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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-12-30 06:25:23 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-12-30 07:38:50 +0100 |
commit | 9764c13d6d2977903f407761b27d847c0056e1c4 (patch) | |
tree | f6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/renderer_vulkan | |
parent | video_core: Add a delayed destruction ring abstraction (diff) | |
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Diffstat (limited to 'src/video_core/renderer_vulkan')
52 files changed, 2979 insertions, 2582 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp new file mode 100644 index 000000000..87c8e5693 --- /dev/null +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -0,0 +1,624 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> + +#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" +#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" +#include "video_core/host_shaders/full_screen_triangle_vert_spv.h" +#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h" +#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" +#include "video_core/renderer_vulkan/blit_image.h" +#include "video_core/renderer_vulkan/maxwell_to_vk.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_state_tracker.h" +#include "video_core/renderer_vulkan/vk_texture_cache.h" +#include "video_core/renderer_vulkan/vk_update_descriptor.h" +#include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/surface.h" + +namespace Vulkan { + +using VideoCommon::ImageViewType; + +namespace { +struct PushConstants { + std::array<float, 2> tex_scale; + std::array<float, 2> tex_offset; +}; + +template <u32 binding> +inline constexpr VkDescriptorSetLayoutBinding TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING{ + .binding = binding, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, + .pImmutableSamplers = nullptr, +}; +constexpr std::array TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS{ + TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING<0>, + TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING<1>, +}; +constexpr VkDescriptorSetLayoutCreateInfo ONE_TEXTURE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = 1, + .pBindings = &TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING<0>, +}; +constexpr VkDescriptorSetLayoutCreateInfo TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .bindingCount = static_cast<u32>(TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.size()), + .pBindings = TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.data(), +}; +constexpr VkPushConstantRange PUSH_CONSTANT_RANGE{ + .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, + .offset = 0, + .size = sizeof(PushConstants), +}; +constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .vertexBindingDescriptionCount = 0, + .pVertexBindingDescriptions = nullptr, + .vertexAttributeDescriptionCount = 0, + .pVertexAttributeDescriptions = nullptr, +}; +constexpr VkPipelineInputAssemblyStateCreateInfo PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, + .primitiveRestartEnable = VK_FALSE, +}; +constexpr VkPipelineViewportStateCreateInfo PIPELINE_VIEWPORT_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .viewportCount = 1, + .pViewports = nullptr, + .scissorCount = 1, + .pScissors = nullptr, +}; +constexpr VkPipelineRasterizationStateCreateInfo PIPELINE_RASTERIZATION_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .depthClampEnable = VK_FALSE, + .rasterizerDiscardEnable = VK_FALSE, + .polygonMode = VK_POLYGON_MODE_FILL, + .cullMode = VK_CULL_MODE_BACK_BIT, + .frontFace = VK_FRONT_FACE_CLOCKWISE, + .depthBiasEnable = VK_FALSE, + .depthBiasConstantFactor = 0.0f, + .depthBiasClamp = 0.0f, + .depthBiasSlopeFactor = 0.0f, + .lineWidth = 1.0f, +}; +constexpr VkPipelineMultisampleStateCreateInfo PIPELINE_MULTISAMPLE_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, + .sampleShadingEnable = VK_FALSE, + .minSampleShading = 0.0f, + .pSampleMask = nullptr, + .alphaToCoverageEnable = VK_FALSE, + .alphaToOneEnable = VK_FALSE, +}; +constexpr std::array DYNAMIC_STATES{ + VK_DYNAMIC_STATE_VIEWPORT, + VK_DYNAMIC_STATE_SCISSOR, +}; +constexpr VkPipelineDynamicStateCreateInfo PIPELINE_DYNAMIC_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .dynamicStateCount = static_cast<u32>(DYNAMIC_STATES.size()), + .pDynamicStates = DYNAMIC_STATES.data(), +}; +constexpr VkPipelineColorBlendStateCreateInfo PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .logicOp = VK_LOGIC_OP_CLEAR, + .attachmentCount = 0, + .pAttachments = nullptr, + .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, +}; +constexpr VkPipelineColorBlendAttachmentState PIPELINE_COLOR_BLEND_ATTACHMENT_STATE{ + .blendEnable = VK_FALSE, + .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, +}; +constexpr VkPipelineColorBlendStateCreateInfo PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .logicOp = VK_LOGIC_OP_CLEAR, + .attachmentCount = 1, + .pAttachments = &PIPELINE_COLOR_BLEND_ATTACHMENT_STATE, + .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, +}; +constexpr VkPipelineDepthStencilStateCreateInfo PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .depthTestEnable = VK_TRUE, + .depthWriteEnable = VK_TRUE, + .depthCompareOp = VK_COMPARE_OP_ALWAYS, + .depthBoundsTestEnable = VK_FALSE, + .stencilTestEnable = VK_FALSE, + .front = VkStencilOpState{}, + .back = VkStencilOpState{}, + .minDepthBounds = 0.0f, + .maxDepthBounds = 0.0f, +}; + +template <VkFilter filter> +inline constexpr VkSamplerCreateInfo SAMPLER_CREATE_INFO{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .magFilter = filter, + .minFilter = filter, + .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST, + .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, + .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, + .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, + .mipLodBias = 0.0f, + .anisotropyEnable = VK_FALSE, + .maxAnisotropy = 0.0f, + .compareEnable = VK_FALSE, + .compareOp = VK_COMPARE_OP_NEVER, + .minLod = 0.0f, + .maxLod = 0.0f, + .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE, + .unnormalizedCoordinates = VK_TRUE, +}; + +constexpr VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo( + const VkDescriptorSetLayout* set_layout) { + return VkPipelineLayoutCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .setLayoutCount = 1, + .pSetLayouts = set_layout, + .pushConstantRangeCount = 1, + .pPushConstantRanges = &PUSH_CONSTANT_RANGE, + }; +} + +constexpr VkPipelineShaderStageCreateInfo PipelineShaderStageCreateInfo(VkShaderStageFlagBits stage, + VkShaderModule shader) { + return VkPipelineShaderStageCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stage = stage, + .module = shader, + .pName = "main", + .pSpecializationInfo = nullptr, + }; +} + +constexpr std::array<VkPipelineShaderStageCreateInfo, 2> MakeStages( + VkShaderModule vertex_shader, VkShaderModule fragment_shader) { + return std::array{ + PipelineShaderStageCreateInfo(VK_SHADER_STAGE_VERTEX_BIT, vertex_shader), + PipelineShaderStageCreateInfo(VK_SHADER_STAGE_FRAGMENT_BIT, fragment_shader), + }; +} + +void UpdateOneTextureDescriptorSet(const VKDevice& device, VkDescriptorSet descriptor_set, + VkSampler sampler, VkImageView image_view) { + const VkDescriptorImageInfo image_info{ + .sampler = sampler, + .imageView = image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + const VkWriteDescriptorSet write_descriptor_set{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_set, + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }; + device.GetLogical().UpdateDescriptorSets(write_descriptor_set, nullptr); +} + +void UpdateTwoTexturesDescriptorSet(const VKDevice& device, VkDescriptorSet descriptor_set, + VkSampler sampler, VkImageView image_view_0, + VkImageView image_view_1) { + const VkDescriptorImageInfo image_info_0{ + .sampler = sampler, + .imageView = image_view_0, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + const VkDescriptorImageInfo image_info_1{ + .sampler = sampler, + .imageView = image_view_1, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }; + const std::array write_descriptor_sets{ + VkWriteDescriptorSet{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_set, + .dstBinding = 0, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info_0, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }, + VkWriteDescriptorSet{ + .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + .pNext = nullptr, + .dstSet = descriptor_set, + .dstBinding = 1, + .dstArrayElement = 0, + .descriptorCount = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + .pImageInfo = &image_info_1, + .pBufferInfo = nullptr, + .pTexelBufferView = nullptr, + }, + }; + device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr); +} + +void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, + const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region) { + const VkOffset2D offset{ + .x = std::min(dst_region[0].x, dst_region[1].x), + .y = std::min(dst_region[0].y, dst_region[1].y), + }; + const VkExtent2D extent{ + .width = static_cast<u32>(std::abs(dst_region[1].x - dst_region[0].x)), + .height = static_cast<u32>(std::abs(dst_region[1].y - dst_region[0].y)), + }; + const VkViewport viewport{ + .x = static_cast<float>(offset.x), + .y = static_cast<float>(offset.y), + .width = static_cast<float>(extent.width), + .height = static_cast<float>(extent.height), + .minDepth = 0.0f, + .maxDepth = 1.0f, + }; + // TODO: Support scissored blits + const VkRect2D scissor{ + .offset = offset, + .extent = extent, + }; + const float scale_x = static_cast<float>(src_region[1].x - src_region[0].x); + const float scale_y = static_cast<float>(src_region[1].y - src_region[0].y); + const PushConstants push_constants{ + .tex_scale = {scale_x, scale_y}, + .tex_offset = {static_cast<float>(src_region[0].x), static_cast<float>(src_region[0].y)}, + }; + cmdbuf.SetViewport(0, viewport); + cmdbuf.SetScissor(0, scissor); + cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants); +} + +} // Anonymous namespace + +BlitImageHelper::BlitImageHelper(const VKDevice& device_, VKScheduler& scheduler_, + StateTracker& state_tracker_, VKDescriptorPool& descriptor_pool) + : device{device_}, scheduler{scheduler_}, state_tracker{state_tracker_}, + one_texture_set_layout(device.GetLogical().CreateDescriptorSetLayout( + ONE_TEXTURE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)), + two_textures_set_layout(device.GetLogical().CreateDescriptorSetLayout( + TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)), + one_texture_descriptor_allocator(descriptor_pool, *one_texture_set_layout), + two_textures_descriptor_allocator(descriptor_pool, *two_textures_set_layout), + one_texture_pipeline_layout(device.GetLogical().CreatePipelineLayout( + PipelineLayoutCreateInfo(one_texture_set_layout.address()))), + two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout( + PipelineLayoutCreateInfo(two_textures_set_layout.address()))), + full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), + blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)), + convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), + convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), + linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), + nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) { + if (device.IsExtShaderStencilExportSupported()) { + blit_depth_stencil_frag = BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV); + } +} + +BlitImageHelper::~BlitImageHelper() = default; + +void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, + const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation) { + const bool is_linear = filter == Tegra::Engines::Fermi2D::Filter::Bilinear; + const BlitImagePipelineKey key{ + .renderpass = dst_framebuffer->RenderPass(), + .operation = operation, + }; + const VkPipelineLayout layout = *one_texture_pipeline_layout; + const VkImageView src_view = src_image_view.Handle(ImageViewType::e2D); + const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler; + const VkPipeline pipeline = FindOrEmplacePipeline(key); + const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit(); + scheduler.RequestRenderpass(dst_framebuffer); + scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_view, descriptor_set, + &device = device](vk::CommandBuffer cmdbuf) { + // TODO: Barriers + UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, + nullptr); + BindBlitState(cmdbuf, layout, dst_region, src_region); + cmdbuf.Draw(3, 1, 0, 0); + }); + scheduler.InvalidateState(); +} + +void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer, + VkImageView src_depth_view, VkImageView src_stencil_view, + const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation) { + ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point); + ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy); + + const VkPipelineLayout layout = *two_textures_pipeline_layout; + const VkSampler sampler = *nearest_sampler; + const VkPipeline pipeline = BlitDepthStencilPipeline(dst_framebuffer->RenderPass()); + const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit(); + scheduler.RequestRenderpass(dst_framebuffer); + scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view, + src_stencil_view, descriptor_set, + &device = device](vk::CommandBuffer cmdbuf) { + // TODO: Barriers + UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view, + src_stencil_view); + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, + nullptr); + BindBlitState(cmdbuf, layout, dst_region, src_region); + cmdbuf.Draw(3, 1, 0, 0); + }); + scheduler.InvalidateState(); +} + +void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer, + const ImageView& src_image_view) { + ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass()); + Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view); +} + +void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer, + const ImageView& src_image_view) { + + ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass()); + Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view); +} + +void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer, + const ImageView& src_image_view) { + ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass()); + Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view); +} + +void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer, + const ImageView& src_image_view) { + ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass()); + Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view); +} + +void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, + const ImageView& src_image_view) { + const VkPipelineLayout layout = *one_texture_pipeline_layout; + const VkImageView src_view = src_image_view.Handle(ImageViewType::e2D); + const VkSampler sampler = *nearest_sampler; + const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit(); + const VkExtent2D extent{ + .width = src_image_view.size.width, + .height = src_image_view.size.height, + }; + scheduler.RequestRenderpass(dst_framebuffer); + scheduler.Record([pipeline, layout, sampler, src_view, descriptor_set, extent, + &device = device](vk::CommandBuffer cmdbuf) { + const VkOffset2D offset{ + .x = 0, + .y = 0, + }; + const VkViewport viewport{ + .x = 0.0f, + .y = 0.0f, + .width = static_cast<float>(extent.width), + .height = static_cast<float>(extent.height), + .minDepth = 0.0f, + .maxDepth = 0.0f, + }; + const VkRect2D scissor{ + .offset = offset, + .extent = extent, + }; + const PushConstants push_constants{ + .tex_scale = {viewport.width, viewport.height}, + .tex_offset = {0.0f, 0.0f}, + }; + UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view); + + // TODO: Barriers + cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, + nullptr); + cmdbuf.SetViewport(0, viewport); + cmdbuf.SetScissor(0, scissor); + cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants); + cmdbuf.Draw(3, 1, 0, 0); + }); + scheduler.InvalidateState(); +} + +VkPipeline BlitImageHelper::FindOrEmplacePipeline(const BlitImagePipelineKey& key) { + const auto it = std::ranges::find(blit_color_keys, key); + if (it != blit_color_keys.end()) { + return *blit_color_pipelines[std::distance(blit_color_keys.begin(), it)]; + } + blit_color_keys.push_back(key); + + const std::array stages = MakeStages(*full_screen_vert, *blit_color_to_color_frag); + const VkPipelineColorBlendAttachmentState blend_attachment{ + .blendEnable = VK_FALSE, + .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, + }; + // TODO: programmable blending + const VkPipelineColorBlendStateCreateInfo color_blend_create_info{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .logicOp = VK_LOGIC_OP_CLEAR, + .attachmentCount = 1, + .pAttachments = &blend_attachment, + .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, + }; + blit_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(stages.size()), + .pStages = stages.data(), + .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pTessellationState = nullptr, + .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pDepthStencilState = nullptr, + .pColorBlendState = &color_blend_create_info, + .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .layout = *one_texture_pipeline_layout, + .renderPass = key.renderpass, + .subpass = 0, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + })); + return *blit_color_pipelines.back(); +} + +VkPipeline BlitImageHelper::BlitDepthStencilPipeline(VkRenderPass renderpass) { + if (blit_depth_stencil_pipeline) { + return *blit_depth_stencil_pipeline; + } + const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag); + blit_depth_stencil_pipeline = device.GetLogical().CreateGraphicsPipeline({ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(stages.size()), + .pStages = stages.data(), + .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pTessellationState = nullptr, + .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, + .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO, + .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .layout = *two_textures_pipeline_layout, + .renderPass = renderpass, + .subpass = 0, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }); + return *blit_depth_stencil_pipeline; +} + +void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) { + if (pipeline) { + return; + } + const std::array stages = MakeStages(*full_screen_vert, *convert_depth_to_float_frag); + pipeline = device.GetLogical().CreateGraphicsPipeline({ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(stages.size()), + .pStages = stages.data(), + .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pTessellationState = nullptr, + .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pDepthStencilState = nullptr, + .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO, + .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .layout = *one_texture_pipeline_layout, + .renderPass = renderpass, + .subpass = 0, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }); +} + +void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) { + if (pipeline) { + return; + } + const std::array stages = MakeStages(*full_screen_vert, *convert_float_to_depth_frag); + pipeline = device.GetLogical().CreateGraphicsPipeline({ + .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .stageCount = static_cast<u32>(stages.size()), + .pStages = stages.data(), + .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pTessellationState = nullptr, + .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, + .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, + .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO, + .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, + .layout = *one_texture_pipeline_layout, + .renderPass = renderpass, + .subpass = 0, + .basePipelineHandle = VK_NULL_HANDLE, + .basePipelineIndex = 0, + }); +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h new file mode 100644 index 000000000..2c2790bf9 --- /dev/null +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -0,0 +1,97 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <compare> + +#include "video_core/engines/fermi_2d.h" +#include "video_core/renderer_vulkan/vk_descriptor_pool.h" +#include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/texture_cache/types.h" + +namespace Vulkan { + +using VideoCommon::Offset2D; + +class VKDevice; +class VKScheduler; +class StateTracker; + +class Framebuffer; +class ImageView; + +struct BlitImagePipelineKey { + constexpr auto operator<=>(const BlitImagePipelineKey&) const noexcept = default; + + VkRenderPass renderpass; + Tegra::Engines::Fermi2D::Operation operation; +}; + +class BlitImageHelper { +public: + explicit BlitImageHelper(const VKDevice& device, VKScheduler& scheduler, + StateTracker& state_tracker, VKDescriptorPool& descriptor_pool); + ~BlitImageHelper(); + + void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view, + const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation); + + void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view, + VkImageView src_stencil_view, const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation); + + void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); + + void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); + + void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); + + void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); + +private: + void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, + const ImageView& src_image_view); + + [[nodiscard]] VkPipeline FindOrEmplacePipeline(const BlitImagePipelineKey& key); + + [[nodiscard]] VkPipeline BlitDepthStencilPipeline(VkRenderPass renderpass); + + void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass); + + void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass); + + const VKDevice& device; + VKScheduler& scheduler; + StateTracker& state_tracker; + + vk::DescriptorSetLayout one_texture_set_layout; + vk::DescriptorSetLayout two_textures_set_layout; + DescriptorAllocator one_texture_descriptor_allocator; + DescriptorAllocator two_textures_descriptor_allocator; + vk::PipelineLayout one_texture_pipeline_layout; + vk::PipelineLayout two_textures_pipeline_layout; + vk::ShaderModule full_screen_vert; + vk::ShaderModule blit_color_to_color_frag; + vk::ShaderModule blit_depth_stencil_frag; + vk::ShaderModule convert_depth_to_float_frag; + vk::ShaderModule convert_float_to_depth_frag; + vk::Sampler linear_sampler; + vk::Sampler nearest_sampler; + + std::vector<BlitImagePipelineKey> blit_color_keys; + std::vector<vk::Pipeline> blit_color_pipelines; + vk::Pipeline blit_depth_stencil_pipeline; + vk::Pipeline convert_d32_to_r32_pipeline; + vk::Pipeline convert_r32_to_d32_pipeline; + vk::Pipeline convert_d16_to_r16_pipeline; + vk::Pipeline convert_r16_to_d16_pipeline; +}; + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 5ec43db11..67dd10500 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -60,6 +60,7 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta logic_op.Assign(PackLogicOp(regs.logic_op.operation)); rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0); topology.Assign(regs.draw.topology); + msaa_mode.Assign(regs.multisample_mode); raw2 = 0; const auto test_func = diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index c26b77790..7e95e6fce 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -186,6 +186,7 @@ struct FixedPipelineState { BitField<19, 4, u32> logic_op; BitField<23, 1, u32> rasterize_enable; BitField<24, 4, Maxwell::PrimitiveTopology> topology; + BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode; }; union { u32 raw2; diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 58e117eb3..40501e7fa 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -122,7 +122,7 @@ struct FormatTuple { {VK_FORMAT_A8B8G8R8_SINT_PACK32, Attachable | Storage}, // A8B8G8R8_SINT {VK_FORMAT_A8B8G8R8_UINT_PACK32, Attachable | Storage}, // A8B8G8R8_UINT {VK_FORMAT_R5G6B5_UNORM_PACK16, Attachable}, // R5G6B5_UNORM - {VK_FORMAT_B5G6R5_UNORM_PACK16, Attachable}, // B5G6R5_UNORM + {VK_FORMAT_B5G6R5_UNORM_PACK16}, // B5G6R5_UNORM {VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1R5G5B5_UNORM {VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10_UNORM {VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10_UINT @@ -163,7 +163,7 @@ struct FormatTuple { {VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // R16G16_UNORM {VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // R16G16_FLOAT {VK_FORMAT_UNDEFINED}, // R16G16_UINT - {VK_FORMAT_UNDEFINED}, // R16G16_SINT + {VK_FORMAT_R16G16_SINT, Attachable | Storage}, // R16G16_SINT {VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // R16G16_SNORM {VK_FORMAT_UNDEFINED}, // R32G32B32_FLOAT {VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // A8B8G8R8_SRGB @@ -233,18 +233,20 @@ FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFo // Use A8B8G8R8_UNORM on hardware that doesn't support ASTC natively if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) { - tuple.format = VideoCore::Surface::IsPixelFormatSRGB(pixel_format) - ? VK_FORMAT_A8B8G8R8_SRGB_PACK32 - : VK_FORMAT_A8B8G8R8_UNORM_PACK32; + const bool is_srgb = VideoCore::Surface::IsPixelFormatSRGB(pixel_format); + tuple.format = is_srgb ? VK_FORMAT_A8B8G8R8_SRGB_PACK32 : VK_FORMAT_A8B8G8R8_UNORM_PACK32; } const bool attachable = tuple.usage & Attachable; const bool storage = tuple.usage & Storage; VkFormatFeatureFlags usage; - if (format_type == FormatType::Buffer) { + switch (format_type) { + case FormatType::Buffer: usage = VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT | VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT; - } else { + break; + case FormatType::Linear: + case FormatType::Optimal: usage = VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT; if (attachable) { @@ -254,6 +256,7 @@ FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFo if (storage) { usage |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT; } + break; } return {device.GetSupportedFormat(tuple.format, usage, format_type), attachable, storage}; } @@ -724,4 +727,17 @@ VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle) return {}; } +VkSamplerReductionMode SamplerReduction(Tegra::Texture::SamplerReduction reduction) { + switch (reduction) { + case Tegra::Texture::SamplerReduction::WeightedAverage: + return VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT; + case Tegra::Texture::SamplerReduction::Min: + return VK_SAMPLER_REDUCTION_MODE_MIN_EXT; + case Tegra::Texture::SamplerReduction::Max: + return VK_SAMPLER_REDUCTION_MODE_MAX_EXT; + } + UNREACHABLE_MSG("Invalid sampler mode={}", static_cast<int>(reduction)); + return VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT; +} + } // namespace Vulkan::MaxwellToVK diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h index 7e213452f..1a90f192e 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.h +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h @@ -61,4 +61,6 @@ VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle); VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle); +VkSamplerReductionMode SamplerReduction(Tegra::Texture::SamplerReduction reduction); + } // namespace Vulkan::MaxwellToVK diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index ea4b7c1e6..7f521cb9b 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -92,9 +92,9 @@ Common::DynamicLibrary OpenVulkanLibrary() { return library; } -std::pair<vk::Instance, u32> CreateInstance( - Common::DynamicLibrary& library, vk::InstanceDispatch& dld, - WindowSystemType window_type = WindowSystemType::Headless, bool enable_layers = false) { +std::pair<vk::Instance, u32> CreateInstance(Common::DynamicLibrary& library, + vk::InstanceDispatch& dld, WindowSystemType window_type, + bool enable_debug_utils, bool enable_layers) { if (!library.IsOpen()) { LOG_ERROR(Render_Vulkan, "Vulkan library not available"); return {}; @@ -133,7 +133,7 @@ std::pair<vk::Instance, u32> CreateInstance( if (window_type != Core::Frontend::WindowSystemType::Headless) { extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME); } - if (enable_layers) { + if (enable_debug_utils) { extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); } extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); @@ -287,7 +287,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { bool RendererVulkan::Init() { library = OpenVulkanLibrary(); std::tie(instance, instance_version) = CreateInstance( - library, dld, render_window.GetWindowInfo().type, Settings::values.renderer_debug); + library, dld, render_window.GetWindowInfo().type, true, Settings::values.renderer_debug); if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) { return false; } @@ -447,7 +447,8 @@ void RendererVulkan::Report() const { std::vector<std::string> RendererVulkan::EnumerateDevices() { vk::InstanceDispatch dld; Common::DynamicLibrary library = OpenVulkanLibrary(); - vk::Instance instance = CreateInstance(library, dld).first; + vk::Instance instance = + CreateInstance(library, dld, WindowSystemType::Headless, false, false).first; if (!instance) { return {}; } diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 977b86003..74642fba4 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -33,10 +33,9 @@ class VKDevice; class VKMemoryManager; class VKSwapchain; class VKScheduler; -class VKImage; struct VKScreenInfo { - VKImage* image{}; + VkImageView image_view{}; u32 width{}; u32 height{}; bool is_srgb{}; diff --git a/src/video_core/renderer_vulkan/shaders/blit.frag b/src/video_core/renderer_vulkan/shaders/blit.frag deleted file mode 100644 index a06ecd24a..000000000 --- a/src/video_core/renderer_vulkan/shaders/blit.frag +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V $THIS_FILE -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core - -layout (location = 0) in vec2 frag_tex_coord; - -layout (location = 0) out vec4 color; - -layout (binding = 1) uniform sampler2D color_texture; - -void main() { - color = texture(color_texture, frag_tex_coord); -} diff --git a/src/video_core/renderer_vulkan/shaders/blit.vert b/src/video_core/renderer_vulkan/shaders/blit.vert deleted file mode 100644 index c64d9235a..000000000 --- a/src/video_core/renderer_vulkan/shaders/blit.vert +++ /dev/null @@ -1,28 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V $THIS_FILE -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core - -layout (location = 0) in vec2 vert_position; -layout (location = 1) in vec2 vert_tex_coord; - -layout (location = 0) out vec2 frag_tex_coord; - -layout (set = 0, binding = 0) uniform MatrixBlock { - mat4 modelview_matrix; -}; - -void main() { - gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0); - frag_tex_coord = vert_tex_coord; -} diff --git a/src/video_core/renderer_vulkan/shaders/quad_array.comp b/src/video_core/renderer_vulkan/shaders/quad_array.comp deleted file mode 100644 index 5a5703308..000000000 --- a/src/video_core/renderer_vulkan/shaders/quad_array.comp +++ /dev/null @@ -1,37 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V $THIS_FILE -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core - -layout (local_size_x = 1024) in; - -layout (std430, set = 0, binding = 0) buffer OutputBuffer { - uint output_indexes[]; -}; - -layout (push_constant) uniform PushConstants { - uint first; -}; - -void main() { - uint primitive = gl_GlobalInvocationID.x; - if (primitive * 6 >= output_indexes.length()) { - return; - } - - const uint quad_map[6] = uint[](0, 1, 2, 0, 2, 3); - for (uint vertex = 0; vertex < 6; ++vertex) { - uint index = first + primitive * 4 + quad_map[vertex]; - output_indexes[primitive * 6 + vertex] = index; - } -} diff --git a/src/video_core/renderer_vulkan/shaders/quad_indexed.comp b/src/video_core/renderer_vulkan/shaders/quad_indexed.comp deleted file mode 100644 index 5a472ba9b..000000000 --- a/src/video_core/renderer_vulkan/shaders/quad_indexed.comp +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright 2020 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V quad_indexed.comp -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core - -layout (local_size_x = 1024) in; - -layout (std430, set = 0, binding = 0) readonly buffer InputBuffer { - uint input_indexes[]; -}; - -layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer { - uint output_indexes[]; -}; - -layout (push_constant) uniform PushConstants { - uint base_vertex; - int index_shift; // 0: uint8, 1: uint16, 2: uint32 -}; - -void main() { - int primitive = int(gl_GlobalInvocationID.x); - if (primitive * 6 >= output_indexes.length()) { - return; - } - - int index_size = 8 << index_shift; - int flipped_shift = 2 - index_shift; - int mask = (1 << flipped_shift) - 1; - - const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3); - for (uint vertex = 0; vertex < 6; ++vertex) { - int offset = primitive * 4 + quad_swizzle[vertex]; - int int_offset = offset >> flipped_shift; - int bit_offset = (offset & mask) * index_size; - uint packed_input = input_indexes[int_offset]; - uint index = bitfieldExtract(packed_input, bit_offset, index_size); - output_indexes[primitive * 6 + vertex] = index + base_vertex; - } -} diff --git a/src/video_core/renderer_vulkan/shaders/uint8.comp b/src/video_core/renderer_vulkan/shaders/uint8.comp deleted file mode 100644 index a320f3ae0..000000000 --- a/src/video_core/renderer_vulkan/shaders/uint8.comp +++ /dev/null @@ -1,33 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -/* - * Build instructions: - * $ glslangValidator -V $THIS_FILE -o output.spv - * $ spirv-opt -O --strip-debug output.spv -o optimized.spv - * $ xxd -i optimized.spv - * - * Then copy that bytecode to the C++ file - */ - -#version 460 core -#extension GL_EXT_shader_16bit_storage : require -#extension GL_EXT_shader_8bit_storage : require - -layout (local_size_x = 1024) in; - -layout (std430, set = 0, binding = 0) readonly buffer InputBuffer { - uint8_t input_indexes[]; -}; - -layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer { - uint16_t output_indexes[]; -}; - -void main() { - uint id = gl_GlobalInvocationID.x; - if (id < input_indexes.length()) { - output_indexes[id] = uint16_t(input_indexes[id]); - } -} diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index b5b60309e..d3a83f22f 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -16,12 +16,12 @@ #include "core/frontend/emu_window.h" #include "core/memory.h" #include "video_core/gpu.h" -#include "video_core/morton.h" +#include "video_core/host_shaders/vulkan_present_frag_spv.h" +#include "video_core/host_shaders/vulkan_present_vert_spv.