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author | bunnei <bunneidev@gmail.com> | 2019-01-08 05:16:01 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2019-01-24 01:19:23 +0100 |
commit | 045b0b70b67b7bc631c69625e6e67a8e8a5c3a58 (patch) | |
tree | 872f5d8013e2e0fd3a2f6ecff86b4ad64fbf573d /src | |
parent | Merge pull request #2047 from FearlessTobi/patch-3 (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/core/frontend/scope_acquire_window_context.cpp | 18 | ||||
-rw-r--r-- | src/core/frontend/scope_acquire_window_context.h | 23 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.h | 10 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 17 |
7 files changed, 54 insertions, 36 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index aa9e05089..965c28787 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -95,6 +95,8 @@ add_library(core STATIC frontend/framebuffer_layout.cpp frontend/framebuffer_layout.h frontend/input.h + frontend/scope_acquire_window_context.cpp + frontend/scope_acquire_window_context.h gdbstub/gdbstub.cpp gdbstub/gdbstub.h hle/ipc.h diff --git a/src/core/frontend/scope_acquire_window_context.cpp b/src/core/frontend/scope_acquire_window_context.cpp new file mode 100644 index 000000000..3663dad17 --- /dev/null +++ b/src/core/frontend/scope_acquire_window_context.cpp @@ -0,0 +1,18 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/frontend/emu_window.h" +#include "core/frontend/scope_acquire_window_context.h" + +namespace Core::Frontend { + +ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_) + : emu_window{emu_window_} { + emu_window.MakeCurrent(); +} +ScopeAcquireWindowContext::~ScopeAcquireWindowContext() { + emu_window.DoneCurrent(); +} + +} // namespace Core::Frontend diff --git a/src/core/frontend/scope_acquire_window_context.h b/src/core/frontend/scope_acquire_window_context.h new file mode 100644 index 000000000..2d9f6e825 --- /dev/null +++ b/src/core/frontend/scope_acquire_window_context.h @@ -0,0 +1,23 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Core::Frontend { + +class EmuWindow; + +/// Helper class to acquire/release window context within a given scope +class ScopeAcquireWindowContext : NonCopyable { +public: + explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window); + ~ScopeAcquireWindowContext(); + +private: + Core::Frontend::EmuWindow& emu_window; +}; + +} // namespace Core::Frontend diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d8e9df5db..6600ad528 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -643,8 +643,6 @@ void RasterizerOpenGL::Clear() { return; } - ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value()); if (regs.clear_flags.scissor) { @@ -678,8 +676,6 @@ void RasterizerOpenGL::DrawArrays() { auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); const auto& regs = gpu.regs; - ScopeAcquireGLContext acquire_context{emu_window}; - ConfigureFramebuffers(state); SyncColorMask(); SyncFragmentColorClampState(); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index c268c9686..e37b65b38 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -14,6 +14,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/frontend/scope_acquire_window_context.h" #include "core/memory.h" #include "core/perf_stats.h" #include "core/settings.h" @@ -97,18 +98,6 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons return matrix; } -ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_) - : emu_window{emu_window_} { - if (Settings::values.use_multi_core) { - emu_window.MakeCurrent(); - } -} -ScopeAcquireGLContext::~ScopeAcquireGLContext() { - if (Settings::values.use_multi_core) { - emu_window.DoneCurrent(); - } -} - RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window) : VideoCore::RendererBase{window} {} @@ -117,7 +106,6 @@ RendererOpenGL::~RendererOpenGL() = default; /// Swap buffers (render frame) void RendererOpenGL::SwapBuffers( std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) { - ScopeAcquireGLContext acquire_context{render_window}; Core::System::GetInstance().GetPerfStats().EndSystemFrame(); @@ -506,7 +494,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum /// Initialize the renderer bool RendererOpenGL::Init() { - ScopeAcquireGLContext acquire_context{render_window}; + Core::Frontend::ScopeAcquireWindowContext acquire_context{render_window}; if (GLAD_GL_KHR_debug) { glEnable(GL_DEBUG_OUTPUT); diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index b85cc262f..1665018db 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -39,16 +39,6 @@ struct ScreenInfo { TextureInfo texture; }; -/// Helper class to acquire/release OpenGL context within a given scope -class ScopeAcquireGLContext : NonCopyable { -public: - explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window); - ~ScopeAcquireGLContext(); - -private: - Core::Frontend::EmuWindow& emu_window; -}; - class RendererOpenGL : public VideoCore::RendererBase { public: explicit RendererOpenGL(Core::Frontend::EmuWindow& window); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2c3e27c2e..fc584637d 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -14,6 +14,7 @@ #include "configuration/configure_per_general.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" +#include "core/frontend/scope_acquire_window_context.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applets/applets.h" #include "core/hle/service/hid/controllers/npad.h" @@ -747,13 +748,15 @@ bool GMainWindow::LoadROM(const QString& filename) { ShutdownGame(); render_window->InitRenderTarget(); - render_window->MakeCurrent(); - if (!gladLoadGL()) { - QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"), - tr("Your GPU may not support OpenGL 4.3, or you do not " - "have the latest graphics driver.")); - return false; + { + Core::Frontend::ScopeAcquireWindowContext acquire_context{*render_window}; + if (!gladLoadGL()) { + QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"), + tr("Your GPU may not support OpenGL 4.3, or you do not " + "have the latest graphics driver.")); + return false; + } } QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions(); @@ -794,8 +797,6 @@ bool GMainWindow::LoadROM(const QString& filename) { "wiki</a>. This message will not be shown again.")); } - render_window->DoneCurrent(); - if (result != Core::System::ResultStatus::Success) { switch (result) { case Core::System::ResultStatus::ErrorGetLoader: |