NPadControllerType controller) {
- controller = DecideBestController(controller);
- if (controller == NPadControllerType::Handheld) {
- connected_controllers[8] = {controller, true};
- InitNewlyAddedControler(8);
- return;
- }
- const auto pos =
- std::find_if(connected_controllers.begin(), connected_controllers.end() - 2,
- [](const ControllerHolder& holder) { return !holder.is_connected; });
- if (pos == connected_controllers.end() - 2) {
- LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
+void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) {
+ UpdateControllerAt(controller, npad_index, true);
+}
+
+void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
+ bool connected) {
+ if (!connected) {
+ DisconnectNPad(IndexToNPad(npad_index));
return;
}
- const auto controller_id = std::distance(connected_controllers.begin(), pos);
- connected_controllers[controller_id] = {controller, true};
- InitNewlyAddedControler(controller_id);
-}
-void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
- controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
- connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
- InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
+ Settings::values.players[HANDHELD_INDEX].controller_type =
+ MapNPadToSettingsType(controller);
+ Settings::values.players[HANDHELD_INDEX].connected = true;
+ connected_controllers[HANDHELD_INDEX] = {controller, true};
+ InitNewlyAddedController(HANDHELD_INDEX);
return;
}
- connected_controllers[NPadIdToIndex(npad_id)] = {controller, true};
- InitNewlyAddedControler(NPadIdToIndex(npad_id));
-}
-
-void Controller_NPad::ConnectNPad(u32 npad_id) {
- connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
+ Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
+ Settings::values.players[npad_index].connected = true;
+ connected_controllers[npad_index] = {controller, true};
+ InitNewlyAddedController(npad_index);
}
void Controller_NPad::DisconnectNPad(u32 npad_id) {
- connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
+ const auto npad_index = NPadIdToIndex(npad_id);
+ connected_controllers[npad_index].is_connected = false;
+ Settings::values.players[npad_index].connected = false;
+
+ auto& controller = shared_memory_entries[npad_index];
+ controller.joy_styles.raw = 0; // Zero out
+ controller.device_type.raw = 0;
+ controller.properties.raw = 0;
+
+ styleset_changed_events[npad_index].writable->Signal();
}
void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
@@ -599,8 +585,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
- InitNewlyAddedControler(npad_index_1);
- InitNewlyAddedControler(npad_index_2);
+ AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1);
+ AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2);
return true;
}
@@ -628,7 +614,6 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
case 7:
return LedPattern{0, 1, 1, 0};
default:
- UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id);
return LedPattern{0, 0, 0, 0};
}
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 5d4c58a43..75ce5b731 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -118,10 +118,11 @@ public:
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
Vibration GetLastVibration() const;
- void AddNewController(NPadControllerType controller);
- void AddNewControllerAt(NPadControllerType controller, u32 npad_id);
+ // Adds a new controller at an index.
+ void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index);
+ // Adds a new controller at an index with connection status.
+ void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
- void ConnectNPad(u32 npad_id);
void DisconnectNPad(u32 npad_id);
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
@@ -141,6 +142,8 @@ public:
// Specifically for cheat engine and other features.
u32 GetAndResetPressState();
+ static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type);
+ static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type);
static std::size_t NPadIdToIndex(u32 npad_id);
static u32 IndexToNPad(std::size_t index);
@@ -309,7 +312,7 @@ private:
bool is_connected;
};
- void InitNewlyAddedControler(std::size_t controller_idx);
+ void InitNewlyAddedController(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 1e95b7580..33416b5dd 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -38,11 +38,9 @@
namespace Service::HID {
// Updating period for each HID device.