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "video_core/renderer_vulkan/vk_blit_screen.h" #include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_image.h" #include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/renderer_vulkan/vk_memory_manager.h" #include "video_core/renderer_vulkan/vk_scheduler.h" @@ -29,108 +29,12 @@ #include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/renderer_vulkan/wrapper.h" #include "video_core/surface.h" +#include "video_core/textures/decoders.h" namespace Vulkan { namespace { -// Generated from the "shaders/" directory, read the instructions there. -constexpr u8 blit_vertex_code[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, - 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, - 0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, - 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, - 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0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, - 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, - 0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, - 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, - 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, - 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, - 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, - 0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, - 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, - 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, - 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, - 0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, - 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, - 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00, - 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, - 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, - 0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, - 0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, - 0x38, 0x00, 0x01, 0x00}; - -constexpr u8 blit_fragment_code[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, - 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, - 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, - 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, - 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, - 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, - 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, - 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, - 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, - 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, - 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, - 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, - 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, - 0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, - 0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, - 0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; - struct ScreenRectVertex { ScreenRectVertex() = default; explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {} @@ -173,9 +77,9 @@ constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) { // clang-format on } -std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) { +u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) { using namespace VideoCore::Surface; - return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)); + return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)); } std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) { @@ -239,34 +143,30 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool scheduler.Wait(resource_ticks[image_index]); resource_ticks[image_index] = scheduler.CurrentTick(); - VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get(); - - UpdateDescriptorSet(image_index, blit_image->GetPresentView()); + UpdateDescriptorSet(image_index, + use_accelerated ? screen_info.image_view : *raw_image_views[image_index]); BufferData data; SetUniformData(data, framebuffer); SetVertexData(data, framebuffer); auto map = buffer_commit->Map(); - std::memcpy(map.GetAddress(), &data, sizeof(data)); + std::memcpy(map.Address(), &data, sizeof(data)); if (!use_accelerated) { const u64 image_offset = GetRawImageOffset(framebuffer, image_index); - const auto pixel_format = - VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; - const auto host_ptr = cpu_memory.GetPointer(framebuffer_addr); - rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer)); + const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr); + const size_t size_bytes = GetSizeInBytes(framebuffer); + rasterizer.FlushRegion(ToCacheAddr(host_ptr), size_bytes); // TODO(Rodrigo): Read this from HLE constexpr u32 block_height_log2 = 4; - VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format, - framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1, - map.GetAddress() + image_offset, host_ptr); - - blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT, - VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); + const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer); + Tegra::Texture::UnswizzleTexture( + std::span(map.Address() + image_offset, size_bytes), std::span(host_ptr, size_bytes), + bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0); const VkBufferImageCopy copy{ .bufferOffset = image_offset, @@ -288,15 +188,44 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool }, }; scheduler.Record( - [buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) { - cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy); + [buffer = *buffer, image = *raw_images[image_index], copy](vk::CommandBuffer cmdbuf) { + const VkImageMemoryBarrier base_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = 0, + .dstAccessMask = 0, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange = + { + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }; + VkImageMemoryBarrier read_barrier = base_barrier; + read_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; + read_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + read_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; + + VkImageMemoryBarrier write_barrier = base_barrier; + write_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + write_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, read_barrier); + cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_GENERAL, copy); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier); }); } map.Release(); - blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, - VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); - scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index], descriptor_set = descriptor_sets[image_index], buffer = *buffer, size = swapchain.GetSize(), pipeline = *pipeline, @@ -304,31 +233,31 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool const VkClearValue clear_color{ .color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}}, }; - - VkRenderPassBeginInfo renderpass_bi; - renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - renderpass_bi.pNext = nullptr; - renderpass_bi.renderPass = renderpass; - renderpass_bi.framebuffer = framebuffer; - renderpass_bi.renderArea.offset.x = 0; - renderpass_bi.renderArea.offset.y = 0; - renderpass_bi.renderArea.extent = size; - renderpass_bi.clearValueCount = 1; - renderpass_bi.pClearValues = &clear_color; - - VkViewport viewport; - viewport.x = 0.0f; - viewport.y = 0.0f; - viewport.width = static_cast<float>(size.width); - viewport.height = static_cast<float>(size.height); - viewport.minDepth = 0.0f; - viewport.maxDepth = 1.0f; - - VkRect2D scissor; - scissor.offset.x = 0; - scissor.offset.y = 0; - scissor.extent = size; - + const VkRenderPassBeginInfo renderpass_bi{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + .pNext = nullptr, + .renderPass = renderpass, + .framebuffer = framebuffer, + .renderArea = + { + .offset = {0, 0}, + .extent = size, + }, + .clearValueCount = 1, + .pClearValues = &clear_color, + }; + const VkViewport viewport{ + .x = 0.0f, + .y = 0.0f, + .width = static_cast<float>(size.width), + .height = static_cast<float>(size.height), + .minDepth = 0.0f, + .maxDepth = 1.0f, + }; + const VkRect2D scissor{ + .offset = {0, 0}, + .extent = size, + }; cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); cmdbuf.SetViewport(0, viewport); @@ -372,8 +301,8 @@ void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) } void VKBlitScreen::CreateShaders() { - vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code); - fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code); + vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV); + fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV); } void VKBlitScreen::CreateSemaphores() { @@ -420,7 +349,7 @@ void VKBlitScreen::CreateRenderPass() { const VkAttachmentReference color_attachment_ref{ .attachment = 0, - .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, + .layout = VK_IMAGE_LAYOUT_GENERAL, }; const VkSubpassDescription subpass_description{ @@ -735,34 +664,56 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { raw_images.resize(image_count); + raw_image_views.resize(image_count); raw_buffer_commits.resize(image_count); - const VkImageCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .imageType = VK_IMAGE_TYPE_2D, - .format = GetFormat(framebuffer), - .extent = - { - .width = framebuffer.width, - .height = framebuffer.height, - .depth = 1, - }, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = VK_IMAGE_TILING_LINEAR, - .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, - .sharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = nullptr, - .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, - }; - - for (std::size_t i = 0; i < image_count; ++i) { - raw_images[i] = std::make_unique<VKImage>(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT); - raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false); + for (size_t i = 0; i < image_count; ++i) { + raw_images[i] = device.GetLogical().CreateImage(VkImageCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .imageType = VK_IMAGE_TYPE_2D, + .format = GetFormat(framebuffer), + .extent = + { + .width = framebuffer.width, + .height = framebuffer.height, + .depth = 1, + }, + .mipLevels = 1, + .arrayLayers = 1, + .samples = VK_SAMPLE_COUNT_1_BIT, + .tiling = VK_IMAGE_TILING_LINEAR, + .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, + .sharingMode = VK_SHARING_MODE_EXCLUSIVE, + .queueFamilyIndexCount = 0, + .pQueueFamilyIndices = nullptr, + .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, + }); + raw_buffer_commits[i] = memory_manager.Commit(raw_images[i], false); + raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = *raw_images[i], + .viewType = VK_IMAGE_VIEW_TYPE_2D, + .format = GetFormat(framebuffer), + .components = + { + .r = VK_COMPONENT_SWIZZLE_IDENTITY, + .g = VK_COMPONENT_SWIZZLE_IDENTITY, + .b = VK_COMPONENT_SWIZZLE_IDENTITY, + .a = VK_COMPONENT_SWIZZLE_IDENTITY, + }, + .subresourceRange = + { + .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, + .baseMipLevel = 0, + .levelCount = 1, + .baseArrayLayer = 0, + .layerCount = 1, + }, + }); } } @@ -789,7 +740,7 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag const VkDescriptorImageInfo image_info{ .sampler = *sampler, .imageView = image_view, - .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, }; const VkWriteDescriptorSet sampler_write{ diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h index 8f2839214..2ee374247 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.h +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -35,7 +35,6 @@ struct ScreenInfo; class RasterizerVulkan; class VKDevice; -class VKImage; class VKScheduler; class VKSwapchain; @@ -110,7 +109,8 @@ private: std::vector<u64> resource_ticks; std::vector<vk::Semaphore> semaphores; - std::vector<std::unique_ptr<VKImage>> raw_images; + std::vector<vk::Image> raw_images; + std::vector<vk::ImageView> raw_image_views; std::vector<VKMemoryCommit> raw_buffer_commits; u32 raw_width = 0; u32 raw_height = 0; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 444d3fb93..10d296c2f 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -31,15 +31,19 @@ constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_UNIFORM_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDEX_READ_BIT; +constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS = + VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT; + std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) { - return std::make_unique<VKStreamBuffer>(device, scheduler, BUFFER_USAGE); + return std::make_unique<VKStreamBuffer>(device, scheduler); } } // Anonymous namespace -Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_, +Buffer::Buffer(const VKDevice& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_) - : BufferBlock{cpu_addr_, size_}, scheduler{scheduler_}, staging_pool{staging_pool_} { + : BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{ + staging_pool_} { const VkBufferCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, @@ -64,24 +68,39 @@ void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) { scheduler.RequestOutsideRenderPassOperationContext(); const VkBuffer handle = Handle(); - scheduler.Record( - [staging = *staging.handle, handle, offset, data_size](vk::CommandBuffer cmdbuf) { - cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, data_size}); - - const VkBufferMemoryBarrier barrier{ - .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, - .dstAccessMask = UPLOAD_ACCESS_BARRIERS, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .buffer = handle, - .offset = offset, - .size = data_size, - }; - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {}, - barrier, {}); - }); + scheduler.Record([staging = *staging.handle, handle, offset, data_size, + &device = device](vk::CommandBuffer cmdbuf) { + const VkBufferMemoryBarrier read_barrier{ + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = + VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_TRANSFER_WRITE_BIT | + VK_ACCESS_HOST_WRITE_BIT | + (device.IsExtTransformFeedbackSupported() ? TRANSFORM_FEEDBACK_WRITE_ACCESS : 0), + .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = handle, + .offset = offset, + .size = data_size, + }; + const VkBufferMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = UPLOAD_ACCESS_BARRIERS, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .buffer = handle, + .offset = offset, + .size = data_size, + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, read_barrier); + cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, data_size}); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, + write_barrier); + }); } void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) { @@ -150,8 +169,10 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_, Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_, const VKDevice& device_, VKMemoryManager& memory_manager_, - VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_) - : BufferCache{rasterizer_, gpu_memory_, cpu_memory_, CreateStreamBuffer(device_, scheduler_)}, + VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_, + VKStagingBufferPool& staging_pool_) + : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_, + cpu_memory_, stream_buffer_}, device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{ staging_pool_} {} diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 6008b8373..daf498222 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -41,6 +41,7 @@ public: } private: + const VKDevice& device; VKScheduler& scheduler; VKStagingBufferPool& staging_pool; @@ -49,10 +50,11 @@ private: class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> { public: - explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer_, - Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_, - const VKDevice& device_, VKMemoryManager& memory_manager_, - VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_); + explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, + const VKDevice& device, VKMemoryManager& memory_manager, + VKScheduler& scheduler, VKStreamBuffer& stream_buffer, + VKStagingBufferPool& staging_pool); ~VKBufferCache(); BufferInfo GetEmptyBuffer(std::size_t size) override; diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 1ac7e2a30..2c030e910 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -10,6 +10,9 @@ #include "common/alignment.h" #include "common/assert.h" #include "common/common_types.h" +#include "video_core/host_shaders/vulkan_quad_array_comp_spv.h" +#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h" +#include "video_core/host_shaders/vulkan_uint8_comp_spv.h" #include "video_core/renderer_vulkan/vk_compute_pass.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" #include "video_core/renderer_vulkan/vk_device.h" @@ -22,99 +25,6 @@ namespace Vulkan { namespace { -// Quad array SPIR-V module. Generated from the "shaders/" directory, read the instructions there. -constexpr u8 quad_array[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x54, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, - 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x48, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x48, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, - 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 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0x3e, 0x00, 0x03, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, - 0x07, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, - 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, - 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, - 0x3d, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, - 0x12, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x44, 0x00, 0x00, 0x00, - 0x45, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, - 0x3e, 0x00, 0x03, 0x00, 0x45, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, - 0x06, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, - 0xf9, 0x00, 0x02, 0x00, 0x21, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00, - 0xf9, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4e, 0x00, 0x00, 0x00, - 0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, - 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, -}; - VkDescriptorSetLayoutBinding BuildQuadArrayPassDescriptorSetLayoutBinding() { return { .binding = 0, @@ -144,208 +54,6 @@ VkPushConstantRange BuildComputePushConstantRange(std::size_t size) { }; } -// Uint8 SPIR-V module. Generated from the "shaders/" directory. -constexpr u8 uint8_pass[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x2f, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, - 0x51, 0x11, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x61, 0x11, 0x00, 0x00, 0x0a, 0x00, 0x07, 0x00, - 0x53, 0x50, 0x56, 0x5f, 0x4b, 0x48, 0x52, 0x5f, 0x31, 0x36, 0x62, 0x69, 0x74, 0x5f, 0x73, 0x74, - 0x6f, 0x72, 0x61, 0x67, 0x65, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x53, 0x50, 0x56, 0x5f, - 0x4b, 0x48, 0x52, 0x5f, 0x38, 0x62, 0x69, 0x74, 0x5f, 0x73, 0x74, 0x6f, 0x72, 0x61, 0x67, 0x65, - 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, - 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, - 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Generated from the "shaders/" directory. -constexpr u8 QUAD_INDEXED_SPV[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x7c, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, - 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, - 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x48, 0x00, 0x04, 0x00, 0x16, 0x00, 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BuildInputOutputDescriptorUpdateTemplate() { VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool, vk::Span<VkDescriptorSetLayoutBinding> bindings, vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates, - vk::Span<VkPushConstantRange> push_constants, std::size_t code_size, - const u8* code) { + vk::Span<VkPushConstantRange> push_constants, + std::span<const u32> code) { descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, .pNext = nullptr, @@ -390,7 +98,6 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto .bindingCount = bindings.size(), .pBindings = bindings.data(), }); - layout = device.GetLogical().CreatePipelineLayout({ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, .pNext = nullptr, @@ -400,7 +107,6 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto .pushConstantRangeCount = push_constants.size(), .pPushConstantRanges = push_constants.data(), }); - if (!templates.empty()) { descriptor_template = device.GetLogical().CreateDescriptorUpdateTemplateKHR({ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR, @@ -417,18 +123,13 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto descriptor_allocator.emplace(descriptor_pool, *descriptor_set_layout); } - - auto code_copy = std::make_unique<u32[]>(code_size / sizeof(u32) + 1); - std::memcpy(code_copy.get(), code, code_size); - module = device.GetLogical().CreateShaderModule({ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .codeSize = code_size, - .pCode = code_copy.get(), + .codeSize = static_cast<u32>(code.size_bytes()), + .pCode = code.data(), }); - pipeline = device.GetLogical().CreateComputePipeline({ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -467,7 +168,7 @@ QuadArrayPass::QuadArrayPass(const VKDevice& device_, VKScheduler& scheduler_, VKUpdateDescriptorQueue& update_descriptor_queue_) : VKComputePass(device_, descriptor_pool_, BuildQuadArrayPassDescriptorSetLayoutBinding(), BuildQuadArrayPassDescriptorUpdateTemplateEntry(), - BuildComputePushConstantRange(sizeof(u32)), std::size(quad_array), quad_array), + BuildComputePushConstantRange(sizeof(u32)), VULKAN_QUAD_ARRAY_COMP_SPV), scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_}, update_descriptor_queue{update_descriptor_queue_} {} @@ -510,12 +211,11 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 return {*buffer.handle, 0}; } -Uint8Pass::Uint8Pass(const VKDevice& device_, VKScheduler& scheduler_, - VKDescriptorPool& descriptor_pool_, VKStagingBufferPool& staging_buffer_pool_, +Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler_, + VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool_, VKUpdateDescriptorQueue& update_descriptor_queue_) - : VKComputePass(device_, descriptor_pool_, BuildInputOutputDescriptorSetBindings(), - BuildInputOutputDescriptorUpdateTemplate(), {}, std::size(uint8_pass), - uint8_pass), + : VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(), + BuildInputOutputDescriptorUpdateTemplate(), {}, VULKAN_UINT8_COMP_SPV), scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_}, update_descriptor_queue{update_descriptor_queue_} {} @@ -561,8 +261,7 @@ QuadIndexedPass::QuadIndexedPass(const VKDevice& device_, VKScheduler& scheduler VKUpdateDescriptorQueue& update_descriptor_queue_) : VKComputePass(device_, descriptor_pool_, BuildInputOutputDescriptorSetBindings(), BuildInputOutputDescriptorUpdateTemplate(), - BuildComputePushConstantRange(sizeof(u32) * 2), std::size(QUAD_INDEXED_SPV), - QUAD_INDEXED_SPV), + BuildComputePushConstantRange(sizeof(u32) * 2), VULKAN_QUAD_INDEXED_COMP_SPV), scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_}, update_descriptor_queue{update_descriptor_queue_} {} diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h index 2dc87902c..abdf61e2c 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.h +++ b/src/video_core/renderer_vulkan/vk_compute_pass.h @@ -5,6 +5,7 @@ #pragma once #include <optional> +#include <span> #include <utility> #include "common/common_types.h" @@ -24,8 +25,7 @@ public: explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool, vk::Span<VkDescriptorSetLayoutBinding> bindings, vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates, - vk::Span<VkPushConstantRange> push_constants, std::size_t code_size, - const u8* code); + vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code); ~VKComputePass(); protected: diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index ce3846195..370a63f74 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -46,6 +46,7 @@ constexpr std::array REQUIRED_EXTENSIONS{ VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME, VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, + VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME, VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME, @@ -122,6 +123,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties( VK_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16_SFLOAT, + VK_FORMAT_R16G16_SINT, VK_FORMAT_R16_UNORM, VK_FORMAT_R16_UINT, VK_FORMAT_R8G8B8A8_SRGB, @@ -161,18 +163,32 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties( VK_FORMAT_BC2_SRGB_BLOCK, VK_FORMAT_BC3_SRGB_BLOCK, VK_FORMAT_BC7_SRGB_BLOCK, + VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK, + VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK, VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK, + VK_FORMAT_ASTC_6x5_UNORM_BLOCK, + VK_FORMAT_ASTC_6x5_SRGB_BLOCK, VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_SRGB_BLOCK, + VK_FORMAT_ASTC_8x5_UNORM_BLOCK, + VK_FORMAT_ASTC_8x5_SRGB_BLOCK, + VK_FORMAT_ASTC_8x6_UNORM_BLOCK, + VK_FORMAT_ASTC_8x6_SRGB_BLOCK, + VK_FORMAT_ASTC_8x8_UNORM_BLOCK, + VK_FORMAT_ASTC_8x8_SRGB_BLOCK, + VK_FORMAT_ASTC_10x5_UNORM_BLOCK, + VK_FORMAT_ASTC_10x5_SRGB_BLOCK, + VK_FORMAT_ASTC_10x6_UNORM_BLOCK, + VK_FORMAT_ASTC_10x6_SRGB_BLOCK, + VK_FORMAT_ASTC_10x8_UNORM_BLOCK, + VK_FORMAT_ASTC_10x8_SRGB_BLOCK, VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_SRGB_BLOCK, + VK_FORMAT_ASTC_12x10_UNORM_BLOCK, + VK_FORMAT_ASTC_12x10_SRGB_BLOCK, VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK, VK_FORMAT_ASTC_8x6_UNORM_BLOCK, @@ -192,7 +208,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties( VKDevice::VKDevice(VkInstance instance_, u32 instance_version_, vk::PhysicalDevice physical_, VkSurfaceKHR surface, const vk::InstanceDispatch& dld_) - : dld{dld_}, physical{physical_}, properties{physical.GetProperties()}, + : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()}, instance_version{instance_version_}, format_properties{GetFormatProperties(physical, dld)} { SetupFamilies(surface); SetupFeatures(); @@ -214,7 +230,7 @@ bool VKDevice::Create() { features2.features = { .robustBufferAccess = false, .fullDrawIndexUint32 = false, - .imageCubeArray = false, + .imageCubeArray = true, .independentBlend = true, .geometryShader = true, .tessellationShader = true, @@ -242,7 +258,7 @@ bool VKDevice::Create() { .shaderTessellationAndGeometryPointSize = false, .shaderImageGatherExtended = true, .shaderStorageImageExtendedFormats = false, - .shaderStorageImageMultisample = false, + .shaderStorageImageMultisample = true, .