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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-03-06 19:54:40 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | ba34cf0a691bc73ae6b2d8db6019b1f10d22dde5 (patch) | |
tree | defc91f25d4430b62bdf45af4933edbf46171f93 /src/shader_recompiler/ir_opt | |
parent | Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. (diff) | |
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Diffstat (limited to 'src/shader_recompiler/ir_opt')
-rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 597112ba4..4bad811c2 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -19,8 +19,10 @@ namespace { struct ConstBufferAddr { u32 index; u32 offset; + u32 shift_left; u32 secondary_index; u32 secondary_offset; + u32 secondary_shift_left; IR::U32 dynamic_offset; u32 count; bool has_secondary; @@ -182,6 +184,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) { switch (inst->GetOpcode()) { default: return std::nullopt; + case IR::Opcode::BitwiseXor32: case IR::Opcode::BitwiseOr32: { std::optional lhs{Track(inst->Arg(0))}; std::optional rhs{Track(inst->Arg(1))}; @@ -194,19 +197,33 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) { if (lhs->count > 1 || rhs->count > 1) { return std::nullopt; } - if (lhs->index > rhs->index || lhs->offset > rhs->offset) { + if (lhs->shift_left > 0 || lhs->index > rhs->index || lhs->offset > rhs->offset) { std::swap(lhs, rhs); } return ConstBufferAddr{ .index = lhs->index, .offset = lhs->offset, + .shift_left = lhs->shift_left, .secondary_index = rhs->index, .secondary_offset = rhs->offset, + .secondary_shift_left = rhs->shift_left, .dynamic_offset = {}, .count = 1, .has_secondary = true, }; } + case IR::Opcode::ShiftLeftLogical32: { + const IR::Value shift{inst->Arg(1)}; + if (!shift.IsImmediate()) { + return std::nullopt; + } + std::optional lhs{Track(inst->Arg(0))}; + if (lhs) { + lhs->shift_left = shift.U32(); + } + return lhs; + break; + } case IR::Opcode::GetCbufU32x2: case IR::Opcode::GetCbufU32: break; @@ -222,8 +239,10 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) { return ConstBufferAddr{ .index = index.U32(), .offset = offset.U32(), + .shift_left = 0, .secondary_index = 0, .secondary_offset = 0, + .secondary_shift_left = 0, .dynamic_offset = {}, .count = 1, .has_secondary = false, @@ -247,8 +266,10 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) { return ConstBufferAddr{ .index = index.U32(), .offset = base_offset, + .shift_left = 0, .secondary_index = 0, .secondary_offset = 0, + .secondary_shift_left = 0, .dynamic_offset = dynamic_offset, .count = 8, .has_secondary = false, @@ -267,8 +288,10 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { addr = ConstBufferAddr{ .index = env.TextureBoundBuffer(), .offset = inst.Arg(0).U32(), + .shift_left = 0, .secondary_index = 0, .secondary_offset = 0, + .secondary_shift_left = 0, .dynamic_offset = {}, .count = 1, .has_secondary = false, @@ -284,8 +307,9 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) { const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index}; const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset}; - const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)}; - const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)}; + const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset) << cbuf.shift_left}; + const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset) + << cbuf.secondary_shift_left}; return env.ReadTextureType(lhs_raw | rhs_raw); } @@ -487,8 +511,10 @@ void TexturePass(Environment& env, IR::Program& program) { .has_secondary = cbuf.has_secondary, .cbuf_index = cbuf.index, .cbuf_offset = cbuf.offset, + .shift_left = cbuf.shift_left, .secondary_cbuf_index = cbuf.secondary_index, .secondary_cbuf_offset = cbuf.secondary_offset, + .secondary_shift_left = cbuf.secondary_shift_left, .count = cbuf.count, .size_shift = DESCRIPTOR_SIZE_SHIFT, }); @@ -499,8 +525,10 @@ void TexturePass(Environment& env, IR::Program& program) { .has_secondary = cbuf.has_secondary, .cbuf_index = cbuf.index, .cbuf_offset = cbuf.offset, + .shift_left = cbuf.shift_left, .secondary_cbuf_index = cbuf.secondary_index, .secondary_cbuf_offset = cbuf.secondary_offset, + .secondary_shift_left = cbuf.secondary_shift_left, .count = cbuf.count, .size_shift = DESCRIPTOR_SIZE_SHIFT, }); |