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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-19 02:07:12 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:40 +0200 |
commit | 258f35515d61d01049d2e433146cab808837bb7d (patch) | |
tree | d7259d17dbbba65229a9473f1efef18149769a3b /src/video_core/renderer_opengl | |
parent | cmake: Remove shader cache version (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7ecafc862..8d6cc074c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -48,9 +48,12 @@ using VideoCommon::ComputeEnvironment; using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; +using VideoCommon::LoadPipelines; using VideoCommon::SerializePipeline; using Context = ShaderContext::Context; +constexpr u32 CACHE_VERSION = 5; + template <typename Container> auto MakeSpan(Container& container) { return std::span(container.data(), container.size()); @@ -287,7 +290,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, }); ++state.total; }}; - VideoCommon::LoadPipelines(stop_loading, shader_cache_filename, load_compute, load_graphics); + LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics); std::unique_lock lock{state.mutex}; callback(VideoCore::LoadCallbackStage::Build, 0, state.total); @@ -394,7 +397,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline() { env_ptrs.push_back(&environments.envs[index]); } } - SerializePipeline(graphics_key, env_ptrs, shader_cache_filename); + SerializePipeline(graphics_key, env_ptrs, shader_cache_filename, CACHE_VERSION); return pipeline; } @@ -492,7 +495,8 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline( if (!pipeline || shader_cache_filename.empty()) { return pipeline; } - SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env}, shader_cache_filename); + SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env}, shader_cache_filename, + CACHE_VERSION); return pipeline; } |