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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-11 20:02:41 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-14 21:38:27 +0100 |
commit | c31382ced54c07650ae41fa2f75dc53da894784e (patch) | |
tree | aeff230f51000fc357bbc2859c5ef66892f9a841 /src/video_core | |
parent | gl_query_cache: Optimize query cache (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/video_core/query_cache.h | 323 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_query_cache.cpp | 287 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_query_cache.h | 122 |
4 files changed, 394 insertions, 339 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 3208f4993..bb5895e99 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -37,6 +37,7 @@ add_library(video_core STATIC memory_manager.h morton.cpp morton.h + query_cache.h rasterizer_accelerated.cpp rasterizer_accelerated.h rasterizer_cache.cpp diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h new file mode 100644 index 000000000..4c9151ce8 --- /dev/null +++ b/src/video_core/query_cache.h @@ -0,0 +1,323 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <algorithm> +#include <array> +#include <cstring> +#include <iterator> +#include <memory> +#include <optional> +#include <unordered_map> +#include <vector> + +#include "common/assert.h" +#include "core/core.h" +#include "video_core/engines/maxwell_3d.h" +#include "video_core/gpu.h" +#include "video_core/memory_manager.h" +#include "video_core/rasterizer_interface.h" + +namespace VideoCommon { + +template <class QueryCache, class HostCounter> +class CounterStreamBase { +public: + explicit CounterStreamBase(QueryCache& cache, VideoCore::QueryType type) + : cache{cache}, type{type} {} + + /// Updates the state of the stream, enabling or disabling as needed. + void Update(bool enabled) { + if (enabled) { + Enable(); + } else { + Disable(); + } + } + + /// Resets the stream to zero. It doesn't disable the query after resetting. + void Reset() { + if (current) { + current->EndQuery(); + + // Immediately start a new query to avoid disabling its state. + current = cache.Counter(nullptr, type); + } + last = nullptr; + } + + /// Returns the current counter slicing as needed. + std::shared_ptr<HostCounter> Current() { + if (!current) { + return nullptr; + } + current->EndQuery(); + last = std::move(current); + current = cache.Counter(last, type); + return last; + } + + /// Returns true when the counter stream is enabled. + bool IsEnabled() const { + return static_cast<bool>(current); + } + +private: + /// Enables the stream. + void Enable() { + if (current) { + return; + } + current = cache.Counter(last, type); + } + + // Disables the stream. + void Disable() { + if (current) { + current->EndQuery(); + } + last = std::exchange(current, nullptr); + } + + QueryCache& cache; + const VideoCore::QueryType type; + + std::shared_ptr<HostCounter> current; + std::shared_ptr<HostCounter> last; +}; + +template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter> +class QueryCacheBase { +public: + explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer) + : system{system}, rasterizer{rasterizer}, streams{{CounterStream{ + static_cast<QueryCache&>(*this), + VideoCore::QueryType::SamplesPassed}}} {} + + void InvalidateRegion(CacheAddr addr, std::size_t size) { + FlushAndRemoveRegion(addr, size); + } + + void FlushRegion(CacheAddr addr, std::size_t size) { + FlushAndRemoveRegion(addr, size); + } + + /** + * Records a query in GPU mapped memory, potentially marked with a timestamp. + * @param gpu_addr GPU address to flush to when the mapped memory is read. + * @param type Query type, e.g. SamplesPassed. + * @param timestamp Timestamp, when empty the flushed query is assumed to be short. + */ + void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) { + auto& memory_manager = system.GPU().MemoryManager(); + const auto host_ptr = memory_manager.GetPointer(gpu_addr); + + CachedQuery* query = TryGet(ToCacheAddr(host_ptr)); + if (!query) { + const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr); + ASSERT_OR_EXECUTE(cpu_addr, return;); + + query = Register(type, *cpu_addr, host_ptr, timestamp.has_value()); + } + + query->BindCounter(Stream(type).Current(), timestamp); + } + + /// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch. + void UpdateCounters() { + const auto& regs = system.GPU().Maxwell3D().regs; + Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable); + } + + /// Resets a counter to zero. It doesn't disable the query after resetting. + void ResetCounter(VideoCore::QueryType type) { + Stream(type).Reset(); + } + + /// Returns a new host counter. + std::shared_ptr<HostCounter> Counter(std::shared_ptr<HostCounter> dependency, + VideoCore::QueryType type) { + return std::make_shared<HostCounter>(static_cast<QueryCache&>(*this), std::move(dependency), + type); + } + + /// Returns the counter stream of the specified type. + CounterStream& Stream(VideoCore::QueryType type) { + return streams[static_cast<std::size_t>(type)]; + } + +private: + /// Flushes a memory range to guest memory and removes it from the cache. + void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) { + const u64 addr_begin = static_cast<u64>(addr); + const u64 addr_end = addr_begin + static_cast<u64>(size); + const auto in_range = [addr_begin, addr_end](CachedQuery& query) { + const u64 cache_begin = query.CacheAddr(); + const u64 cache_end = cache_begin + query.SizeInBytes(); + return cache_begin < addr_end && addr_begin < cache_end; + }; + + const u64 page_end = addr_end >> PAGE_SHIFT; + for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) { + const auto& it = cached_queries.find(page); + if (it == std::end(cached_queries)) { + continue; + } + auto& contents = it->second; + for (auto& query : contents) { + if (!in_range(query)) { + continue; + } + rasterizer.UpdatePagesCachedCount(query.CpuAddr(), query.SizeInBytes(), -1); + query.Flush(); + } + contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range), + std::end(contents)); + } + } + + /// Registers the passed parameters as cached and returns a pointer to the stored cached query. + CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) { + rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1); + const u64 page = static_cast<u64>(ToCacheAddr(host_ptr)) >> PAGE_SHIFT; + return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr, + host_ptr); + } + + /// Tries to a get a cached query. Returns nullptr on failure. + CachedQuery* TryGet(CacheAddr addr) { + const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT; + const auto it = cached_queries.find(page); + if (it == std::end(cached_queries)) { + return nullptr; + } + auto& contents = it->second; + const auto found = std::find_if(std::begin(contents), std::end(contents), + [addr](auto& query) { return query.CacheAddr() == addr; }); + return found != std::end(contents) ? &*found : nullptr; + } + + static constexpr std::uintptr_t PAGE_SIZE = 4096; + static constexpr int PAGE_SHIFT = 12; + + Core::System& system; + VideoCore::RasterizerInterface& rasterizer; + + std::unordered_map<u64, std::vector<CachedQuery>> cached_queries; + + std::array<CounterStream, VideoCore::NumQueryTypes> streams; +}; + +template <class QueryCache, class HostCounter> +class HostCounterBase { +public: + explicit HostCounterBase(std::shared_ptr<HostCounter> dependency) + : dependency{std::move(dependency)} {} + + /// Returns the current value of the query. + u64 Query() { + if (result) { + return *result; + } + + u64 value = BlockingQuery(); + if (dependency) { + value += dependency->Query(); + } + + return *(result = value); + } + + /// Returns true when flushing this query will potentially wait. + bool WaitPending() const noexcept { + return result.has_value(); + } + +protected: + /// Returns the value of query from the backend API blocking as needed. + virtual u64 BlockingQuery() const = 0; + +private: + std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value. + std::optional<u64> result; ///< Filled with the already returned value. +}; + +template <class HostCounter> +class CachedQueryBase { +public: + explicit CachedQueryBase(VAddr cpu_addr, u8* host_ptr) + : cpu_addr{cpu_addr}, host_ptr{host_ptr} {} + + CachedQueryBase(CachedQueryBase&& rhs) noexcept + : cpu_addr{rhs.cpu_addr}, host_ptr{rhs.host_ptr}, counter{std::move(rhs.counter)}, + timestamp{rhs.timestamp} {} + + CachedQueryBase(const CachedQueryBase&) = delete; + + CachedQueryBase& operator=(CachedQueryBase&& rhs) noexcept { + cpu_addr = rhs.cpu_addr; + host_ptr = rhs.host_ptr; + counter = std::move(rhs.counter); + timestamp = rhs.timestamp; + return *this; + } + + /// Flushes the query to guest memory. + virtual void Flush() { + // When counter is nullptr it means that it's just been reseted. We are supposed to write a + // zero