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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-20 09:04:12 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:23 +0200 |
commit | f91859efd259995806c2944f7941b105b58300d3 (patch) | |
tree | 489e587bcac6c0833c02378a106222c4db107c14 /src/shader_recompiler/backend | |
parent | shader: Implement ISCADD (imm) (diff) | |
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Diffstat (limited to 'src/shader_recompiler/backend')
4 files changed, 67 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 6c79b611b..6c8f16562 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -89,6 +89,8 @@ Id EmitContext::Def(const IR::Value& value) { return value.U1() ? true_value : false_value; case IR::Type::U32: return Constant(U32[1], value.U32()); + case IR::Type::U64: + return Constant(U64, value.U64()); case IR::Type::F32: return Constant(F32[1], value.F32()); case IR::Type::F64: diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index ae121f534..1fe65f8a9 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -243,6 +243,7 @@ Id EmitIMul32(EmitContext& ctx, Id a, Id b); Id EmitINeg32(EmitContext& ctx, Id value); Id EmitINeg64(EmitContext& ctx, Id value); Id EmitIAbs32(EmitContext& ctx, Id value); +Id EmitIAbs64(EmitContext& ctx, Id value); Id EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift); Id EmitShiftLeftLogical64(EmitContext& ctx, Id base, Id shift); Id EmitShiftRightLogical32(EmitContext& ctx, Id base, Id shift); @@ -302,16 +303,28 @@ Id EmitConvertF16F32(EmitContext& ctx, Id value); Id EmitConvertF32F16(EmitContext& ctx, Id value); Id EmitConvertF32F64(EmitContext& ctx, Id value); Id EmitConvertF64F32(EmitContext& ctx, Id value); +Id EmitConvertF16S8(EmitContext& ctx, Id value); +Id EmitConvertF16S16(EmitContext& ctx, Id value); Id EmitConvertF16S32(EmitContext& ctx, Id value); Id EmitConvertF16S64(EmitContext& ctx, Id value); +Id EmitConvertF16U8(EmitContext& ctx, Id value); +Id EmitConvertF16U16(EmitContext& ctx, Id value); Id EmitConvertF16U32(EmitContext& ctx, Id value); Id EmitConvertF16U64(EmitContext& ctx, Id value); +Id EmitConvertF32S8(EmitContext& ctx, Id value); +Id EmitConvertF32S16(EmitContext& ctx, Id value); Id EmitConvertF32S32(EmitContext& ctx, Id value); Id EmitConvertF32S64(EmitContext& ctx, Id value); +Id EmitConvertF32U8(EmitContext& ctx, Id value); +Id EmitConvertF32U16(EmitContext& ctx, Id value); Id EmitConvertF32U32(EmitContext& ctx, Id value); Id EmitConvertF32U64(EmitContext& ctx, Id value); +Id EmitConvertF64S8(EmitContext& ctx, Id value); +Id EmitConvertF64S16(EmitContext& ctx, Id value); Id EmitConvertF64S32(EmitContext& ctx, Id value); Id EmitConvertF64S64(EmitContext& ctx, Id value); +Id EmitConvertF64U8(EmitContext& ctx, Id value); +Id EmitConvertF64U16(EmitContext& ctx, Id value); Id EmitConvertF64U32(EmitContext& ctx, Id value); Id EmitConvertF64U64(EmitContext& ctx, Id value); Id EmitBindlessImageSampleImplicitLod(EmitContext&); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp index 2aff673aa..757165626 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp @@ -102,6 +102,14 @@ Id