summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend
diff options
context:
space:
mode:
authorAmeer J <52414509+ameerj@users.noreply.github.com>2023-11-27 04:55:49 +0100
committerAmeer J <52414509+ameerj@users.noreply.github.com>2023-11-27 05:25:29 +0100
commitdb1d32485e732fc0b7eb7fb17c1642e07397a97c (patch)
tree3b7b6bfe49d27e6ada7d218e725869ba6ba44031 /src/shader_recompiler/backend
parentMerge pull request #11535 from GPUCode/upload_cmdbuf (diff)
downloadyuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.tar
yuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.tar.gz
yuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.tar.bz2
yuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.tar.lz
yuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.tar.xz
yuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.tar.zst
yuzu-db1d32485e732fc0b7eb7fb17c1642e07397a97c.zip
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index 9ff4028c2..2f27ef5f9 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/div_ceil.h"
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
@@ -431,9 +432,11 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
}
for (const auto& desc : info.constant_buffer_descriptors) {
const auto cbuf_type{profile.has_gl_cbuf_ftou_bug ? "uvec4" : "vec4"};
+ const u32 cbuf_used_size{Common::DivCeil(info.constant_buffer_used_sizes[desc.index], 16U)};
+ const u32 cbuf_binding_size{info.uses_global_memory ? 0x1000U : cbuf_used_size};
header += fmt::format("layout(std140,binding={}) uniform {}_cbuf_{}{{{} {}_cbuf{}[{}];}};",
bindings.uniform_buffer, stage_name, desc.index, cbuf_type,
- stage_name, desc.index, 4 * 1024);
+ stage_name, desc.index, cbuf_binding_size);
bindings.uniform_buffer += desc.count;
}
}