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported, .shaderStorageImageWriteWithoutFormat = true, .shaderUniformBufferArrayDynamicIndexing = false, @@ -268,7 +284,6 @@ bool VKDevice::Create() { .variableMultisampleRate = false, .inheritedQueries = false, }; - VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR, .pNext = nullptr, @@ -380,6 +395,20 @@ bool VKDevice::Create() { LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); } + VkPhysicalDeviceRobustness2FeaturesEXT robustness2; + if (ext_robustness2) { + robustness2 = { + .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT, + .pNext = nullptr, + .robustBufferAccess2 = false, + .robustImageAccess2 = true, + .nullDescriptor = true, + }; + SetNext(next, robustness2); + } else { + LOG_INFO(Render_Vulkan, "Device doesn't support robustness2"); + } + if (!ext_depth_range_unrestricted) { LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted"); } @@ -405,7 +434,14 @@ bool VKDevice::Create() { } CollectTelemetryParameters(); + CollectToolingInfo(); + if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_MESA_RADV) { + LOG_WARNING( + Render_Vulkan, + "Blacklisting RADV for VK_EXT_extended_dynamic state, likely due to a bug in yuzu"); + ext_extended_dynamic_state = false; + } if (ext_extended_dynamic_state && IsRDNA(properties.deviceName, driver_id)) { // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but on RDNA devices it // seems to cause stability issues @@ -458,7 +494,7 @@ void VKDevice::ReportLoss() const { LOG_CRITICAL(Render_Vulkan, "Device loss occured!"); // Wait for the log to flush and for Nsight Aftermath to dump the results - std::this_thread::sleep_for(std::chrono::seconds{3}); + std::this_thread::sleep_for(std::chrono::seconds{15}); } void VKDevice::SaveShader(const std::vector<u32>& spirv) const { @@ -499,6 +535,16 @@ bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) return true; } +bool VKDevice::TestDepthStencilBlits() const { + static constexpr VkFormatFeatureFlags required_features = + VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; + const auto test_features = [](VkFormatProperties props) { + return (props.optimalTilingFeatures & required_features) == required_features; + }; + return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) && + test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT)); +} + bool VKDevice::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage, FormatType format_type) const { const auto it = format_properties.find(wanted_format); @@ -569,6 +615,7 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) { const auto features{physical.GetFeatures()}; const std::array feature_report = { std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), + std::make_pair(features.imageCubeArray, "imageCubeArray"), std::make_pair(features.independentBlend, "independentBlend"), std::make_pair(features.depthClamp, "depthClamp"), std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"), @@ -580,6 +627,7 @@ bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) { std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"), std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"), std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"), + std::make_pair(features.shaderStorageImageMultisample, "shaderStorageImageMultisample"), std::make_pair(features.shaderStorageImageWriteWithoutFormat, "shaderStorageImageWriteWithoutFormat"), }; @@ -608,6 +656,7 @@ std::vector<const char*> VKDevice::LoadExtensions() { bool has_ext_transform_feedback{}; bool has_ext_custom_border_color{}; bool has_ext_extended_dynamic_state{}; + bool has_ext_robustness2{}; for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) { const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name, bool push) { @@ -627,11 +676,15 @@ std::vector<const char*> VKDevice::LoadExtensions() { test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); + test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true); test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true); + test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true); + test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true); test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); + test(has_ext_robustness2, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, false); if (instance_version >= VK_API_VERSION_1_1) { test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false); } @@ -733,6 +786,18 @@ std::vector<const char*> VKDevice::LoadExtensions() { } } + if (has_ext_robustness2) { + VkPhysicalDeviceRobustness2FeaturesEXT robustness2; + robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT; + robustness2.pNext = nullptr; + features.pNext = &robustness2; + physical.GetFeatures2KHR(features); + if (robustness2.nullDescriptor && robustness2.robustImageAccess2) { + extensions.push_back(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME); + ext_robustness2 = true; + } + } + return extensions; } @@ -764,6 +829,7 @@ void VKDevice::SetupFamilies(VkSurfaceKHR surface) { void VKDevice::SetupFeatures() { const auto supported_features{physical.GetFeatures()}; is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat; + is_blit_depth_stencil_supported = TestDepthStencilBlits(); is_optimal_astc_supported = IsOptimalAstcSupported(supported_features); } @@ -794,6 +860,32 @@ void VKDevice::CollectTelemetryParameters() { } } +void VKDevice::CollectToolingInfo() { + if (!ext_tooling_info) { + return; + } + const auto vkGetPhysicalDeviceToolPropertiesEXT = + reinterpret_cast<PFN_vkGetPhysicalDeviceToolPropertiesEXT>( + dld.vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceToolPropertiesEXT")); + if (!vkGetPhysicalDeviceToolPropertiesEXT) { + return; + } + u32 tool_count = 0; + if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, nullptr) != VK_SUCCESS) { + return; + } + std::vector<VkPhysicalDeviceToolPropertiesEXT> tools(tool_count); + if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, tools.data()) != VK_SUCCESS) { + return; + } + for (const VkPhysicalDeviceToolPropertiesEXT& tool : tools) { + const std::string_view name = tool.name; + LOG_INFO(Render_Vulkan, "{}", name); + has_renderdoc = has_renderdoc || name == "RenderDoc"; + has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics"; + } +} + std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const { static constexpr float QUEUE_PRIORITY = 1.0f; diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h index 4286673d9..995dcfc0f 100644 --- a/src/video_core/renderer_vulkan/vk_device.h +++ b/src/video_core/renderer_vulkan/vk_device.h @@ -157,6 +157,11 @@ public: return is_formatless_image_load_supported; } + /// Returns true when blitting from and to depth stencil images is supported. + bool IsBlitDepthStencilSupported() const { + return is_blit_depth_stencil_supported; + } + /// Returns true if the device supports VK_NV_viewport_swizzle. bool IsNvViewportSwizzleSupported() const { return nv_viewport_swizzle; @@ -172,6 +177,11 @@ public: return ext_index_type_uint8; } + /// Returns true if the device supports VK_EXT_sampler_filter_minmax. + bool IsExtSamplerFilterMinmaxSupported() const { + return ext_sampler_filter_minmax; + } + /// Returns true if the device supports VK_EXT_depth_range_unrestricted. bool IsExtDepthRangeUnrestrictedSupported() const { return ext_depth_range_unrestricted; @@ -197,6 +207,16 @@ public: return ext_extended_dynamic_state; } + /// Returns true if the device supports VK_EXT_shader_stencil_export. + bool IsExtShaderStencilExportSupported() const { + return ext_shader_stencil_export; + } + + /// Returns true when a known debugging tool is attached. + bool HasDebuggingToolAttached() const { + return has_renderdoc || has_nsight_graphics; + } + /// Returns the vendor name reported from Vulkan. std::string_view GetVendorName() const { return vendor_name; @@ -228,16 +248,23 @@ private: /// Collects telemetry information from the device. void CollectTelemetryParameters(); + /// Collects information about attached tools. + void CollectToolingInfo(); + /// Returns a list of queue initialization descriptors. std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const; /// Returns true if ASTC textures are natively supported. bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const; + /// Returns true if the device natively supports blitting depth stencil images. + bool TestDepthStencilBlits() const; + /// Returns true if a format is supported. bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage, FormatType format_type) const; + VkInstance instance; ///< Vulkan instance. vk::DeviceDispatch dld; ///< Device function pointers. vk::PhysicalDevice physical; ///< Physical device. VkPhysicalDeviceProperties properties; ///< Device properties. @@ -253,15 +280,22 @@ private: bool is_float16_supported{}; ///< Support for float16 arithmetics. bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. bool is_formatless_image_load_supported{}; ///< Support for shader image read without format. + bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs. bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. + bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. + bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. + bool ext_robustness2{}; ///< Support for VK_EXT_robustness2. + bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached // Asynchronous Graphics Pipeline setting bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp index 0bcaee714..774a12a53 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp @@ -73,10 +73,9 @@ bool InnerFence::IsEventSignalled() const { } VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_, - Tegra::MemoryManager& memory_manager_, - VKTextureCache& texture_cache_, VKBufferCache& buffer_cache_, - VKQueryCache& query_cache_, const VKDevice& device_, - VKScheduler& scheduler_) + Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_, + VKBufferCache& buffer_cache_, VKQueryCache& query_cache_, + const VKDevice& device_, VKScheduler& scheduler_) : GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_}, device{device_}, scheduler{scheduler_} {} diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h index c8547cc24..c2869e8e3 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.h +++ b/src/video_core/renderer_vulkan/vk_fence_manager.h @@ -8,6 +8,7 @@ #include "video_core/fence_manager.h" #include "video_core/renderer_vulkan/vk_buffer_cache.h" +#include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Core { @@ -24,7 +25,6 @@ class VKBufferCache; class VKDevice; class VKQueryCache; class VKScheduler; -class VKTextureCache; class InnerFence : public VideoCommon::FenceBase { public: @@ -51,12 +51,12 @@ private: using Fence = std::shared_ptr<InnerFence>; using GenericFenceManager = - VideoCommon::FenceManager<Fence, VKTextureCache, VKBufferCache, VKQueryCache>; + VideoCommon::FenceManager<Fence, TextureCache, VKBufferCache, VKQueryCache>; class VKFenceManager final : public GenericFenceManager { public: explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_, - Tegra::MemoryManager& memory_manager_, VKTextureCache& texture_cache_, + Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_, VKBufferCache& buffer_cache_, VKQueryCache& query_cache_, const VKDevice& device_, VKScheduler& scheduler_); diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 970979fa1..7979df3a8 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -15,7 +15,6 @@ #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -69,23 +68,45 @@ VkViewportSwizzleNV UnpackViewportSwizzle(u16 swizzle) { }; } +VkSampleCountFlagBits ConvertMsaaMode(Tegra::Texture::MsaaMode msaa_mode) { + switch (msaa_mode) { + case Tegra::Texture::MsaaMode::Msaa1x1: + return VK_SAMPLE_COUNT_1_BIT; + case Tegra::Texture::MsaaMode::Msaa2x1: + case Tegra::Texture::MsaaMode::Msaa2x1_D3D: + return VK_SAMPLE_COUNT_2_BIT; + case Tegra::Texture::MsaaMode::Msaa2x2: + case Tegra::Texture::MsaaMode::Msaa2x2_VC4: + case Tegra::Texture::MsaaMode::Msaa2x2_VC12: + return VK_SAMPLE_COUNT_4_BIT; + case Tegra::Texture::MsaaMode::Msaa4x2: + case Tegra::Texture::MsaaMode::Msaa4x2_D3D: + case Tegra::Texture::MsaaMode::Msaa4x2_VC8: + case Tegra::Texture::MsaaMode::Msaa4x2_VC24: + return VK_SAMPLE_COUNT_8_BIT; + case Tegra::Texture::MsaaMode::Msaa4x4: + return VK_SAMPLE_COUNT_16_BIT; + default: + UNREACHABLE_MSG("Invalid msaa_mode={}", static_cast<int>(msaa_mode)); + return VK_SAMPLE_COUNT_1_BIT; + } +} + } // Anonymous namespace VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device_, VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, VKUpdateDescriptorQueue& update_descriptor_queue_, - VKRenderPassCache& renderpass_cache_, - const GraphicsPipelineCacheKey& key_, - vk::Span<VkDescriptorSetLayoutBinding> bindings_, - const SPIRVProgram& program_) - : device{device_}, scheduler{scheduler_}, cache_key{key_}, hash{cache_key.Hash()}, - descriptor_set_layout{CreateDescriptorSetLayout(bindings_)}, + const GraphicsPipelineCacheKey& key, + vk::Span<VkDescriptorSetLayoutBinding> bindings, + const SPIRVProgram& program, u32 num_color_buffers) + : device{device_}, scheduler{scheduler_}, cache_key{key}, hash{cache_key.Hash()}, + descriptor_set_layout{CreateDescriptorSetLayout(bindings)}, descriptor_allocator{descriptor_pool_, *descriptor_set_layout}, update_descriptor_queue{update_descriptor_queue_}, layout{CreatePipelineLayout()}, - descriptor_template{CreateDescriptorUpdateTemplate(program_)}, modules{CreateShaderModules( - program_)}, - renderpass{renderpass_cache_.GetRenderPass(cache_key.renderpass_params)}, - pipeline{CreatePipeline(cache_key.renderpass_params, program_)} {} + descriptor_template{CreateDescriptorUpdateTemplate(program)}, + modules(CreateShaderModules(program)), + pipeline(CreatePipeline(program, cache_key.renderpass, num_color_buffers)) {} VKGraphicsPipeline::~VKGraphicsPipeline() = default; @@ -179,8 +200,9 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules( return shader_modules; } -vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params, - const SPIRVProgram& program) const { +vk::Pipeline VKGraphicsPipeline::CreatePipeline(const SPIRVProgram& program, + VkRenderPass renderpass, + u32 num_color_buffers) const { const auto& state = cache_key.fixed_state; const auto& viewport_swizzles = state.viewport_swizzles; @@ -290,8 +312,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa }; std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles; - std::transform(viewport_swizzles.begin(), viewport_swizzles.end(), swizzles.begin(), - UnpackViewportSwizzle); + std::ranges::transform(viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle); VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV, .pNext = nullptr, @@ -326,7 +347,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, + .rasterizationSamples = ConvertMsaaMode(state.msaa_mode), .sampleShadingEnable = VK_FALSE, .minSampleShading = 0.0f, .pSampleMask = nullptr, @@ -352,8 +373,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa }; std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments; - const auto num_attachments = static_cast<std::size_t>(renderpass_params.num_color_attachments); - for (std::size_t index = 0; index < num_attachments; ++index) { + for (std::size_t index = 0; index < num_color_buffers; ++index) { static constexpr std::array COMPONENT_TABLE{ VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, @@ -387,7 +407,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa .flags = 0, .logicOpEnable = VK_FALSE, .logicOp = VK_LOGIC_OP_COPY, - .attachmentCount = static_cast<u32>(num_attachments), + .attachmentCount = num_color_buffers, .pAttachments = cb_attachments.data(), .blendConstants = {}, }; @@ -447,8 +467,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa stage_ci.pNext = &subgroup_size_ci; } } - - const VkGraphicsPipelineCreateInfo ci{ + return device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, .flags = 0, @@ -468,8 +487,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa .subpass = 0, .basePipelineHandle = nullptr, .basePipelineIndex = 0, - }; - return device.GetLogical().CreateGraphicsPipeline(ci); + }); } } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index 3fb31d55a..214d06b4c 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -8,10 +8,10 @@ #include <optional> #include <vector> +#include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/vk_descriptor_pool.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -20,8 +20,7 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; struct GraphicsPipelineCacheKey { - RenderPassParams renderpass_params; - u32 padding; + VkRenderPass renderpass; std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; FixedPipelineState fixed_state; @@ -34,7 +33,7 @@ struct GraphicsPipelineCacheKey { } std::size_t Size() const noexcept { - return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); + return sizeof(renderpass) + sizeof(shaders) + fixed_state.Size(); } }; static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); @@ -43,7 +42,6 @@ static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); class VKDescriptorPool; class VKDevice; -class VKRenderPassCache; class VKScheduler; class VKUpdateDescriptorQueue; @@ -52,12 +50,11 @@ using SPIRVProgram = std::array<std::optional<SPIRVShader>, Maxwell::MaxShaderSt class VKGraphicsPipeline final { public: explicit VKGraphicsPipeline(const VKDevice& device_, VKScheduler& scheduler_, - VKDescriptorPool& descriptor_pool_, + VKDescriptorPool& descriptor_pool, VKUpdateDescriptorQueue& update_descriptor_queue_, - VKRenderPassCache& renderpass_cache_, - const GraphicsPipelineCacheKey& key_, - vk::Span<VkDescriptorSetLayoutBinding> bindings_, - const SPIRVProgram& program_); + const GraphicsPipelineCacheKey& key, + vk::Span<VkDescriptorSetLayoutBinding> bindings, + const SPIRVProgram& program, u32 num_color_buffers); ~VKGraphicsPipeline(); VkDescriptorSet CommitDescriptorSet(); @@ -70,10 +67,6 @@ public: return *layout; } - VkRenderPass GetRenderPass() const { - return renderpass; - } - GraphicsPipelineCacheKey GetCacheKey() const { return cache_key; } @@ -89,8 +82,8 @@ private: std::vector<vk::ShaderModule> CreateShaderModules(const SPIRVProgram& program) const; - vk::Pipeline CreatePipeline(const RenderPassParams& renderpass_params, - const SPIRVProgram& program) const; + vk::Pipeline CreatePipeline(const SPIRVProgram& program, VkRenderPass renderpass, + u32 num_color_buffers) const; const VKDevice& device; VKScheduler& scheduler; @@ -104,7 +97,6 @@ private: vk::DescriptorUpdateTemplateKHR descriptor_template; std::vector<vk::ShaderModule> modules; - VkRenderPass renderpass; vk::Pipeline pipeline; }; diff --git a/src/video_core/renderer_vulkan/vk_image.cpp b/src/video_core/renderer_vulkan/vk_image.cpp deleted file mode 100644 index 072d14e3b..000000000 --- a/src/video_core/renderer_vulkan/vk_image.cpp +++ /dev/null @@ -1,135 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <memory> -#include <vector> - -#include "common/assert.h" -#include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_image.h" -#include "video_core/renderer_vulkan/vk_scheduler.h" -#include "video_core/renderer_vulkan/wrapper.h" - -namespace Vulkan { - -VKImage::VKImage(const VKDevice& device_, VKScheduler& scheduler_, - const VkImageCreateInfo& image_ci_, VkImageAspectFlags aspect_mask_) - : device{device_}, scheduler{scheduler_}, format{image_ci_.format}, aspect_mask{aspect_mask_}, - image_num_layers{image_ci_.arrayLayers}, image_num_levels{image_ci_.mipLevels} { - UNIMPLEMENTED_IF_MSG(image_ci_.queueFamilyIndexCount != 0, - "Queue family tracking is not implemented"); - - image = device_.GetLogical().CreateImage(image_ci_); - - const u32 num_ranges = image_num_layers * image_num_levels; - barriers.resize(num_ranges); - subrange_states.resize(num_ranges, {{}, image_ci_.initialLayout}); -} - -VKImage::~VKImage() = default; - -void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, - VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access, - VkImageLayout new_layout) { - if (!HasChanged(base_layer, num_layers, base_level, num_levels, new_access, new_layout)) { - return; - } - - std::size_t cursor = 0; - for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) { - for (u32 level_it = 0; level_it < num_levels; ++level_it, ++cursor) { - const u32 layer = base_layer + layer_it; - const u32 level = base_level + level_it; - auto& state = GetSubrangeState(layer, level); - auto& barrier = barriers[cursor]; - barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - barrier.pNext = nullptr; - barrier.srcAccessMask = state.access; - barrier.dstAccessMask = new_access; - barrier.oldLayout = state.layout; - barrier.newLayout = new_layout; - barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.image = *image; - barrier.subresourceRange.aspectMask = aspect_mask; - barrier.subresourceRange.baseMipLevel = level; - barrier.subresourceRange.levelCount = 1; - barrier.subresourceRange.baseArrayLayer = layer; - barrier.subresourceRange.layerCount = 1; - state.access = new_access; - state.layout = new_layout; - } - } - - scheduler.RequestOutsideRenderPassOperationContext(); - - scheduler.Record([barriers = barriers, cursor](vk::CommandBuffer cmdbuf) { - // TODO(Rodrigo): Implement a way to use the latest stage across subresources. - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, {}, {}, - vk::Span(barriers.data(), cursor)); - }); -} - -bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, - VkAccessFlags new_access, VkImageLayout new_layout) noexcept { - const bool is_full_range = base_layer == 0 && num_layers == image_num_layers && - base_level == 0 && num_levels == image_num_levels; - if (!is_full_range) { - state_diverged = true; - } - - if (!state_diverged) { - auto& state = GetSubrangeState(0, 0); - if (state.access != new_access || state.layout != new_layout) { - return true; - } - } - - for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) { - for (u32 level_it = 0; level_it < num_levels; ++level_it) { - const u32 layer = base_layer + layer_it; - const u32 level = base_level + level_it; - auto& state = GetSubrangeState(layer, level); - if (state.access != new_access || state.layout != new_layout) { - return true; - } - } - } - return false; -} - -void VKImage::CreatePresentView() { - // Image type has to be 2D to be presented. - present_view = device.GetLogical().CreateImageView({ - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .image = *image, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .format = format, - .components = - { - .r = VK_COMPONENT_SWIZZLE_IDENTITY, - .g = VK_COMPONENT_SWIZZLE_IDENTITY, - .b = VK_COMPONENT_SWIZZLE_IDENTITY, - .a = VK_COMPONENT_SWIZZLE_IDENTITY, - }, - .subresourceRange = - { - .aspectMask = aspect_mask, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1, - }, - }); -} - -VKImage::SubrangeState& VKImage::GetSubrangeState(u32 layer, u32 level) noexcept { - return subrange_states[static_cast<std::size_t>(layer * image_num_levels) + - static_cast<std::size_t>(level)]; -} - -} // namespace Vulkan
\ No newline at end of file diff --git a/src/video_core/renderer_vulkan/vk_image.h b/src/video_core/renderer_vulkan/vk_image.h deleted file mode 100644 index 287ab90ca..000000000 --- a/src/video_core/renderer_vulkan/vk_image.h +++ /dev/null @@ -1,84 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> -#include <vector> - -#include "common/common_types.h" -#include "video_core/renderer_vulkan/wrapper.h" - -namespace Vulkan { - -class VKDevice; -class VKScheduler; - -class VKImage { -public: - explicit VKImage(const VKDevice& device_, VKScheduler& scheduler_, - const VkImageCreateInfo& image_ci_, VkImageAspectFlags aspect_mask_); - ~VKImage(); - - /// Records in the passed command buffer an image transition and updates the state of the image. - void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, - VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access, - VkImageLayout new_layout); - - /// Returns a view compatible with presentation, the image has to be 2D. - VkImageView GetPresentView() { - if (!present_view) { - CreatePresentView(); - } - return *present_view; - } - - /// Returns the Vulkan image handler. - const vk::Image& GetHandle() const { - return image; - } - - /// Returns the Vulkan format for this image. - VkFormat GetFormat() const { - return format; - } - - /// Returns the Vulkan aspect mask. - VkImageAspectFlags GetAspectMask() const { - return aspect_mask; - } - -private: - struct SubrangeState final { - VkAccessFlags access = 0; ///< Current access bits. - VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED; ///< Current image layout. - }; - - bool HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, - VkAccessFlags new_access, VkImageLayout new_layout) noexcept; - - /// Creates a presentation view. - void CreatePresentView(); - - /// Returns the subrange state for a layer and layer. - SubrangeState& GetSubrangeState(u32 layer, u32 level) noexcept; - - const VKDevice& device; ///< Device handler. - VKScheduler& scheduler; ///< Device scheduler. - - const VkFormat format; ///< Vulkan format. - const VkImageAspectFlags aspect_mask; ///< Vulkan aspect mask. - const u32 image_num_layers; ///< Number of layers. - const u32 image_num_levels; ///< Number of mipmap levels. - - vk::Image image; ///< Image handle. - vk::ImageView present_view; ///< Image view compatible with presentation. - - std::vector<VkImageMemoryBarrier> barriers; ///< Pool of barriers. - std::vector<SubrangeState> subrange_states; ///< Current subrange state. - - bool state_diverged = false; ///< True when subresources mismatch in layout. -}; - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.cpp b/src/video_core/renderer_vulkan/vk_memory_manager.cpp index be53d450f..56b24b70f 100644 --- a/src/video_core/renderer_vulkan/vk_memory_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_memory_manager.cpp @@ -216,7 +216,7 @@ VKMemoryCommitImpl::~VKMemoryCommitImpl() { } MemoryMap VKMemoryCommitImpl::Map(u64 size, u64 offset_) const { - return MemoryMap{this, memory.Map(interval.first + offset_, size)}; + return MemoryMap(this, std::span<u8>(memory.Map(interval.first + offset_, size), size)); } void VKMemoryCommitImpl::Unmap() const { diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h index 39f903ec8..318f8b43e 100644 --- a/src/video_core/renderer_vulkan/vk_memory_manager.h +++ b/src/video_core/renderer_vulkan/vk_memory_manager.h @@ -5,6 +5,7 @@ #pragma once #include <memory> +#include <span> #include <utility> #include <vector> #include "common/common_types.h" @@ -93,8 +94,8 @@ private: /// Holds ownership of a memory map. class MemoryMap final { public: - explicit MemoryMap(const VKMemoryCommitImpl* commit_, u8* address_) - : commit{commit_}, address{address_} {} + explicit MemoryMap(const VKMemoryCommitImpl* commit_, std::span<u8> span_) + : commit{commit_}, span{span_} {} ~MemoryMap() { if (commit) { @@ -108,19 +109,24 @@ public: commit = nullptr; } + /// Returns a span to the memory map. + [[nodiscard]] std::span<u8> Span() const noexcept { + return span; + } + /// Returns the address of the memory map. - u8* GetAddress() const { - return address; + [[nodiscard]] u8* Address() const noexcept { + return span.data(); } /// Returns the address of the memory map; - operator u8*() const { - return address; + [[nodiscard]] operator u8*() const noexcept { + return span.data(); } private: const VKMemoryCommitImpl* commit{}; ///< Mapped memory commit. - u8* address{}; ///< Address to the mapped memory. + std::span<u8> span; ///< Address to the mapped memory. }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 3fb264d03..083796d05 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -8,6 +8,7 @@ #include <vector> #include "common/bit_cast.h" +#include "common/cityhash.h" #include "common/microprofile.h" #include "core/core.h" #include "core/memory.h" @@ -22,7 +23,6 @@ #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -52,7 +52,9 @@ constexpr VkDescriptorType STORAGE_TEXEL_BUFFER = VK_DESCRIPTOR_TYPE_STORAGE_TEX constexpr VkDescriptorType STORAGE_IMAGE = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; constexpr VideoCommon::Shader::CompilerSettings compiler_settings{ - VideoCommon::Shader::CompileDepth::FullDecompile}; + .depth = VideoCommon::Shader::CompileDepth::FullDecompile, + .disable_else_derivation = true, +}; constexpr std::size_t GetStageFromProgram(std::size_t program) { return program == 0 ? 0 : program - 1; @@ -149,12 +151,11 @@ VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_ Tegra::Engines::KeplerCompute& kepler_compute_, Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, - VKUpdateDescriptorQueue& update_descriptor_queue_, - VKRenderPassCache& renderpass_cache_) - : ShaderCache{rasterizer_}, gpu{gpu_}, maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_}, - gpu_memory{gpu_memory_}, device{device_}, scheduler{scheduler_}, - descriptor_pool{descriptor_pool_}, update_descriptor_queue{update_descriptor_queue_}, - renderpass_cache{renderpass_cache_} {} + VKUpdateDescriptorQueue& update_descriptor_queue_) + : VideoCommon::ShaderCache<Shader>{rasterizer_}, gpu{gpu_}, maxwell3d{maxwell3d_}, + kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, device{device_}, + scheduler{scheduler_}, descriptor_pool{descriptor_pool_}, update_descriptor_queue{ + update_descriptor_queue_} {} VKPipelineCache::~VKPipelineCache() = default; @@ -199,7 +200,8 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { } VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( - const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) { + const GraphicsPipelineCacheKey& key, u32 num_color_buffers, + VideoCommon::Shader::AsyncShaders& async_shaders) { MICROPROFILE_SCOPE(Vulkan_PipelineCache); if (last_graphics_pipeline && last_graphics_key == key) { @@ -215,8 +217,8 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); const auto [program, bindings] = DecompileShaders(key.fixed_state); async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool, - update_descriptor_queue, renderpass_cache, bindings, - program, key); + update_descriptor_queue, bindings, program, key, + num_color_buffers); } last_graphics_pipeline = pair->second.get(); return last_graphics_pipeline; @@ -229,8 +231,8 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); const auto [program, bindings] = DecompileShaders(key.fixed_state); entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool, - update_descriptor_queue, renderpass_cache, key, - bindings, program); + update_descriptor_queue, key, bindings, + program, num_color_buffers); gpu.ShaderNotify().MarkShaderComplete(); } last_graphics_pipeline = entry.get(); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 9e1f8fcbb..fbaa8257c 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -19,7 +19,6 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" #include "video_core/shader/async_shaders.h" @@ -119,18 +118,18 @@ private: class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> { public: - explicit VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_, - Tegra::Engines::Maxwell3D& maxwell3d_, - Tegra::Engines::KeplerCompute& kepler_compute_, - Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, - VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, - VKUpdateDescriptorQueue& update_descriptor_queue_, - VKRenderPassCache& renderpass_cache_); + explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::Engines::KeplerCompute& kepler_compute, + Tegra::MemoryManager& gpu_memory, const VKDevice& device, + VKScheduler& scheduler, VKDescriptorPool& descriptor_pool, + VKUpdateDescriptorQueue& update_descriptor_queue); ~VKPipelineCache() override; std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders(); VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key, + u32 num_color_buffers, VideoCommon::Shader::AsyncShaders& async_shaders); VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key); @@ -153,7 +152,6 @@ private: VKScheduler& scheduler; VKDescriptorPool& descriptor_pool; VKUpdateDescriptorQueue& update_descriptor_queue; - VKRenderPassCache& renderpass_cache; std::unique_ptr<Shader> null_shader; std::unique_ptr<Shader> null_kernel; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index f93986aab..04c5c859c 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -19,6 +19,7 @@ #include "core/settings.