-// TODO(ogniK): Find actual polling rate of hid
-constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66};
-[[maybe_unused]] constexpr auto accelerometer_update_ns =
- std::chrono::nanoseconds{1000000000 / 100};
-[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100};
+// HID is polled every 15ms, this value was derived from
+// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
+constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource(Core::System& system)
@@ -845,8 +843,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_vibrate{rp.Pop<bool>()};
- applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .SetVibrationEnabled(can_vibrate);
+ Settings::values.vibration_enabled = can_vibrate;
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
@@ -859,8 +856,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(
- applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled());
+ rb.Push(Settings::values.vibration_enabled);
}
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d328fb8b7..28d3f9099 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -13,56 +13,6 @@
namespace Settings {
-namespace NativeButton {
-const std::array<const char*, NumButtons> mapping = {{
- "button_a",
- "button_b",
- "button_x",
- "button_y",
- "button_lstick",
- "button_rstick",
- "button_l",
- "button_r",
- "button_zl",
- "button_zr",
- "button_plus",
- "button_minus",
- "button_dleft",
- "button_dup",
- "button_dright",
- "button_ddown",
- "button_lstick_left",
- "button_lstick_up",
- "button_lstick_right",
- "button_lstick_down",
- "button_rstick_left",
- "button_rstick_up",
- "button_rstick_right",
- "button_rstick_down",
- "button_sl",
- "button_sr",
- "button_home",
- "button_screenshot",
-}};
-}
-
-namespace NativeAnalog {
-const std::array<const char*, NumAnalogs> mapping = {{
- "lstick",
- "rstick",
-}};
-}
-
-namespace NativeMouseButton {
-const std::array<const char*, NumMouseButtons> mapping = {{
- "left",
- "right",
- "middle",
- "forward",
- "back",
-}};
-}
-
Values values = {};
bool configuring_global = true;
diff --git a/src/core/settings.h b/src/core/settings.h
index 3681b5e9d..732c6a894 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -12,340 +12,10 @@
#include <string>
#include <vector>
#include "common/common_types.h"
+#include "input_common/settings.h"
namespace Settings {
-namespace NativeButton {
-enum Values {
- A,
- B,
- X,
- Y,
- LStick,
- RStick,
- L,
- R,
- ZL,
- ZR,
- Plus,
- Minus,
-
- DLeft,
- DUp,
- DRight,
- DDown,
-
- LStick_Left,
- LStick_Up,
- LStick_Right,
- LStick_Down,
-
- RStick_Left,
- RStick_Up,
- RStick_Right,
- RStick_Down,
-
- SL,
- SR,
-
- Home,
- Screenshot,
-
- NumButtons,
-};
-
-constexpr int BUTTON_HID_BEGIN = A;
-constexpr int BUTTON_NS_BEGIN = Home;
-
-constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
-constexpr int BUTTON_NS_END = NumButtons;
-
-constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
-constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
-
-extern const std::array<const char*, NumButtons> mapping;
-
-} // namespace NativeButton
-
-namespace NativeAnalog {
-enum Values {
- LStick,
- RStick,
-
- NumAnalogs,
-};
-
-constexpr int STICK_HID_BEGIN = LStick;
-constexpr int STICK_HID_END = NumAnalogs;
-constexpr int NUM_STICKS_HID = NumAnalogs;
-
-extern const std::array<const char*, NumAnalogs> mapping;
-} // namespace NativeAnalog
-
-namespace NativeMouseButton {
-enum Values {
- Left,
- Right,
- Middle,
- Forward,
- Back,
-
- NumMouseButtons,
-};
-
-constexpr int MOUSE_HID_BEGIN = Left;
-constexpr int MOUSE_HID_END = NumMouseButtons;
-constexpr int NUM_MOUSE_HID = NumMouseButtons;
-
-extern const std::array<const char*, NumMouseButtons> mapping;
-} // namespace NativeMouseButton
-
-namespace NativeKeyboard {
-enum Keys {
- None,
- Error,
-
- A = 4,
