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author | bunnei <bunneidev@gmail.com> | 2020-06-14 06:29:16 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-14 06:29:16 +0200 |
commit | 92021a344cc2562496a41e2fc4e4090e49e1c6fb (patch) | |
tree | 02ddce73a3c77c9f6ba72b7ebb36b62de4c0583b /src/video_core/renderer_opengl | |
parent | Merge pull request #4049 from ReinUsesLisp/separate-samplers (diff) | |
parent | gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 121af9718..2d6c11320 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -617,7 +617,16 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment()); // Prepare the vertex array. - buffer_cache.Map(buffer_size); + const bool invalidated = buffer_cache.Map(buffer_size); + + if (invalidated) { + // When the stream buffer has been invalidated, we have to consider vertex buffers as dirty + auto& dirty = gpu.dirty.flags; + dirty[Dirty::VertexBuffers] = true; + for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) { + dirty[index] = true; + } + } // Prepare vertex array format. SetupVertexFormat(); |