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authorRodrigo Locatti <reinuseslisp@airmail.cc>2020-09-27 01:52:49 +0200
committerGitHub <noreply@github.com>2020-09-27 01:52:49 +0200
commite5a1e0a76d831a6c6669aac6a31e692355bb9de5 (patch)
tree7e21101bd60f0ce7150933b9d5ec1383819b91ec /src/video_core
parentMerge pull request #4703 from lioncash/desig7 (diff)
parentvk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
index 5218c875b..1b59612b9 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
@@ -120,7 +120,8 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
// Substract from the preferred heap size some bytes to avoid getting out of memory.
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
- const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024;
+ // As per DXVK's example, using `heap_size / 2`
+ const VkDeviceSize allocable_size = heap_size / 2;
buffer = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,