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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-08 06:54:35 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:22 +0200
commit2930dccecc933d6748772e9f51a5724fe1e6771b (patch)
treeec4aa48062f8a2fcba31b1c64f769ddf25a87832 /src/shader_recompiler/ir_opt
parentshader: Better constant folding (diff)
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Diffstat (limited to 'src/shader_recompiler/ir_opt')
-rw-r--r--src/shader_recompiler/ir_opt/identity_removal_pass.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
index 39a972919..593efde39 100644
--- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
+++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp
@@ -13,7 +13,7 @@ namespace Shader::Optimization {
void IdentityRemovalPass(IR::Function& function) {
std::vector<IR::Inst*> to_invalidate;
- for (auto& block : function.blocks) {
+ for (IR::Block* const block : function.blocks) {
for (auto inst = block->begin(); inst != block->end();) {
const size_t num_args{inst->NumArgs()};
for (size_t i = 0; i < num_args; ++i) {