summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend
diff options
context:
space:
mode:
authorameerj <52414509+ameerj@users.noreply.github.com>2021-12-25 02:45:07 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-12-25 02:45:07 +0100
commit37addf7a94009512c99bb67a0a488313411cc664 (patch)
tree87f221b8ef89e1d463a3c6887a2ead63159bdb87 /src/shader_recompiler/backend
parentMerge pull request #7623 from ameerj/unused-func (diff)
downloadyuzu-37addf7a94009512c99bb67a0a488313411cc664.tar
yuzu-37addf7a94009512c99bb67a0a488313411cc664.tar.gz
yuzu-37addf7a94009512c99bb67a0a488313411cc664.tar.bz2
yuzu-37addf7a94009512c99bb67a0a488313411cc664.tar.lz
yuzu-37addf7a94009512c99bb67a0a488313411cc664.tar.xz
yuzu-37addf7a94009512c99bb67a0a488313411cc664.tar.zst
yuzu-37addf7a94009512c99bb67a0a488313411cc664.zip
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 081b2c8e0..6f98d0998 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -86,7 +86,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
}
switch (attr) {
case IR::Attribute::PrimitiveId:
- ctx.Add("MOV.S {}.x,primitive.id;", inst);
+ ctx.Add("MOV.F {}.x,primitive.id;", inst);
break;
case IR::Attribute::PositionX:
case IR::Attribute::PositionY:
@@ -113,13 +113,13 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
break;
case IR::Attribute::InstanceId:
- ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.attrib_name);
+ ctx.Add("MOV.F {}.x,{}.instance;", inst, ctx.attrib_name);
break;
case IR::Attribute::VertexId:
- ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name);
+ ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name);
break;
case IR::Attribute::FrontFace:
- ctx.Add("CMP.S {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
+ ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
break;
default:
throw NotImplementedException("Get attribute {}", attr);