EmitConvertF64F32(EmitContext& ctx, Id value) { return ctx.OpFConvert(ctx.F64[1], value); } +Id EmitConvertF16S8(EmitContext& ctx, Id value) { + return ctx.OpConvertSToF(ctx.F16[1], value); +} + +Id EmitConvertF16S16(EmitContext& ctx, Id value) { + return ctx.OpConvertSToF(ctx.F16[1], value); +} + Id EmitConvertF16S32(EmitContext& ctx, Id value) { return ctx.OpConvertSToF(ctx.F16[1], value); } @@ -110,6 +118,14 @@ Id EmitConvertF16S64(EmitContext& ctx, Id value) { return ctx.OpConvertSToF(ctx.F16[1], value); } +Id EmitConvertF16U8(EmitContext& ctx, Id value) { + return ctx.OpConvertUToF(ctx.F16[1], value); +} + +Id EmitConvertF16U16(EmitContext& ctx, Id value) { + return ctx.OpConvertUToF(ctx.F16[1], value); +} + Id EmitConvertF16U32(EmitContext& ctx, Id value) { return ctx.OpConvertUToF(ctx.F16[1], value); } @@ -118,6 +134,14 @@ Id EmitConvertF16U64(EmitContext& ctx, Id value) { return ctx.OpConvertUToF(ctx.F16[1], value); } +Id EmitConvertF32S8(EmitContext& ctx, Id value) { + return ctx.OpConvertSToF(ctx.F32[1], ctx.OpUConvert(ctx.U8, value)); +} + +Id EmitConvertF32S16(EmitContext& ctx, Id value) { + return ctx.OpConvertSToF(ctx.F32[1], ctx.OpUConvert(ctx.U16, value)); +} + Id EmitConvertF32S32(EmitContext& ctx, Id value) { return ctx.OpConvertSToF(ctx.F32[1], value); } @@ -126,6 +150,14 @@ Id EmitConvertF32S64(EmitContext& ctx, Id value) { return ctx.OpConvertSToF(ctx.F32[1], value); } +Id EmitConvertF32U8(EmitContext& ctx, Id value) { + return ctx.OpConvertUToF(ctx.F32[1], ctx.OpUConvert(ctx.U8, value)); +} + +Id EmitConvertF32U16(EmitContext& ctx, Id value) { + return ctx.OpConvertUToF(ctx.F32[1], ctx.OpUConvert(ctx.U16, value)); +} + Id EmitConvertF32U32(EmitContext& ctx, Id value) { return ctx.OpConvertUToF(ctx.F32[1], value); } @@ -134,6 +166,14 @@ Id EmitConvertF32U64(EmitContext& ctx, Id value) { return ctx.OpConvertUToF(ctx.F32[1], value); } +Id EmitConvertF64S8(EmitContext& ctx, Id value) { + return ctx.OpConvertSToF(ctx.F64[1], ctx.OpUConvert(ctx.U8, value)); +} + +Id EmitConvertF64S16(EmitContext& ctx, Id value) { + return ctx.OpConvertSToF(ctx.F64[1], ctx.OpUConvert(ctx.U16, value)); +} + Id EmitConvertF64S32(EmitContext& ctx, Id value) { return ctx.OpConvertSToF(ctx.F64[1], value); } @@ -142,6 +182,14 @@ Id EmitConvertF64S64(EmitContext& ctx, Id value) { return ctx.OpConvertSToF(ctx.F64[1], value); } +Id EmitConvertF64U8(EmitContext& ctx, Id value) { + return ctx.OpConvertUToF(ctx.F64[1], ctx.OpUConvert(ctx.U8, value)); +} + +Id EmitConvertF64U16(EmitContext& ctx, Id value) { + return ctx.OpConvertUToF(ctx.F64[1], ctx.OpUConvert(ctx.U16, value)); +} + Id EmitConvertF64U32(EmitContext& ctx, Id value) { return ctx.OpConvertUToF(ctx.F64[1], value); } diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index c9de204b0..a9c5e9cca 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp @@ -70,6 +70,10 @@ Id EmitIAbs32(EmitContext& ctx, Id value) { return ctx.OpSAbs(ctx.U32[1], value); } +Id EmitIAbs64(EmitContext& ctx, Id value) { + return ctx.OpSAbs(ctx.U64, value); +} + Id EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift) { return ctx.OpShiftLeftLogical(ctx.U32[1], base, shift); } |