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" @@ -30,8 +31,6 @@ #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_rasterizer.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" -#include "video_core/renderer_vulkan/vk_sampler_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" @@ -39,10 +38,13 @@ #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" #include "video_core/shader_cache.h" +#include "video_core/texture_cache/texture_cache.h" namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; +using VideoCommon::ImageViewId; +using VideoCommon::ImageViewType; MICROPROFILE_DEFINE(Vulkan_WaitForWorker, "Vulkan", "Wait for worker", MP_RGB(255, 192, 192)); MICROPROFILE_DEFINE(Vulkan_Drawing, "Vulkan", "Record drawing", MP_RGB(192, 128, 128)); @@ -58,9 +60,9 @@ MICROPROFILE_DEFINE(Vulkan_PipelineCache, "Vulkan", "Pipeline cache", MP_RGB(192 namespace { -constexpr auto ComputeShaderIndex = static_cast<std::size_t>(Tegra::Engines::ShaderType::Compute); +constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute); -VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::size_t index) { +VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, size_t index) { const auto& src = regs.viewport_transform[index]; const float width = src.scale_x * 2.0f; const float height = src.scale_y * 2.0f; @@ -83,7 +85,7 @@ VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::si return viewport; } -VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) { +VkRect2D GetScissorState(const Maxwell& regs, size_t index) { const auto& src = regs.scissor_test[index]; VkRect2D scissor; if (src.enable) { @@ -103,98 +105,122 @@ VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) { std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses( const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) { std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses; - for (std::size_t i = 0; i < std::size(addresses); ++i) { + for (size_t i = 0; i < std::size(addresses); ++i) { addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0; } return addresses; } -void TransitionImages(const std::vector<ImageView>& views, VkPipelineStageFlags pipeline_stage, - VkAccessFlags access) { - for (auto& [view, layout] : views) { - view->Transition(*layout, pipeline_stage, access); +struct TextureHandle { + constexpr TextureHandle(u32 data, bool via_header_index) { + const Tegra::Texture::TextureHandle handle{data}; + image = handle.tic_id; + sampler = via_header_index ? image : handle.tsc_id.Value(); } -} + + u32 image; + u32 sampler; +}; template <typename Engine, typename Entry> -Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry, - std::size_t stage, std::size_t index = 0) { - const auto stage_type = static_cast<Tegra::Engines::ShaderType>(stage); +TextureHandle GetTextureInfo(const Engine& engine, bool via_header_index, const Entry& entry, + size_t stage, size_t index = 0) { + const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage); if constexpr (std::is_same_v<Entry, SamplerEntry>) { if (entry.is_separated) { const u32 buffer_1 = entry.buffer; const u32 buffer_2 = entry.secondary_buffer; const u32 offset_1 = entry.offset; const u32 offset_2 = entry.secondary_offset; - const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1); - const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2); - return engine.GetTextureInfo(Tegra::Texture::TextureHandle{handle_1 | handle_2}); + const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1); + const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2); + return TextureHandle(handle_1 | handle_2, via_header_index); } } if (entry.is_bindless) { - const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset); - return engine.GetTextureInfo(Tegra::Texture::TextureHandle{tex_handle}); - } - const auto& gpu_profile = engine.AccessGuestDriverProfile(); - const u32 entry_offset = static_cast<u32>(index * gpu_profile.GetTextureHandlerSize()); - const u32 offset = entry.offset + entry_offset; - if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) { - return engine.GetStageTexture(stage_type, offset); - } else { - return engine.GetTexture(offset); - } -} - -/// @brief Determine if an attachment to be updated has to preserve contents -/// @param is_clear True when a clear is being executed -/// @param regs 3D registers -/// @return True when the contents have to be preserved -bool HasToPreserveColorContents(bool is_clear, const Maxwell& regs) { - if (!is_clear) { - return true; - } - // First we have to make sure all clear masks are enabled. - if (!regs.clear_buffers.R || !regs.clear_buffers.G || !regs.clear_buffers.B || - !regs.clear_buffers.A) { - return true; - } - // If scissors are disabled, the whole screen is cleared - if (!regs.clear_flags.scissor) { - return false; + const u32 raw = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset); + return TextureHandle(raw, via_header_index); } - // Then we have to confirm scissor testing clears the whole image - const std::size_t index = regs.clear_buffers.RT; - const auto& scissor = regs.scissor_test[0]; - return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.rt[index].width || - scissor.max_y < regs.rt[index].height; + const u32 buffer = engine.GetBoundBuffer(); + const u64 offset = (entry.offset + index) * sizeof(u32); + return TextureHandle(engine.AccessConstBuffer32(shader_type, buffer, offset), via_header_index); } -/// @brief Determine if an attachment to be updated has to preserve contents -/// @param is_clear True when a clear is being executed -/// @param regs 3D registers -/// @return True when the contents have to be preserved -bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) { - // If we are not clearing, the contents have to be preserved - if (!is_clear) { - return true; - } - // For depth stencil clears we only have to confirm scissor test covers the whole image - if (!regs.clear_flags.scissor) { - return false; - } - // Make sure the clear cover the whole image - const auto& scissor = regs.scissor_test[0]; - return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.zeta_width || - scissor.max_y < regs.zeta_height; -} - -template <std::size_t N> +template <size_t N> std::array<VkDeviceSize, N> ExpandStrides(const std::array<u16, N>& strides) { std::array<VkDeviceSize, N> expanded; std::copy(strides.begin(), strides.end(), expanded.begin()); return expanded; } +ImageViewType ImageViewTypeFromEntry(const SamplerEntry& entry) { + if (entry.is_buffer) { + return ImageViewType::e2D; + } + switch (entry.type) { + case Tegra::Shader::TextureType::Texture1D: + return entry.is_array ? ImageViewType::e1DArray : ImageViewType::e1D; + case Tegra::Shader::TextureType::Texture2D: + return entry.is_array ? ImageViewType::e2DArray : ImageViewType::e2D; + case Tegra::Shader::TextureType::Texture3D: + return ImageViewType::e3D; + case Tegra::Shader::TextureType::TextureCube: + return entry.is_array ? ImageViewType::CubeArray : ImageViewType::Cube; + } + UNREACHABLE(); + return ImageViewType::e2D; +} + +ImageViewType ImageViewTypeFromEntry(const ImageEntry& entry) { + switch (entry.type) { + case Tegra::Shader::ImageType::Texture1D: + return ImageViewType::e1D; + case Tegra::Shader::ImageType::Texture1DArray: + return ImageViewType::e1DArray; + case Tegra::Shader::ImageType::Texture2D: + return ImageViewType::e2D; + case Tegra::Shader::ImageType::Texture2DArray: + return ImageViewType::e2DArray; + case Tegra::Shader::ImageType::Texture3D: + return ImageViewType::e3D; + case Tegra::Shader::ImageType::TextureBuffer: + return ImageViewType::Buffer; + } + UNREACHABLE(); + return ImageViewType::e2D; +} + +void PushImageDescriptors(const ShaderEntries& entries, TextureCache& texture_cache, + VKUpdateDescriptorQueue& update_descriptor_queue, + ImageViewId*& image_view_id_ptr, VkSampler*& sampler_ptr) { + for ([[maybe_unused]] const auto& entry : entries.uniform_texels) { + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + update_descriptor_queue.AddTexelBuffer(image_view.BufferView()); + } + for (const auto& entry : entries.samplers) { + for (size_t i = 0; i < entry.size; ++i) { + const VkSampler sampler = *sampler_ptr++; + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry)); + update_descriptor_queue.AddSampledImage(handle, sampler); + } + } + for ([[maybe_unused]] const auto& entry : entries.storage_texels) { + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + update_descriptor_queue.AddTexelBuffer(image_view.BufferView()); + } + for (const auto& entry : entries.images) { + // TODO: Mark as modified + const ImageViewId image_view_id = *image_view_id_ptr++; + const ImageView& image_view = texture_cache.GetImageView(image_view_id); + const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry)); + update_descriptor_queue.AddImage(handle); + } +} + } // Anonymous namespace class BufferBindings final { @@ -290,7 +316,7 @@ public: private: // Some of these fields are intentionally left uninitialized to avoid initializing them twice. struct { - std::size_t num_buffers = 0; + size_t num_buffers = 0; std::array<VkBuffer, Maxwell::NumVertexArrays> buffers; std::array<VkDeviceSize, Maxwell::NumVertexArrays> offsets; std::array<VkDeviceSize, Maxwell::NumVertexArrays> sizes; @@ -303,7 +329,7 @@ private: VkIndexType type; } index; - template <std::size_t N> + template <size_t N> void BindStatic(const VKDevice& device, VKScheduler& scheduler) const { if (device.IsExtExtendedDynamicStateSupported()) { if (index.buffer) { @@ -320,7 +346,7 @@ private: } } - template <std::size_t N, bool is_indexed, bool has_extended_dynamic_state> + template <size_t N, bool is_indexed, bool has_extended_dynamic_state> void BindStatic(VKScheduler& scheduler) const { static_assert(N <= Maxwell::NumVertexArrays); if constexpr (N == 0) { @@ -385,20 +411,23 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_, const VKDevice& device_, VKMemoryManager& memory_manager_, StateTracker& state_tracker_, VKScheduler& scheduler_) - : RasterizerAccelerated(cpu_memory_), gpu(gpu_), gpu_memory(gpu_memory_), - maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_), - device(device_), memory_manager(memory_manager_), state_tracker(state_tracker_), - scheduler(scheduler_), staging_pool(device, memory_manager, scheduler), - descriptor_pool(device, scheduler_), update_descriptor_queue(device, scheduler), - renderpass_cache(device), + : RasterizerAccelerated{cpu_memory_}, gpu{gpu_}, + gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()}, + screen_info{screen_info_}, device{device_}, memory_manager{memory_manager_}, + state_tracker{state_tracker_}, scheduler{scheduler_}, stream_buffer(device, scheduler), + staging_pool(device, memory_manager, scheduler), descriptor_pool(device, scheduler), + update_descriptor_queue(device, scheduler), + blit_image(device, scheduler, state_tracker, descriptor_pool), quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), - texture_cache(*this, maxwell3d, gpu_memory, device, memory_manager, scheduler, staging_pool), + texture_cache_runtime{device, scheduler, memory_manager, staging_pool, blit_image}, + texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory), pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, - descriptor_pool, update_descriptor_queue, renderpass_cache), - buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, staging_pool), - sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler), + descriptor_pool, update_descriptor_queue), + buffer_cache(*this, gpu_memory, cpu_memory_, device, memory_manager, scheduler, stream_buffer, + staging_pool), + query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device, scheduler), wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) { @@ -427,9 +456,10 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { const DrawParameters draw_params = SetupGeometry(key.fixed_state, buffer_bindings, is_indexed, is_instanced); - update_descriptor_queue.Acquire(); - sampled_views.clear(); - image_views.clear(); + auto lock = texture_cache.AcquireLock(); + texture_cache.SynchronizeGraphicsDescriptors(); + + texture_cache.UpdateRenderTargets(false); const auto shaders = pipeline_cache.GetShaders(); key.shaders = GetShaderAddresses(shaders); @@ -437,30 +467,24 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { buffer_cache.Unmap(); - const Texceptions texceptions = UpdateAttachments(false); - SetupImageTransitions(texceptions, color_attachments, zeta_attachment); - - key.renderpass_params = GetRenderPassParams(texceptions); - key.padding = 0; + const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); + key.renderpass = framebuffer->RenderPass(); - auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders); + auto* const pipeline = + pipeline_cache.GetGraphicsPipeline(key, framebuffer->NumColorBuffers(), async_shaders); if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) { // Async graphics pipeline was not ready. return; } - scheduler.BindGraphicsPipeline(pipeline->GetHandle()); - - const auto renderpass = pipeline->GetRenderPass(); - const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); - scheduler.RequestRenderpass(renderpass, framebuffer, render_area); - - UpdateDynamicStates(); - buffer_bindings.Bind(device, scheduler); BeginTransformFeedback(); + scheduler.RequestRenderpass(framebuffer); + scheduler.BindGraphicsPipeline(pipeline->GetHandle()); + UpdateDynamicStates(); + const auto pipeline_layout = pipeline->GetLayout(); const auto descriptor_set = pipeline->CommitDescriptorSet(); scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) { @@ -481,9 +505,6 @@ void RasterizerVulkan::Clear() { return; } - sampled_views.clear(); - image_views.clear(); - query_cache.UpdateCounters(); const auto& regs = maxwell3d.regs; @@ -495,20 +516,24 @@ void RasterizerVulkan::Clear() { return; } - [[maybe_unused]] const auto texceptions = UpdateAttachments(true); - DEBUG_ASSERT(texceptions.none()); - SetupImageTransitions(0, color_attachments, zeta_attachment); + auto lock = texture_cache.AcquireLock(); + texture_cache.UpdateRenderTargets(true); + const Framebuffer* const framebuffer = texture_cache.GetFramebuffer(); + const VkExtent2D render_area = framebuffer->RenderArea(); + scheduler.RequestRenderpass(framebuffer); - const VkRenderPass renderpass = renderpass_cache.GetRenderPass(GetRenderPassParams(0)); - const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); - scheduler.RequestRenderpass(renderpass, framebuffer, render_area); - - VkClearRect clear_rect; - clear_rect.baseArrayLayer = regs.clear_buffers.layer; - clear_rect.layerCount = 1; - clear_rect.rect = GetScissorState(regs, 0); - clear_rect.rect.extent.width = std::min(clear_rect.rect.extent.width, render_area.width); - clear_rect.rect.extent.height = std::min(clear_rect.rect.extent.height, render_area.height); + VkClearRect clear_rect{ + .rect = GetScissorState(regs, 0), + .baseArrayLayer = regs.clear_buffers.layer, + .layerCount = 1, + }; + if (clear_rect.rect.extent.width == 0 || clear_rect.rect.extent.height == 0) { + return; + } + clear_rect.rect.extent = VkExtent2D{ + .width = std::min(clear_rect.rect.extent.width, render_area.width), + .height = std::min(clear_rect.rect.extent.height, render_area.height), + }; if (use_color) { VkClearValue clear_value; @@ -549,9 +574,6 @@ void RasterizerVulkan::Clear() { void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { MICROPROFILE_SCOPE(Vulkan_Compute); - update_descriptor_queue.Acquire(); - sampled_views.clear(); - image_views.clear(); query_cache.UpdateCounters(); @@ -570,29 +592,43 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { // Compute dispatches can't be executed inside a renderpass scheduler.RequestOutsideRenderPassOperationContext(); - buffer_cache.Map(CalculateComputeStreamBufferSize()); + image_view_indices.clear(); + sampler_handles.clear(); + + auto lock = texture_cache.AcquireLock(); + texture_cache.SynchronizeComputeDescriptors(); const auto& entries = pipeline.GetEntries(); - SetupComputeConstBuffers(entries); - SetupComputeGlobalBuffers(entries); SetupComputeUniformTexels(entries); SetupComputeTextures(entries); SetupComputeStorageTexels(entries); SetupComputeImages(entries); - buffer_cache.Unmap(); + const std::span indices_span(image_view_indices.data(), image_view_indices.size()); + texture_cache.FillComputeImageViews(indices_span, image_view_ids); - TransitionImages(sampled_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - VK_ACCESS_SHADER_READ_BIT); - TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT); + buffer_cache.Map(CalculateComputeStreamBufferSize()); + update_descriptor_queue.Acquire(); + + SetupComputeConstBuffers(entries); + SetupComputeGlobalBuffers(entries); + + ImageViewId* image_view_id_ptr = image_view_ids.data(); + VkSampler* sampler_ptr = sampler_handles.data(); + PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr, + sampler_ptr); + + buffer_cache.Unmap(); + + const VkPipeline pipeline_handle = pipeline.GetHandle(); + const VkPipelineLayout pipeline_layout = pipeline.GetLayout(); + const VkDescriptorSet descriptor_set = pipeline.CommitDescriptorSet(); scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y, - grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(), - layout = pipeline.GetLayout(), - descriptor_set = pipeline.CommitDescriptorSet()](vk::CommandBuffer cmdbuf) { + grid_z = launch_desc.grid_dim_z, pipeline_handle, pipeline_layout, + descriptor_set](vk::CommandBuffer cmdbuf) { cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle); - cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, DESCRIPTOR_SET, + cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, DESCRIPTOR_SET, descriptor_set, {}); cmdbuf.Dispatch(grid_x, grid_y, grid_z); }); @@ -613,7 +649,10 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; } - texture_cache.FlushRegion(addr, size); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.DownloadMemory(addr, size); + } buffer_cache.FlushRegion(addr, size); query_cache.FlushRegion(addr, size); } @@ -622,14 +661,18 @@ bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) { if (!Settings::IsGPULevelHigh()) { return buffer_cache.MustFlushRegion(addr, size); } - return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size); + return texture_cache.IsRegionGpuModified(addr, size) || + buffer_cache.MustFlushRegion(addr, size); } void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; } - texture_cache.InvalidateRegion(addr, size); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.WriteMemory(addr, size); + } pipeline_cache.InvalidateRegion(addr, size); buffer_cache.InvalidateRegion(addr, size); query_cache.InvalidateRegion(addr, size); @@ -639,17 +682,28 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { if (addr == 0 || size == 0) { return; } - texture_cache.OnCPUWrite(addr, size); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.WriteMemory(addr, size); + } pipeline_cache.OnCPUWrite(addr, size); buffer_cache.OnCPUWrite(addr, size); } void RasterizerVulkan::SyncGuestHost() { - texture_cache.SyncGuestHost(); buffer_cache.SyncGuestHost(); pipeline_cache.SyncGuestHost(); } +void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) { + { + auto lock = texture_cache.AcquireLock(); + texture_cache.UnmapMemory(addr, size); + } + buffer_cache.OnCPUWrite(addr, size); + pipeline_cache.OnCPUWrite(addr, size); +} + void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) { if (!gpu.IsAsync()) { gpu_memory.Write<u32>(addr, value); @@ -700,6 +754,14 @@ void RasterizerVulkan::WaitForIdle() { }); } +void RasterizerVulkan::FragmentBarrier() { + // We already put barriers when a render pass finishes +} + +void RasterizerVulkan::TiledCacheBarrier() { + // TODO: Implementing tiled barriers requires rewriting a good chunk of the Vulkan backend +} + void RasterizerVulkan::FlushCommands() { if (draw_counter > 0) { draw_counter = 0; @@ -710,14 +772,20 @@ void RasterizerVulkan::FlushCommands() { void RasterizerVulkan::TickFrame() { draw_counter = 0; update_descriptor_queue.TickFrame(); + fence_manager.TickFrame(); buffer_cache.TickFrame(); staging_pool.TickFrame(); + { + auto lock = texture_cache.AcquireLock(); + texture_cache.TickFrame(); + } } -bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, - const Tegra::Engines::Fermi2D::Regs::Surface& dst, +bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, + const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { - texture_cache.DoFermiCopy(src, dst, copy_config); + auto lock = texture_cache.AcquireLock(); + texture_cache.BlitImage(dst, src, copy_config); return true; } @@ -727,20 +795,16 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, return false; } - const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)}; - if (!surface) { + auto lock = texture_cache.AcquireLock(); + ImageView* const image_view = texture_cache.TryFindFramebufferImageView(framebuffer_addr); + if (!image_view) { return false; } - // Verify that the cached surface is the same size and format as the requested framebuffer - const auto& params{surface->GetSurfaceParams()}; - ASSERT_MSG(params.width == config.width, "Framebuffer width is different"); - ASSERT_MSG(params.height == config.height, "Framebuffer height is different"); - - screen_info.image = &surface->GetImage(); - screen_info.width = params.width; - screen_info.height = params.height; - screen_info.is_srgb = surface->GetSurfaceParams().srgb_conversion; + screen_info.image_view = image_view->Handle(VideoCommon::ImageViewType::e2D); + screen_info.width = image_view->size.width; + screen_info.height = image_view->size.height; + screen_info.is_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format); return true; } @@ -765,103 +829,6 @@ void RasterizerVulkan::FlushWork() { draw_counter = 0; } -RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) { - MICROPROFILE_SCOPE(Vulkan_RenderTargets); - - const auto& regs = maxwell3d.regs; - auto& dirty = maxwell3d.dirty.flags; - const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets]; - dirty[VideoCommon::Dirty::RenderTargets] = false; - - texture_cache.GuardRenderTargets(true); - - Texceptions texceptions; - for (std::size_t rt = 0; rt < Maxwell::NumRenderTargets; ++rt) { - if (update_rendertargets) { - const bool preserve_contents = HasToPreserveColorContents(is_clear, regs); - color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, preserve_contents); - } - if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) { - texceptions[rt] = true; - } - } - - if (update_rendertargets) { - const bool preserve_contents = HasToPreserveDepthContents(is_clear, regs); - zeta_attachment = texture_cache.GetDepthBufferSurface(preserve_contents); - } - if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) { - texceptions[ZETA_TEXCEPTION_INDEX] = true; - } - - texture_cache.GuardRenderTargets(false); - - return texceptions; -} - -bool RasterizerVulkan::WalkAttachmentOverlaps(const CachedSurfaceView& attachment) { - bool overlap = false; - for (auto& [view, layout] : sampled_views) { - if (!attachment.IsSameSurface(*view)) { - continue; - } - overlap = true; - *layout = VK_IMAGE_LAYOUT_GENERAL; - } - return overlap; -} - -std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers( - VkRenderPass renderpass) { - FramebufferCacheKey key{ - .renderpass = renderpass, - .width = std::numeric_limits<u32>::max(), - .height = std::numeric_limits<u32>::max(), - .layers = std::numeric_limits<u32>::max(), - .views = {}, - }; - - const auto try_push = [&key](const View& view) { - if (!view) { - return false; - } - key.views.push_back(view->GetAttachment()); - key.width = std::min(key.width, view->GetWidth()); - key.height = std::min(key.height, view->GetHeight()); - key.layers = std::min(key.layers, view->GetNumLayers()); - return true; - }; - - const auto& regs = maxwell3d.regs; - const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); - for (std::size_t index = 0; index < num_attachments; ++index) { - if (try_push(color_attachments[index])) { - texture_cache.MarkColorBufferInUse(index); - } - } - if (try_push(zeta_attachment)) { - texture_cache.MarkDepthBufferInUse(); - } - - const auto [fbentry, is_cache_miss] = framebuffer_cache.try_emplace(key); - auto& framebuffer = fbentry->second; - if (is_cache_miss) { - framebuffer = device.GetLogical().CreateFramebuffer({ - .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .renderPass = key.renderpass, - .attachmentCount = static_cast<u32>(key.views.size()), - .pAttachments = key.views.data(), - .width = key.width, - .height = key.height, - .layers = key.layers, - }); - } - - return {*framebuffer, VkExtent2D{key.width, key.height}}; -} - RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings, bool is_indexed, @@ -885,50 +852,37 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt void RasterizerVulkan::SetupShaderDescriptors( const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) { - texture_cache.GuardSamplers(true); - - for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { - // Skip VertexA stage + image_view_indices.clear(); + sampler_handles.clear(); + for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { Shader* const shader = shaders[stage + 1]; if (!shader) { continue; } const auto& entries = shader->GetEntries(); - SetupGraphicsConstBuffers(entries, stage); - SetupGraphicsGlobalBuffers(entries, stage); SetupGraphicsUniformTexels(entries, stage); SetupGraphicsTextures(entries, stage); SetupGraphicsStorageTexels(entries, stage); SetupGraphicsImages(entries, stage); } - texture_cache.GuardSamplers(false); -} + const std::span indices_span(image_view_indices.data(), image_view_indices.size()); + texture_cache.FillGraphicsImageViews(indices_span, image_view_ids); -void RasterizerVulkan::SetupImageTransitions(Texceptions texceptions, const ColorAttachments& color, - const ZetaAttachment& zeta) { - TransitionImages(sampled_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT); - TransitionImages(image_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT); + update_descriptor_queue.Acquire(); - for (std::size_t rt = 0; rt < color.size(); ++rt) { - const auto color_attachment = color[rt]; - if (color_attachment == nullptr) { + ImageViewId* image_view_id_ptr = image_view_ids.data(); + VkSampler* sampler_ptr = sampler_handles.data(); + for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { + // Skip VertexA stage + Shader* const shader = shaders[stage + 1]; + if (!shader) { continue; } - const auto image_layout = - texceptions[rt] ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - color_attachment->Transition(image_layout, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT); - } - - if (zeta != nullptr) { - const auto image_layout = texceptions[ZETA_TEXCEPTION_INDEX] - ? VK_IMAGE_LAYOUT_GENERAL - : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - zeta->Transition(image_layout, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT); + const auto& entries = shader->GetEntries(); + SetupGraphicsConstBuffers(entries, stage); + SetupGraphicsGlobalBuffers(entries, stage); + PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr, + sampler_ptr); } } @@ -1000,7 +954,7 @@ void RasterizerVulkan::EndTransformFeedback() { void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { const auto& regs = maxwell3d.regs; - for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { + for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { const auto& vertex_array = regs.vertex_array[index]; if (!vertex_array.IsEnabled()) { continue; @@ -1009,7 +963,7 @@ void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()}; ASSERT(end >= start); - const std::size_t size = end - start; + const size_t size = end - start; if (size == 0) { buffer_bindings.AddVertexBinding(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE, 0); continue; @@ -1070,7 +1024,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar } } -void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); const auto& shader_stage = maxwell3d.state.shader_stages[stage]; for (const auto& entry : entries.const_buffers) { @@ -1078,7 +1032,7 @@ void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, s } } -void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); const auto& cbufs{maxwell3d.state.shader_stages[stage]}; @@ -1088,37 +1042,49 @@ void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, } } -void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; - SetupUniformTexels(image, entry); + const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); + image_view_indices.push_back(handle.image); } } -void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.samplers) { - for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(maxwell3d, entry, stage, i); - SetupTexture(texture, entry); + for (size_t index = 0; index < entry.size; ++index) { + const TextureHandle handle = + GetTextureInfo(maxwell3d, via_header_index, entry, stage, index); + image_view_indices.push_back(handle.image); + + Sampler* const sampler = texture_cache.GetGraphicsSampler(handle.sampler); + sampler_handles.push_back(sampler->Handle()); } } } -void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; - SetupStorageTexel(image, entry); + const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); + image_view_indices.push_back(handle.image); } } -void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) { +void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, size_t