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author | bunnei <bunneidev@gmail.com> | 2021-07-25 20:39:04 +0200 |
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committer | GitHub <noreply@github.com> | 2021-07-25 20:39:04 +0200 |
commit | 98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch) | |
tree | 816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp | |
parent | Merge pull request #6699 from lat9nq/common-threads (diff) | |
parent | shader: Support out of bound local memory reads and immediate writes (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp | 568 |
1 files changed, 568 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp new file mode 100644 index 000000000..af9fac7c1 --- /dev/null +++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp @@ -0,0 +1,568 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glasm/emit_context.h" +#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" +#include "shader_recompiler/frontend/ir/program.h" +#include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/runtime_info.h" + +namespace Shader::Backend::GLASM { +namespace { +void StorageOp(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + std::string_view then_expr, std::string_view else_expr = {}) { + // Operate on bindless SSBO, call the expression with bounds checking + // address = c[binding].xy + // length = c[binding].z + const u32 sb_binding{binding.U32()}; + ctx.Add("PK64.U DC,c[{}];" // pointer = address + "CVT.U64.U32 DC.z,{};" // offset = uint64_t(offset) + "ADD.U64 DC.x,DC.x,DC.z;" // pointer += offset + "SLT.U.CC RC.x,{},c[{}].z;", // cc = offset < length + sb_binding, offset, offset, sb_binding); + if (else_expr.empty()) { + ctx.Add("IF NE.x;{}ENDIF;", then_expr); + } else { + ctx.Add("IF NE.x;{}ELSE;{}ENDIF;", then_expr, else_expr); + } +} + +void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std::string_view expr, + std::string_view else_expr = {}) { + const size_t num_buffers{ctx.info.storage_buffers_descriptors.size()}; + for (size_t index = 0; index < num_buffers; ++index) { + if (!ctx.info.nvn_buffer_used[index]) { + continue; + } + const auto& ssbo{ctx.info.storage_buffers_descriptors[index]}; + ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr + "LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32 + "CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32 + "ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size + "SGE.U64 RC.x,{}.x,DC.x;" // a = input_addr >= ssbo_addr ? -1 : 0 + "SLT.U64 RC.y,{}.x,DC.y;" // b = input_addr < ssbo_end ? -1 : 0 + "AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b + "IF NE.x;" // if cond + "SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr + ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address, + address, address); + if (pointer_based) { + ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf + "ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset + "{}" + "ELSE;", + index, expr); + } else { + ctx.Add("CVT.U32.U64 RC.x,DC.x;" + "{},ssbo{}[RC.x];" + "ELSE;", + expr, index); + } + } + if (!else_expr.empty()) { + ctx.Add("{}", else_expr); + } + const size_t num_used_buffers{ctx.info.nvn_buffer_used.count()}; + for (size_t index = 0; index < num_used_buffers; ++index) { + ctx.Add("ENDIF;"); + } +} + +template <typename ValueType> +void Write(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, ValueType value, + std::string_view size) { + if (ctx.runtime_info.glasm_use_storage_buffers) { + ctx.Add("STB.{} {},ssbo{}[{}];", size, value, binding.U32(), offset); + } else { + StorageOp(ctx, binding, offset, fmt::format("STORE.{} {},DC.x;", size, value)); + } +} + +void Load(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset, + std::string_view size) { + const Register ret{ctx.reg_alloc.Define(inst)}; + if (ctx.runtime_info.glasm_use_storage_buffers) { + ctx.Add("LDB.{} {},ssbo{}[{}];", size, ret, binding.U32(), offset); + } else { + StorageOp(ctx, binding, offset, fmt::format("LOAD.{} {},DC.x;", size, ret), + fmt::format("MOV.U {},{{0,0,0,0}};", ret)); + } +} + +template <typename ValueType> +void GlobalWrite(EmitContext& ctx, Register address, ValueType value, std::string_view size) { + if (ctx.runtime_info.glasm_use_storage_buffers) { + GlobalStorageOp(ctx, address, false, fmt::format("STB.{} {}", size, value)); + } else { + GlobalStorageOp(ctx, address, true, fmt::format("STORE.{} {},DC.x;", size, value)); + } +} + +void GlobalLoad(EmitContext& ctx, IR::Inst& inst, Register address, std::string_view size) { + const Register ret{ctx.reg_alloc.Define(inst)}; + if (ctx.runtime_info.glasm_use_storage_buffers) { + GlobalStorageOp(ctx, address, false, fmt::format("LDB.{} {}", size, ret)); + } else { + GlobalStorageOp(ctx, address, true, fmt::format("LOAD.{} {},DC.x;", size, ret), + fmt::format("MOV.S {},0;", ret)); + } +} + +template <typename ValueType> +void Atom(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset, + ValueType value, std::string_view operation, std::string_view size) { + const Register ret{ctx.reg_alloc.Define(inst)}; + if (ctx.runtime_info.glasm_use_storage_buffers) { + ctx.Add("ATOMB.