diff options
author | bunnei <bunneidev@gmail.com> | 2022-04-08 23:01:42 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-04-08 23:01:42 +0200 |
commit | 04efd729d6b86b133d1ccacfcab77235e247f766 (patch) | |
tree | 2a896020311d81e739adf0d2803d589f88ece313 /src | |
parent | Merge pull request #8173 from Morph1984/msvc-warn-unused-fn (diff) | |
parent | core/hle: Standardize scoped_lock initializers (diff) | |
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Diffstat (limited to 'src')
29 files changed, 105 insertions, 105 deletions
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp index e829af1ac..802943eb7 100644 --- a/src/common/host_memory.cpp +++ b/src/common/host_memory.cpp @@ -149,7 +149,7 @@ public: } void Unmap(size_t virtual_offset, size_t length) { - std::lock_guard lock{placeholder_mutex}; + std::scoped_lock lock{placeholder_mutex}; // Unmap until there are no more placeholders while (UnmapOnePlaceholder(virtual_offset, length)) { @@ -169,7 +169,7 @@ public: } const size_t virtual_end = virtual_offset + length; - std::lock_guard lock{placeholder_mutex}; + std::scoped_lock lock{placeholder_mutex}; auto [it, end] = placeholders.equal_range({virtual_offset, virtual_end}); while (it != end) { const size_t offset = std::max(it->lower(), virtual_offset); diff --git a/src/common/thread.h b/src/common/thread.h index a8c17c71a..626609372 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -17,7 +17,7 @@ namespace Common { class Event { public: void Set() { - std::lock_guard lk{mutex}; + std::scoped_lock lk{mutex}; if (!is_set) { is_set = true; condvar.notify_one(); diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h index 2c8c2b90e..7272ac6e8 100644 --- a/src/common/threadsafe_queue.h +++ b/src/common/threadsafe_queue.h @@ -52,7 +52,7 @@ public: // line before cv.wait // TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported. // See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details. - std::lock_guard lock{cv_mutex}; + std::scoped_lock lock{cv_mutex}; cv.notify_one(); } @@ -159,7 +159,7 @@ public: template <typename Arg> void Push(Arg&& t) { - std::lock_guard lock{write_lock}; + std::scoped_lock lock{write_lock}; spsc_queue.Push(t); } diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 6387d0c29..134a0b8e9 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -99,7 +99,7 @@ struct KernelCore::Impl { // Close all open server ports. std::unordered_set<KServerPort*> server_ports_; { - std::lock_guard lk(server_ports_lock); + std::scoped_lock lk{server_ports_lock}; server_ports_ = server_ports; server_ports.clear(); } @@ -157,7 +157,7 @@ struct KernelCore::Impl { // Close kernel objects that were not freed on shutdown { - std::lock_guard lk(registered_in_use_objects_lock); + std::scoped_lock lk{registered_in_use_objects_lock}; if (registered_in_use_objects.size()) { for (auto& object : registered_in_use_objects) { object->Close(); @@ -178,7 +178,7 @@ struct KernelCore::Impl { // Track kernel objects that were not freed on shutdown { - std::lock_guard lk(registered_objects_lock); + std::scoped_lock lk{registered_objects_lock}; if (registered_objects.size()) { LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!", registered_objects.size()); @@ -660,7 +660,7 @@ struct KernelCore::Impl { KClientPort* port = &search->second(system.ServiceManager(), system); { - std::lock_guard lk(server_ports_lock); + std::scoped_lock lk{server_ports_lock}; server_ports.insert(&port->GetParent()->GetServerPort()); } return port; @@ -929,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) { } void KernelCore::RegisterKernelObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_objects_lock); + std::scoped_lock lk{impl->registered_objects_lock}; impl->registered_objects.insert(object); } void KernelCore::UnregisterKernelObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_objects_lock); + std::scoped_lock lk{impl->registered_objects_lock}; impl->registered_objects.erase(object); } void KernelCore::RegisterInUseObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_in_use_objects_lock); + std::scoped_lock lk{impl->registered_in_use_objects_lock}; impl->registered_in_use_objects.insert(object); } void KernelCore::UnregisterInUseObject(KAutoObject* object) { - std::lock_guard lk(impl->registered_in_use_objects_lock); + std::scoped_lock lk{impl->registered_in_use_objects_lock}; impl->registered_in_use_objects.erase(object); } diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp index aa985d820..5b8fe8eae 100644 --- a/src/core/hle/kernel/time_manager.cpp +++ b/src/core/hle/kernel/time_manager.cpp @@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} { } void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; if (nanoseconds > 0) { ASSERT(thread); ASSERT(thread->GetState() != ThreadState::Runnable); @@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) { } void TimeManager::UnscheduleTimeEvent(KThread* thread) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; system.CoreTiming().UnscheduleEvent(time_manager_event_type, reinterpret_cast<uintptr_t>(thread)); } diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index aa6cb34b7..4e17a952e 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -318,7 +318,7 @@ void Controller_NPad::OnRelease() { } void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; auto& controller = GetControllerFromNpadIdType(npad_id); const auto controller_type = controller.device->GetNpadStyleIndex(); if (!controller.device->IsConnected()) { diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp index 93fa1ec10..d7ee5362b 