summaryrefslogtreecommitdiffstats
path: root/src/video_core
diff options
context:
space:
mode:
authorFernandoS27 <fsahmkow27@gmail.com>2018-10-30 03:46:09 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2018-11-02 00:22:12 +0100
commit60a184455c5aef7cce7e6232cab738f66cb0aac0 (patch)
tree7421f8289ad911124dd68ad5c8059ebc8ba3a017 /src/video_core
parentFix ASTC formats (diff)
downloadyuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.tar
yuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.tar.gz
yuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.tar.bz2
yuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.tar.lz
yuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.tar.xz
yuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.tar.zst
yuzu-60a184455c5aef7cce7e6232cab738f66cb0aac0.zip
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp21
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h2
-rw-r--r--src/video_core/surface.cpp26
-rw-r--r--src/video_core/surface.h107
-rw-r--r--src/video_core/textures/astc.cpp32
-rw-r--r--src/video_core/textures/astc.h2
6 files changed, 128 insertions, 62 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 19b1d04b9..0e11557c4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -58,16 +58,14 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, bool layer_only,
bool uncompressed) const {
- const u32 compression_factor{GetCompressionFactor(pixel_format)};
+ const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
+ const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
u32 m_depth = (layer_only ? 1U : depth);
u32 m_width = MipWidth(mip_level);
u32 m_height = MipHeight(mip_level);
- m_width = uncompressed ? m_width
- : std::max(1U, (m_width + compression_factor - 1) / compression_factor);
- m_height = uncompressed
- ? m_height
- : std::max(1U, (m_height + compression_factor - 1) / compression_factor);
+ m_width = uncompressed ? m_width : std::max(1U, (m_width + tile_x - 1) / tile_x);
+ m_height = uncompressed ? m_height : std::max(1U, (m_height + tile_y - 1) / tile_y);
m_depth = std::max(1U, m_depth >> mip_level);
u32 m_block_height = MipBlockHeight(mip_level);
u32 m_block_depth = MipBlockDepth(mip_level);
@@ -366,8 +364,8 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
// pixel values.
- const u32 tile_size_x{SurfaceParams::GetDefaultBlockWidth(format)};
- const u32 tile_size_y{SurfaceParams::GetDefaultBlockHeight(format)};
+ const u32 tile_size_x{GetDefaultBlockWidth(format)};
+ const u32 tile_size_y{GetDefaultBlockHeight(format)};
if (morton_to_gl) {
const std::vector<u8> data =
@@ -906,7 +904,7 @@ static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
* typical desktop GPUs.
*/
static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
- u32 width, u32 height) {
+ u32 width, u32 height, u32 depth) {
switch (pixel_format) {
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_8X8:
@@ -922,7 +920,8 @@ static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelForma
u32 block_width{};
u32 block_height{};
std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
- data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
+ data =
+ Tegra::Texture::ASTC::Decompress(data, width, height, depth, block_width, block_height);
break;
}
case PixelFormat::S8Z24:
@@ -982,7 +981,7 @@ void CachedSurface::LoadGLBuffer() {
}
for (u32 i = 0; i < params.max_mip_level; i++)
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
- params.MipHeight(i));
+ params.MipHeight(i), params.MipDepth(i));
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index f255f4419..46ad37897 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -139,7 +139,7 @@ struct SurfaceParams {
}
u32 MipDepth(u32 mip_level) const {
- return std::max(1U, depth >> mip_level);
+ return is_layered ? depth : std::max(1U, depth >> mip_level);
}
// Auto block resizing algorithm from:
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index d9a97e30b..e284a4604 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -297,6 +297,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
+ case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
+ return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
@@ -440,10 +442,12 @@ bool IsPixelFormatASTC(PixelFormat format) {
switch (format) {
case PixelFormat::ASTC_2D_4X4:
case PixelFormat::ASTC_2D_5X4:
+ case PixelFormat::ASTC_2D_5X5:
case PixelFormat::ASTC_2D_8X8:
case PixelFormat::ASTC_2D_8X5:
case PixelFormat::ASTC_2D_4X4_SRGB:
case PixelFormat::ASTC_2D_5X4_SRGB:
+ case PixelFormat::ASTC_2D_5X5_SRGB:
case PixelFormat::ASTC_2D_8X8_SRGB:
case PixelFormat::ASTC_2D_8X5_SRGB:
return true;
@@ -453,27 +457,7 @@ bool IsPixelFormatASTC(PixelFormat format) {
}
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
- switch (format) {
- case PixelFormat::ASTC_2D_4X4:
- return {4, 4};
- case PixelFormat::ASTC_2D_5X4:
- return {5, 4};
- case PixelFormat::ASTC_2D_8X8:
- return {8, 8};
