summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl
diff options
context:
space:
mode:
authorFernando Sahmkow <fsahmkow27@gmail.com>2024-02-03 22:51:04 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2024-02-04 20:01:47 +0100
commit4841dc0b745389fb03edbf900f25511bee4b3d88 (patch)
tree40149c44691369597dec8f126bab6bc1b808e93f /src/video_core/renderer_opengl
parentMerge pull request #12901 from Kelebek1/timezone_firmware_fix (diff)
downloadyuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.tar
yuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.tar.gz
yuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.tar.bz2
yuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.tar.lz
yuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.tar.xz
yuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.tar.zst
yuzu-4841dc0b745389fb03edbf900f25511bee4b3d88.zip
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index af34c272b..022275fd6 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -90,7 +90,7 @@ public:
void PostCopyBarrier();
void Finish();
- void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
+ void TickFrame(Common::SlotVector<Buffer>&) noexcept {}
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 3e54edcc2..d4165d8e4 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -30,13 +30,13 @@ class Image;
class ImageView;
class Sampler;
+using Common::SlotVector;
using VideoCommon::ImageId;
using VideoCommon::ImageViewId;
using VideoCommon::ImageViewType;
using VideoCommon::NUM_RT;
using VideoCommon::Region2D;
using VideoCommon::RenderTargets;
-using VideoCommon::SlotVector;
struct FormatProperties {
GLenum compatibility_class;