100644 --- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp @@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco return Status::BadValue; } - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) { if (status != Status::NoBufferAvailable) { @@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco } Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence); status != Status::NoError) { diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index c527c577e..3ab9a8c05 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -19,7 +19,7 @@ BufferQueueConsumer::~BufferQueueConsumer() = default; Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; // Check that the consumer doesn't currently have the maximum number of buffers acquired. const s32 num_acquired_buffers{ @@ -120,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc std::shared_ptr<IProducerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; // If the frame number has changed because the buffer has been reallocated, we can ignore // this ReleaseBuffer for the old buffer. @@ -180,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_ LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -199,7 +199,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) { return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp index 3a0481786..ec5aabaeb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp @@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default; BufferQueueCore::~BufferQueueCore() = default; void BufferQueueCore::NotifyShutdown() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; is_shutting_down = true; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index 3d6e990c3..6f604a88e 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() { Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { std::shared_ptr<IConsumerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -236,7 +236,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool Status return_flags = Status::NoError; bool attached_by_consumer = false; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (format == PixelFormat::NoFormat) { @@ -295,7 +295,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool } { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -320,7 +320,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool Status BufferQueueProducer::DetachBuffer(s32 slot) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -356,7 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -399,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot, return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); Status return_flags = Status::NoError; @@ -460,7 +460,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, BufferItem item; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -576,7 +576,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, // Call back without the main BufferQueue lock held, but with the callback lock held so we can // ensure that callbacks occur in order { - std::scoped_lock lock(callback_mutex); + std::scoped_lock lock{callback_mutex}; while (callback_ticket != current_callback_ticket) { callback_condition.wait(callback_mutex); } @@ -597,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); @@ -623,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) { } Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; if (out_value == nullptr) { LOG_ERROR(Service_NVFlinger, "outValue was nullptr"); @@ -673,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener, NativeWindowApi api, bool producer_controlled_by_app, QueueBufferOutput* output) { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api, producer_controlled_by_app); @@ -730,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { std::shared_ptr<IConsumerListener> listener; { - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; core->WaitWhileAllocatingLocked(); @@ -780,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot, return Status::BadValue; } - std::scoped_lock lock(core->mutex); + std::scoped_lock lock{core->mutex}; slots[slot] = {}; slots[slot].graphic_buffer = buffer; diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp index c2c80832c..30fc21acc 100644 --- a/src/core/hle/service/nvflinger/consumer_base.cpp +++ b/src/core/hle/service/nvflinger/consumer_base.cpp @@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_) : consumer{std::move(consumer_)} {} ConsumerBase::~ConsumerBase() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; ASSERT_MSG(is_abandoned, "consumer is not abandoned!"); } @@ -44,7 +44,7 @@ void ConsumerBase::OnFrameReplaced(const BufferItem& item) { } void ConsumerBase::OnBuffersReleased() { - std::scoped_lock lock(mutex); + std::scoped_lock lock{mutex}; LOG_DEBUG(Service_NVFlinger, "called"); diff --git a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp index 0c937d682..094ba2542 100644 --- a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp +++ b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp @@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_) HosBinderDriverServer::~HosBinderDriverServer() {} u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) { - std::lock_guard lk{lock}; + std::scoped_lock lk{lock}; last_id++; @@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& } android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) { - std::lock_guard lk{lock}; + std::scoped_lock lk{lock}; if (auto search = producers.find(id); search != producers.end()) { return search->second.get(); diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 52c43c857..6ef459b7a 