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author | bunnei <bunneidev@gmail.com> | 2019-12-02 18:07:05 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-12-02 18:07:05 +0100 |
commit | 3c1b6b572343a8677ddbf0b767f4c66cce3ff4a9 (patch) | |
tree | 17bdf471b3436d85ab79cdae5c19aa0161e7ad23 /src/video_core | |
parent | Merge pull request #3177 from bunnei/new-ipc-req (diff) | |
parent | Texture_Cache: Redo invalid Surfaces handling. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 10 | ||||
-rw-r--r-- | src/video_core/texture_cache/surface_params.h | 8 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 115 |
3 files changed, 101 insertions, 32 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 858e17e08..a4f1edd9a 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -246,6 +246,16 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface( return params; } +VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget( + const VideoCommon::Shader::Sampler& entry) { + return TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray()); +} + +VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget( + const VideoCommon::Shader::Image& entry) { + return ImageTypeToSurfaceTarget(entry.GetType()); +} + bool SurfaceParams::IsLayered() const { switch (target) { case SurfaceTarget::Texture1DArray: diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index 709aa0dc2..129817ad3 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -45,6 +45,14 @@ public: static SurfaceParams CreateForFermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& config); + /// Obtains the texture target from a shader's sampler entry. + static VideoCore::Surface::SurfaceTarget ExpectedTarget( + const VideoCommon::Shader::Sampler& entry); + + /// Obtains the texture target from a shader's sampler entry. + static VideoCore::Surface::SurfaceTarget ExpectedTarget( + const VideoCommon::Shader::Image& entry); + std::size_t Hash() const { return static_cast<std::size_t>( Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this))); diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 41309ebea..02d2e9136 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -95,10 +95,16 @@ public: std::lock_guard lock{mutex}; const auto gpu_addr{tic.Address()}; if (!gpu_addr) { - return {}; + return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); + } + + const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)}; + const auto cache_addr{ToCacheAddr(host_ptr)}; + if (!cache_addr) { + return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)}; - const auto [surface, view] = GetSurface(gpu_addr, params, true, false); + const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false); if (guard_samplers) { sampled_textures.push_back(surface); } @@ -110,10 +116,15 @@ public: std::lock_guard lock{mutex}; const auto gpu_addr{tic.Address()}; if (!gpu_addr) { - return {}; + return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); + } + const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)}; + const auto cache_addr{ToCacheAddr(host_ptr)}; + if (!cache_addr) { + return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)}; - const auto [surface, view] = GetSurface(gpu_addr, params, true, false); + const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false); if (guard_samplers) { sampled_textures.push_back(surface); } @@ -143,11 +154,17 @@ public: SetEmptyDepthBuffer(); return {}; } + const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)}; + const auto cache_addr{ToCacheAddr(host_ptr)}; + if (!cache_addr) { + SetEmptyDepthBuffer(); + return {}; + } const auto depth_params{SurfaceParams::CreateForDepthBuffer( system, regs.zeta_width, regs.zeta_height, regs.zeta.format, regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height, regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; - auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true); + auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true); if (depth_buffer.target) depth_buffer.target->MarkAsRenderTarget(false, NO_RT); depth_buffer.target = surface_view.first; @@ -180,8 +197,16 @@ public: return {}; } - auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index), - preserve_contents, true); + const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)}; + const auto cache_addr{ToCacheAddr(host_ptr)}; + if (!cache_addr) { + SetEmptyColorBuffer(index); + return {}; + } + + auto surface_view = + GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index), + preserve_contents, true); if (render_targets[index].target) render_targets[index].target->MarkAsRenderTarget(false, NO_RT); render_targets[index].target = surface_view.first; @@ -230,8 +255,14 @@ public: const GPUVAddr src_gpu_addr = src_config.Address(); const GPUVAddr dst_gpu_addr = dst_config.Address(); DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr); - std::pair<TSurface, TView> dst_surface = GetSurface(dst_gpu_addr, dst_params, true, false); - std::pair<TSurface, TView> src_surface = GetSurface(src_gpu_addr, src_params, true, false); + const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)}; + const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)}; + const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)}; + const auto src_cache_addr{ToCacheAddr(src_host_ptr)}; + std::pair<TSurface, TView> dst_surface = + GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false); + std::pair<TSurface, TView> src_surface = + GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false); ImageBlit(src_surface.second, dst_surface.second, copy_config); dst_surface.first->MarkAsModified(true, Tick()); } @@ -347,13 +378,6 @@ protected: return new_surface; } - std::pair<TSurface, TView> GetFermiSurface( - const Tegra::Engines::Fermi2D::Regs::Surface& config) { - SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config); - const GPUVAddr gpu_addr = config.Address(); - return GetSurface(gpu_addr, params, true, false); - } - Core::System& system; private: @@ -614,22 +638,9 @@ private: * left blank. * @param is_render Whether or not the surface is a render target. **/ - std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const SurfaceParams& params, - bool preserve_contents, bool is_render) { - const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)}; - const auto cache_addr{ToCacheAddr(host_ptr)}; - - // Step 0: guarantee a valid surface - if (!cache_addr) { - // Return a null surface if it's invalid - SurfaceParams new_params = params; - new_params.width = 1; - new_params.height = 1; - new_params.depth = 1; - new_params.block_height = 0; - new_params.block_depth = 0; - return InitializeSurface(gpu_addr, new_params, false); - } + std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr, + const SurfaceParams& params, bool preserve_contents, + bool is_render) { // Step 1 // Check Level 1 Cache for a fast structural match. If candidate surface @@ -794,6 +805,41 @@ private: } /** + * Gets a null surface based on a target texture. + * @param target The target of the null surface. + */ + TView GetNullSurface(SurfaceTarget target) { + const u32 i_target = static_cast<u32>(target); + if (const auto it = invalid_cache.find(i_target); it != invalid_cache.end()) { + return it->second->GetMainView(); + } + SurfaceParams params{}; + params.target = target; + params.is_tiled = false; + params.srgb_conversion = false; + params.is_layered = false; + params.block_width = 0; + params.block_height = 0; + params.block_depth = 0; + params.tile_width_spacing = 1; + params.width = 1; + params.height = 1; + params.depth = 1; + params.pitch = 4; + params.num_levels = 1; + params.emulated_levels = 1; + params.pixel_format = VideoCore::Surface::PixelFormat::RGBA16F; + params.type = VideoCore::Surface::SurfaceType::ColorTexture; + auto surface = CreateSurface(0ULL, params); + invalid_memory.clear(); + invalid_memory.resize(surface->GetHostSizeInBytes(), 0U); + surface->UploadTexture(invalid_memory); + surface->MarkAsModified(false, Tick()); + invalid_cache.emplace(i_target, surface); + return surface->GetMainView(); + } + + /** * Gets the a source and destination starting address and parameters, * and tries to deduce if they are supposed to be depth textures. If so, their * parameters are modified and fixed into so. @@ -991,6 +1037,11 @@ private: std::vector<TSurface> sampled_textures; + /// This cache stores null surfaces in order to be used as a placeholder + /// for invalid texture calls. + std::unordered_map<u32, TSurface> invalid_cache; + std::vector<u8> invalid_memory; + StagingCache staging_cache; std::recursive_mutex mutex; }; |