stage) { MICROPROFILE_SCOPE(Vulkan_Images); + const auto& regs = maxwell3d.regs; + const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex; for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(maxwell3d, entry, stage).tic; - SetupImage(tic, entry); + const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage); + image_view_indices.push_back(handle.image); } } @@ -1128,11 +1094,12 @@ void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { for (const auto& entry : entries.const_buffers) { const auto& config = launch_desc.const_buffer_config[entry.GetIndex()]; const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value(); - Tegra::Engines::ConstBufferInfo buffer; - buffer.address = config.Address(); - buffer.size = config.size; - buffer.enabled = mask[entry.GetIndex()]; - SetupConstBuffer(entry, buffer); + const Tegra::Engines::ConstBufferInfo info{ + .address = config.Address(), + .size = config.size, + .enabled = mask[entry.GetIndex()], + }; + SetupConstBuffer(entry, info); } } @@ -1147,35 +1114,46 @@ void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; - SetupUniformTexels(image, entry); + const TextureHandle handle = + GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); + image_view_indices.push_back(handle.image); } } void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.samplers) { - for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex, i); - SetupTexture(texture, entry); + for (size_t index = 0; index < entry.size; ++index) { + const TextureHandle handle = GetTextureInfo(kepler_compute, via_header_index, entry, + COMPUTE_SHADER_INDEX, index); + image_view_indices.push_back(handle.image); + + Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler); + sampler_handles.push_back(sampler->Handle()); } } } void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; - SetupStorageTexel(image, entry); + const TextureHandle handle = + GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); + image_view_indices.push_back(handle.image); } } void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Images); + const bool via_header_index = kepler_compute.launch_description.linked_tsc; for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; - SetupImage(tic, entry); + const TextureHandle handle = + GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX); + image_view_indices.push_back(handle.image); } } @@ -1186,14 +1164,12 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry, update_descriptor_queue.AddBuffer(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE); return; } - // Align the size to avoid bad std140 interactions - const std::size_t size = - Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float)); + const size_t size = Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float)); ASSERT(size <= MaxConstbufferSize); - const auto info = - buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment()); + const u64 alignment = device.GetUniformBufferAlignment(); + const auto info = buffer_cache.UploadMemory(buffer.address, size, alignment); update_descriptor_queue.AddBuffer(info.handle, info.offset, size); } @@ -1206,7 +1182,7 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd // because Vulkan doesn't like empty buffers. // Note: Do *not* use DefaultBuffer() here, storage buffers can be written breaking the // default buffer. - static constexpr std::size_t dummy_size = 4; + static constexpr size_t dummy_size = 4; const auto info = buffer_cache.GetEmptyBuffer(dummy_size); update_descriptor_queue.AddBuffer(info.handle, info.offset, dummy_size); return; @@ -1217,55 +1193,6 @@ void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAdd update_descriptor_queue.AddBuffer(info.handle, info.offset, size); } -void RasterizerVulkan::SetupUniformTexels(const Tegra::Texture::TICEntry& tic, - const UniformTexelEntry& entry) { - const auto view = texture_cache.GetTextureSurface(tic, entry); - ASSERT(view->IsBufferView()); - - update_descriptor_queue.AddTexelBuffer(view->GetBufferView()); -} - -void RasterizerVulkan::SetupTexture(const Tegra::Texture::FullTextureInfo& texture, - const SamplerEntry& entry) { - auto view = texture_cache.GetTextureSurface(texture.tic, entry); - ASSERT(!view->IsBufferView()); - - const VkImageView image_view = view->GetImageView(texture.tic.x_source, texture.tic.y_source, - texture.tic.z_source, texture.tic.w_source); - const auto sampler = sampler_cache.GetSampler(texture.tsc); - update_descriptor_queue.AddSampledImage(sampler, image_view); - - VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout(); - *image_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - sampled_views.push_back(ImageView{std::move(view), image_layout}); -} - -void RasterizerVulkan::SetupStorageTexel(const Tegra::Texture::TICEntry& tic, - const StorageTexelEntry& entry) { - const auto view = texture_cache.GetImageSurface(tic, entry); - ASSERT(view->IsBufferView()); - - update_descriptor_queue.AddTexelBuffer(view->GetBufferView()); -} - -void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const ImageEntry& entry) { - auto view = texture_cache.GetImageSurface(tic, entry); - - if (entry.is_written) { - view->MarkAsModified(texture_cache.Tick()); - } - - UNIMPLEMENTED_IF(tic.IsBuffer()); - - const VkImageView image_view = - view->GetImageView(tic.x_source, tic.y_source, tic.z_source, tic.w_source); - update_descriptor_queue.AddImage(image_view); - - VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout(); - *image_layout = VK_IMAGE_LAYOUT_GENERAL; - image_views.push_back(ImageView{std::move(view), image_layout}); -} - void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchViewports()) { return; @@ -1457,8 +1384,8 @@ void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& }); } -std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const { - std::size_t size = CalculateVertexArraysSize(); +size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const { + size_t size = CalculateVertexArraysSize(); if (is_indexed) { size = Common::AlignUp(size, 4) + CalculateIndexBufferSize(); } @@ -1466,15 +1393,15 @@ std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) return size; } -std::size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { +size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { return Tegra::Engines::KeplerCompute::NumConstBuffers * (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment()); } -std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { +size_t RasterizerVulkan::CalculateVertexArraysSize() const { const auto& regs = maxwell3d.regs; - std::size_t size = 0; + size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { // This implementation assumes that all attributes are used in the shader. const GPUVAddr start{regs.vertex_array[index].StartAddress()}; @@ -1486,12 +1413,12 @@ std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { return size; } -std::size_t RasterizerVulkan::CalculateIndexBufferSize() const { - return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * - static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); +size_t RasterizerVulkan::CalculateIndexBufferSize() const { + return static_cast<size_t>(maxwell3d.regs.index_array.count) * + static_cast<size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } -std::size_t RasterizerVulkan::CalculateConstBufferSize( +size_t RasterizerVulkan::CalculateConstBufferSize( const ConstBufferEntry& entry, const Tegra::Engines::ConstBufferInfo& buffer) const { if (entry.IsIndirect()) { // Buffer is accessed indirectly, so upload the entire thing @@ -1502,37 +1429,10 @@ std::size_t RasterizerVulkan::CalculateConstBufferSize( } } -RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const { - const auto& regs = maxwell3d.regs; - const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); - - RenderPassParams params; - params.color_formats = {}; - std::size_t color_texceptions = 0; - - std::size_t index = 0; - for (std::size_t rt = 0; rt < num_attachments; ++rt) { - const auto& rendertarget = regs.rt[rt]; - if (rendertarget.Address() == 0 || rendertarget.format == Tegra::RenderTargetFormat::NONE) { - continue; - } - params.color_formats[index] = static_cast<u8>(rendertarget.format); - color_texceptions |= (texceptions[rt] ? 1ULL : 0ULL) << index; - ++index; - } - params.num_color_attachments = static_cast<u8>(index); - params.texceptions = static_cast<u8>(color_texceptions); - - params.zeta_format = regs.zeta_enable ? static_cast<u8>(regs.zeta.format) : 0; - params.zeta_texception = texceptions[ZETA_TEXCEPTION_INDEX]; - return params; -} - VkBuffer RasterizerVulkan::DefaultBuffer() { if (default_buffer) { return *default_buffer; } - default_buffer = device.GetLogical().CreateBuffer({ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 30ec58eb4..990f9e031 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -11,11 +11,11 @@ #include <vector> #include <boost/container/static_vector.hpp> -#include <boost/functional/hash.hpp> #include "common/common_types.h" #include "video_core/rasterizer_accelerated.h" #include "video_core/rasterizer_interface.h" +#include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/fixed_pipeline_state.h" #include "video_core/renderer_vulkan/vk_buffer_cache.h" #include "video_core/renderer_vulkan/vk_compute_pass.h" @@ -24,10 +24,9 @@ #include "video_core/renderer_vulkan/vk_memory_manager.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/renderer_vulkan/vk_query_cache.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" -#include "video_core/renderer_vulkan/vk_sampler_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" +#include "video_core/renderer_vulkan/vk_stream_buffer.h" #include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -49,60 +48,9 @@ namespace Vulkan { struct VKScreenInfo; -using ImageViewsPack = boost::container::static_vector<VkImageView, Maxwell::NumRenderTargets + 1>; - -struct FramebufferCacheKey { - VkRenderPass renderpass{}; - u32 width = 0; - u32 height = 0; - u32 layers = 0; - ImageViewsPack views; - - std::size_t Hash() const noexcept { - std::size_t hash = 0; - boost::hash_combine(hash, static_cast<VkRenderPass>(renderpass)); - for (const auto& view : views) { - boost::hash_combine(hash, static_cast<VkImageView>(view)); - } - boost::hash_combine(hash, width); - boost::hash_combine(hash, height); - boost::hash_combine(hash, layers); - return hash; - } - - bool operator==(const FramebufferCacheKey& rhs) const noexcept { - return std::tie(renderpass, views, width, height, layers) == - std::tie(rhs.renderpass, rhs.views, rhs.width, rhs.height, rhs.layers); - } - - bool operator!=(const FramebufferCacheKey& rhs) const noexcept { - return !operator==(rhs); - } -}; - -} // namespace Vulkan - -namespace std { - -template <> -struct hash<Vulkan::FramebufferCacheKey> { - std::size_t operator()(const Vulkan::FramebufferCacheKey& k) const noexcept { - return k.Hash(); - } -}; - -} // namespace std - -namespace Vulkan { - class StateTracker; class BufferBindings; -struct ImageView { - View view; - VkImageLayout* layout = nullptr; -}; - class RasterizerVulkan final : public VideoCore::RasterizerAccelerated { public: explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, @@ -123,15 +71,18 @@ public: void InvalidateRegion(VAddr addr, u64 size) override; void OnCPUWrite(VAddr addr, u64 size) override; void SyncGuestHost() override; + void UnmapMemory(VAddr addr, u64 size) override; void SignalSemaphore(GPUVAddr addr, u32 value) override; void SignalSyncPoint(u32 value) override; void ReleaseFences() override; void FlushAndInvalidateRegion(VAddr addr, u64 size) override; void WaitForIdle() override; + void FragmentBarrier() override; + void TiledCacheBarrier() override; void FlushCommands() override; void TickFrame() override; - bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, - const Tegra::Engines::Fermi2D::Regs::Surface& dst, + bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, + const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; @@ -145,11 +96,17 @@ public: } /// Maximum supported size that a constbuffer can have in bytes. - static constexpr std::size_t MaxConstbufferSize = 0x10000; + static constexpr size_t MaxConstbufferSize = 0x10000; static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0, "The maximum size of a constbuffer must be a multiple of the size of GLvec4"); private: + static constexpr size_t MAX_TEXTURES = 192; + static constexpr size_t MAX_IMAGES = 48; + static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES; + + static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float); + struct DrawParameters { void Draw(vk::CommandBuffer cmdbuf) const; @@ -160,23 +117,8 @@ private: bool is_indexed = 0; }; - using ColorAttachments = std::array<View, Maxwell::NumRenderTargets>; - using ZetaAttachment = View; - - using Texceptions = std::bitset<Maxwell::NumRenderTargets + 1>; - - static constexpr std::size_t ZETA_TEXCEPTION_INDEX = 8; - static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float); - void FlushWork(); - /// @brief Updates the currently bound attachments - /// @param is_clear True when the framebuffer is updated as a clear - /// @return Bitfield of attachments being used as sampled textures - Texceptions UpdateAttachments(bool is_clear); - - std::tuple<VkFramebuffer, VkExtent2D> ConfigureFramebuffers(VkRenderPass renderpass); - /// Setups geometry buffers and state. DrawParameters SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings, bool is_indexed, bool is_instanced); @@ -184,17 +126,12 @@ private: /// Setup descriptors in the graphics pipeline. void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders); - void SetupImageTransitions(Texceptions texceptions, const ColorAttachments& color, - const ZetaAttachment& zeta); - void UpdateDynamicStates(); void BeginTransformFeedback(); void EndTransformFeedback(); - bool WalkAttachmentOverlaps(const CachedSurfaceView& attachment); - void SetupVertexArrays(BufferBindings& buffer_bindings); void SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, bool is_indexed); @@ -240,14 +177,6 @@ private: void SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address); - void SetupUniformTexels(const Tegra::Texture::TICEntry& image, const UniformTexelEntry& entry); - - void SetupTexture(const Tegra::Texture::FullTextureInfo& texture, const SamplerEntry& entry); - - void SetupStorageTexel(const Tegra::Texture::TICEntry& tic, const StorageTexelEntry& entry); - - void SetupImage(const Tegra::Texture::TICEntry& tic, const ImageEntry& entry); - void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs); @@ -264,18 +193,16 @@ private: void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); - std::size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const; - - std::size_t CalculateComputeStreamBufferSize() const; + size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const; - std::size_t CalculateVertexArraysSize() const; + size_t CalculateComputeStreamBufferSize() const; - std::size_t CalculateIndexBufferSize() const; + size_t CalculateVertexArraysSize() const; - std::size_t CalculateConstBufferSize(const ConstBufferEntry& entry, - const Tegra::Engines::ConstBufferInfo& buffer) const; + size_t CalculateIndexBufferSize() const; - RenderPassParams GetRenderPassParams(Texceptions texceptions) const; + size_t CalculateConstBufferSize(const ConstBufferEntry& entry, + const Tegra::Engines::ConstBufferInfo& buffer) const; VkBuffer DefaultBuffer(); @@ -290,18 +217,19 @@ private: StateTracker& state_tracker; VKScheduler& scheduler; + VKStreamBuffer stream_buffer; VKStagingBufferPool staging_pool; VKDescriptorPool descriptor_pool; VKUpdateDescriptorQueue update_descriptor_queue; - VKRenderPassCache renderpass_cache; + BlitImageHelper blit_image; QuadArrayPass quad_array_pass; QuadIndexedPass quad_indexed_pass; Uint8Pass uint8_pass; - VKTextureCache texture_cache; + TextureCacheRuntime texture_cache_runtime; + TextureCache texture_cache; VKPipelineCache pipeline_cache; VKBufferCache buffer_cache; - VKSamplerCache sampler_cache; VKQueryCache query_cache; VKFenceManager fence_manager; @@ -310,16 +238,11 @@ private: vk::Event wfi_event; VideoCommon::Shader::AsyncShaders async_shaders; - ColorAttachments color_attachments; - ZetaAttachment zeta_attachment; - - std::vector<ImageView> sampled_views; - std::vector<ImageView> image_views; + boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices; + std::array<VideoCommon::ImageViewId, MAX_IMAGE_VIEWS> image_view_ids; + boost::container::static_vector<VkSampler, MAX_TEXTURES> sampler_handles; u32 draw_counter = 0; - - // TODO(Rodrigo): Invalidate on image destruction - std::unordered_map<FramebufferCacheKey, vk::Framebuffer> framebuffer_cache; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp b/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp deleted file mode 100644 index e812c7dd6..000000000 --- a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp +++ /dev/null @@ -1,158 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <cstring> -#include <memory> -#include <vector> - -#include "common/cityhash.h" -#include "video_core/engines/maxwell_3d.h" -#include "video_core/renderer_vulkan/maxwell_to_vk.h" -#include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_renderpass_cache.h" -#include "video_core/renderer_vulkan/wrapper.h" - -namespace Vulkan { - -std::size_t RenderPassParams::Hash() const noexcept { - const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this); - return static_cast<std::size_t>(hash); -} - -bool RenderPassParams::operator==(const RenderPassParams& rhs) const noexcept { - return std::memcmp(&rhs, this, sizeof *this) == 0; -} - -VKRenderPassCache::VKRenderPassCache(const VKDevice& device_) : device{device_} {} - -VKRenderPassCache::~VKRenderPassCache() = default; - -VkRenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params) { - const auto [pair, is_cache_miss] = cache.try_emplace(params); - auto& entry = pair->second; - if (is_cache_miss) { - entry = CreateRenderPass(params); - } - return *entry; -} - -vk::RenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& params) const { - using namespace VideoCore::Surface; - const std::size_t num_attachments = static_cast<std::size_t>(params.num_color_attachments); - - std::vector<VkAttachmentDescription> descriptors; - descriptors.reserve(num_attachments); - - std::vector<VkAttachmentReference> color_references; - color_references.reserve(num_attachments); - - for (std::size_t rt = 0; rt < num_attachments; ++rt) { - const auto guest_format = static_cast<Tegra::RenderTargetFormat>(params.color_formats[rt]); - const PixelFormat pixel_format = PixelFormatFromRenderTargetFormat(guest_format); - const auto format = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, pixel_format); - ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}", - static_cast<int>(pixel_format)); - - // TODO(Rodrigo): Add MAY_ALIAS_BIT when it's needed. - const VkImageLayout color_layout = ((params.texceptions >> rt) & 1) != 0 - ? VK_IMAGE_LAYOUT_GENERAL - : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - descriptors.push_back({ - .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT, - .format = format.format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = color_layout, - .finalLayout = color_layout, - }); - - color_references.push_back({ - .attachment = static_cast<u32>(rt), - .layout = color_layout, - }); - } - - VkAttachmentReference zeta_attachment_ref; - const bool has_zeta = params.zeta_format != 0; - if (has_zeta) { - const auto guest_format = static_cast<Tegra::DepthFormat>(params.zeta_format); - const PixelFormat pixel_format = PixelFormatFromDepthFormat(guest_format); - const auto format = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, pixel_format); - ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}", - static_cast<int>(pixel_format)); - - const VkImageLayout zeta_layout = params.zeta_texception != 0 - ? VK_IMAGE_LAYOUT_GENERAL - : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - descriptors.push_back({ - .flags = 0, - .format = format.format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE, - .initialLayout = zeta_layout, - .finalLayout = zeta_layout, - }); - - zeta_attachment_ref = { - .attachment = static_cast<u32>(num_attachments), - .layout = zeta_layout, - }; - } - - const VkSubpassDescription subpass_description{ - .flags = 0, - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, - .inputAttachmentCount = 0, - .pInputAttachments = nullptr, - .colorAttachmentCount = static_cast<u32>(color_references.size()), - .pColorAttachments = color_references.data(), - .pResolveAttachments = nullptr, - .pDepthStencilAttachment = has_zeta ? &zeta_attachment_ref : nullptr, - .preserveAttachmentCount = 0, - .pPreserveAttachments = nullptr, - }; - - VkAccessFlags access = 0; - VkPipelineStageFlags stage = 0; - if (!color_references.empty()) { - access |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - stage |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - } - - if (has_zeta) { - access |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - stage |= VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; - } - - const VkSubpassDependency subpass_dependency{ - .srcSubpass = VK_SUBPASS_EXTERNAL, - .dstSubpass = 0, - .srcStageMask = stage, - .dstStageMask = stage, - .srcAccessMask = 0, - .dstAccessMask = access, - .dependencyFlags = 0, - }; - - return device.GetLogical().CreateRenderPass({ - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .attachmentCount = static_cast<u32>(descriptors.size()), - .pAttachments = descriptors.data(), - .subpassCount = 1, - .pSubpasses = &subpass_description, - .dependencyCount = 1, - .pDependencies = &subpass_dependency, - }); -} - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.h b/src/video_core/renderer_vulkan/vk_renderpass_cache.h deleted file mode 100644 index 652ecef7b..000000000 --- a/src/video_core/renderer_vulkan/vk_renderpass_cache.h +++ /dev/null @@ -1,70 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <type_traits> -#include <unordered_map> - -#include <boost/container/static_vector.hpp> -#include <boost/functional/hash.hpp> - -#include "video_core/engines/maxwell_3d.h" -#include "video_core/renderer_vulkan/wrapper.h" -#include "video_core/surface.h" - -namespace Vulkan { - -class VKDevice; - -struct RenderPassParams { - std::array<u8, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> color_formats; - u8 num_color_attachments; - u8 texceptions; - - u8 zeta_format; - u8 zeta_texception; - - std::size_t Hash() const noexcept; - - bool operator==(const RenderPassParams& rhs) const noexcept; - - bool operator!=(const RenderPassParams& rhs) const noexcept { - return !operator==(rhs); - } -}; -static_assert(std::has_unique_object_representations_v<RenderPassParams>); -static_assert(std::is_trivially_copyable_v<RenderPassParams>); -static_assert(std::is_trivially_constructible_v<RenderPassParams>); - -} // namespace Vulkan - -namespace std { - -template <> -struct hash<Vulkan::RenderPassParams> { - std::size_t operator()(const Vulkan::RenderPassParams& k) const noexcept { - return k.Hash(); - } -}; - -} // namespace std - -namespace Vulkan { - -class VKRenderPassCache final { -public: - explicit VKRenderPassCache(const VKDevice& device_); - ~VKRenderPassCache(); - - VkRenderPass GetRenderPass(const RenderPassParams& params); - -private: - vk::RenderPass CreateRenderPass(const RenderPassParams& params) const; - - const VKDevice& device; - std::unordered_map<RenderPassParams, vk::RenderPass> cache; -}; - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp deleted file mode 100644 index b859691fa..000000000 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <unordered_map> - -#include "video_core/renderer_vulkan/maxwell_to_vk.h" -#include "video_core/renderer_vulkan/vk_sampler_cache.h" -#include "video_core/renderer_vulkan/wrapper.h" -#include "video_core/textures/texture.h" - -using Tegra::Texture::TextureMipmapFilter; - -namespace Vulkan { - -namespace { - -VkBorderColor ConvertBorderColor(std::array<float, 4> color) { - // TODO(Rodrigo): Manage integer border colors - if (color == std::array<float, 4>{0, 0, 0, 0}) { - return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; - } else if (color == std::array<float, 4>{0, 0, 0, 1}) { - return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK; - } else if (color == std::array<float, 4>{1, 1, 1, 1}) { - return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; - } - if (color[0] + color[1] + color[2] > 1.35f) { - // If color elements are brighter than roughly 0.5 average, use white border - return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; - } else if (color[3] > 0.5f) { - return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK; - } else { - return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; - } -} - -} // Anonymous namespace - -VKSamplerCache::VKSamplerCache(const VKDevice& device_) : device{device_} {} - -VKSamplerCache::~VKSamplerCache() = default; - -vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const { - const bool arbitrary_borders = device.IsExtCustomBorderColorSupported(); - const std::array color = tsc.GetBorderColor(); - - VkSamplerCustomBorderColorCreateInfoEXT border{ - .sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT, - .pNext = nullptr, - .customBorderColor = {}, - .format = VK_FORMAT_UNDEFINED, - }; - std::memcpy(&border.customBorderColor, color.data(), sizeof(color)); - - return device.GetLogical().CreateSampler({ - .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, - .pNext = arbitrary_borders ? &border : nullptr, - .flags = 0, - .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter), - .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter), - .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter), - .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter), - .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter), - .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter), - .mipLodBias = tsc.GetLodBias(), - .anisotropyEnable = - static_cast<VkBool32>(tsc.GetMaxAnisotropy() > 1.0f ? VK_TRUE : VK_FALSE), - .maxAnisotropy = tsc.GetMaxAnisotropy(), - .compareEnable = tsc.depth_compare_enabled, - .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), - .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.GetMinLod(), - .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.GetMaxLod(), - .borderColor = - arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color), - .unnormalizedCoordinates = VK_FALSE, - }); -} - -VkSampler VKSamplerCache::ToSamplerType(const vk::Sampler& sampler) const { - return *sampler; -} - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h deleted file mode 100644 index 3f22c4610..000000000 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.h +++ /dev/null @@ -1,29 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "video_core/renderer_vulkan/wrapper.h" -#include "video_core/sampler_cache.h" -#include "video_core/textures/texture.h" - -namespace Vulkan { - -class VKDevice; - -class VKSamplerCache final : public VideoCommon::SamplerCache<VkSampler, vk::Sampler> { -public: - explicit VKSamplerCache(const VKDevice& device_); - ~VKSamplerCache(); - -protected: - vk::Sampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override; - - VkSampler ToSamplerType(const vk::Sampler& sampler) const override; - -private: - const VKDevice& device; -}; - -} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 1a483dc71..c104c6fe3 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -16,6 +16,7 @@ #include "video_core/renderer_vulkan/vk_query_cache.