- B,
- C,
- D,
- E,
- F,
- G,
- H,
- I,
- J,
- K,
- L,
- M,
- N,
- O,
- P,
- Q,
- R,
- S,
- T,
- U,
- V,
- W,
- X,
- Y,
- Z,
- N1,
- N2,
- N3,
- N4,
- N5,
- N6,
- N7,
- N8,
- N9,
- N0,
- Enter,
- Escape,
- Backspace,
- Tab,
- Space,
- Minus,
- Equal,
- LeftBrace,
- RightBrace,
- Backslash,
- Tilde,
- Semicolon,
- Apostrophe,
- Grave,
- Comma,
- Dot,
- Slash,
- CapsLockKey,
-
- F1,
- F2,
- F3,
- F4,
- F5,
- F6,
- F7,
- F8,
- F9,
- F10,
- F11,
- F12,
-
- SystemRequest,
- ScrollLockKey,
- Pause,
- Insert,
- Home,
- PageUp,
- Delete,
- End,
- PageDown,
- Right,
- Left,
- Down,
- Up,
-
- NumLockKey,
- KPSlash,
- KPAsterisk,
- KPMinus,
- KPPlus,
- KPEnter,
- KP1,
- KP2,
- KP3,
- KP4,
- KP5,
- KP6,
- KP7,
- KP8,
- KP9,
- KP0,
- KPDot,
-
- Key102,
- Compose,
- Power,
- KPEqual,
-
- F13,
- F14,
- F15,
- F16,
- F17,
- F18,
- F19,
- F20,
- F21,
- F22,
- F23,
- F24,
-
- Open,
- Help,
- Properties,
- Front,
- Stop,
- Repeat,
- Undo,
- Cut,
- Copy,
- Paste,
- Find,
- Mute,
- VolumeUp,
- VolumeDown,
- CapsLockActive,
- NumLockActive,
- ScrollLockActive,
- KPComma,
-
- KPLeftParenthesis,
- KPRightParenthesis,
-
- LeftControlKey = 0xE0,
- LeftShiftKey,
- LeftAltKey,
- LeftMetaKey,
- RightControlKey,
- RightShiftKey,
- RightAltKey,
- RightMetaKey,
-
- MediaPlayPause,
- MediaStopCD,
- MediaPrevious,
- MediaNext,
- MediaEject,
- MediaVolumeUp,
- MediaVolumeDown,
- MediaMute,
- MediaWebsite,
- MediaBack,
- MediaForward,
- MediaStop,
- MediaFind,
- MediaScrollUp,
- MediaScrollDown,
- MediaEdit,
- MediaSleep,
- MediaCoffee,
- MediaRefresh,
- MediaCalculator,
-
- NumKeyboardKeys,
-};
-
-static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
-
-enum Modifiers {
- LeftControl,
- LeftShift,
- LeftAlt,
- LeftMeta,
- RightControl,
- RightShift,
- RightAlt,
- RightMeta,
- CapsLock,
- ScrollLock,
- NumLock,
-
- NumKeyboardMods,
-};
-
-constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
-constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
-constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
-
-constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
-constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
-constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
-
-} // namespace NativeKeyboard
-
-using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
-using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
-using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
-using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
-using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
-
-constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
-constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
-constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
-constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
-
-enum class ControllerType {
- ProController,
- DualJoycon,
- RightJoycon,
- LeftJoycon,
-};
-
-struct PlayerInput {
- bool connected;
- ControllerType type;
- ButtonsRaw buttons;
- AnalogsRaw analogs;
-
- u32 body_color_right;
- u32 button_color_right;
- u32 body_color_left;
- u32 button_color_left;
-};
-
-struct TouchscreenInput {
- bool enabled;
- std::string device;
-
- u32 finger;
- u32 diameter_x;
- u32 diameter_y;
- u32 rotation_angle;
-};
-
enum class RendererBackend {
OpenGL = 0,
Vulkan = 1,
@@ -461,6 +131,8 @@ struct Values {
// Controls
std::array<PlayerInput, 10> players;
+ bool use_docked_mode;
+
bool mouse_enabled;
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -474,14 +146,15 @@ struct Values {
AnalogsRaw debug_pad_analogs;
std::string motion_device;
+
+ bool vibration_enabled;
+
TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
std::string udp_input_address;
u16 udp_input_port;
u8 udp_pad_index;
- bool use_docked_mode;
-
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;