- case PixelFormat::ASTC_2D_8X5:
- return {8, 5};
- case PixelFormat::ASTC_2D_4X4_SRGB:
- return {4, 4};
- case PixelFormat::ASTC_2D_5X4_SRGB:
- return {5, 4};
- case PixelFormat::ASTC_2D_8X8_SRGB:
- return {8, 8};
- case PixelFormat::ASTC_2D_8X5_SRGB:
- return {8, 5};
- default:
- LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
- UNREACHABLE();
- }
+ return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
}
bool IsFormatBCn(PixelFormat format) {
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 3232e437f..0ef7849a4 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -72,19 +72,21 @@ enum class PixelFormat {
ASTC_2D_8X8_SRGB = 54,
ASTC_2D_8X5_SRGB = 55,
ASTC_2D_5X4_SRGB = 56,
+ ASTC_2D_5X5 = 57,
+ ASTC_2D_5X5_SRGB = 58,
MaxColorFormat,
// Depth formats
- Z32F = 57,
- Z16 = 58,
+ Z32F = 59,
+ Z16 = 60,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 59,
- S8Z24 = 60,
- Z32FS8 = 61,
+ Z24S8 = 61,
+ S8Z24 = 62,
+ Z32FS8 = 63,
MaxDepthStencilFormat,
@@ -188,6 +190,8 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) {
4, // ASTC_2D_8X8_SRGB
4, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
+ 4, // ASTC_2D_5X5
+ 4, // ASTC_2D_5X5_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
@@ -199,6 +203,79 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) {
return compression_factor_table[static_cast<std::size_t>(format)];
}
+static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 8, // ASTC_2D_8X5
+ 5, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 8, // ASTC_2D_8X5_SRGB
+ 5, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+ ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
+ return block_width_table[static_cast<std::size_t>(format)];
+}
+
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
@@ -261,6 +338,8 @@ static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
+ 5, // ASTC_2D_5X5
+ 5, // ASTC_2D_5X5_SRGB
1, // Z32F
1, // Z16
1, // Z24S8
@@ -299,7 +378,7 @@ static constexpr u32 GetFormatBpp(PixelFormat format) {
128, // BC7U
128, // BC6H_UF16
128, // BC6H_SF16
- 32, // ASTC_2D_4X4
+ 128, // ASTC_2D_4X4
16, // G8R8U
16, // G8R8S
32, // BGRA8
@@ -322,18 +401,20 @@ static constexpr u32 GetFormatBpp(PixelFormat format) {
16, // RG8S
64, // RG32UI
32, // R32UI
- 16, // ASTC_2D_8X8
- 16, // ASTC_2D_8X5
- 32, // ASTC_2D_5X4
+ 128, // ASTC_2D_8X8
+ 128, // ASTC_2D_8X5
+ 128, // ASTC_2D_5X4
32, // BGRA8_SRGB
64, // DXT1_SRGB
128, // DXT23_SRGB
128, // DXT45_SRGB
128, // BC7U
- 32, // ASTC_2D_4X4_SRGB
- 16, // ASTC_2D_8X8_SRGB
- 16, // ASTC_2D_8X5_SRGB
- 32, // ASTC_2D_5X4_SRGB
+ 128, // ASTC_2D_4X4_SRGB
+ 128, // ASTC_2D_8X8_SRGB
+ 128, // ASTC_2D_8X5_SRGB
+ 128, // ASTC_2D_5X4_SRGB
+ 128, // ASTC_2D_5X5
+ 128, // ASTC_2D_5X5_SRGB
32, // Z32F
16, // Z16
32, // Z24S8
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index b1feacae9..bc50a4876 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -1598,27 +1598,29 @@ static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
namespace Tegra::Texture::ASTC {
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
- uint32_t block_width, uint32_t block_height) {
+ uint32_t depth, uint32_t block_width, uint32_t block_height) {
uint32_t blockIdx = 0;
- std::vector<uint8_t> outData(height * width * 4);
- for (uint32_t j = 0; j < height; j += block_height) {
- for (uint32_t i = 0; i < width; i += block_width) {
+ std::vector<uint8_t> outData(height * width * depth * 4);
+ for (uint32_t k = 0; k < depth; k++) {
+ for (uint32_t j = 0; j < height; j += block_height) {
+ for (uint32_t i = 0; i < width; i += block_width) {
- uint8_t* blockPtr = data.data() + blockIdx * 16;
+ uint8_t* blockPtr = data.data() + blockIdx * 16;
- // Blocks can be at most 12x12
- uint32_t uncompData[144];
- ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
+ // Blocks can be at most 12x12
+ uint32_t uncompData[144];
+ ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
- uint32_t decompWidth = std::min(block_width, width - i);
- uint32_t decompHeight = std::min(block_height, height - j);
+ uint32_t decompWidth = std::min(block_width, width - i);
+ uint32_t decompHeight = std::min(block_height, height - j);
- uint8_t* outRow = outData.data() + (j * width + i) * 4;
- for (uint32_t jj = 0; jj < decompHeight; jj++) {
- memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
- }
+ uint8_t* outRow = outData.data() + (j * width + i) * 4;
+ for (uint32_t jj = 0; jj < decompHeight; jj++) {
+ memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
+ }
- blockIdx++;
+ blockIdx++;
+ }
}
}
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index f0d7c0e56..d419dd025 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -10,6 +10,6 @@
namespace Tegra::Texture::ASTC {
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
- uint32_t block_width, uint32_t block_height);
+ uint32_t depth, uint32_t block_width, uint32_t block_height);
} // namespace Tegra::Texture::ASTC