in these cases. + const u64 value = counter ? counter->Query() : 0; + std::memcpy(host_ptr, &value, sizeof(u64)); + + if (timestamp) { + std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64)); + } + } + + /// Binds a counter to this query. + void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) { + if (counter) { + // If there's an old counter set it means the query is being rewritten by the game. + // To avoid losing the data forever, flush here. + Flush(); + } + counter = std::move(counter_); + timestamp = timestamp_; + } + + VAddr CpuAddr() const noexcept { + return cpu_addr; + } + + CacheAddr CacheAddr() const noexcept { + return ToCacheAddr(host_ptr); + } + + u64 SizeInBytes() const noexcept { + return SizeInBytes(timestamp.has_value()); + } + + static u64 SizeInBytes(bool with_timestamp) { + return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE; + } + +protected: + /// Returns true when querying the counter may potentially block. + bool WaitPending() const noexcept { + return counter && counter->WaitPending(); + } + +private: + static constexpr std::size_t SMALL_QUERY_SIZE = 8; // Query size without timestamp. + static constexpr std::size_t LARGE_QUERY_SIZE = 16; // Query size with timestamp. + static constexpr std::intptr_t TIMESTAMP_OFFSET = 8; // Timestamp offset in a large query. + + VAddr cpu_addr; ///< Guest CPU address. + u8* host_ptr; ///< Writable host pointer. + std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree. + std::optional<u64> timestamp; ///< Timestamp to flush to guest memory. +}; + +} // namespace VideoCommon diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp index 74cb73209..7d5a044c7 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.cpp +++ b/src/video_core/renderer_opengl/gl_query_cache.cpp @@ -20,211 +20,49 @@ namespace OpenGL { -using VideoCore::QueryType; - namespace { -constexpr std::uintptr_t PAGE_SIZE = 4096; -constexpr int PAGE_SHIFT = 12; - -constexpr std::size_t SMALL_QUERY_SIZE = 8; // Query size without timestamp -constexpr std::size_t LARGE_QUERY_SIZE = 16; // Query size with timestamp -constexpr std::ptrdiff_t TIMESTAMP_OFFSET = 8; - constexpr std::array<GLenum, VideoCore::NumQueryTypes> QueryTargets = {GL_SAMPLES_PASSED}; -constexpr GLenum GetTarget(QueryType type) { +constexpr GLenum GetTarget(VideoCore::QueryType type) { return QueryTargets[static_cast<std::size_t>(type)]; } } // Anonymous namespace -CounterStream::CounterStream(QueryCache& cache, QueryType type) - : cache{cache}, type{type}, target{GetTarget(type)} {} - -CounterStream::~CounterStream() = default; - -void CounterStream::Update(bool enabled, bool any_command_queued) { - if (enabled) { - Enable(); - } else { - Disable(any_command_queued); - } -} - -void CounterStream::Reset(bool any_command_queued) { - if (current) { - EndQuery(any_command_queued); - - // Immediately start a new query to avoid disabling its state. - current = cache.GetHostCounter(nullptr, type); - } - last = nullptr; -} - -std::shared_ptr<HostCounter> CounterStream::GetCurrent(bool any_command_queued) { - if (!current) { - return nullptr; - } - EndQuery(any_command_queued); - last = std::move(current); - current = cache.GetHostCounter(last, type); - return last; -} - -void CounterStream::Enable() { - if (current) { - return; - } - current = cache.GetHostCounter(last, type); -} - -void CounterStream::Disable(bool any_command_queued) { - if (current) { - EndQuery(any_command_queued); - } - last = std::exchange(current, nullptr); -} - -void CounterStream::EndQuery(bool any_command_queued) { - if (!any_command_queued) { - // There are chances a query waited on without commands (glDraw, glClear, glDispatch). Not - // having any of these causes a lock. glFlush is considered a command, so we can safely wait - // for this. Insert to the OpenGL command stream a flush. - glFlush(); - } - glEndQuery(target); -} - -QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& rasterizer) - : system{system}, rasterizer{rasterizer}, streams{{CounterStream{*this, - QueryType::SamplesPassed}}} {} +QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer) + : VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, + HostCounter>{system, static_cast<VideoCore::RasterizerInterface&>( + gl_rasterizer)}, + gl_rasterizer{gl_rasterizer} {} QueryCache::~QueryCache() = default; -void QueryCache::InvalidateRegion(CacheAddr addr, std::size_t size) { - const u64 addr_begin = static_cast<u64>(addr); - const u64 addr_end = addr_begin + static_cast<u64>(size); - const auto in_range = [addr_begin, addr_end](CachedQuery& query) { - const u64 cache_begin = query.GetCacheAddr(); - const u64 cache_end = cache_begin + query.GetSizeInBytes(); - return cache_begin < addr_end && addr_begin < cache_end; - }; - - const u64 page_end = addr_end >> PAGE_SHIFT; - for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) { - const auto& it = cached_queries.find(page); - if (it == std::end(cached_queries)) { - continue; - } - auto& contents = it->second; - for (auto& query : contents) { - if (!in_range(query)) { - continue; - } - rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.GetSizeInBytes(), -1); - Flush(query); - } - contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range), - std::end(contents)); - } -} - -void QueryCache::FlushRegion(CacheAddr addr, std::size_t size) { - // We can handle flushes in the same way as invalidations. - InvalidateRegion(addr, size); -} - -void QueryCache::Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) { - auto& memory_manager = system.GPU().MemoryManager(); - const auto host_ptr = memory_manager.GetPointer(gpu_addr); - - CachedQuery* query = TryGet(ToCacheAddr(host_ptr)); - if (!query) { - const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr); - ASSERT_OR_EXECUTE(cpu_addr, return;); - - query = &Register(CachedQuery(type, *cpu_addr, host_ptr)); - } - - query->SetCounter(GetStream(type).GetCurrent(rasterizer.AnyCommandQueued()), timestamp); -} - -void QueryCache::UpdateCounters() { - auto& samples_passed = GetStream(QueryType::SamplesPassed); - - const auto& regs = system.GPU().Maxwell3D().regs; - samples_passed.Update(regs.samplecnt_enable, rasterizer.AnyCommandQueued()); -} - -void QueryCache::ResetCounter(QueryType type) { - GetStream(type).Reset(rasterizer.AnyCommandQueued()); -} - -void QueryCache::Reserve(QueryType type, OGLQuery&& query) { - reserved_queries[static_cast<std::size_t>(type)].push_back(std::move(query)); -} - -std::shared_ptr<HostCounter> QueryCache::GetHostCounter(std::shared_ptr<HostCounter> dependency, - QueryType type) { - auto& reserve = reserved_queries[static_cast<std::size_t>(type)]; +OGLQuery QueryCache::AllocateQuery(VideoCore::QueryType type) { + auto& reserve = queries_reserve[static_cast<std::size_t>(type)]; OGLQuery query; if (reserve.empty()) { query.Create(GetTarget(type)); - } else { - query = std::move(reserve.back()); - reserve.pop_back(); + return query; } - return std::make_shared<HostCounter>(*this, std::move(dependency), type, std::move(query)); + query = std::move(reserve.back()); + reserve.pop_back(); + return query; } -CachedQuery& QueryCache::Register(CachedQuery&& cached_query) { - const u64 page = static_cast<u64>(cached_query.GetCacheAddr()) >> PAGE_SHIFT; - auto& stored_ref = cached_queries[page].emplace_back(std::move(cached_query)); - rasterizer.UpdatePagesCachedCount(stored_ref.GetCpuAddr(), stored_ref.GetSizeInBytes(), 1); - return stored_ref; -} - -CachedQuery* QueryCache::TryGet(CacheAddr addr) { - const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT; - const auto it = cached_queries.find(page); - if (it == std::end(cached_queries)) { - return nullptr; - } - auto& contents = it->second; - const auto found = - std::find_if(std::begin(contents), std::end(contents), - [addr](const auto& query) { return query.GetCacheAddr() == addr; }); - return found != std::end(contents) ? &*found : nullptr; -} - -void QueryCache::Flush(CachedQuery& cached_query) { - auto& stream = GetStream(cached_query.GetType()); - - // Waiting for a query while another query of the same target is enabled locks Nvidia's driver. - // To avoid this disable and re-enable keeping the dependency stream. - // But we only have to do this if we have pending waits to be done. - const bool slice_counter = stream.IsEnabled() && cached_query.WaitPending(); - const bool any_command_queued = rasterizer.AnyCommandQueued(); - if (slice_counter) { - stream.Update(false, any_command_queued); - } - - cached_query.Flush(); - - if (slice_counter) { - stream.Update(true, any_command_queued); - } +void QueryCache::Reserve(VideoCore::QueryType type, OGLQuery&& query) { + queries_reserve[static_cast<std::size_t>(type)].push_back(std::move(query)); } -CounterStream& QueryCache::GetStream(QueryType type) { - return streams[static_cast<std::size_t>(type)]; +bool