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author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2015-10-09 23:13:54 +0200 |
---|---|---|
committer | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2015-10-09 23:14:56 +0200 |
commit | 14af5919ba7c0888e264add68053e2a330fe2fd3 (patch) | |
tree | b88320d106988ac5ac660e7a8d76f1a56ae2abeb /src/video_core | |
parent | Merge pull request #1189 from archshift/game-list-toggle-window (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 6 | ||||
-rw-r--r-- | src/video_core/rasterizer.cpp | 8 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index aa1f1484c..f1cfa9361 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -641,7 +641,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { // Initialize write structure png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); if (png_ptr == nullptr) { - LOG_ERROR(Debug_GPU, "Could not allocate write struct\n"); + LOG_ERROR(Debug_GPU, "Could not allocate write struct"); goto finalise; } @@ -649,13 +649,13 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { // Initialize info structure info_ptr = png_create_info_struct(png_ptr); if (info_ptr == nullptr) { - LOG_ERROR(Debug_GPU, "Could not allocate info struct\n"); + LOG_ERROR(Debug_GPU, "Could not allocate info struct"); goto finalise; } // Setup Exception handling if (setjmp(png_jmpbuf(png_ptr))) { - LOG_ERROR(Debug_GPU, "Error during png creation\n"); + LOG_ERROR(Debug_GPU, "Error during png creation"); goto finalise; } diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 7abf60292..226fad783 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -462,7 +462,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, } default: - LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x\n", (int)mode); + LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x", (int)mode); UNIMPLEMENTED(); return 0; } @@ -541,7 +541,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, return combiner_output; default: - LOG_ERROR(HW_GPU, "Unknown color combiner source %d\n", (int)source); + LOG_ERROR(HW_GPU, "Unknown color combiner source %d", (int)source); UNIMPLEMENTED(); return {0, 0, 0, 0}; } @@ -679,7 +679,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, return { (u8)result, (u8)result, (u8)result }; } default: - LOG_ERROR(HW_GPU, "Unknown color combiner operation %d\n", (int)op); + LOG_ERROR(HW_GPU, "Unknown color combiner operation %d", (int)op); UNIMPLEMENTED(); return {0, 0, 0}; } @@ -716,7 +716,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, return (std::min(255, (input[0] + input[1])) * input[2]) / 255; default: - LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d\n", (int)op); + LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d", (int)op); UNIMPLEMENTED(); return 0; } |