{}.{} {},{},ssbo{}[{}];", operation, size, ret, value, binding.U32(), + offset); + } else { + StorageOp(ctx, binding, offset, + fmt::format("ATOM.{}.{} {},{},DC.x;", operation, size, ret, value)); + } +} +} // Anonymous namespace + +void EmitLoadGlobalU8(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "U8"); +} + +void EmitLoadGlobalS8(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "S8"); +} + +void EmitLoadGlobalU16(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "U16"); +} + +void EmitLoadGlobalS16(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "S16"); +} + +void EmitLoadGlobal32(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "U32"); +} + +void EmitLoadGlobal64(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "U32X2"); +} + +void EmitLoadGlobal128(EmitContext& ctx, IR::Inst& inst, Register address) { + GlobalLoad(ctx, inst, address, "U32X4"); +} + +void EmitWriteGlobalU8(EmitContext& ctx, Register address, Register value) { + GlobalWrite(ctx, address, value, "U8"); +} + +void EmitWriteGlobalS8(EmitContext& ctx, Register address, Register value) { + GlobalWrite(ctx, address, value, "S8"); +} + +void EmitWriteGlobalU16(EmitContext& ctx, Register address, Register value) { + GlobalWrite(ctx, address, value, "U16"); +} + +void EmitWriteGlobalS16(EmitContext& ctx, Register address, Register value) { + GlobalWrite(ctx, address, value, "S16"); +} + +void EmitWriteGlobal32(EmitContext& ctx, Register address, ScalarU32 value) { + GlobalWrite(ctx, address, value, "U32"); +} + +void EmitWriteGlobal64(EmitContext& ctx, Register address, Register value) { + GlobalWrite(ctx, address, value, "U32X2"); +} + +void EmitWriteGlobal128(EmitContext& ctx, Register address, Register value) { + GlobalWrite(ctx, address, value, "U32X4"); +} + +void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "U8"); +} + +void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "S8"); +} + +void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "U16"); +} + +void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "S16"); +} + +void EmitLoadStorage32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "U32"); +} + +void EmitLoadStorage64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "U32X2"); +} + +void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset) { + Load(ctx, inst, binding, offset, "U32X4"); +} + +void EmitWriteStorageU8(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + ScalarU32 value) { + Write(ctx, binding, offset, value, "U8"); +} + +void EmitWriteStorageS8(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + ScalarS32 value) { + Write(ctx, binding, offset, value, "S8"); +} + +void EmitWriteStorageU16(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + ScalarU32 value) { + Write(ctx, binding, offset, value, "U16"); +} + +void EmitWriteStorageS16(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + ScalarS32 value) { + Write(ctx, binding, offset, value, "S16"); +} + +void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + ScalarU32 value) { + Write(ctx, binding, offset, value, "U32"); +} + +void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + Register value) { + Write(ctx, binding, offset, value, "U32X2"); +} + +void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, + Register value) { + Write(ctx, binding, offset, value, "U32X4"); +} + +void EmitSharedAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.ADD.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicSMin32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarS32 value) { + ctx.Add("ATOMS.MIN.S32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicUMin32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.MIN.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicSMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarS32 value) { + ctx.Add("ATOMS.MAX.S32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicUMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.MAX.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicInc32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.IWRAP.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicDec32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.DWRAP.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicAnd32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.AND.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicOr32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.OR.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicXor32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.XOR.