QueryCache::AnyCommandQueued() const noexcept { + return gl_rasterizer.AnyCommandQueued(); } -HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency, QueryType type, - OGLQuery&& query_) - : cache{cache}, type{type}, dependency{std::move(dependency)}, query{std::move(query_)} { +HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency, + VideoCore::QueryType type) + : VideoCommon::HostCounterBase<QueryCache, HostCounter>{std::move(dependency)}, cache{cache}, + type{type}, query{cache.AllocateQuery(type)} { glBeginQuery(GetTarget(type), query.handle); } @@ -232,81 +70,50 @@ HostCounter::~HostCounter() { cache.Reserve(type, std::move(query)); } -u64 HostCounter::Query() { - if (result) { - return *result; - } - - u64 value; - glGetQueryObjectui64v(query.handle, GL_QUERY_RESULT, &value); - if (dependency) { - value += dependency->Query(); +void HostCounter::EndQuery() { + if (!cache.AnyCommandQueued()) { + // There are chances a query waited on without commands (glDraw, glClear, glDispatch). Not + // having any of these causes a lock. glFlush is considered a command, so we can safely wait + // for this. Insert to the OpenGL command stream a flush. + glFlush(); } - - return *(result = value); + glEndQuery(GetTarget(type)); } -bool HostCounter::WaitPending() const noexcept { - return result.has_value(); +u64 HostCounter::BlockingQuery() const { + GLint64 value; + glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value); + return static_cast<u64>(value); } -CachedQuery::CachedQuery(QueryType type, VAddr cpu_addr, u8* host_ptr) - : type{type}, cpu_addr{cpu_addr}, host_ptr{host_ptr} {} +CachedQuery::CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr) + : VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr}, cache{&cache}, type{type} {} CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept - : type{rhs.type}, cpu_addr{rhs.cpu_addr}, host_ptr{rhs.host_ptr}, - counter{std::move(rhs.counter)}, timestamp{rhs.timestamp} {} - -CachedQuery::~CachedQuery() = default; + : VideoCommon::CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {} CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept { + VideoCommon::CachedQueryBase<HostCounter>::operator=(std::move(rhs)); + cache = rhs.cache; type = rhs.type; - cpu_addr = rhs.cpu_addr; - host_ptr = rhs.host_ptr; - counter = std::move(rhs.counter); - timestamp = rhs.timestamp; return *this; } void CachedQuery::Flush() { - // When counter is nullptr it means that it's just been reseted. We are supposed to write a zero - // in these cases. - const u64 value = counter ? counter->Query() : 0; - std::memcpy(host_ptr, &value, sizeof(u64)); - - if (timestamp) { - std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64)); - } -} - -void CachedQuery::SetCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) { - if (counter) { - // If there's an old counter set it means the query is being rewritten by the game. - // To avoid losing the data forever, flush here. - Flush(); + // Waiting for a query while another query of the same target is enabled locks Nvidia's driver. + // To avoid this disable and re-enable keeping the dependency stream. + // But we only have to do this if we have pending waits to be done. + auto& stream = cache->Stream(type); + const bool slice_counter = WaitPending() && stream.IsEnabled(); + if (slice_counter) { + stream.Update(false); } - counter = std::move(counter_); - timestamp = timestamp_; -} - -bool CachedQuery::WaitPending() const noexcept { - return counter && counter->WaitPending(); -} -QueryType CachedQuery::GetType() const noexcept { - return type; -} + VideoCommon::CachedQueryBase<HostCounter>::Flush(); -VAddr CachedQuery::GetCpuAddr() const noexcept { - return cpu_addr; -} - -CacheAddr CachedQuery::GetCacheAddr() const noexcept { - return ToCacheAddr(host_ptr); -} - -u64 CachedQuery::GetSizeInBytes() const noexcept { - return timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE; + if (slice_counter) { + stream.Update(true); + } } } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h index d9f22b44d..20d337f15 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.h +++ b/src/video_core/renderer_opengl/gl_query_cache.h @@ -13,6 +13,7 @@ #include <glad/glad.h> #include "common/common_types.h" +#include "video_core/query_cache.