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author | bunnei <bunneidev@gmail.com> | 2020-05-13 15:51:14 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-13 15:51:14 +0200 |
commit | b1a1bd12cae560b39c718b7188db0d8eae975917 (patch) | |
tree | 4b30162771fc25000519ab57bfcf8e2b0b32c96e /src/video_core | |
parent | Merge pull request #3816 from ReinUsesLisp/vk-rasterizer-enable (diff) | |
parent | gl_shader_decompiler: Properly emulate NaN behaviour on NE (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 28 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 110 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 27 | ||||
-rw-r--r-- | src/video_core/shader/decode.cpp | 2 | ||||
-rw-r--r-- | src/video_core/shader/decode/xmad.cpp | 12 | ||||
-rw-r--r-- | src/video_core/shader/node.h | 21 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 109 |
7 files changed, 173 insertions, 136 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 8dae754d4..e7cb87589 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -168,18 +168,22 @@ enum class Pred : u64 { }; enum class PredCondition : u64 { - LessThan = 1, - Equal = 2, - LessEqual = 3, - GreaterThan = 4, - NotEqual = 5, - GreaterEqual = 6, - LessThanWithNan = 9, - LessEqualWithNan = 11, - GreaterThanWithNan = 12, - NotEqualWithNan = 13, - GreaterEqualWithNan = 14, - // TODO(Subv): Other condition types + F = 0, // Always false + LT = 1, // Ordered less than + EQ = 2, // Ordered equal + LE = 3, // Ordered less than or equal + GT = 4, // Ordered greater than + NE = 5, // Ordered not equal + GE = 6, // Ordered greater than or equal + NUM = 7, // Ordered + NAN_ = 8, // Unordered + LTU = 9, // Unordered less than + EQU = 10, // Unordered equal + LEU = 11, // Unordered less than or equal + GTU = 12, // Unordered greater than + NEU = 13, // Unordered not equal + GEU = 14, // Unordered greater than or equal + T = 15, // Always true }; enum class PredOperation : u64 { diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 99fd4ae2c..960ebf1a1 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1840,34 +1840,40 @@ private: Type::HalfFloat}; } - template <Type type> - Expression LogicalLessThan(Operation operation) { - return GenerateBinaryInfix(operation, "<", Type::Bool, type, type); - } - - template <Type type> - Expression LogicalEqual(Operation operation) { - return GenerateBinaryInfix(operation, "==", Type::Bool, type, type); - } - - template <Type type> - Expression LogicalLessEqual(Operation operation) { - return GenerateBinaryInfix(operation, "<=", Type::Bool, type, type); - } - - template <Type type> - Expression LogicalGreaterThan(Operation operation) { - return GenerateBinaryInfix(operation, ">", Type::Bool, type, type); + template <const std::string_view& op, Type type, bool unordered = false> + Expression Comparison(Operation operation) { + static_assert(!unordered || type == Type::Float); + + const Expression expr = GenerateBinaryInfix(operation, op, Type::Bool, type, type); + + if constexpr (op.compare("!=") == 0 && type == Type::Float && !unordered) { + // GLSL's operator!=(float, float) doesn't seem be ordered. This happens on both AMD's + // and Nvidia's proprietary stacks. Manually force an ordered comparison. + return {fmt::format("({} && !isnan({}) && !isnan({}))", expr.AsBool(), + VisitOperand(operation, 0).AsFloat(), + VisitOperand(operation, 1).AsFloat()), + Type::Bool}; + } + if constexpr (!unordered) { + return expr; + } + // Unordered comparisons are always true for NaN operands. + return {fmt::format("({} || isnan({}) || isnan({}))", expr.AsBool(), + VisitOperand(operation, 0).AsFloat(), + VisitOperand(operation, 1).AsFloat()), + Type::Bool}; } - template <Type type> - Expression LogicalNotEqual(Operation operation) { - return GenerateBinaryInfix(operation, "!