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_state_tracker.h" +#include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan { @@ -96,38 +97,39 @@ void VKScheduler::DispatchWork() { AcquireNewChunk(); } -void VKScheduler::RequestRenderpass(VkRenderPass renderpass, VkFramebuffer framebuffer, - VkExtent2D render_area) { - if (renderpass == state.renderpass && framebuffer == state.framebuffer && +void VKScheduler::RequestRenderpass(const Framebuffer* framebuffer) { + const VkRenderPass renderpass = framebuffer->RenderPass(); + const VkFramebuffer framebuffer_handle = framebuffer->Handle(); + const VkExtent2D render_area = framebuffer->RenderArea(); + if (renderpass == state.renderpass && framebuffer_handle == state.framebuffer && render_area.width == state.render_area.width && render_area.height == state.render_area.height) { return; } - const bool end_renderpass = state.renderpass != nullptr; + EndRenderPass(); state.renderpass = renderpass; - state.framebuffer = framebuffer; + state.framebuffer = framebuffer_handle; state.render_area = render_area; - const VkRenderPassBeginInfo renderpass_bi{ - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = nullptr, - .renderPass = renderpass, - .framebuffer = framebuffer, - .renderArea = - { - .offset = {.x = 0, .y = 0}, - .extent = render_area, - }, - .clearValueCount = 0, - .pClearValues = nullptr, - }; - - Record([renderpass_bi, end_renderpass](vk::CommandBuffer cmdbuf) { - if (end_renderpass) { - cmdbuf.EndRenderPass(); - } + Record([renderpass, framebuffer_handle, render_area](vk::CommandBuffer cmdbuf) { + const VkRenderPassBeginInfo renderpass_bi{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + .pNext = nullptr, + .renderPass = renderpass, + .framebuffer = framebuffer_handle, + .renderArea = + { + .offset = {.x = 0, .y = 0}, + .extent = render_area, + }, + .clearValueCount = 0, + .pClearValues = nullptr, + }; cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE); }); + num_renderpass_images = framebuffer->NumImages(); + renderpass_images = framebuffer->Images(); + renderpass_image_ranges = framebuffer->ImageRanges(); } void VKScheduler::RequestOutsideRenderPassOperationContext() { @@ -241,8 +243,37 @@ void VKScheduler::EndRenderPass() { if (!state.renderpass) { return; } + Record([num_images = num_renderpass_images, images = renderpass_images, + ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) { + std::array<VkImageMemoryBarrier, 9> barriers; + for (size_t i = 0; i < num_images; ++i) { + barriers[i] = VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = images[i], + .subresourceRange = ranges[i], + }; + } + cmdbuf.EndRenderPass(); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | + VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, nullptr, nullptr, + vk::Span(barriers.data(), num_images)); + }); state.renderpass = nullptr; - Record([](vk::CommandBuffer cmdbuf) { cmdbuf.EndRenderPass(); }); + num_renderpass_images = 0; } void VKScheduler::AcquireNewChunk() { diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index 6d3a5da0b..0a36c8fad 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -17,6 +17,7 @@ namespace Vulkan { class CommandPool; +class Framebuffer; class MasterSemaphore; class StateTracker; class VKDevice; @@ -52,8 +53,7 @@ public: void DispatchWork(); /// Requests to begin a renderpass. - void RequestRenderpass(VkRenderPass renderpass, VkFramebuffer framebuffer, - VkExtent2D render_area); + void RequestRenderpass(const Framebuffer* framebuffer); /// Requests the current executino context to be able to execute operations only allowed outside /// of a renderpass. @@ -62,6 +62,9 @@ public: /// Binds a pipeline to the current execution context. void BindGraphicsPipeline(VkPipeline pipeline); + /// Invalidates current command buffer state except for render passes + void InvalidateState(); + /// Assigns the query cache. void SetQueryCache(VKQueryCache& query_cache_) { query_cache = &query_cache_; @@ -170,8 +173,6 @@ private: void AllocateNewContext(); - void InvalidateState(); - void EndPendingOperations(); void EndRenderPass(); @@ -192,6 +193,11 @@ private: std::thread worker_thread; State state; + + u32 num_renderpass_images = 0; + std::array<VkImage, 9> renderpass_images{}; + std::array<VkImageSubresourceRange, 9> renderpass_image_ranges{}; + Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_queue; Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_reserve; std::mutex mutex; diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 72954d0e3..09d6f9f35 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -102,7 +102,7 @@ struct GenericVaryingDescription { bool is_scalar = false; }; -spv::Dim GetSamplerDim(const Sampler& sampler) { +spv::Dim GetSamplerDim(const SamplerEntry& sampler) { ASSERT(!sampler.is_buffer); switch (sampler.type) { case Tegra::Shader::TextureType::Texture1D: @@ -119,7 +119,7 @@ spv::Dim GetSamplerDim(const Sampler& sampler) { } } -std::pair<spv::Dim, bool> GetImageDim(const Image& image) { +std::pair<spv::Dim, bool> GetImageDim(const ImageEntry& image) { switch (image.type) { case Tegra::Shader::ImageType::Texture1D: return {spv::Dim::Dim1D, false}; @@ -980,7 +980,7 @@ private: return binding; } - void DeclareImage(const Image& image, u32& binding) { + void DeclareImage(const ImageEntry& image, u32& binding) { const auto [dim, arrayed] = GetImageDim(image); constexpr int depth = 0; constexpr bool ms = false; diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h index df1812514..ad91ad5de 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h @@ -21,10 +21,10 @@ class VKDevice; namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; -using UniformTexelEntry = VideoCommon::Shader::Sampler; -using SamplerEntry = VideoCommon::Shader::Sampler; -using StorageTexelEntry = VideoCommon::Shader::Image; -using ImageEntry = VideoCommon::Shader::Image; +using UniformTexelEntry = VideoCommon::Shader::SamplerEntry; +using SamplerEntry = VideoCommon::Shader::SamplerEntry; +using StorageTexelEntry = VideoCommon::Shader::ImageEntry; +using ImageEntry = VideoCommon::Shader::ImageEntry; constexpr u32 DESCRIPTOR_SET = 0; diff --git a/src/video_core/renderer_vulkan/vk_shader_util.cpp b/src/video_core/renderer_vulkan/vk_shader_util.cpp index c1a218d76..38a0be7f2 100644 --- a/src/video_core/renderer_vulkan/vk_shader_util.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_util.cpp @@ -13,18 +13,13 @@ namespace Vulkan { -vk::ShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data) { - // Avoid undefined behavior by copying to a staging allocation - ASSERT(code_size % sizeof(u32) == 0); - const auto data = std::make_unique<u32[]>(code_size / sizeof(u32)); - std::memcpy(data.get(), code_data, code_size); - +vk::ShaderModule BuildShader(const VKDevice& device, std::span<const u32> code) { return device.GetLogical().CreateShaderModule({ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .pNext = nullptr, .flags = 0, - .codeSize = code_size, - .pCode = data.get(), + .codeSize = static_cast<u32>(code.size_bytes()), + .pCode = code.data(), }); } diff --git a/src/video_core/renderer_vulkan/vk_shader_util.h b/src/video_core/renderer_vulkan/vk_shader_util.h index d1d3f3cae..dce34a140 100644 --- a/src/video_core/renderer_vulkan/vk_shader_util.h +++ b/src/video_core/renderer_vulkan/vk_shader_util.h @@ -4,6 +4,8 @@ #pragma once +#include <span> + #include "common/common_types.h" #include "video_core/renderer_vulkan/wrapper.h" @@ -11,6 +13,6 @@ namespace Vulkan { class VKDevice; -vk::ShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data); +vk::ShaderModule BuildShader(const VKDevice& device, std::span<const u32> code); } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 50164cc08..1779a2e30 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <algorithm> +#include <array> #include <cstddef> #include <iterator> @@ -29,21 +30,15 @@ using Table = Maxwell3D::DirtyState::Table; using Flags = Maxwell3D::DirtyState::Flags; Flags MakeInvalidationFlags() { + static constexpr std::array INVALIDATION_FLAGS{ + Viewports, Scissors, DepthBias, BlendConstants, DepthBounds, + StencilProperties, CullMode, DepthBoundsEnable, DepthTestEnable, DepthWriteEnable, + DepthCompareOp, FrontFace, StencilOp, StencilTestEnable, + }; Flags flags{}; - flags[Viewports] = true; - flags[Scissors] = true; - flags[DepthBias] = true; - flags[BlendConstants] = true; - flags[DepthBounds] = true; - flags[StencilProperties] = true; - flags[CullMode] = true; - flags[DepthBoundsEnable] = true; - flags[DepthTestEnable] = true; - flags[DepthWriteEnable] = true; - flags[DepthCompareOp] = true; - flags[FrontFace] = true; - flags[StencilOp] = true; - flags[StencilTestEnable] = true; + for (const int flag : INVALIDATION_FLAGS) { + flags[flag] = true; + } return flags; } diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 1de789e57..c335d2bdf 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -52,6 +52,14 @@ public: current_topology = INVALID_TOPOLOGY; } + void InvalidateViewports() { + flags[Dirty::Viewports] = true; + } + + void InvalidateScissors() { + flags[Dirty::Scissors] = true; + } + bool TouchViewports() { return Exchange(Dirty::Viewports, false); } diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp index 1b59612b9..419cb154d 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp @@ -19,6 +19,10 @@ namespace Vulkan { namespace { +constexpr VkBufferUsageFlags BUFFER_USAGE = + VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT | + VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; + constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000; constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000; @@ -56,17 +60,16 @@ u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties, } // Anonymous namespace -VKStreamBuffer::VKStreamBuffer(const VKDevice& device_, VKScheduler& scheduler_, - VkBufferUsageFlags usage) +VKStreamBuffer::VKStreamBuffer(const VKDevice& device_, VKScheduler& scheduler_) : device{device_}, scheduler{scheduler_} { - CreateBuffers(usage); + CreateBuffers(); ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE); ReserveWatches(previous_watches, WATCHES_INITIAL_RESERVE); } VKStreamBuffer::~VKStreamBuffer() = default; -std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) { +std::pair<u8*, u64> VKStreamBuffer::Map(u64 size, u64 alignment) { ASSERT(size <= stream_buffer_size); mapped_size = size; @@ -76,7 +79,6 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) { WaitPendingOperations(offset); - bool invalidated = false; if (offset + size > stream_buffer_size) { // The buffer would overflow, save the amount of used watches and reset the state. invalidation_mark = current_watch_cursor; @@ -90,11 +92,9 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) { // Ensure that we don't wait for uncommitted fences. scheduler.Flush(); - - invalidated = true; } - return {memory.Map(offset, size), offset, invalidated}; + return std::make_pair(memory.Map(offset, size), offset); } void VKStreamBuffer::Unmap(u64 size) { @@ -113,7 +113,7 @@ void VKStreamBuffer::Unmap(u64 size) { watch.tick = scheduler.CurrentTick(); } -void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) { +void VKStreamBuffer::CreateBuffers() { const auto memory_properties = device.GetPhysical().GetMemoryProperties(); const u32 preferred_type = GetMemoryType(memory_properties); const u32 preferred_heap = memory_properties.memoryTypes[preferred_type].heapIndex; @@ -127,7 +127,7 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) { .pNext = nullptr, .flags = 0, .size = std::min(PREFERRED_STREAM_BUFFER_SIZE, allocable_size), - .usage = usage, + .usage = BUFFER_USAGE, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h index 5e15ad78f..1428f77bf 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.h +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h @@ -5,7 +5,7 @@ #pragma once #include <optional> -#include <tuple> +#include <utility> #include <vector> #include "common/common_types.h" @@ -19,17 +19,15 @@ class VKScheduler; class VKStreamBuffer final { public: - explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler, - VkBufferUsageFlags usage); + explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler); ~VKStreamBuffer(); /** * Reserves a region of memory from the stream buffer. * @param size Size to reserve. - * @returns A tuple in the following order: Raw memory pointer (with offset added), buffer - * offset and a boolean that's true when buffer has been invalidated. + * @returns A pair of a raw memory pointer (with offset added), and the buffer offset */ - std::tuple<u8*, u64, bool> Map(u64 size, u64 alignment); + std::pair<u8*, u64> Map(u64 size, u64 alignment); /// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy. void Unmap(u64 size); @@ -49,7 +47,7 @@ private: }; /// Creates Vulkan buffer handles committing the required the required memory. - void CreateBuffers(VkBufferUsageFlags usage); + void CreateBuffers(); /// Increases the amount of watches available. void ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size); diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index ae2e3322c..261808391 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -4,614 +4,1103 @@ #include <algorithm> #include <array> -#include <cstddef> -#include <cstring> -#include <memory> -#include <variant> +#include <span> #include <vector> -#include "common/assert.h" -#include "common/common_types.h" -#include "core/core.h" -#include "video_core/engines/maxwell_3d.h" -#include "video_core/morton.h" +#include "video_core/engines/fermi_2d.h" +#include "video_core/renderer_vulkan/blit_image.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/vk_device.h" -#include "video_core/renderer_vulkan/vk_memory_manager.h" -#include "video_core/renderer_vulkan/vk_rasterizer.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h" #include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/wrapper.h" -#include "video_core/surface.h" namespace Vulkan { -using VideoCore::MortonSwizzle; -using VideoCore::MortonSwizzleMode; - +using Tegra::Engines::Fermi2D; using Tegra::Texture::SwizzleSource; -using VideoCore::Surface::PixelFormat; -using VideoCore::Surface::SurfaceTarget; +using Tegra::Texture::TextureMipmapFilter; +using VideoCommon::BufferImageCopy; +using VideoCommon::ImageInfo; +using VideoCommon::ImageType; +using VideoCommon::SubresourceRange; +using VideoCore::Surface::IsPixelFormatASTC; namespace { -VkImageType SurfaceTargetToImage(SurfaceTarget target) { - switch (target) { - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture1DArray: +constexpr std::array ATTACHMENT_REFERENCES{ + VkAttachmentReference{0, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{1, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{2, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{3, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{4, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{5, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{6, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{7, VK_IMAGE_LAYOUT_GENERAL}, + VkAttachmentReference{8, VK_IMAGE_LAYOUT_GENERAL}, +}; + +constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) { + if (color == std::array<float, 4>{0, 0, 0, 0}) { + return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; + } else if (color == std::array<float, 4>{0, 0, 0, 1}) { + return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK; + } else if (color == std::array<float, 4>{1, 1, 1, 1}) { + return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; + } + if (color[0] + color[1] + color[2] > 1.35f) { + // If color elements are brighter than roughly 0.5 average, use white border + return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE; + } else if (color[3] > 0.5f) { + return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK; + } else { + return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; + } +} + +[[nodiscard]] VkImageType ConvertImageType(const ImageType type) { + switch (type) { + case ImageType::e1D: return VK_IMAGE_TYPE_1D; - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture2DArray: - case SurfaceTarget::TextureCubemap: - case SurfaceTarget::TextureCubeArray: + case ImageType::e2D: + case ImageType::Linear: return VK_IMAGE_TYPE_2D; - case SurfaceTarget::Texture3D: + case ImageType::e3D: return VK_IMAGE_TYPE_3D; - case SurfaceTarget::TextureBuffer: - UNREACHABLE(); - return {}; + case ImageType::Buffer: + break; } - UNREACHABLE_MSG("Unknown texture target={}", target); + UNREACHABLE_MSG("Invalid image type={}", type); return {}; } -VkImageAspectFlags PixelFormatToImageAspect(PixelFormat pixel_format) { - if (pixel_format < PixelFormat::MaxColorFormat) { - return VK_IMAGE_ASPECT_COLOR_BIT; - } else if (pixel_format < PixelFormat::MaxDepthFormat) { - return VK_IMAGE_ASPECT_DEPTH_BIT; - } else if (pixel_format < PixelFormat::MaxDepthStencilFormat) { - return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; - } else { - UNREACHABLE_MSG("Invalid pixel format={}", pixel_format); - return VK_IMAGE_ASPECT_COLOR_BIT; +[[nodiscard]] VkSampleCountFlagBits ConvertSampleCount(u32 num_samples) { + switch (num_samples) { + case 1: + return VK_SAMPLE_COUNT_1_BIT; + case 2: + return VK_SAMPLE_COUNT_2_BIT; + case 4: + return VK_SAMPLE_COUNT_4_BIT; + case 8: + return VK_SAMPLE_COUNT_8_BIT; + case 16: + return VK_SAMPLE_COUNT_16_BIT; + default: + UNREACHABLE_MSG("Invalid number of samples={}", num_samples); + return VK_SAMPLE_COUNT_1_BIT; } } -VkImageViewType GetImageViewType(SurfaceTarget target) { - switch (target) { - case SurfaceTarget::Texture1D: - return VK_IMAGE_VIEW_TYPE_1D; - case SurfaceTarget::Texture2D: - return VK_IMAGE_VIEW_TYPE_2D; - case SurfaceTarget::Texture3D: - return VK_IMAGE_VIEW_TYPE_3D; - case SurfaceTarget::Texture1DArray: - return VK_IMAGE_VIEW_TYPE_1D_ARRAY; - case SurfaceTarget::Texture2DArray: - return VK_IMAGE_VIEW_TYPE_2D_ARRAY; - case SurfaceTarget::TextureCubemap: - return VK_IMAGE_VIEW_TYPE_CUBE; - case SurfaceTarget::TextureCubeArray: - return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY; - case SurfaceTarget::TextureBuffer: - break; +[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const VKDevice& device, const ImageInfo& info) { + const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, info.format); + VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT; + if (info.type == ImageType::e2D && info.resources.layers >= 6 && + info.size.width == info.size.height) { + flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; } - UNREACHABLE(); - return {}; -} - -vk::Buffer CreateBuffer(const VKDevice& device, const SurfaceParams& params, - std::size_t host_memory_size) { - // TODO(Rodrigo): Move texture buffer creation to the buffer cache - return device.GetLogical().CreateBuffer({ - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + if (info.type == ImageType::e3D) { + flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; + } + VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | + VK_IMAGE_USAGE_SAMPLED_BIT; + if (format_info.attachable) { + switch (VideoCore::Surface::GetFormatType(info.format)) { + case VideoCore::Surface::SurfaceType::ColorTexture: + usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; + break; + case VideoCore::Surface::SurfaceType::Depth: + case VideoCore::Surface::SurfaceType::DepthStencil: + usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; + break; + default: + UNREACHABLE_MSG("Invalid surface type"); + } + } + if (format_info.storage) { + usage |= VK_IMAGE_USAGE_STORAGE_BIT; + } + const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples); + return VkImageCreateInfo{ + .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, .pNext = nullptr, - .flags = 0, - .size = static_cast<VkDeviceSize>(host_memory_size), - .usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | - VK_BUFFER_USAGE_TRANSFER_DST_BIT, + .flags = flags, + .imageType = ConvertImageType(info.type), + .format = format_info.format, + .extent = + { + .width = info.size.width >> samples_x, + .height = info.size.height >> samples_y, + .depth = info.size.depth, + }, + .mipLevels = static_cast<u32>(info.resources.levels), + .arrayLayers = static_cast<u32>(info.resources.layers), + .samples = ConvertSampleCount(info.num_samples), + .tiling = VK_IMAGE_TILING_OPTIMAL, + .usage = usage, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, - }); -} - -VkBufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device, - const SurfaceParams& params, VkBuffer buffer, - std::size_t host_memory_size) { - ASSERT(params.IsBuffer()); - - return { - .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .buffer = buffer, - .format = - MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format, - .offset = 0, - .range = static_cast<VkDeviceSize>(host_memory_size), + .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, }; } -VkImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) { - ASSERT(!params.IsBuffer()); - - const auto [format, attachable, storage] = - MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, params.pixel_format); +[[nodiscard]] vk::Image MakeImage(const VKDevice& device, const ImageInfo& info) { + if (info.type == ImageType::Buffer) { + return vk::Image{}; + } + return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info)); +} - VkImageCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, +[[nodiscard]] vk::Buffer MakeBuffer(const VKDevice& device, const ImageInfo& info) { + if (info.type != ImageType::Buffer) { + return vk::Buffer{}; + } + const size_t bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format); + return device.GetLogical().CreateBuffer(VkBufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, .flags = 0, - .imageType = SurfaceTargetToImage(params.target), - .format = format, - .extent = {}, - .mipLevels = params.num_levels, - .arrayLayers = static_cast<u32>(params.GetNumLayers()), - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = VK_IMAGE_TILING_OPTIMAL, - .usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | - VK_IMAGE_USAGE_TRANSFER_SRC_BIT, + .size = info.size.width * bytes_per_block, + .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | + VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | + VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .queueFamilyIndexCount = 0, .pQueueFamilyIndices = nullptr, - .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, - }; - if (attachable) { - ci.usage |= params.IsPixelFormatZeta() ? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT - : VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; - } - if (storage) { - ci.usage |= VK_IMAGE_USAGE_STORAGE_BIT; - } - - switch (params.target) { - case SurfaceTarget::TextureCubemap: - case SurfaceTarget::TextureCubeArray: - ci.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; - [[fallthrough]]; - case SurfaceTarget::Texture1D: - case SurfaceTarget::Texture1DArray: - case SurfaceTarget::Texture2D: - case SurfaceTarget::Texture2DArray: - ci.extent = {params.width, params.height, 1}; - break; - case SurfaceTarget::Texture3D: - ci.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; - ci.extent = {params.width, params.height, params.depth}; - break; - case SurfaceTarget::TextureBuffer: - UNREACHABLE(); - } - - return ci; + }); } -u32 EncodeSwizzle(SwizzleSource x_source, SwizzleSource y_source, SwizzleSource z_source, - SwizzleSource w_source) { - return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) | - (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source); +[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) { + switch (VideoCore::Surface::GetFormatType(format)) { + case VideoCore::Surface::SurfaceType::ColorTexture: + return VK_IMAGE_ASPECT_COLOR_BIT; + case VideoCore::Surface::SurfaceType::Depth: + return VK_IMAGE_ASPECT_DEPTH_BIT; + case VideoCore::Surface::SurfaceType::DepthStencil: + return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; + default: + UNREACHABLE_MSG("Invalid surface type"); + return VkImageAspectFlags{}; + } } -} // Anonymous namespace - -CachedSurface::CachedSurface(const VKDevice& device_, VKMemoryManager& memory_manager_, - VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_, - GPUVAddr gpu_addr_, const SurfaceParams& params_) - : SurfaceBase<View>{gpu_addr_, params_, device_.IsOptimalAstcSupported()}, device{device_}, - memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{staging_pool_} { - if (params.IsBuffer()) { - buffer = CreateBuffer(device, params, host_memory_size); - commit = memory_manager.Commit(buffer, false); - - const auto buffer_view_ci = - GenerateBufferViewCreateInfo(device, params, *buffer, host_memory_size); - format = buffer_view_ci.format; - - buffer_view = device.GetLogical().CreateBufferView(buffer_view_ci); - } else { - const auto image_ci = GenerateImageCreateInfo(device, params); - format = image_ci.format; - - image.emplace(device, scheduler, image_ci, PixelFormatToImageAspect(params.pixel_format)); - commit = memory_manager.Commit(image->GetHandle(), false); +[[nodiscard]] VkImageAspectFlags ImageViewAspectMask(const VideoCommon::ImageViewInfo& info) { + if (info.IsRenderTarget()) { + return ImageAspectMask(info.format); } - - // TODO(Rodrigo): Move this to a virtual function. - u32 num_layers = 1; - if (params.is_layered || params.target == SurfaceTarget::Texture3D) { - num_layers = params.depth; + const bool is_first = info.Swizzle()[0] == SwizzleSource::R; + switch (info.format) { + case PixelFormat::D24_UNORM_S8_UINT: + case PixelFormat::D32_FLOAT_S8_UINT: + return is_first ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT; + case PixelFormat::S8_UINT_D24_UNORM: + return is_first ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT; + case PixelFormat::D16_UNORM: + case PixelFormat::D32_FLOAT: + return VK_IMAGE_ASPECT_DEPTH_BIT; + default: + return VK_IMAGE_ASPECT_COLOR_BIT; } - main_view = CreateView(ViewParams(params.target, 0, num_layers, 0, params.num_levels)); } -CachedSurface::~CachedSurface() = default; - -void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) { - // To upload data we have to be outside of a renderpass - scheduler.RequestOutsideRenderPassOperationContext(); +[[nodiscard]] VkAttachmentDescription AttachmentDescription(const VKDevice& device, + const ImageView* image_view) { + const auto pixel_format = image_view->format; + return VkAttachmentDescription{ + .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT, + .format = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, pixel_format).format, + .samples = image_view->Samples(), + .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .storeOp = VK_ATTACHMENT_STORE_OP_STORE, + .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD, + .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE, + .initialLayout = VK_IMAGE_LAYOUT_GENERAL, + .finalLayout = VK_IMAGE_LAYOUT_GENERAL, + }; +} - if (params.IsBuffer()) { - UploadBuffer(staging_buffer); - } else { - UploadImage(staging_buffer); +[[nodiscard]] VkComponentSwizzle ComponentSwizzle(SwizzleSource swizzle) { + switch (swizzle) { + case SwizzleSource::Zero: + return VK_COMPONENT_SWIZZLE_ZERO; + case SwizzleSource::R: + return VK_COMPONENT_SWIZZLE_R; + case SwizzleSource::G: + return VK_COMPONENT_SWIZZLE_G; + case SwizzleSource::B: + return VK_COMPONENT_SWIZZLE_B; + case SwizzleSource::A: + return VK_COMPONENT_SWIZZLE_A; + case SwizzleSource::OneFloat: + case SwizzleSource::OneInt: + return VK_COMPONENT_SWIZZLE_ONE; } + UNREACHABLE_MSG("Invalid swizzle={}", swizzle); + return VK_COMPONENT_SWIZZLE_ZERO; } -void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) { - UNIMPLEMENTED_IF(params.IsBuffer()); - - if (params.pixel_format == PixelFormat::A1B5G5R5_UNORM) { - LOG_WARNING(Render_Vulkan, "A1B5G5R5 flushing is stubbed"); +[[nodiscard]] VkImageViewType ImageViewType(VideoCommon::ImageViewType type) { + switch (type) { + case VideoCommon::ImageViewType::e1D: + return VK_IMAGE_VIEW_TYPE_1D; + case VideoCommon::ImageViewType::e2D: + return VK_IMAGE_VIEW_TYPE_2D; + case VideoCommon::ImageViewType::Cube: + return VK_IMAGE_VIEW_TYPE_CUBE; + case VideoCommon::ImageViewType::e3D: + return VK_IMAGE_VIEW_TYPE_3D; + case VideoCommon::ImageViewType::e1DArray: + return VK_IMAGE_VIEW_TYPE_1D_ARRAY; + case VideoCommon::ImageViewType::e2DArray: + return VK_IMAGE_VIEW_TYPE_2D_ARRAY; + case VideoCommon::ImageViewType::CubeArray: + return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY; + case VideoCommon::ImageViewType::Rect: + LOG_WARNING(Render_Vulkan, "Unnormalized image view type not supported"); + return VK_IMAGE_VIEW_TYPE_2D; + case VideoCommon::ImageViewType::Buffer: + UNREACHABLE_MSG("Texture buffers can't be image views"); + return VK_IMAGE_VIEW_TYPE_1D; } + UNREACHABLE_MSG("Invalid image view type={}", type); + return VK_IMAGE_VIEW_TYPE_2D; +} - // We can't copy images to buffers inside a renderpass - scheduler.RequestOutsideRenderPassOperationContext(); +[[nodiscard]] VkImageSubresourceLayers MakeImageSubresourceLayers( + VideoCommon::SubresourceLayers subresource, VkImageAspectFlags aspect_mask) { + return VkImageSubresourceLayers{ + .aspectMask = aspect_mask, + .mipLevel = static_cast<u32>(subresource.base_level), + .baseArrayLayer = static_cast<u32>(subresource.base_layer), + .layerCount = static_cast<u32>(subresource.num_layers), + }; +} - FullTransition(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); +[[nodiscard]] VkOffset3D MakeOffset3D(VideoCommon::Offset3D offset3d) { + return VkOffset3D{ + .x = offset3d.x, + .y = offset3d.y, + .z = offset3d.z, + }; +} - const auto& unused_buffer = staging_pool.GetUnusedBuffer(host_memory_size, true); - // TODO(Rodrigo): Do this in a single copy - for (u32 level = 0; level < params.num_levels; ++level) { - scheduler.Record([image = *image->GetHandle(), buffer = *unused_buffer.handle, - copy = GetBufferImageCopy(level)](vk::CommandBuffer cmdbuf) { - cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, copy); - }); - } - scheduler.Finish(); +[[nodiscard]] VkExtent3D MakeExtent3D(VideoCommon::Extent3D extent3d) { + return VkExtent3D{ + .width = static_cast<u32>(extent3d.width), + .height = static_cast<u32>(extent3d.height), + .depth = static_cast<u32>(extent3d.depth), + }; +} - // TODO(Rodrigo): Use an intern buffer for staging buffers and avoid this unnecessary memcpy. - std::memcpy(staging_buffer.data(), unused_buffer.commit->Map(host_memory_size), - host_memory_size); +[[nodiscard]] VkImageCopy MakeImageCopy(const VideoCommon::ImageCopy& copy, + VkImageAspectFlags aspect_mask) noexcept { + return VkImageCopy{ + .srcSubresource = MakeImageSubresourceLayers(copy.src_subresource, aspect_mask), + .srcOffset = MakeOffset3D(copy.src_offset), + .dstSubresource = MakeImageSubresourceLayers(copy.dst_subresource, aspect_mask), + .dstOffset = MakeOffset3D(copy.dst_offset), + .extent = MakeExtent3D(copy.extent), + }; } -void CachedSurface::DecorateSurfaceName() { - // TODO(Rodrigo): Add name decorations +[[nodiscard]] std::vector<VkBufferCopy> TransformBufferCopies( + std::span<const VideoCommon::BufferCopy> copies, size_t buffer_offset) { + std::vector<VkBufferCopy> result(copies.size()); + std::ranges::transform( + copies, result.begin(), [buffer_offset](const VideoCommon::BufferCopy& copy) { + return VkBufferCopy{ + .srcOffset = static_cast<VkDeviceSize>(copy.src_offset + buffer_offset), + .dstOffset = static_cast<VkDeviceSize>(copy.dst_offset), + .size = static_cast<VkDeviceSize>(copy.size), + }; + }); + return result; } -View CachedSurface::CreateView(const ViewParams& view_params) { - // TODO(Rodrigo): Add name decorations - return views[view_params] = std::make_shared<CachedSurfaceView>(device, *this, view_params); +[[nodiscard]] std::vector<VkBufferImageCopy> TransformBufferImageCopies( + std::span<const BufferImageCopy> copies, size_t buffer_offset, VkImageAspectFlags aspect_mask) { + struct Maker { + VkBufferImageCopy operator()(const BufferImageCopy& copy) const { + return VkBufferImageCopy{ + .bufferOffset = copy.buffer_offset + buffer_offset, + .bufferRowLength = copy.buffer_row_length, + .bufferImageHeight = copy.buffer_image_height, + .imageSubresource = + { + .aspectMask = aspect_mask, + .mipLevel = static_cast<u32>(copy.image_subresource.base_level), + .baseArrayLayer = static_cast<u32>(copy.image_subresource.base_layer), + .layerCount = static_cast<u32>(copy.image_subresource.num_layers), + }, + .imageOffset = + { + .x = copy.image_offset.x, + .y = copy.image_offset.y, + .z = copy.image_offset.z, + }, + .imageExtent = + { + .width = copy.image_extent.width, + .height = copy.image_extent.height, + .depth = copy.image_extent.depth, + }, + }; + } + size_t buffer_offset; + VkImageAspectFlags aspect_mask; + }; + if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { + std::vector<VkBufferImageCopy> result(copies.size() * 2); + std::ranges::transform(copies, result.begin(), + Maker{buffer_offset, VK_IMAGE_ASPECT_DEPTH_BIT}); + std::ranges::transform(copies, result.begin() + copies.size(), + Maker{buffer_offset, VK_IMAGE_ASPECT_STENCIL_BIT}); + return result; + } else { + std::vector<VkBufferImageCopy> result(copies.size()); + std::ranges::transform(copies, result.begin(), Maker{buffer_offset, aspect_mask}); + return result; + } } -void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) { - const auto& src_buffer = staging_pool.GetUnusedBuffer(host_memory_size, true); - std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size); +[[nodiscard]] VkImageSubresourceRange MakeSubresourceRange(VkImageAspectFlags aspect_mask, + const SubresourceRange& range) { + return VkImageSubresourceRange{ + .aspectMask = aspect_mask, + .baseMipLevel = static_cast<u32>(range.base.level), + .levelCount = static_cast<u32>(range.extent.levels), + .baseArrayLayer = static_cast<u32>(range.base.layer), + .layerCount = static_cast<u32>(range.extent.layers), + }; +} - scheduler.Record([src_buffer = *src_buffer.handle, dst_buffer = *buffer, - size = host_memory_size](vk::CommandBuffer cmdbuf) { - VkBufferCopy copy; - copy.srcOffset = 0; - copy.dstOffset = 0; - copy.size = size; - cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy); +[[nodiscard]] VkImageSubresourceRange MakeSubresourceRange(const ImageView* image_view) { + SubresourceRange range = image_view->range; + if (True(image_view->flags & VideoCommon::ImageViewFlagBits::Slice)) { + // Slice image views always affect a single layer, but their subresource range corresponds + // to the slice. Override the value to affect a single layer. + range.base.layer = 0; + range.extent.layers = 1; + } + return MakeSubresourceRange(ImageAspectMask(image_view->format), range); +} - VkBufferMemoryBarrier barrier; - barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; - barrier.pNext = nullptr; - barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; // They'll be ignored anyway - barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - barrier.buffer = dst_buffer; - barrier.offset = 0; - barrier.size = size; - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, - 0, {}, barrier, {}); - }); +[[nodiscard]] VkImageSubresourceLayers MakeSubresourceLayers(const ImageView* image_view) { + return VkImageSubresourceLayers{ + .aspectMask = ImageAspectMask(image_view->format), + .mipLevel = static_cast<u32>(image_view->range.base.level), + .baseArrayLayer = static_cast<u32>(image_view->range.base.layer), + .layerCount = static_cast<u32>(image_view->range.extent.layers), + }; } -void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) { - const auto& src_buffer = staging_pool.GetUnusedBuffer(host_memory_size, true); - std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size); - - FullTransition(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); - - for (u32 level = 0; level < params.num_levels; ++level) { - const VkBufferImageCopy copy = GetBufferImageCopy(level); - if (image->GetAspectMask() == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { - scheduler.Record([buffer = *src_buffer.handle, image = *image->GetHandle(), - copy](vk::CommandBuffer cmdbuf) { - std::array<VkBufferImageCopy, 2> copies = {copy, copy}; - copies[0].imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - copies[1].imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; - cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - copies); - }); - } else { - scheduler.Record([buffer = *src_buffer.handle, image = *image->GetHandle(), - copy](vk::CommandBuffer cmdbuf) { - cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy); - }); - } +[[nodiscard]] constexpr SwizzleSource ConvertGreenRed(SwizzleSource value) { + switch (value) { + case SwizzleSource::G: + return SwizzleSource::R; + default: + return value; } } -VkBufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const { - return { - .bufferOffset = params.GetHostMipmapLevelOffset(level, is_converted), - .bufferRowLength = 0, - .bufferImageHeight = 0, - .imageSubresource = +void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage image, + VkImageAspectFlags aspect_mask, bool is_initialized, + std::span<const VkBufferImageCopy> copies) { + static constexpr VkAccessFlags ACCESS_FLAGS = VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; + const VkImageMemoryBarrier read_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = ACCESS_FLAGS, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, + .