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author | Feng Chen <vonchenplus@gmail.com> | 2021-08-31 18:07:25 +0200 |
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committer | Feng Chen <vonchenplus@gmail.com> | 2021-08-31 18:07:25 +0200 |
commit | 73b11f390e3dabf42d22af78670c8aa6d8f52cee (patch) | |
tree | 3af775771173d1e827d2e1a05ada642a43fba9a9 /src/shader_recompiler/backend | |
parent | Merge pull request #6905 from Morph1984/nifm-misc (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend')
3 files changed, 44 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 2d29d8c14..89c75c52d 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -1201,6 +1201,12 @@ void EmitContext::DefineInputs(const IR::Program& program) { } } } + if (loads.AllComponents(IR::Attribute::ColorFrontDiffuseR)) { + input_front_color = DefineInput(*this, F32[4], true); + } + if (loads.AllComponents(IR::Attribute::FixedFncTexture0S)) { + input_txt_coord = DefineInput(*this, F32[4], true); + } if (loads[IR::Attribute::InstanceId]) { if (profile.support_vertex_instance_id) { instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId); @@ -1282,6 +1288,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) { output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position); } + if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) { + output_front_color = DefineOutput(*this, F32[4], invocations); + } if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) { if (stage == Stage::Fragment) { throw NotImplementedException("Storing PointSize in fragment stage"); @@ -1313,6 +1322,11 @@ void EmitContext::DefineOutputs(const IR::Program& program) { viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, spv::BuiltIn::ViewportMaskNV); } + + if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) { + output_txt_coord = DefineOutput(*this, F32[4], invocations); + } + for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { if (info.stores.Generic(index)) { DefineGenericOutput(*this, index, invocations); diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index e277bc358..1023d0ee4 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -268,10 +268,14 @@ public: Id write_global_func_u32x4{}; Id input_position{}; + Id input_front_color{}; + Id input_txt_coord{}; std::array<Id, 32> input_generics{}; Id output_point_size{}; Id output_position{}; + Id output_front_color{}; + Id output_txt_coord; std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; Id output_tess_level_outer{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 14c77f162..0444bbf8f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -74,6 +74,12 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); } } + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + const u32 index{IR::TxtCoordAttributeIndex(attr)}; + const u32 element{IR::TxtCoordAttributeElement(attr)}; + const Id element_id{ctx.Const(element)}; + return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id); + } switch (attr) { case IR::Attribute::PointSize: return ctx.output_point_size; @@ -85,6 +91,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { const Id element_id{ctx.Const(element)}; return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); } + case IR::Attribute::ColorFrontDiffuseR: + case IR::Attribute::ColorFrontDiffuseG: + case IR::Attribute::ColorFrontDiffuseB: + case IR::Attribute::ColorFrontDiffuseA: { + const u32 element{static_cast<u32>(attr) % 4}; + const Id element_id{ctx.Const(element)}; + return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id); + } case IR::Attribute::ClipDistance0: case IR::Attribute::ClipDistance1: case IR::Attribute::ClipDistance2: @@ -307,6 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id value{ctx.OpLoad(type->id, pointer)}; return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; } + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + const u32 index{IR::TxtCoordAttributeIndex(attr)}; + return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord, + ctx.Const(element))); + } switch (attr) { case IR::Attribute::PrimitiveId: return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); @@ -316,6 +335,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::PositionW: return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.Const(element))); + case IR::Attribute::ColorFrontDiffuseR: + case IR::Attribute::ColorFrontDiffuseG: + case IR::Attribute::ColorFrontDiffuseB: + case IR::Attribute::ColorFrontDiffuseA: { + return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color, + ctx.Const(element))); + } case IR::Attribute::InstanceId: if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); |