=", Type::Bool, type, type); + Expression FOrdered(Operation operation) { + return {fmt::format("(!isnan({}) && !isnan({}))", VisitOperand(operation, 0).AsFloat(), + VisitOperand(operation, 1).AsFloat()), + Type::Bool}; } - template <Type type> - Expression LogicalGreaterEqual(Operation operation) { - return GenerateBinaryInfix(operation, ">=", Type::Bool, type, type); + Expression FUnordered(Operation operation) { + return {fmt::format("(isnan({}) || isnan({}))", VisitOperand(operation, 0).AsFloat(), + VisitOperand(operation, 1).AsFloat()), + Type::Bool}; } Expression LogicalAddCarry(Operation operation) { @@ -2324,6 +2330,13 @@ private: Func() = delete; ~Func() = delete; + static constexpr std::string_view LessThan = "<"; + static constexpr std::string_view Equal = "=="; + static constexpr std::string_view LessEqual = "<="; + static constexpr std::string_view GreaterThan = ">"; + static constexpr std::string_view NotEqual = "!="; + static constexpr std::string_view GreaterEqual = ">="; + static constexpr std::string_view Add = "Add"; static constexpr std::string_view Min = "Min"; static constexpr std::string_view Max = "Max"; @@ -2425,27 +2438,34 @@ private: &GLSLDecompiler::LogicalPick2, &GLSLDecompiler::LogicalAnd2, - &GLSLDecompiler::LogicalLessThan<Type::Float>, - &GLSLDecompiler::LogicalEqual<Type::Float>, - &GLSLDecompiler::LogicalLessEqual<Type::Float>, - &GLSLDecompiler::LogicalGreaterThan<Type::Float>, - &GLSLDecompiler::LogicalNotEqual<Type::Float>, - &GLSLDecompiler::LogicalGreaterEqual<Type::Float>, - &GLSLDecompiler::LogicalFIsNan, - - &GLSLDecompiler::LogicalLessThan<Type::Int>, - &GLSLDecompiler::LogicalEqual<Type::Int>, - &GLSLDecompiler::LogicalLessEqual<Type::Int>, - &GLSLDecompiler::LogicalGreaterThan<Type::Int>, - &GLSLDecompiler::LogicalNotEqual<Type::Int>, - &GLSLDecompiler::LogicalGreaterEqual<Type::Int>, - - &GLSLDecompiler::LogicalLessThan<Type::Uint>, - &GLSLDecompiler::LogicalEqual<Type::Uint>, - &GLSLDecompiler::LogicalLessEqual<Type::Uint>, - &GLSLDecompiler::LogicalGreaterThan<Type::Uint>, - &GLSLDecompiler::LogicalNotEqual<Type::Uint>, - &GLSLDecompiler::LogicalGreaterEqual<Type::Uint>, + &GLSLDecompiler::Comparison<Func::LessThan, Type::Float, false>, + &GLSLDecompiler::Comparison<Func::Equal, Type::Float, false>, + &GLSLDecompiler::Comparison<Func::LessEqual, Type::Float, false>, + &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Float, false>, + &GLSLDecompiler::Comparison<Func::NotEqual, Type::Float, false>, + &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Float, false>, + &GLSLDecompiler::FOrdered, + &GLSLDecompiler::FUnordered, + &GLSLDecompiler::Comparison<Func::LessThan, Type::Float, true>, + &GLSLDecompiler::Comparison<Func::Equal, Type::Float, true>, + &GLSLDecompiler::Comparison<Func::LessEqual, Type::Float, true>, + &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Float, true>, + &GLSLDecompiler::Comparison<Func::NotEqual, Type::Float, true>, + &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Float, true>, + + &GLSLDecompiler::Comparison<Func::LessThan, Type::Int>, + &GLSLDecompiler::Comparison<Func::Equal, Type::Int>, + &GLSLDecompiler::Comparison<Func::LessEqual, Type::Int>, + &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Int>, + &GLSLDecompiler::Comparison<Func::NotEqual, Type::Int>, + &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Int>, + + &GLSLDecompiler::Comparison<Func::LessThan, Type::Uint>, + &GLSLDecompiler::Comparison<Func::Equal, Type::Uint>, + &GLSLDecompiler::Comparison<Func::LessEqual, Type::Uint>, + &GLSLDecompiler::Comparison<Func::GreaterThan, Type::Uint>, + &GLSLDecompiler::Comparison<Func::NotEqual, Type::Uint>, + &GLSLDecompiler::Comparison<Func::GreaterEqual, Type::Uint>, &GLSLDecompiler::LogicalAddCarry, diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 18678968c..167e20e91 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -1618,6 +1618,24 @@ private: return {}; } + Expression LogicalFOrdered(Operation operation) { + // Emulate SPIR-V's OpOrdered + const Id op_a = AsFloat(Visit(operation[0])); + const Id op_b = AsFloat(Visit(operation[1])); + const Id is_num_a = OpFOrdEqual(t_bool, op_a, op_a); + const Id is_num_b = OpFOrdEqual(t_bool, op_b, op_b); + return {OpLogicalAnd(t_bool, is_num_a, is_num_b), Type::Bool}; + } + + Expression LogicalFUnordered(Operation operation) { + // Emulate SPIR-V's OpUnordered + const Id