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange = { - .aspectMask = image->GetAspectMask(), - .mipLevel = level, + .aspectMask = aspect_mask, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, .baseArrayLayer = 0, - .layerCount = static_cast<u32>(params.GetNumLayers()), + .layerCount = VK_REMAINING_ARRAY_LAYERS, }, - .imageOffset = {.x = 0, .y = 0, .z = 0}, - .imageExtent = + }; + const VkImageMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = ACCESS_FLAGS, + .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = image, + .subresourceRange = { - .width = params.GetMipWidth(level), - .height = params.GetMipHeight(level), - .depth = params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1U, + .aspectMask = aspect_mask, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, }, }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, + read_barrier); + cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies); + // TODO: Move this to another API + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, + write_barrier); } -VkImageSubresourceRange CachedSurface::GetImageSubresourceRange() const { - return {image->GetAspectMask(), 0, params.num_levels, 0, - static_cast<u32>(params.GetNumLayers())}; +[[nodiscard]] VkImageBlit MakeImageBlit(const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + const VkImageSubresourceLayers& dst_layers, + const VkImageSubresourceLayers& src_layers) { + return VkImageBlit{ + .srcSubresource = src_layers, + .srcOffsets = + { + { + .x = src_region[0].x, + .y = src_region[0].y, + .z = 0, + }, + { + .x = src_region[1].x, + .y = src_region[1].y, + .z = 1, + }, + }, + .dstSubresource = dst_layers, + .dstOffsets = + { + { + .x = dst_region[0].x, + .y = dst_region[0].y, + .z = 0, + }, + { + .x = dst_region[1].x, + .y = dst_region[1].y, + .z = 1, + }, + }, + }; } -CachedSurfaceView::CachedSurfaceView(const VKDevice& device_, CachedSurface& surface_, - const ViewParams& view_params_) - : ViewBase{view_params_}, surface_params{surface_.GetSurfaceParams()}, - image{surface_.GetImageHandle()}, buffer_view{surface_.GetBufferViewHandle()}, - aspect_mask{surface_.GetAspectMask()}, device{device_}, surface{surface_}, - base_level{view_params_.base_level}, num_levels{view_params_.num_levels}, - image_view_type{image ? GetImageViewType(view_params_.target) : VK_IMAGE_VIEW_TYPE_1D} { - if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) { - base_layer = 0; - num_layers = 1; - base_slice = view_params_.base_layer; - num_slices = view_params_.num_layers; - } else { - base_layer = view_params_.base_layer; - num_layers = view_params_.num_layers; - } +[[nodiscard]] VkImageResolve MakeImageResolve(const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + const VkImageSubresourceLayers& dst_layers, + const VkImageSubresourceLayers& src_layers) { + return VkImageResolve{ + .srcSubresource = src_layers, + .srcOffset = + { + .x = src_region[0].x, + .y = src_region[0].y, + .z = 0, + }, + .dstSubresource = dst_layers, + .dstOffset = + { + .x = dst_region[0].x, + .y = dst_region[0].y, + .z = 0, + }, + .extent = + { + .width = static_cast<u32>(dst_region[1].x - dst_region[0].x), + .height = static_cast<u32>(dst_region[1].y - dst_region[0].y), + .depth = 1, + }, + }; } -CachedSurfaceView::~CachedSurfaceView() = default; - -VkImageView CachedSurfaceView::GetImageView(SwizzleSource x_source, SwizzleSource y_source, - SwizzleSource z_source, SwizzleSource w_source) { - const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source); - if (last_image_view && last_swizzle == new_swizzle) { - return last_image_view; +struct RangedBarrierRange { + u32 min_mip = std::numeric_limits<u32>::max(); + u32 max_mip = std::numeric_limits<u32>::min(); + u32 min_layer = std::numeric_limits<u32>::max(); + u32 max_layer = std::numeric_limits<u32>::min(); + + void AddLayers(const VkImageSubresourceLayers& layers) { + min_mip = std::min(min_mip, layers.mipLevel); + max_mip = std::max(max_mip, layers.mipLevel + 1); + min_layer = std::min(min_layer, layers.baseArrayLayer); + max_layer = std::max(max_layer, layers.baseArrayLayer + layers.layerCount); } - last_swizzle = new_swizzle; - const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle); - auto& image_view = entry->second; - if (!is_cache_miss) { - return last_image_view = *image_view; + VkImageSubresourceRange SubresourceRange(VkImageAspectFlags aspect_mask) const noexcept { + return VkImageSubresourceRange{ + .aspectMask = aspect_mask, + .baseMipLevel = min_mip, + .levelCount = max_mip - min_mip, + .baseArrayLayer = min_layer, + .layerCount = max_layer - min_layer, + }; } +}; - std::array swizzle{MaxwellToVK::SwizzleSource(x_source), MaxwellToVK::SwizzleSource(y_source), - MaxwellToVK::SwizzleSource(z_source), MaxwellToVK::SwizzleSource(w_source)}; - if (surface_params.pixel_format == PixelFormat::A1B5G5R5_UNORM) { - // A1B5G5R5 is implemented as A1R5G5B5, we have to change the swizzle here. - std::swap(swizzle[0], swizzle[2]); - } +} // Anonymous namespace - // Games can sample depth or stencil values on textures. This is decided by the swizzle value on - // hardware. To emulate this on Vulkan we specify it in the aspect. - VkImageAspectFlags aspect = aspect_mask; - if (aspect == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { - UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G); - const bool is_first = x_source == SwizzleSource::R; - switch (surface_params.pixel_format) { - case PixelFormat::D24_UNORM_S8_UINT: - case PixelFormat::D32_FLOAT_S8_UINT: - aspect = is_first ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT; - break; - case PixelFormat::S8_UINT_D24_UNORM: - aspect = is_first ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT; - break; - default: - aspect = VK_IMAGE_ASPECT_DEPTH_BIT; - UNIMPLEMENTED(); - } +void TextureCacheRuntime::Finish() { + scheduler.Finish(); +} - // Make sure we sample the first component - std::transform( - swizzle.begin(), swizzle.end(), swizzle.begin(), [](VkComponentSwizzle component) { - return component == VK_COMPONENT_SWIZZLE_G ? VK_COMPONENT_SWIZZLE_R : component; - }); - } +ImageBufferMap TextureCacheRuntime::MapUploadBuffer(size_t size) { + const auto& buffer = staging_buffer_pool.GetUnusedBuffer(size, true); + return ImageBufferMap{ + .handle = *buffer.handle, + .map = buffer.commit->Map(size), + }; +} - if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) { - ASSERT(base_slice == 0); - ASSERT(num_slices == surface_params.depth); +void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src, + const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation) { + const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format); + const bool is_dst_msaa = dst.Samples() != VK_SAMPLE_COUNT_1_BIT; + const bool is_src_msaa = src.Samples() != VK_SAMPLE_COUNT_1_BIT; + ASSERT(aspect_mask == ImageAspectMask(dst.format)); + if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) { + blit_image_helper.BlitColor(dst_framebuffer, src, dst_region, src_region, filter, + operation); + return; } - - image_view = device.GetLogical().CreateImageView({ - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .image = surface.GetImageHandle(), - .viewType = image_view_type, - .format = surface.GetImage().GetFormat(), - .components = - { - .r = swizzle[0], - .g = swizzle[1], - .b = swizzle[2], - .a = swizzle[3], + if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { + if (!device.IsBlitDepthStencilSupported()) { + UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa); + blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(), + dst_region, src_region, filter, operation); + return; + } + } + ASSERT(src.ImageFormat() == dst.ImageFormat()); + ASSERT(!(is_dst_msaa && !is_src_msaa)); + ASSERT(operation == Fermi2D::Operation::SrcCopy); + + const VkImage dst_image = dst.ImageHandle(); + const VkImage src_image = src.ImageHandle(); + const VkImageSubresourceLayers dst_layers = MakeSubresourceLayers(&dst); + const VkImageSubresourceLayers src_layers = MakeSubresourceLayers(&src); + const bool is_resolve = is_src_msaa && !is_dst_msaa; + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([filter, dst_region, src_region, dst_image, src_image, dst_layers, src_layers, + aspect_mask, is_resolve](vk::CommandBuffer cmdbuf) { + const std::array read_barriers{ + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = src_image, + .subresourceRange{ + .aspectMask = aspect_mask, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, }, - .subresourceRange = - { - .aspectMask = aspect, - .baseMipLevel = base_level, - .levelCount = num_levels, - .baseArrayLayer = base_layer, - .layerCount = num_layers, + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = dst_image, + .subresourceRange{ + .aspectMask = aspect_mask, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, + }, + }, + }; + VkImageMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = dst_image, + .subresourceRange{ + .aspectMask = aspect_mask, + .baseMipLevel = 0, + .levelCount = VK_REMAINING_MIP_LEVELS, + .baseArrayLayer = 0, + .layerCount = VK_REMAINING_ARRAY_LAYERS, }, + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, nullptr, nullptr, read_barriers); + if (is_resolve) { + cmdbuf.ResolveImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + MakeImageResolve(dst_region, src_region, dst_layers, src_layers)); + } else { + const bool is_linear = filter == Fermi2D::Filter::Bilinear; + const VkFilter vk_filter = is_linear ? VK_FILTER_LINEAR : VK_FILTER_NEAREST; + cmdbuf.BlitImage( + src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + MakeImageBlit(dst_region, src_region, dst_layers, src_layers), vk_filter); + } + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + 0, write_barrier); }); - - return last_image_view = *image_view; } -VkImageView CachedSurfaceView::GetAttachment() { - if (render_target) { - return *render_target; +void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) { + switch (dst_view.format) { + case PixelFormat::R16_UNORM: + if (src_view.format == PixelFormat::D16_UNORM) { + return blit_image_helper.ConvertD16ToR16(dst, src_view); + } + break; + case PixelFormat::R32_FLOAT: + if (src_view.format == PixelFormat::D32_FLOAT) { + return blit_image_helper.ConvertD32ToR32(dst, src_view); + } + break; + case PixelFormat::D16_UNORM: + if (src_view.format == PixelFormat::R16_UNORM) { + return blit_image_helper.ConvertR16ToD16(dst, src_view); + } + break; + case PixelFormat::D32_FLOAT: + if (src_view.format == PixelFormat::R32_FLOAT) { + return blit_image_helper.ConvertR32ToD32(dst, src_view); + } + break; + default: + break; } + UNIMPLEMENTED_MSG("Unimplemented format copy from {} to {}", src_view.format, dst_view.format); +} - VkImageViewCreateInfo ci{ - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .image = surface.GetImageHandle(), - .viewType = VK_IMAGE_VIEW_TYPE_1D, - .format = surface.GetImage().GetFormat(), - .components = - { - .r = VK_COMPONENT_SWIZZLE_IDENTITY, - .g = VK_COMPONENT_SWIZZLE_IDENTITY, - .b = VK_COMPONENT_SWIZZLE_IDENTITY, - .a = VK_COMPONENT_SWIZZLE_IDENTITY, +void TextureCacheRuntime::CopyImage(Image& dst, Image& src, + std::span<const VideoCommon::ImageCopy> copies) { + std::vector<VkImageCopy> vk_copies(copies.size()); + const VkImageAspectFlags aspect_mask = dst.AspectMask(); + ASSERT(aspect_mask == src.AspectMask()); + + std::ranges::transform(copies, vk_copies.begin(), [aspect_mask](const auto& copy) { + return MakeImageCopy(copy, aspect_mask); + }); + const VkImage dst_image = dst.Handle(); + const VkImage src_image = src.Handle(); + scheduler.RequestOutsideRenderPassOperationContext(); + scheduler.Record([dst_image, src_image, aspect_mask, vk_copies](vk::CommandBuffer cmdbuf) { + RangedBarrierRange dst_range; + RangedBarrierRange src_range; + for (const VkImageCopy& copy : vk_copies) { + dst_range.AddLayers(copy.dstSubresource); + src_range.AddLayers(copy.srcSubresource); + } + const std::array read_barriers{ + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = src_image, + .subresourceRange = src_range.SubresourceRange(aspect_mask), }, - .subresourceRange = - { - .aspectMask = aspect_mask, - .baseMipLevel = base_level, - .levelCount = num_levels, - .baseArrayLayer = 0, - .layerCount = 0, + VkImageMemoryBarrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_GENERAL, + .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = dst_image, + .subresourceRange = dst_range.SubresourceRange(aspect_mask), }, - }; - if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) { - ci.viewType = num_slices > 1 ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D; - ci.subresourceRange.baseArrayLayer = base_slice; - ci.subresourceRange.layerCount = num_slices; + }; + const VkImageMemoryBarrier write_barrier{ + .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + .pNext = nullptr, + .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, + .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | + VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | + VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | + VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT, + .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + .newLayout = VK_IMAGE_LAYOUT_GENERAL, + .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, + .image = dst_image, + .subresourceRange = dst_range.SubresourceRange(aspect_mask), + }; + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, {}, {}, read_barriers); + cmdbuf.CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk_copies); + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + 0, write_barrier); + }); +} + +Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_, + VAddr cpu_addr_) + : VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler}, + image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)), + aspect_mask(ImageAspectMask(info.format)) { + if (image) { + commit = runtime.memory_manager.Commit(image, false); } else { - ci.viewType = image_view_type; - ci.subresourceRange.baseArrayLayer = base_layer; - ci.subresourceRange.layerCount = num_layers; + commit = runtime.memory_manager.Commit(buffer, false); + } + if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) { + flags |= VideoCommon::ImageFlagBits::Converted; + } + if (runtime.device.HasDebuggingToolAttached()) { + if (image) { + image.SetObjectNameEXT(VideoCommon::Name(*this).c_str()); + } else { + buffer.SetObjectNameEXT(VideoCommon::Name(*this).c_str()); + } } - render_target = device.GetLogical().CreateImageView(ci); - return *render_target; } -VKTextureCache::VKTextureCache(VideoCore::RasterizerInterface& rasterizer_, - Tegra::Engines::Maxwell3D& maxwell3d_, - Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, - VKMemoryManager& memory_manager_, VKScheduler& scheduler_, - VKStagingBufferPool& staging_pool_) - : TextureCache(rasterizer_, maxwell3d_, gpu_memory_, device_.IsOptimalAstcSupported()), - device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{ - staging_pool_} {} - -VKTextureCache::~VKTextureCache() = default; - -Surface VKTextureCache::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) { - return std::make_shared<CachedSurface>(device, memory_manager, scheduler, staging_pool, - gpu_addr, params); +void Image::UploadMemory(const ImageBufferMap& map, size_t buffer_offset, + std::span<const BufferImageCopy> copies) { + // TODO: Move this to another API + scheduler->RequestOutsideRenderPassOperationContext(); + std::vector vk_copies = TransformBufferImageCopies(copies, buffer_offset, aspect_mask); + const VkBuffer src_buffer = map.handle; + const VkImage vk_image = *image; + const VkImageAspectFlags vk_aspect_mask = aspect_mask; + const bool is_initialized = std::exchange(initialized, true); + scheduler->Record([src_buffer, vk_image, vk_aspect_mask, is_initialized, + vk_copies](vk::CommandBuffer cmdbuf) { + CopyBufferToImage(cmdbuf, src_buffer, vk_image, vk_aspect_mask, is_initialized, vk_copies); + }); } -void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface, - const VideoCommon::CopyParams& copy_params) { - const bool src_3d = src_surface->GetSurfaceParams().target == SurfaceTarget::Texture3D; - const bool dst_3d = dst_surface->GetSurfaceParams().target == SurfaceTarget::Texture3D; - UNIMPLEMENTED_IF(src_3d); +void Image::UploadMemory(const ImageBufferMap& map, size_t buffer_offset, + std::span<const VideoCommon::BufferCopy> copies) { + // TODO: Move this to another API + scheduler->RequestOutsideRenderPassOperationContext(); + std::vector vk_copies = TransformBufferCopies(copies, buffer_offset); + const VkBuffer src_buffer = map.handle; + const VkBuffer dst_buffer = *buffer; + scheduler->Record([src_buffer, dst_buffer, vk_copies](vk::CommandBuffer cmdbuf) { + // TODO: Barriers + cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies); + }); +} - // The texture cache handles depth in OpenGL terms, we have to handle it as subresource and - // dimension respectively. - const u32 dst_base_layer = dst_3d ? 0 : copy_params.dest_z; - const u32 dst_offset_z = dst_3d ? copy_params.dest_z : 0; +void Image::DownloadMemory(const ImageBufferMap& map, size_t buffer_offset, + std::span<const BufferImageCopy> copies) { + std::vector vk_copies = TransformBufferImageCopies(copies, buffer_offset, aspect_mask); + scheduler->Record([buffer = map.handle, image = *image, aspect_mask = aspect_mask, + vk_copies](vk::CommandBuffer cmdbuf) { + // TODO: Barriers + cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_GENERAL, buffer, vk_copies); + }); +} - const u32 extent_z = dst_3d ? copy_params.depth : 1; - const u32 num_layers = dst_3d ? 1 : copy_params.depth; +ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, + ImageId image_id_, Image& image) + : VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device}, + image_handle{image.Handle()}, image_format{image.info.format}, samples{ConvertSampleCount( + image.info.num_samples)} { + const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info); + std::array<SwizzleSource, 4> swizzle{ + SwizzleSource::R, + SwizzleSource::G, + SwizzleSource::B, + SwizzleSource::A, + }; + if (!info.IsRenderTarget()) { + swizzle = info.Swizzle(); + if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) { + std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed); + } + } + const VkFormat vk_format = + MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, format).format; + const VkImageViewCreateInfo create_info{ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = image.Handle(), + .viewType = VkImageViewType{}, + .format = vk_format, + .components{ + .r = ComponentSwizzle(swizzle[0]), + .g = ComponentSwizzle(swizzle[1]), + .b = ComponentSwizzle(swizzle[2]), + .a = ComponentSwizzle(swizzle[3]), + }, + .subresourceRange = MakeSubresourceRange(aspect_mask, info.range), + }; + const auto create = [&](VideoCommon::ImageViewType view_type, std::optional<u32> num_layers) { + VkImageViewCreateInfo ci{create_info}; + ci.viewType = ImageViewType(view_type); + if (num_layers) { + ci.subresourceRange.layerCount = *num_layers; + } + vk::ImageView handle = device->GetLogical().CreateImageView(ci); + if (device->HasDebuggingToolAttached()) { + handle.SetObjectNameEXT(VideoCommon::Name(*this, view_type).c_str()); + } + image_views[static_cast<size_t>(view_type)] = std::move(handle); + }; + switch (info.type) { + case VideoCommon::ImageViewType::e1D: + case VideoCommon::ImageViewType::e1DArray: + create(VideoCommon::ImageViewType::e1D, 1); + create(VideoCommon::ImageViewType::e1DArray, std::nullopt); + render_target = Handle(VideoCommon::ImageViewType::e1DArray); + break; + case VideoCommon::ImageViewType::e2D: + case VideoCommon::ImageViewType::e2DArray: + create(VideoCommon::ImageViewType::e2D, 1); + create(VideoCommon::ImageViewType::e2DArray, std::nullopt); + render_target = Handle(VideoCommon::ImageViewType::e2DArray); + break; + case VideoCommon::ImageViewType::e3D: + create(VideoCommon::ImageViewType::e3D, std::nullopt); + render_target = Handle(VideoCommon::ImageViewType::e3D); + break; + case VideoCommon::ImageViewType::Cube: + case VideoCommon::ImageViewType::CubeArray: + create(VideoCommon::ImageViewType::Cube, 6); + create(VideoCommon::ImageViewType::CubeArray, std::nullopt); + break; + case VideoCommon::ImageViewType::Rect: + UNIMPLEMENTED(); + break; + case VideoCommon::ImageViewType::Buffer: + buffer_view = device->GetLogical().CreateBufferView(VkBufferViewCreateInfo{ + .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .buffer = image.Buffer(), + .format = vk_format, + .offset = 0, // TODO: Redesign buffer cache to support this + .range = image.guest_size_bytes, + }); + break; + } +} - // We can't copy inside a renderpass - scheduler.RequestOutsideRenderPassOperationContext(); +ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageParams& params) + : VideoCommon::ImageViewBase{params} {} - src_surface->Transition(copy_params.source_z, copy_params.depth, copy_params.source_level, 1, - VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); - dst_surface->Transition(dst_base_layer, num_layers, copy_params.dest_level, 1, - VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); +VkImageView ImageView::DepthView() { + if (depth_view) { + return *depth_view; + } + depth_view = MakeDepthStencilView(VK_IMAGE_ASPECT_DEPTH_BIT); + return *depth_view; +} - const VkImageCopy copy{ - .srcSubresource = - { - .aspectMask = src_surface->GetAspectMask(), - .mipLevel = copy_params.source_level, - .baseArrayLayer = copy_params.source_z, - .layerCount = num_layers, - }, - .srcOffset = - { - .x = static_cast<s32>(copy_params.source_x), - .y = static_cast<s32>(copy_params.source_y), - .z = 0, - }, - .dstSubresource = - { - .aspectMask = dst_surface->GetAspectMask(), - .mipLevel = copy_params.dest_level, - .baseArrayLayer = dst_base_layer, - .layerCount = num_layers, - }, - .dstOffset = - { - .x = static_cast<s32>(copy_params.dest_x), - .y = static_cast<s32>(copy_params.dest_y), - .z = static_cast<s32>(dst_offset_z), - }, - .extent = - { - .width = copy_params.width, - .height = copy_params.height, - .depth = extent_z, - }, - }; +VkImageView ImageView::StencilView() { + if (stencil_view) { + return *stencil_view; + } + stencil_view = MakeDepthStencilView(VK_IMAGE_ASPECT_STENCIL_BIT); + return *stencil_view; +} - const VkImage src_image = src_surface->GetImageHandle(); - const VkImage dst_image = dst_surface->GetImageHandle(); - scheduler.Record([src_image, dst_image, copy](vk::CommandBuffer cmdbuf) { - cmdbuf.CopyImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy); +vk::ImageView ImageView::MakeDepthStencilView(VkImageAspectFlags aspect_mask) { + return device->GetLogical().CreateImageView({ + .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .image = image_handle, + .viewType = ImageViewType(type), + .format = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, format).format, + .components{ + .r = VK_COMPONENT_SWIZZLE_IDENTITY, + .g = VK_COMPONENT_SWIZZLE_IDENTITY, + .b = VK_COMPONENT_SWIZZLE_IDENTITY, + .a = VK_COMPONENT_SWIZZLE_IDENTITY, + }, + .subresourceRange = MakeSubresourceRange(aspect_mask, range), }); } -void VKTextureCache::ImageBlit(View& src_view, View& dst_view, - const Tegra::Engines::Fermi2D::Config& copy_config) { - // We can't blit inside a renderpass - scheduler.RequestOutsideRenderPassOperationContext(); - - src_view->Transition(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT, - VK_ACCESS_TRANSFER_READ_BIT); - dst_view->Transition(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT, - VK_ACCESS_TRANSFER_WRITE_BIT); - - VkImageBlit blit; - blit.srcSubresource = src_view->GetImageSubresourceLayers(); - blit.srcOffsets[0].x = copy_config.src_rect.left; - blit.srcOffsets[0].y = copy_config.src_rect.top; - blit.srcOffsets[0].z = 0; - blit.srcOffsets[1].x = copy_config.src_rect.right; - blit.srcOffsets[1].y = copy_config.src_rect.bottom; - blit.srcOffsets[1].z = 1; - blit.dstSubresource = dst_view->GetImageSubresourceLayers(); - blit.dstOffsets[0].x = copy_config.dst_rect.left; - blit.dstOffsets[0].y = copy_config.dst_rect.top; - blit.dstOffsets[0].z = 0; - blit.dstOffsets[1].x = copy_config.dst_rect.right; - blit.dstOffsets[1].y = copy_config.dst_rect.bottom; - blit.dstOffsets[1].z = 1; - - const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear; - - scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit, - is_linear](vk::CommandBuffer cmdbuf) { - cmdbuf.BlitImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, blit, - is_linear ? VK_FILTER_LINEAR : VK_FILTER_NEAREST); +Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) { + const auto& device = runtime.device; + const bool arbitrary_borders = runtime.device.IsExtCustomBorderColorSupported(); + const std::array<float, 4> color = tsc.BorderColor(); + // C++20 bit_cast + VkClearColorValue border_color; + std::memcpy(&border_color, &color, sizeof(color)); + const VkSamplerCustomBorderColorCreateInfoEXT border_ci{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT, + .pNext = nullptr, + .customBorderColor = border_color, + .format = VK_FORMAT_UNDEFINED, + }; + const void* pnext = nullptr; + if (arbitrary_borders) { + pnext = &border_ci; + } + const VkSamplerReductionModeCreateInfoEXT reduction_ci{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT, + .pNext = pnext, + .reductionMode = MaxwellToVK::SamplerReduction(tsc.reduction_filter), + }; + if (runtime.device.IsExtSamplerFilterMinmaxSupported()) { + pnext = &reduction_ci; + } else if (reduction_ci.reductionMode != VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT) { + LOG_WARNING(Render_Vulkan, "VK_EXT_sampler_filter_minmax is required"); + } + // Some games have samplers with garbage. Sanitize them here. + const float max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f); + sampler = device.GetLogical().CreateSampler(VkSamplerCreateInfo{ + .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, + .pNext = pnext, + .flags = 0, + .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter), + .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter), + .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter), + .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter), + .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter), + .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter), + .mipLodBias = tsc.LodBias(), + .anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f ? VK_TRUE : VK_FALSE), + .maxAnisotropy = max_anisotropy, + .compareEnable = tsc.depth_compare_enabled, + .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func), + .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(), + .