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author | bunnei <bunneidev@gmail.com> | 2018-08-21 07:04:46 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-23 17:27:00 +0200 |
commit | ebf57683405c12ce7c56d07bed1c040b149ef31f (patch) | |
tree | 24df579d43cb9fbc5e694ad69f1f3e9e5a12d2fa /src/video_core/renderer_opengl | |
parent | Merge pull request #1157 from lioncash/vec (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 26 |
1 files changed, 18 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index b1769c99b..dc582b2df 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -800,8 +800,6 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface, // Verify surface is compatible for blitting const auto& params{surface->GetSurfaceParams()}; ASSERT(params.type == new_params.type); - ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1, - "Compressed texture reinterpretation is not supported"); // Create a new surface with the new parameters, and blit the previous surface to it Surface new_surface{std::make_shared<CachedSurface>(new_params)}; @@ -818,9 +816,13 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface, glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle); glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB); - glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type, - params.SizeInBytes(), nullptr); - + if (source_format.compressed) { + glGetCompressedTextureImage(surface->Texture().handle, 0, + static_cast<GLsizei>(params.SizeInBytes()), nullptr); + } else { + glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type, + static_cast<GLsizei>(params.SizeInBytes()), nullptr); + } // If the new texture is bigger than the previous one, we need to fill in the rest with data // from the CPU. if (params.SizeInBytes() < new_params.SizeInBytes()) { @@ -846,9 +848,17 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface, const auto& dest_rect{new_params.GetRect()}; glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle); - glTextureSubImage2D( - new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()), - static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr); + if (dest_format.compressed) { + glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, + static_cast<GLsizei>(dest_rect.GetWidth()), + static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, + static_cast<GLsizei>(new_params.SizeInBytes()), nullptr); + } else { + glTextureSubImage2D(new_surface->Texture().handle, 0, 0, 0, + static_cast<GLsizei>(dest_rect.GetWidth()), + static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, + dest_format.type, nullptr); + } glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); pbo.Release(); |