op_a = AsFloat(Visit(operation[0])); + const Id op_b = AsFloat(Visit(operation[1])); + const Id is_nan_a = OpIsNan(t_bool, op_a); + const Id is_nan_b = OpIsNan(t_bool, op_b); + return {OpLogicalOr(t_bool, is_nan_a, is_nan_b), Type::Bool}; + } + Id GetTextureSampler(Operation operation) { const auto& meta = std::get<MetaTexture>(operation.GetMeta()); ASSERT(!meta.sampler.is_buffer); @@ -2511,7 +2529,14 @@ private: &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThan, Type::Bool, Type::Float>, &SPIRVDecompiler::Binary<&Module::OpFOrdNotEqual, Type::Bool, Type::Float>, &SPIRVDecompiler::Binary<&Module::OpFOrdGreaterThanEqual, Type::Bool, Type::Float>, - &SPIRVDecompiler::Unary<&Module::OpIsNan, Type::Bool, Type::Float>, + &SPIRVDecompiler::LogicalFOrdered, + &SPIRVDecompiler::LogicalFUnordered, + &SPIRVDecompiler::Binary<&Module::OpFUnordLessThan, Type::Bool, Type::Float>, + &SPIRVDecompiler::Binary<&Module::OpFUnordEqual, Type::Bool, Type::Float>, + &SPIRVDecompiler::Binary<&Module::OpFUnordLessThanEqual, Type::Bool, Type::Float>, + &SPIRVDecompiler::Binary<&Module::OpFUnordGreaterThan, Type::Bool, Type::Float>, + &SPIRVDecompiler::Binary<&Module::OpFUnordNotEqual, Type::Bool, Type::Float>, + &SPIRVDecompiler::Binary<&Module::OpFUnordGreaterThanEqual, Type::Bool, Type::Float>, &SPIRVDecompiler::Binary<&Module::OpSLessThan, Type::Bool, Type::Int>, &SPIRVDecompiler::Binary<&Module::OpIEqual, Type::Bool, Type::Int>, diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index a75a5cc63..eeac328a6 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -255,7 +255,7 @@ void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) { Node n = Operation(OperationCode::Branch, Immediate(branch_case.address)); Node op_b = Immediate(branch_case.cmp_value); Node condition = - GetPredicateComparisonInteger(Tegra::Shader::PredCondition::Equal, false, op_a, op_b); + GetPredicateComparisonInteger(Tegra::Shader::PredCondition::EQ, false, op_a, op_b); auto result = Conditional(condition, {n}); bb.push_back(result); global_code.push_back(result); diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp index 6191ffba1..c83dc6615 100644 --- a/src/video_core/shader/decode/xmad.cpp +++ b/src/video_core/shader/decode/xmad.cpp @@ -97,19 +97,19 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { return SignedOperation(OperationCode::IAdd, is_signed_c, original_c, shifted_b); } case Tegra::Shader::XmadMode::CSfu: { - const Node comp_a = GetPredicateComparisonInteger(PredCondition::Equal, is_signed_a, - op_a, Immediate(0)); - const Node comp_b = GetPredicateComparisonInteger(PredCondition::Equal, is_signed_b, - op_b, Immediate(0)); + const Node comp_a = + GetPredicateComparisonInteger(PredCondition::EQ, is_signed_a, op_a, Immediate(0)); + const Node comp_b = + GetPredicateComparisonInteger(PredCondition::EQ, is_signed_b, op_b, Immediate(0)); const Node comp = Operation(OperationCode::LogicalOr, comp_a, comp_b); const Node comp_minus_a = GetPredicateComparisonInteger( - PredCondition::NotEqual, is_signed_a, + PredCondition::NE, is_signed_a, SignedOperation(OperationCode::IBitwiseAnd, is_signed_a, op_a, Immediate(0x80000000)), Immediate(0)); const Node comp_minus_b = GetPredicateComparisonInteger( - PredCondition::NotEqual, is_signed_b, + PredCondition::NE, is_signed_b, SignedOperation(OperationCode::IBitwiseAnd, is_signed_b, op_b, Immediate(0x80000000)), Immediate(0)); diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 601c822d2..f75b62240 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -110,13 +110,20 @@ enum class OperationCode { LogicalPick2, /// (bool2 pair, uint index) -> bool LogicalAnd2, /// (bool2 a) -> bool - LogicalFLessThan, /// (float a, float b) -> bool - LogicalFEqual, /// (float a, float b) -> bool - LogicalFLessEqual, /// (float a, float b) -> bool - LogicalFGreaterThan, /// (float a, float b) -> bool - LogicalFNotEqual, /// (float a, float b) -> bool - LogicalFGreaterEqual, /// (float a, float b) -> bool - LogicalFIsNan, /// (float a) -> bool + LogicalFOrdLessThan, /// (float a, float b) -> bool + LogicalFOrdEqual, /// (float a, float