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(), + .borderColor = + arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color), + .unnormalizedCoordinates = VK_FALSE, }); } -void VKTextureCache::BufferCopy(Surface& src_surface, Surface& dst_surface) { - // Currently unimplemented. PBO copies should be dropped and we should use a render pass to - // convert from color to depth and viceversa. - LOG_WARNING(Render_Vulkan, "Unimplemented"); +Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers, + ImageView* depth_buffer, const VideoCommon::RenderTargets& key) { + std::vector<VkAttachmentDescription> descriptions; + std::vector<VkImageView> attachments; + RenderPassKey renderpass_key{}; + s32 num_layers = 1; + + for (size_t index = 0; index < NUM_RT; ++index) { + const ImageView* const color_buffer = color_buffers[index]; + if (!color_buffer) { + renderpass_key.color_formats[index] = PixelFormat::Invalid; + continue; + } + descriptions.push_back(AttachmentDescription(runtime.device, color_buffer)); + attachments.push_back(color_buffer->RenderTarget()); + renderpass_key.color_formats[index] = color_buffer->format; + num_layers = std::max(num_layers, color_buffer->range.extent.layers); + images[num_images] = color_buffer->ImageHandle(); + image_ranges[num_images] = MakeSubresourceRange(color_buffer); + samples = color_buffer->Samples(); + ++num_images; + } + const size_t num_colors = attachments.size(); + const VkAttachmentReference* depth_attachment = + depth_buffer ? &ATTACHMENT_REFERENCES[num_colors] : nullptr; + if (depth_buffer) { + descriptions.push_back(AttachmentDescription(runtime.device, depth_buffer)); + attachments.push_back(depth_buffer->RenderTarget()); + renderpass_key.depth_format = depth_buffer->format; + num_layers = std::max(num_layers, depth_buffer->range.extent.layers); + images[num_images] = depth_buffer->ImageHandle(); + image_ranges[num_images] = MakeSubresourceRange(depth_buffer); + samples = depth_buffer->Samples(); + ++num_images; + } else { + renderpass_key.depth_format = PixelFormat::Invalid; + } + renderpass_key.samples = samples; + + const auto& device = runtime.device.GetLogical(); + const auto [cache_pair, is_new] = runtime.renderpass_cache.try_emplace(renderpass_key); + if (is_new) { + const VkSubpassDescription subpass{ + .flags = 0, + .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, + .inputAttachmentCount = 0, + .pInputAttachments = nullptr, + .colorAttachmentCount = static_cast<u32>(num_colors), + .pColorAttachments = num_colors != 0 ? ATTACHMENT_REFERENCES.data() : nullptr, + .pResolveAttachments = nullptr, + .pDepthStencilAttachment = depth_attachment, + .preserveAttachmentCount = 0, + .pPreserveAttachments = nullptr, + }; + cache_pair->second = device.CreateRenderPass(VkRenderPassCreateInfo{ + .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .attachmentCount = static_cast<u32>(descriptions.size()), + .pAttachments = descriptions.data(), + .subpassCount = 1, + .pSubpasses = &subpass, + .dependencyCount = 0, + .pDependencies = nullptr, + }); + } + renderpass = *cache_pair->second; + render_area = VkExtent2D{ + .width = key.size.width, + .height = key.size.height, + }; + num_color_buffers = static_cast<u32>(num_colors); + framebuffer = device.CreateFramebuffer(VkFramebufferCreateInfo{ + .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .renderPass = renderpass, + .attachmentCount = static_cast<u32>(attachments.size()), + .pAttachments = attachments.data(), + .width = key.size.width, + .height = key.size.height, + .layers = static_cast<u32>(num_layers), + }); + if (runtime.device.HasDebuggingToolAttached()) { + framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str()); + } } } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index b0be4cb0f..edc3d80c0 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -4,217 +4,265 @@ #pragma once -#include <memory> -#include <unordered_map> +#include <compare> +#include <span> -#include "common/common_types.h" -#include "video_core/renderer_vulkan/vk_image.h" #include "video_core/renderer_vulkan/vk_memory_manager.h" -#include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/wrapper.h" -#include "video_core/texture_cache/surface_base.h" #include "video_core/texture_cache/texture_cache.h" -namespace VideoCore { -class RasterizerInterface; -} - namespace Vulkan { -class RasterizerVulkan; +using VideoCommon::ImageId; +using VideoCommon::NUM_RT; +using VideoCommon::Offset2D; +using VideoCommon::RenderTargets; +using VideoCore::Surface::PixelFormat; + class VKDevice; class VKScheduler; class VKStagingBufferPool; -class CachedSurfaceView; -class CachedSurface; +class BlitImageHelper; +class Image; +class ImageView; +class Framebuffer; -using Surface = std::shared_ptr<CachedSurface>; -using View = std::shared_ptr<CachedSurfaceView>; -using TextureCacheBase = VideoCommon::TextureCache<Surface, View>; +struct RenderPassKey { + constexpr auto operator<=>(const RenderPassKey&) const noexcept = default; -using VideoCommon::SurfaceParams; -using VideoCommon::ViewParams; + std::array<PixelFormat, NUM_RT> color_formats; + PixelFormat depth_format; + VkSampleCountFlagBits samples; +}; -class CachedSurface final : public VideoCommon::SurfaceBase<View> { - friend CachedSurfaceView; +} // namespace Vulkan -public: - explicit CachedSurface(const VKDevice& device_, VKMemoryManager& memory_manager_, - VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_, - GPUVAddr gpu_addr_, const SurfaceParams& params_); - ~CachedSurface(); +namespace std { +template <> +struct hash<Vulkan::RenderPassKey> { + [[nodiscard]] constexpr size_t operator()(const Vulkan::RenderPassKey& key) const noexcept { + size_t value = static_cast<size_t>(key.depth_format) << 48; + value ^= static_cast<size_t>(key.samples) << 52; + for (size_t i = 0; i < key.color_formats.size(); ++i) { + value ^= static_cast<size_t>(key.color_formats[i]) << (i * 6); + } + return value; + } +}; +} // namespace std - void UploadTexture(const std::vector<u8>& staging_buffer) override; - void DownloadTexture(std::vector<u8>& staging_buffer) override; +namespace Vulkan { - void FullTransition(VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access, - VkImageLayout new_layout) { - image->Transition(0, static_cast<u32>(params.GetNumLayers()), 0, params.num_levels, - new_stage_mask, new_access, new_layout); +struct ImageBufferMap { + [[nodiscard]] VkBuffer Handle() const noexcept { + return handle; } - void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels, - VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access, - VkImageLayout new_layout) { - image->Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask, - new_access, new_layout); + [[nodiscard]] std::span<u8> Span() const noexcept { + return map.Span(); } - VKImage& GetImage() { - return *image; - } + VkBuffer handle; + MemoryMap map; +}; - const VKImage& GetImage() const { - return *image; - } +struct TextureCacheRuntime { + const VKDevice& device; + VKScheduler& scheduler; + VKMemoryManager& memory_manager; + VKStagingBufferPool& staging_buffer_pool; + BlitImageHelper& blit_image_helper; + std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache; + + void Finish(); - VkImage GetImageHandle() const { - return *image->GetHandle(); + [[nodiscard]] ImageBufferMap MapUploadBuffer(size_t size); + + [[nodiscard]] ImageBufferMap MapDownloadBuffer(size_t size) { + // TODO: Have a special function for this + return MapUploadBuffer(size); } - VkImageAspectFlags GetAspectMask() const { - return image->GetAspectMask(); + void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src, + const std::array<Offset2D, 2>& dst_region, + const std::array<Offset2D, 2>& src_region, + Tegra::Engines::Fermi2D::Filter filter, + Tegra::Engines::Fermi2D::Operation operation); + + void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies); + + void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view); + + [[nodiscard]] bool CanAccelerateImageUpload(Image&) const noexcept { + return false; } - VkBufferView GetBufferViewHandle() const { - return *buffer_view; + void AccelerateImageUpload(Image&, const ImageBufferMap&, size_t, + std::span<const VideoCommon::SwizzleParameters>) { + UNREACHABLE(); } -protected: - void DecorateSurfaceName() override; + void InsertUploadMemoryBarrier() {} +}; - View CreateView(const ViewParams& view_params) override; +class Image : public VideoCommon::ImageBase { +public: + explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr, + VAddr cpu_addr); -private: - void UploadBuffer(const std::vector<u8>& staging_buffer); + void UploadMemory(const ImageBufferMap& map, size_t buffer_offset, + std::span<const VideoCommon::BufferImageCopy> copies); - void UploadImage(const std::vector<u8>& staging_buffer); + void UploadMemory(const ImageBufferMap& map, size_t buffer_offset, + std::span<const VideoCommon::BufferCopy> copies); - VkBufferImageCopy GetBufferImageCopy(u32 level) const; + void DownloadMemory(const ImageBufferMap& map, size_t buffer_offset, + std::span<const VideoCommon::BufferImageCopy> copies); - VkImageSubresourceRange GetImageSubresourceRange() const; + [[nodiscard]] VkImage Handle() const noexcept { + return *image; + } - const VKDevice& device; - VKMemoryManager& memory_manager; - VKScheduler& scheduler; - VKStagingBufferPool& staging_pool; + [[nodiscard]] VkBuffer Buffer() const noexcept { + return *buffer; + } + + [[nodiscard]] VkImageCreateFlags AspectMask() const noexcept { + return aspect_mask; + } - std::optional<VKImage> image; +private: + VKScheduler* scheduler; + vk::Image image; vk::Buffer buffer; - vk::BufferView buffer_view; VKMemoryCommit commit; - - VkFormat format = VK_FORMAT_UNDEFINED; + VkImageAspectFlags aspect_mask = 0; + bool initialized = false; }; -class CachedSurfaceView final : public VideoCommon::ViewBase { +class ImageView : public VideoCommon::ImageViewBase { public: - explicit CachedSurfaceView(const VKDevice& device_, CachedSurface& surface_, - const ViewParams& view_params_); - ~CachedSurfaceView(); + explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&); + explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageParams&); - VkImageView GetImageView(Tegra::Texture::SwizzleSource x_source, - Tegra::Texture::SwizzleSource y_source, - Tegra::Texture::SwizzleSource z_source, - Tegra::Texture::SwizzleSource w_source); + [[nodiscard]] VkImageView DepthView(); - VkImageView GetAttachment(); + [[nodiscard]] VkImageView StencilView(); - bool IsSameSurface(const CachedSurfaceView& rhs) const { - return &surface == &rhs.surface; + [[nodiscard]] VkImageView Handle(VideoCommon::ImageViewType query_type) const noexcept { + return *image_views[static_cast<size_t>(query_type)]; } - u32 GetWidth() const { - return surface_params.GetMipWidth(base_level); + [[nodiscard]] VkBufferView BufferView() const noexcept { + return *buffer_view; } - u32 GetHeight() const { - return surface_params.GetMipHeight(base_level); + [[nodiscard]] VkImage ImageHandle() const noexcept { + return image_handle; } - u32 GetNumLayers() const { - return num_layers; + [[nodiscard]] VkImageView RenderTarget() const noexcept { + return render_target; } - bool IsBufferView() const { - return buffer_view; + [[nodiscard]] PixelFormat ImageFormat() const noexcept { + return image_format; } - VkImage GetImage() const { - return image; + [[nodiscard]] VkSampleCountFlagBits Samples() const noexcept { + return samples; } - VkBufferView GetBufferView() const { - return buffer_view; - } +private: + [[nodiscard]] vk::ImageView MakeDepthStencilView(VkImageAspectFlags aspect_mask); - VkImageSubresourceRange GetImageSubresourceRange() const { - return {aspect_mask, base_level, num_levels, base_layer, num_layers}; - } + const VKDevice* device = nullptr; + std::array<vk::ImageView, VideoCommon::NUM_IMAGE_VIEW_TYPES> image_views; + vk::ImageView depth_view; + vk::ImageView stencil_view; + vk::BufferView buffer_view; + VkImage image_handle = VK_NULL_HANDLE; + VkImageView render_target = VK_NULL_HANDLE; + PixelFormat image_format = PixelFormat::Invalid; + VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT; +}; - VkImageSubresourceLayers GetImageSubresourceLayers() const { - return {surface.GetAspectMask(), base_level, base_layer, num_layers}; - } +class ImageAlloc : public VideoCommon::ImageAllocBase {}; - void Transition(VkImageLayout new_layout, VkPipelineStageFlags new_stage_mask, - VkAccessFlags new_access) const { - surface.Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask, - new_access, new_layout); - } +class Sampler { +public: + explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&); - void MarkAsModified(u64 tick) { - surface.MarkAsModified(true, tick); + [[nodiscard]] VkSampler Handle() const noexcept { + return *sampler; } private: - // Store a copy of these values to avoid double dereference when reading them - const SurfaceParams surface_params; - const VkImage image; - const VkBufferView buffer_view; - const VkImageAspectFlags aspect_mask; - - const VKDevice& device; - CachedSurface& surface; - const u32 base_level; - const u32 num_levels; - const VkImageViewType image_view_type; - u32 base_layer = 0; - u32 num_layers = 0; - u32 base_slice = 0; - u32 num_slices = 0; - - VkImageView last_image_view = nullptr; - u32 last_swizzle = 0; - - vk::ImageView render_target; - std::unordered_map<u32, vk::ImageView> view_cache; + vk::Sampler sampler; }; -class VKTextureCache final : public TextureCacheBase { +class Framebuffer { public: - explicit VKTextureCache(VideoCore::RasterizerInterface& rasterizer_, - Tegra::Engines::Maxwell3D& maxwell3d_, - Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, - VKMemoryManager& memory_manager_, VKScheduler& scheduler_, - VKStagingBufferPool& staging_pool_); - ~VKTextureCache(); + explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers, + ImageView* depth_buffer, const VideoCommon::RenderTargets& key); -private: - Surface CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) override; + [[nodiscard]] VkFramebuffer Handle() const noexcept { + return *framebuffer; + } - void ImageCopy(Surface& src_surface, Surface& dst_surface, - const VideoCommon::CopyParams& copy_params) override; + [[nodiscard]] VkRenderPass RenderPass() const noexcept { + return renderpass; + } - void ImageBlit(View& src_view, View& dst_view, - const Tegra::Engines::Fermi2D::Config& copy_config) override; + [[nodiscard]] VkExtent2D RenderArea() const noexcept { + return render_area; + } - void BufferCopy(Surface& src_surface, Surface& dst_surface) override; + [[nodiscard]] VkSampleCountFlagBits Samples() const noexcept { + return samples; + } - const VKDevice& device; - VKMemoryManager& memory_manager; - VKScheduler& scheduler; - VKStagingBufferPool& staging_pool; + [[nodiscard]] u32 NumColorBuffers() const noexcept { + return num_color_buffers; + } + + [[nodiscard]] u32 NumImages() const noexcept { + return num_images; + } + + [[nodiscard]] const std::array<VkImage, 9>& Images() const noexcept { + return images; + } + + [[nodiscard]] const std::array<VkImageSubresourceRange, 9>& ImageRanges() const noexcept { + return image_ranges; + } + +private: + vk::Framebuffer framebuffer; + VkRenderPass renderpass{}; + VkExtent2D render_area{}; + VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT; + u32 num_color_buffers = 0; + u32 num_images = 0; + std::array<VkImage, 9> images{}; + std::array<VkImageSubresourceRange, 9> image_ranges{}; +}; + +struct TextureCacheParams { + static constexpr bool ENABLE_VALIDATION = true; + static constexpr bool FRAMEBUFFER_BLITS = false; + static constexpr bool HAS_EMULATED_COPIES = false; + + using Runtime = Vulkan::TextureCacheRuntime; + using Image = Vulkan::Image; + using ImageAlloc = Vulkan::ImageAlloc; + using ImageView = Vulkan::ImageView; + using Sampler = Vulkan::Sampler; + using Framebuffer = Vulkan::Framebuffer; }; +using TextureCache = VideoCommon::TextureCache<TextureCacheParams>; + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h index f7e3c9821..f098a8540 100644 --- a/src/video_core/renderer_vulkan/vk_update_descriptor.h +++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h @@ -40,30 +40,34 @@ public: void Send(VkDescriptorUpdateTemplateKHR update_template, VkDescriptorSet set); - void AddSampledImage(VkSampler sampler, VkImageView image_view) { - payload.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}}); + void AddSampledImage(VkImageView image_view, VkSampler sampler) { + payload.emplace_back(VkDescriptorImageInfo{ + .sampler = sampler, + .imageView = image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }); } void AddImage(VkImageView image_view) { - payload.emplace_back(VkDescriptorImageInfo{{}, image_view, {}}); + payload.emplace_back(VkDescriptorImageInfo{ + .sampler = VK_NULL_HANDLE, + .imageView = image_view, + .imageLayout = VK_IMAGE_LAYOUT_GENERAL, + }); } - void AddBuffer(VkBuffer buffer, u64 offset, std::size_t size) { - payload.emplace_back(VkDescriptorBufferInfo{buffer, offset, size}); + void AddBuffer(VkBuffer buffer, u64 offset, size_t size) { + payload.emplace_back(VkDescriptorBufferInfo{ + .buffer = buffer, + .offset = offset, + .range = size, + }); } void AddTexelBuffer(VkBufferView texel_buffer) { payload.emplace_back(texel_buffer); } - VkImageLayout* LastImageLayout() { - return &payload.back().image.imageLayout; - } - - const VkImageLayout* LastImageLayout() const { - return &payload.back().image.imageLayout; - } - private: const VKDevice& device; VKScheduler& scheduler; diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index 1eced809e..2a21e850d 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -81,6 +81,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdBeginQuery); X(vkCmdBeginRenderPass); X(vkCmdBeginTransformFeedbackEXT); + X(vkCmdBeginDebugUtilsLabelEXT); X(vkCmdBindDescriptorSets); X(vkCmdBindIndexBuffer); X(vkCmdBindPipeline); @@ -98,6 +99,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); + X(vkCmdEndDebugUtilsLabelEXT); X(vkCmdFillBuffer); X(vkCmdPipelineBarrier); X(vkCmdPushConstants); @@ -121,6 +123,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetPrimitiveTopologyEXT); X(vkCmdSetStencilOpEXT); X(vkCmdSetStencilTestEnableEXT); + X(vkCmdResolveImage); X(vkCreateBuffer); X(vkCreateBufferView); X(vkCreateCommandPool); @@ -176,6 +179,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkQueueSubmit); X(vkResetFences); X(vkResetQueryPoolEXT); + X(vkSetDebugUtilsObjectNameEXT); + X(vkSetDebugUtilsObjectTagEXT); X(vkUnmapMemory); X(vkUpdateDescriptorSetWithTemplateKHR); X(vkUpdateDescriptorSets); @@ -184,6 +189,19 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { #undef X } +template <typename T> +void SetObjectName(const DeviceDispatch* dld, VkDevice device, T handle, VkObjectType type, + const char* name) { + const VkDebugUtilsObjectNameInfoEXT name_info{ + .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT, + .pNext = nullptr, + .objectType = VK_OBJECT_TYPE_IMAGE, + .objectHandle = reinterpret_cast<u64>(handle), + .pObjectName = name, + }; + Check(dld->vkSetDebugUtilsObjectNameEXT(device, &name_info)); +} + } // Anonymous namespace bool Load(InstanceDispatch& dld) noexcept { @@ -476,8 +494,7 @@ DebugCallback Instance::TryCreateDebugCallback( VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT, .messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | - VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | - VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT, + VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT, .pfnUserCallback = callback, .pUserData = nullptr, }; @@ -493,10 +510,38 @@ void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const { Check(dld->vkBindBufferMemory(owner, handle, memory, offset)); } +void Buffer::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER, name); +} + +void BufferView::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER_VIEW, name); +} + void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const { Check(dld->vkBindImageMemory(owner, handle, memory, offset)); } +void Image::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE, name); +} + +void ImageView::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE_VIEW, name); +} + +void DeviceMemory::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_DEVICE_MEMORY, name); +} + +void Fence::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_FENCE, name); +} + +void Framebuffer::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_FRAMEBUFFER, name); +} + DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const { const std::size_t num = ai.descriptorSetCount; std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num); @@ -510,6 +555,10 @@ DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) c } } +void DescriptorPool::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_DESCRIPTOR_POOL, name); +} + CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const { const VkCommandBufferAllocateInfo ai{ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, @@ -530,6 +579,10 @@ CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLev } } +void CommandPool::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_COMMAND_POOL, name); +} + std::vector<VkImage> SwapchainKHR::GetImages() const { u32 num; Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr)); @@ -538,6 +591,18 @@ std::vector<VkImage> SwapchainKHR::GetImages() const { return images; } +void Event::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_EVENT, name); +} + +void ShaderModule::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name); +} + +void Semaphore::SetObjectNameEXT(const char* name) const { + SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name); +} + Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci, Span<const char*> enabled_extensions, const void* next, DeviceDispatch& dispatch) noexcept { diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h index 76f790eab..f9a184e00 100644 --- a/src/video_core/renderer_vulkan/wrapper.h +++ b/src/video_core/renderer_vulkan/wrapper.h @@ -9,6 +9,7 @@ #include <limits> #include <memory> #include <optional> +#include <span> #include <type_traits> #include <utility> #include <vector> @@ -18,6 +19,10 @@ #include "common/common_types.h" +#ifdef _MSC_VER +#pragma warning(disable : 26812) // Disable prefer enum class over enum +#endif + namespace Vulkan::vk { /** @@ -41,6 +46,9 @@ public: /// Construct an empty span. constexpr Span() noexcept = default; + /// Construct an empty span + constexpr Span(std::nullptr_t) noexcept {} + /// Construct a span from a single element. constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {} @@ -177,6 +185,7 @@ struct DeviceDispatch : public InstanceDispatch { PFN_vkCmdBeginQuery vkCmdBeginQuery; PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass; PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT; + PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT; PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets; PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer; PFN_vkCmdBindPipeline vkCmdBindPipeline; @@ -194,6 +203,7 @@ struct DeviceDispatch : public InstanceDispatch { PFN_vkCmdEndQuery vkCmdEndQuery; PFN_vkCmdEndRenderPass vkCmdEndRenderPass; PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT; + PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT; PFN_vkCmdFillBuffer vkCmdFillBuffer; PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier; PFN_vkCmdPushConstants vkCmdPushConstants; @@ -217,6 +227,7 @@ struct DeviceDispatch : public InstanceDispatch { PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT; PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT; PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT; + PFN_vkCmdResolveImage vkCmdResolveImage; PFN_vkCreateBuffer vkCreateBuffer; PFN_vkCreateBufferView vkCreateBufferView; PFN_vkCreateCommandPool vkCreateCommandPool; @@ -272,6 +283,8 @@ struct DeviceDispatch : public InstanceDispatch { PFN_vkQueueSubmit vkQueueSubmit; PFN_vkResetFences vkResetFences; PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT; + PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT; + PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT; PFN_vkUnmapMemory vkUnmapMemory; PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR; PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets; @@ -542,18 +555,14 @@ private: const DeviceDispatch* dld = nullptr; }; -using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>; using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>; using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>; using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>; -using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>; -using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>; using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>; using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>; using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>; using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>; using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>; -using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>; using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>; using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>; @@ -605,6 +614,17 @@ class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> { public: /// Attaches a memory allocation. void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const; + + /// Set object name. + void SetObjectNameEXT(const char* name) const; +}; + +class BufferView : public Handle<VkBufferView, VkDevice, DeviceDispatch> { + using Handle<VkBufferView, VkDevice, DeviceDispatch>::Handle; + +public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; }; class Image : public Handle<VkImage, VkDevice, DeviceDispatch> { @@ -613,12 +633,26 @@ class Image : public Handle<VkImage, VkDevice, DeviceDispatch> { public: /// Attaches a memory allocation. void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const; + + /// Set object name. + void SetObjectNameEXT(const char* name) const; +}; + +class ImageView : public Handle<VkImageView, VkDevice, DeviceDispatch> { + using Handle<VkImageView, VkDevice, DeviceDispatch>::Handle; + +public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; }; class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> { using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle; public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; + u8* Map(VkDeviceSize offset, VkDeviceSize size) const { void* data; Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data)); @@ -634,6 +668,9 @@ class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> { using Handle<VkFence, VkDevice, DeviceDispatch>::Handle; public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; + VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept { return dld->vkWaitForFences(owner, 1, &handle, true, timeout); } @@ -647,11 +684,22 @@ public: } }; +class Framebuffer : public Handle<VkFramebuffer, VkDevice, DeviceDispatch> { + using Handle<VkFramebuffer, VkDevice, DeviceDispatch>::Handle; + +public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; +}; + class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> { using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle; public: DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const; + + /// Set object name. + void SetObjectNameEXT(const char* name) const; }; class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> { @@ -660,6 +708,9 @@ class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> { public: CommandBuffers Allocate(std::size_t num_buffers, VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const; + + /// Set object name. + void SetObjectNameEXT(const char* name) const; }; class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> { @@ -673,15 +724,29 @@ class Event : public Handle<VkEvent, VkDevice, DeviceDispatch> { using Handle<VkEvent, VkDevice, DeviceDispatch>::Handle; public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; + VkResult GetStatus() const noexcept { return dld->vkGetEventStatus(owner, handle); } }; +class ShaderModule : public Handle<VkShaderModule, VkDevice, DeviceDispatch> { + using Handle<VkShaderModule, VkDevice, DeviceDispatch>::Handle; + +public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; +}; + class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> { using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle; public: + /// Set object name. + void SetObjectNameEXT(const char* name) const; + [[nodiscard]] u64 GetCounter() const { u64 value; Check(dld->vkGetSemaphoreCounterValueKHR(owner, handle, &value)); @@ -932,6 +997,12 @@ public: regions.data(), filter); } + void ResolveImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image, + VkImageLayout dst_layout, Span<VkImageResolve> regions) { + dld->vkCmdResolveImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(), + regions.data()); + } + void Dispatch(u32 x, u32 y, u32 z) const noexcept { dld->vkCmdDispatch(handle, x, y, z); } @@ -946,6 +1017,23 @@ public: image_barriers.size(), image_barriers.data()); } + void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, + VkDependencyFlags dependency_flags = 0) const noexcept { + PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, {}, {}); + } + + void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, + VkDependencyFlags dependency_flags, + const VkBufferMemoryBarrier& buffer_barrier) const noexcept { + PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, buffer_barrier, {}); + } + + void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, + VkDependencyFlags dependency_flags, + const VkImageMemoryBarrier& image_barrier) const noexcept { + PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, {}, image_barrier); + } + void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout, Span<VkBufferImageCopy> regions) const noexcept { dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(), @@ -979,6 +1067,13 @@ public: dld->vkCmdPushConstants(handle, layout, flags, offset, size, values); } + template <typename T> + void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, + const T& data) const noexcept { + static_assert(std::is_trivially_copyable_v<T>, "<data> is not trivially copyable"); + dld->vkCmdPushConstants(handle, layout, flags, 0, static_cast<u32>(sizeof(T)), &data); + } + void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept { dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data()); } @@ -1088,6 +1183,20 @@ public: counter_buffers, counter_buffer_offsets); } + void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept { + const VkDebugUtilsLabelEXT label_info{ + .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT, + .pNext = nullptr, + .pLabelName = label, + .color{color[0], color[1], color[2], color[3]}, + }; + dld->vkCmdBeginDebugUtilsLabelEXT(handle, &label_info); + } + + void EndDebugUtilsLabelEXT() const noexcept { + dld->vkCmdEndDebugUtilsLabelEXT(handle); + } + private: VkCommandBuffer handle; const DeviceDispatch* dld; |