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -24,134 +25,57 @@ namespace OpenGL { class CachedQuery; class HostCounter; -class RasterizerOpenGL; class QueryCache; +class RasterizerOpenGL; -class CounterStream final { -public: - explicit CounterStream(QueryCache& cache, VideoCore::QueryType type); - ~CounterStream(); - - void Update(bool enabled, bool any_command_queued); - - void Reset(bool any_command_queued); - - std::shared_ptr<HostCounter> GetCurrent(bool any_command_queued); - - bool IsEnabled() const { - return current != nullptr; - } - -private: - void Enable(); - - void Disable(bool any_command_queued); - - void EndQuery(bool any_command_queued); +using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>; - QueryCache& cache; - - std::shared_ptr<HostCounter> current; - std::shared_ptr<HostCounter> last; - VideoCore::QueryType type; - GLenum target; -}; - -class QueryCache final { +class QueryCache final + : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> { public: explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer); ~QueryCache(); - void InvalidateRegion(CacheAddr addr, std::size_t size); - - void FlushRegion(CacheAddr addr, std::size_t size); - - void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp); - - void UpdateCounters(); - - void ResetCounter(VideoCore::QueryType type); + OGLQuery AllocateQuery(VideoCore::QueryType type); void Reserve(VideoCore::QueryType type, OGLQuery&& query); - std::shared_ptr<HostCounter> GetHostCounter(std::shared_ptr<HostCounter> dependency, - VideoCore::QueryType type); + bool AnyCommandQueued() const noexcept; private: - CachedQuery& Register(CachedQuery&& cached_query); - - CachedQuery* TryGet(CacheAddr addr); - - void Flush(CachedQuery& cached_query); - - CounterStream& GetStream(VideoCore::QueryType type); - - Core::System& system; - RasterizerOpenGL& rasterizer; - - std::unordered_map<u64, std::vector<CachedQuery>> cached_queries; - - std::array<CounterStream, VideoCore::NumQueryTypes> streams; - std::array<std::vector<OGLQuery>, VideoCore::NumQueryTypes> reserved_queries; + RasterizerOpenGL& gl_rasterizer; + std::array<std::vector<OGLQuery>, VideoCore::NumQueryTypes> queries_reserve; }; -class HostCounter final { +class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> { public: explicit HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency, - VideoCore::QueryType type, OGLQuery&& query); + VideoCore::QueryType type); ~HostCounter(); - /// Returns the current value of the query. - u64 Query(); - - /// Returns true when querying this counter will potentially wait for OpenGL. - bool WaitPending() const noexcept; + void EndQuery(); private: + u64 BlockingQuery() const override; + QueryCache& cache; VideoCore::QueryType type; - - std::shared_ptr<HostCounter> dependency; ///< Counter queued before this one. - OGLQuery query; ///< OpenGL query. - std::optional<u64> result; ///< Added values of the counter. + OGLQuery query; }; -class CachedQuery final { +class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> { public: - explicit CachedQuery(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr); - CachedQuery(CachedQuery&&) noexcept; - CachedQuery(const CachedQuery&) = delete; - ~CachedQuery(); - - CachedQuery& operator=(CachedQuery&&) noexcept; - - /// Writes the counter value to host memory. - void Flush(); - - /// Updates the counter this cached query registered in guest memory will write when requested. - void SetCounter(std::shared_ptr<HostCounter> counter, std::optional<u64> timestamp); + explicit CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, + u8* host_ptr); + CachedQuery(CachedQuery&& rhs) noexcept; - /// Returns true when a flushing this query will potentially wait for OpenGL. - bool WaitPending() const noexcept; + CachedQuery& operator=(CachedQuery&& rhs) noexcept; - /// Returns the query type. - VideoCore::QueryType GetType() const noexcept; - - /// Returns the guest CPU address for this query. - VAddr GetCpuAddr() const noexcept; - - /// Returns the cache address for this query. - CacheAddr GetCacheAddr() const noexcept; - - /// Returns the number of cached bytes. - u64 GetSizeInBytes() const noexcept; + void Flush() override; private: - VideoCore::QueryType type; ///< Abstracted query type (e.g. samples passed). - VAddr cpu_addr; ///< Guest CPU address. - u8* host_ptr; ///< Writable host pointer. - std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree. - std::optional<u64> timestamp; ///< Timestamp to flush to guest memory. + QueryCache* cache; + VideoCore::QueryType type; }; } // namespace OpenGL |