b) -> bool + LogicalFOrdLessEqual, /// (float a, float b) -> bool + LogicalFOrdGreaterThan, /// (float a, float b) -> bool + LogicalFOrdNotEqual, /// (float a, float b) -> bool + LogicalFOrdGreaterEqual, /// (float a, float b) -> bool + LogicalFOrdered, /// (float a, float b) -> bool + LogicalFUnordered, /// (float a, float b) -> bool + LogicalFUnordLessThan, /// (float a, float b) -> bool + LogicalFUnordEqual, /// (float a, float b) -> bool + LogicalFUnordLessEqual, /// (float a, float b) -> bool + LogicalFUnordGreaterThan, /// (float a, float b) -> bool + LogicalFUnordNotEqual, /// (float a, float b) -> bool + LogicalFUnordGreaterEqual, /// (float a, float b) -> bool LogicalILessThan, /// (int a, int b) -> bool LogicalIEqual, /// (int a, int b) -> bool diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 822674926..e322c3402 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -10,6 +10,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "video_core/engines/shader_bytecode.h" +#include "video_core/shader/node.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" @@ -243,56 +244,44 @@ Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) { } Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) { + if (condition == PredCondition::T) { + return GetPredicate(true); + } else if (condition == PredCondition::F) { + return GetPredicate(false); + } + static constexpr std::array comparison_table{ - std::pair{PredCondition::LessThan, OperationCode::LogicalFLessThan}, - std::pair{PredCondition::Equal, OperationCode::LogicalFEqual}, - std::pair{PredCondition::LessEqual, OperationCode::LogicalFLessEqual}, - std::pair{PredCondition::GreaterThan, OperationCode::LogicalFGreaterThan}, - std::pair{PredCondition::NotEqual, OperationCode::LogicalFNotEqual}, - std::pair{PredCondition::GreaterEqual, OperationCode::LogicalFGreaterEqual}, - std::pair{PredCondition::LessThanWithNan, OperationCode::LogicalFLessThan}, - std::pair{PredCondition::NotEqualWithNan, OperationCode::LogicalFNotEqual}, - std::pair{PredCondition::LessEqualWithNan, OperationCode::LogicalFLessEqual}, - std::pair{PredCondition::GreaterThanWithNan, OperationCode::LogicalFGreaterThan}, - std::pair{PredCondition::GreaterEqualWithNan, OperationCode::LogicalFGreaterEqual}, + OperationCode(0), + OperationCode::LogicalFOrdLessThan, // LT + OperationCode::LogicalFOrdEqual, // EQ + OperationCode::LogicalFOrdLessEqual, // LE + OperationCode::LogicalFOrdGreaterThan, // GT + OperationCode::LogicalFOrdNotEqual, // NE + OperationCode::LogicalFOrdGreaterEqual, // GE + OperationCode::LogicalFOrdered, // NUM + OperationCode::LogicalFUnordered, // NAN + OperationCode::LogicalFUnordLessThan, // LTU + OperationCode::LogicalFUnordEqual, // EQU + OperationCode::LogicalFUnordLessEqual, // LEU + OperationCode::LogicalFUnordGreaterThan, // GTU + OperationCode::LogicalFUnordNotEqual, // NEU + OperationCode::LogicalFUnordGreaterEqual, // GEU }; + const std::size_t index = static_cast<std::size_t>(condition); + ASSERT_MSG(index < std::size(comparison_table), "Invalid condition={}", index); - const auto comparison = - std::find_if(comparison_table.cbegin(), comparison_table.cend(), - [condition](const auto entry) { return condition == entry.first; }); - UNIMPLEMENTED_IF_MSG(comparison == comparison_table.cend(), - "Unknown predicate comparison operation"); - - Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b); - - if (condition == PredCondition::LessThanWithNan || - condition == PredCondition::NotEqualWithNan || - condition == PredCondition::LessEqualWithNan || - condition == PredCondition::GreaterThanWithNan || - condition == PredCondition::GreaterEqualWithNan) { - predicate = Operation(OperationCode::LogicalOr, predicate, - Operation(OperationCode::LogicalFIsNan, op_a)); - predicate = Operation(OperationCode::LogicalOr, predicate, - Operation(OperationCode::LogicalFIsNan, op_b)); - } - - return predicate; + return Operation(comparison_table[index], op_a, op_b); } Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_signed, Node op_a, Node op_b) { static constexpr std::array comparison_table{ - std::pair{PredCondition::LessThan, OperationCode::LogicalILessThan}, - std::pair{PredCondition::Equal, OperationCode::LogicalIEqual}, - std::pair{PredCondition::LessEqual, OperationCode::LogicalILessEqual}, - std::pair{PredCondition::GreaterThan, OperationCode::LogicalIGreaterThan}, - std::pair{PredCondition::NotEqual, OperationCode::LogicalINotEqual}, - std::pair{PredCondition::GreaterEqual, OperationCode::LogicalIGreaterEqual}, - std::pair{PredCondition::LessThanWithNan, OperationCode::LogicalILessThan}, - std::pair{PredCondition::NotEqualWithNan, OperationCode::LogicalINotEqual}, - std::pair{PredCondition::LessEqualWithNan, OperationCode::LogicalILessEqual}, - std::pair{PredCondition::GreaterThanWithNan, OperationCode::LogicalIGreaterThan}, - std::pair{PredCondition::GreaterEqualWithNan, OperationCode::LogicalIGreaterEqual}, + std::pair{PredCondition::LT, OperationCode::LogicalILessThan}, + std::pair{PredCondition::EQ, OperationCode::LogicalIEqual}, + std::pair{PredCondition::LE, OperationCode::LogicalILessEqual}, + std::pair{PredCondition::GT, OperationCode::LogicalIGreaterThan}, + std::pair{PredCondition::NE, OperationCode::LogicalINotEqual}, + std::pair{PredCondition::GE, OperationCode::LogicalIGreaterEqual}, }; const auto comparison = @@ -301,32 +290,24 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si UNIMPLEMENTED_IF_MSG(comparison == comparison_table.cend(), "Unknown predicate comparison operation"); - Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a), - std::move(op_b)); - - UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan || - condition == PredCondition::NotEqualWithNan || - condition == PredCondition::LessEqualWithNan || - condition == PredCondition::GreaterThanWithNan || - condition == PredCondition::GreaterEqualWithNan, - "NaN comparisons for integers are not implemented"); - return predicate; + return SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a), + std::move(op_b)); } Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition, Node op_a, Node op_b) { static constexpr std::array comparison_table{ - std::pair{PredCondition::LessThan, OperationCode::Logical2HLessThan}, - std::pair{PredCondition::Equal, OperationCode::Logical2HEqual}, - std::pair{PredCondition::LessEqual, OperationCode::Logical2HLessEqual}, - std::pair{PredCondition::GreaterThan, OperationCode::Logical2HGreaterThan}, - std::pair{PredCondition::NotEqual, OperationCode::Logical2HNotEqual}, - std::pair{PredCondition::GreaterEqual, OperationCode::Logical2HGreaterEqual}, - std::pair{PredCondition::LessThanWithNan, OperationCode::Logical2HLessThanWithNan}, - std::pair{PredCondition::NotEqualWithNan, OperationCode::Logical2HNotEqualWithNan}, - std::pair{PredCondition::LessEqualWithNan, OperationCode::Logical2HLessEqualWithNan}, - std::pair{PredCondition::GreaterThanWithNan, OperationCode::Logical2HGreaterThanWithNan}, - std::pair{PredCondition::GreaterEqualWithNan, OperationCode::Logical2HGreaterEqualWithNan}, + std::pair{PredCondition::LT, OperationCode::Logical2HLessThan}, + std::pair{PredCondition::EQ, OperationCode::Logical2HEqual}, + std::pair{PredCondition::LE, OperationCode::Logical2HLessEqual}, + std::pair{PredCondition::GT, OperationCode::Logical2HGreaterThan}, + std::pair{PredCondition::NE, OperationCode::Logical2HNotEqual}, + std::pair{PredCondition::GE, OperationCode::Logical2HGreaterEqual}, + std::pair{PredCondition::LTU, OperationCode::Logical2HLessThanWithNan}, + std::pair{PredCondition::LEU, OperationCode::Logical2HLessEqualWithNan}, + std::pair{PredCondition::GTU, OperationCode::Logical2HGreaterThanWithNan}, + std::pair{PredCondition::NEU, OperationCode::Logical2HNotEqualWithNan}, + std::pair{PredCondition::GEU, OperationCode::Logical2HGreaterEqualWithNan}, }; const auto comparison = @@ -397,7 +378,7 @@ void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc if (!sets_cc) { return; } - Node zerop = Operation(OperationCode::LogicalFEqual, std::move(value), Immediate(0.0f)); + Node zerop = Operation(OperationCode::LogicalFOrdEqual, std::move(value), Immediate(0.0f)); SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); } |