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicExchange32(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + ScalarU32 value) { + ctx.Add("ATOMS.EXCH.U32 {},{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitSharedAtomicExchange64(EmitContext& ctx, IR::Inst& inst, ScalarU32 pointer_offset, + Register value) { + ctx.LongAdd("ATOMS.EXCH.U64 {}.x,{},shared_mem[{}];", inst, value, pointer_offset); +} + +void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "ADD", "U32"); +} + +void EmitStorageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarS32 value) { + Atom(ctx, inst, binding, offset, value, "MIN", "S32"); +} + +void EmitStorageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "MIN", "U32"); +} + +void EmitStorageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarS32 value) { + Atom(ctx, inst, binding, offset, value, "MAX", "S32"); +} + +void EmitStorageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "MAX", "U32"); +} + +void EmitStorageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "IWRAP", "U32"); +} + +void EmitStorageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "DWRAP", "U32"); +} + +void EmitStorageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "AND", "U32"); +} + +void EmitStorageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "OR", "U32"); +} + +void EmitStorageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "XOR", "U32"); +} + +void EmitStorageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarU32 value) { + Atom(ctx, inst, binding, offset, value, "EXCH", "U32"); +} + +void EmitStorageAtomicIAdd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "ADD", "U64"); +} + +void EmitStorageAtomicSMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "MIN", "S64"); +} + +void EmitStorageAtomicUMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "MIN", "U64"); +} + +void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "MAX", "S64"); +} + +void EmitStorageAtomicUMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "MAX", "U64"); +} + +void EmitStorageAtomicAnd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "AND", "U64"); +} + +void EmitStorageAtomicOr64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "OR", "U64"); +} + +void EmitStorageAtomicXor64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "XOR", "U64"); +} + +void EmitStorageAtomicExchange64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "EXCH", "U64"); +} + +void EmitStorageAtomicAddF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, ScalarF32 value) { + Atom(ctx, inst, binding, offset, value, "ADD", "F32"); +} + +void EmitStorageAtomicAddF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "ADD", "F16x2"); +} + +void EmitStorageAtomicAddF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] ScalarU32 offset, [[maybe_unused]] Register value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitStorageAtomicMinF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "MIN", "F16x2"); +} + +void EmitStorageAtomicMinF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] ScalarU32 offset, [[maybe_unused]] Register value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitStorageAtomicMaxF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + ScalarU32 offset, Register value) { + Atom(ctx, inst, binding, offset, value, "MAX", "F16x2"); +} + +void EmitStorageAtomicMaxF32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] const IR::Value& binding, + [[maybe_unused]] ScalarU32 offset, [[maybe_unused]] Register value) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicIAdd32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicSMin32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicUMin32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicSMax32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicUMax32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicInc32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicDec32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicAnd32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicOr32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicXor32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicExchange32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicIAdd64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicSMin64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicUMin64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicSMax64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicUMax64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicInc64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicDec64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicAnd64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicOr64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicXor64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicExchange64(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicAddF32(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicAddF16x2(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicAddF32x2(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicMinF16x2(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicMinF32x2(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicMaxF16x2(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +void EmitGlobalAtomicMaxF32x2(EmitContext&) { + throw NotImplementedException("GLASM instruction"); +} + +} // namespace Shader::Backend::GLASM |