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authorbunnei <bunneidev@gmail.com>2019-03-08 18:04:26 +0100
committerGitHub <noreply@github.com>2019-03-08 18:04:26 +0100
commit160fc63c721bd633920e04f687f5e37435bb286d (patch)
tree27aef9b133400e514a1de3208e150367ad45ac22 /src/video_core
parentMerge pull request #2208 from lioncash/gpu (diff)
parentvideo_core/gpu_thread: Remove unimplemented WaitForIdle function prototype (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/gpu_thread.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 2ad8214cc..edb148b14 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -113,9 +113,6 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(VAddr addr, u64 size);
- /// Waits the caller until the GPU thread is idle, used for synchronization
- void WaitForIdle();
-
private:
/// Pushes a command to be executed by the GPU thread
void PushCommand(CommandData&& command_data, bool wait_for_idle, bool allow_on_cpu);
@@ -127,10 +124,10 @@ private:
private:
SynchState state;
- std::thread thread;
- std::thread::id thread_id;
VideoCore::RendererBase& renderer;
Tegra::DmaPusher& dma_pusher;
+ std::thread thread;
+ std::thread::id thread_id;
};
} // namespace VideoCommon::GPUThread