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authorFernandoS27 <fsahmkow27@gmail.com>2018-11-18 01:28:14 +0100
committerFernandoS27 <fsahmkow27@gmail.com>2018-11-21 16:43:17 +0100
commit0368260c997f9c03aa280367c5cfd6e0e82b8c88 (patch)
treee6f13fc30ece1a7db3eac22cb990a20815c6c14f /src/yuzu_cmd/emu_window
parentUpdate OpenGL's backend version from 3.3 to 4.3 (diff)
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Diffstat (limited to 'src/yuzu_cmd/emu_window')
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index d53d2e3ce..2d6f8cced 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() {
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext;
- if (!GLAD_GL_ARB_program_interface_query)
- unsupported_ext.push_back("ARB_program_interface_query");
- if (!GLAD_GL_ARB_separate_shader_objects)
- unsupported_ext.push_back("ARB_separate_shader_objects");
- if (!GLAD_GL_ARB_vertex_attrib_binding)
- unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_base_instance)
- unsupported_ext.push_back("ARB_base_instance");
- if (!GLAD_GL_ARB_texture_storage)
- unsupported_ext.push_back("ARB_texture_storage");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.push_back("ARB_multi_bind");
- if (!GLAD_GL_ARB_copy_image)
- unsupported_ext.push_back("ARB_copy_image");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.push_back("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.push_back("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_texture_compression_bptc)
- unsupported_ext.push_back("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float");