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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-09 23:57:57 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:30 +0200
commit3e10709091ea6d126474dbac2f2c8f0b6e9a0d3f (patch)
tree2ff037f85f9661b6f0cb94b416974520099748bb /src/shader_recompiler
parentglasm: Initial GLASM fp64 support (diff)
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Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h34
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp82
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp28
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_select.cpp52
4 files changed, 108 insertions, 88 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index ab1e08215..aef5f7663 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -185,10 +185,12 @@ void EmitCompositeInsertF64x4(EmitContext& ctx, Register composite, Register obj
void EmitSelectU1(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value);
void EmitSelectU8(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value);
void EmitSelectU16(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value);
-void EmitSelectU32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value);
+void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
+ ScalarS32 false_value);
void EmitSelectU64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value);
void EmitSelectF16(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value);
-void EmitSelectF32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value);
+void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
+ ScalarS32 false_value);
void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value);
void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
@@ -313,15 +315,15 @@ void EmitShiftRightArithmetic64(EmitContext& ctx, Register base, Register shift)
void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
-void EmitBitFieldInsert(EmitContext& ctx, ScalarS32 base, ScalarS32 insert, ScalarS32 offset,
- ScalarS32 count);
+void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 insert,
+ ScalarS32 offset, ScalarS32 count);
void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 offset,
ScalarS32 count);
void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 offset,
ScalarU32 count);
-void EmitBitReverse32(EmitContext& ctx, ScalarS32 value);
+void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
void EmitBitCount32(EmitContext& ctx, ScalarS32 value);
-void EmitBitwiseNot32(EmitContext& ctx, ScalarS32 value);
+void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
void EmitFindSMsb32(EmitContext& ctx, ScalarS32 value);
void EmitFindUMsb32(EmitContext& ctx, ScalarU32 value);
void EmitSMin32(EmitContext& ctx, ScalarS32 a, ScalarS32 b);
@@ -330,16 +332,16 @@ void EmitSMax32(EmitContext& ctx, ScalarS32 a, ScalarS32 b);
void EmitUMax32(EmitContext& ctx, ScalarU32 a, ScalarU32 b);
void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value, ScalarS32 min, ScalarS32 max);
void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 min, ScalarU32 max);
-void EmitSLessThan(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs);
-void EmitULessThan(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs);
-void EmitIEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs);
-void EmitSLessThanEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs);
-void EmitULessThanEqual(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs);
-void EmitSGreaterThan(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs);
-void EmitUGreaterThan(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs);
-void EmitINotEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs);
-void EmitSGreaterThanEqual(EmitContext& ctx, ScalarS32 lhs, ScalarS32 rhs);
-void EmitUGreaterThanEqual(EmitContext& ctx, ScalarU32 lhs, ScalarU32 rhs);
+void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs);
+void EmitULessThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs);
+void EmitIEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs);
+void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs);
+void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs);
+void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs);
+void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs);
+void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs);
+void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs);
+void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs);
void EmitSharedAtomicIAdd32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value);
void EmitSharedAtomicSMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarS32 value);
void EmitSharedAtomicUMin32(EmitContext& ctx, ScalarU32 pointer_offset, ScalarU32 value);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index 7b88d6f02..2db05e62d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -87,34 +87,34 @@ void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b
ctx.Add("XOR.S {}.x,{},{};", inst, a, b);
}
-void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 base,
- [[maybe_unused]] ScalarS32 insert, [[maybe_unused]] ScalarS32 offset,
- [[maybe_unused]] ScalarS32 count) {
- throw NotImplementedException("GLASM instruction");
+void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 insert,
+ ScalarS32 offset, ScalarS32 count) {
+ ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset);
+ ctx.Add("BFI.S {},RC,{},{};", inst, insert, base);
}
-void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] ScalarS32 base, [[maybe_unused]] ScalarS32 offset,
- [[maybe_unused]] ScalarS32 count) {
- throw NotImplementedException("GLASM instruction");
+void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 offset,
+ ScalarS32 count) {
+ ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset);
+ ctx.Add("BFE.S {},RC,{};", inst, base);
}
-void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
- [[maybe_unused]] ScalarU32 base, [[maybe_unused]] ScalarU32 offset,
- [[maybe_unused]] ScalarU32 count) {
- throw NotImplementedException("GLASM instruction");
+void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 offset,
+ ScalarU32 count) {
+ ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset);
+ ctx.Add("BFE.U {},RC,{};", inst, base);
}
-void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) {
- throw NotImplementedException("GLASM instruction");
+void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
+ ctx.Add("BFR {},{};", inst, value);
}
void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) {
throw NotImplementedException("GLASM instruction");
}
-void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) {
- throw NotImplementedException("GLASM instruction");
+void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
+ ctx.Add("NOT.S {},{};", inst, value);
}
void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 value) {
@@ -157,54 +157,44 @@ void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&
throw NotImplementedException("GLASM instruction");
}
-void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs,
- [[maybe_unused]] ScalarS32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
+ ctx.Add("SLT.S {},{},{};", inst, lhs, rhs);
}
-void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs,
- [[maybe_unused]] ScalarU32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitULessThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) {
+ ctx.Add("SLT.U {},{},{};", inst, lhs, rhs);
}
-void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs,
- [[maybe_unused]] ScalarS32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitIEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
+ ctx.Add("SEQ.S {},{},{};", inst, lhs, rhs);
}
-void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs,
- [[maybe_unused]] ScalarS32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
+ ctx.Add("SLE.S {},{},{};", inst, lhs, rhs);
}
-void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs,
- [[maybe_unused]] ScalarU32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) {
+ ctx.Add("SLE.U {},{},{};", inst, lhs, rhs);
}
-void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs,
- [[maybe_unused]] ScalarS32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
+ ctx.Add("SGT.S {},{},{};", inst, lhs, rhs);
}
-void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs,
- [[maybe_unused]] ScalarU32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) {
+ ctx.Add("SGT.U {},{},{};", inst, lhs, rhs);
}
-void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs,
- [[maybe_unused]] ScalarS32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
+ ctx.Add("SNE.U {},{},{};", inst, lhs, rhs);
}
-void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 lhs,
- [[maybe_unused]] ScalarS32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
+ ctx.Add("SGE.S {},{},{};", inst, lhs, rhs);
}
-void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 lhs,
- [[maybe_unused]] ScalarU32 rhs) {
- throw NotImplementedException("GLASM instruction");
+void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, ScalarU32 lhs, ScalarU32 rhs) {
+ ctx.Add("SGE.U {},{},{};", inst, lhs, rhs);
}
} // namespace Shader::Backend::GLASM
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index f3baf33af..e94571f2d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -249,35 +249,11 @@ void EmitWriteSharedU128(EmitContext& ctx, ScalarU32 offset, Register value) {
NotImplemented();
}
-void EmitSelectU1(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) {
+void EmitPackDouble2x32(EmitContext& ctx, Register value) {
NotImplemented();
}
-void EmitSelectU8(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) {
- NotImplemented();
-}
-
-void EmitSelectU16(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) {
- NotImplemented();
-}
-
-void EmitSelectU32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) {
- NotImplemented();
-}
-
-void EmitSelectU64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value) {
- NotImplemented();
-}
-
-void EmitSelectF16(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value) {
- NotImplemented();
-}
-
-void EmitSelectF32(EmitContext& ctx, ScalarS32 cond, ScalarS32 true_value, ScalarS32 false_value) {
- NotImplemented();
-}
-
-void EmitSelectF64(EmitContext& ctx, ScalarS32 cond, Register true_value, Register false_value) {
+void EmitUnpackDouble2x32(EmitContext& ctx, Register value) {
NotImplemented();
}
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
index e69de29bb..8f9df8e23 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
@@ -0,0 +1,52 @@
+
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/glasm/emit_context.h"
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/frontend/ir/value.h"
+
+namespace Shader::Backend::GLASM {
+
+void EmitSelectU1([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
+ [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
+ [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
+ [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
+ ScalarS32 false_value) {
+ ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
+}
+
+void EmitSelectU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
+ [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
+ [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
+ ScalarS32 false_value) {
+ ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
+}
+
+void EmitSelectF64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
+ [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+} // namespace Shader::Backend::GLASM