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authorFernando S <fsahmkow27@gmail.com>2023-12-20 18:45:20 +0100
committerGitHub <noreply@github.com>2023-12-20 18:45:20 +0100
commit9e5b4052edddba9655be7293fe147619ccc86436 (patch)
tree26454a8e0b4e00e6c5a087ca23dac2674f486e49 /src/video_core/renderer_opengl
parentMerge pull request #12390 from liamwhite/binding-insanity (diff)
parentshader_recompiler: use minimal clip distance array (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 26f2d0ea7..b5999362a 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -233,6 +233,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
+ .max_user_clip_distances = 8,
},
host_info{
.support_float64 = true,