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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-05 01:32:08 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-05 01:32:08 +0100 |
commit | c81c361e82cc0036e85e91026d486f14ca72e89f (patch) | |
tree | 0e698f7496208b003419e1c5b92abe49341c0054 /src/video_core/renderer_opengl | |
parent | Merge pull request #3377 from ReinUsesLisp/bitset-vk (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index ea4f35663..81b4f33e7 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -47,8 +47,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_UNSIGNED_INT_2_10_10_10_REV; default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); return {}; } case Maxwell::VertexAttribute::Type::SignedInt: @@ -72,8 +71,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_10_10_10_2: return GL_INT_2_10_10_10_REV; default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); return {}; } case Maxwell::VertexAttribute::Type::Float: @@ -89,13 +87,11 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { case Maxwell::VertexAttribute::Size::Size_32_32_32_32: return GL_FLOAT; default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); return {}; } default: - LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); - UNREACHABLE(); + LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); return {}; } } |