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -53,13 +53,13 @@ PerfStats::~PerfStats() { } void PerfStats::BeginSystemFrame() { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; frame_begin = Clock::now(); } void PerfStats::EndSystemFrame() { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; auto frame_end = Clock::now(); const auto frame_time = frame_end - frame_begin; @@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() { } double PerfStats::GetMeanFrametime() const { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; if (current_index <= IgnoreFrames) { return 0; @@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const { } PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; const auto now = Clock::now(); // Walltime elapsed since stats were reset @@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us } double PerfStats::GetLastFrameTimeScale() const { - std::lock_guard lock{object_mutex}; + std::scoped_lock lock{object_mutex}; constexpr double FRAME_LENGTH = 1.0 / 60; return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH; diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp index 032c71aff..c81dc0e52 100644 --- a/src/core/tools/freezer.cpp +++ b/src/core/tools/freezer.cpp @@ -80,7 +80,7 @@ bool Freezer::IsActive() const { } void Freezer::Clear() { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; LOG_DEBUG(Common_Memory, "Clearing all frozen memory values."); @@ -88,7 +88,7 @@ void Freezer::Clear() { } u64 Freezer::Freeze(VAddr address, u32 width) { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; const auto current_value = MemoryReadWidth(memory, width, address); entries.push_back({address, width, current_value}); @@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) { } void Freezer::Unfreeze(VAddr address) { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address); @@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) { } bool Freezer::IsFrozen(VAddr address) const { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; return FindEntry(address) != entries.cend(); } void Freezer::SetFrozenValue(VAddr address, u64 value) { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; const auto iter = FindEntry(address); @@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) { } std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; const auto iter = FindEntry(address); @@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const { } std::vector<Freezer::Entry> Freezer::GetEntries() const { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; return entries; } @@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { return; } - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; for (const auto& entry : entries) { LOG_DEBUG(Common_Memory, @@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { } void Freezer::FillEntryReads() { - std::lock_guard lock{entries_mutex}; + std::scoped_lock lock{entries_mutex}; LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values."); diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index c17ea305e..b3e4c3f64 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -62,7 +62,7 @@ public: bool UpdateMotion(SDL_ControllerSensorEvent event) { constexpr float gravity_constant = 9.80665f; - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const u64 time_difference = event.timestamp - last_motion_update; last_motion_update = event.timestamp; switch (event.sensor) { @@ -241,7 +241,7 @@ private: }; std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) { - std::lock_guard lock{joystick_map_mutex}; + std::scoped_lock lock{joystick_map_mutex}; const auto it = joystick_map.find(guid); if (it != joystick_map.end()) { @@ -263,7 +263,7 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); const std::string guid = GetGUID(sdl_joystick); - std::lock_guard lock{joystick_map_mutex}; + std::scoped_lock lock{joystick_map_mutex}; const auto map_it = joystick_map.find(guid); if (map_it == joystick_map.end()) { @@ -297,7 +297,7 @@ void SDLDriver::InitJoystick(int joystick_index) { const std::string guid = GetGUID(sdl_joystick); - std::lock_guard lock{joystick_map_mutex}; + std::scoped_lock lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); PreSetController(joystick->GetPadIdentifier()); @@ -326,7 +326,7 @@ void SDLDriver::InitJoystick(int joystick_index) { void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) { const std::string guid = GetGUID(sdl_joystick); - std::lock_guard lock{joystick_map_mutex}; + std::scoped_lock lock{joystick_map_mutex}; // This call to guid is safe since the joystick is guaranteed to be in the map const auto& joystick_guid_list = joystick_map[guid]; const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), @@ -392,7 +392,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) { } void SDLDriver::CloseJoysticks() { - std::lock_guard lock{joystick_map_mutex}; + std::scoped_lock lock{joystick_map_mutex}; joystick_map.clear(); } diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp index 738022ece..a16cca33d 100644 --- a/src/input_common/input_engine.cpp +++ b/src/input_common/input_engine.cpp @@ -8,37 +8,37 @@ namespace InputCommon { void InputEngine::PreSetController(const PadIdentifier& identifier) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; controller_list.try_emplace(identifier); } void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.buttons.try_emplace(button, false); } void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.hat_buttons.try_emplace(button, u8{0}); } void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.axes.try_emplace(axis, 0.0f); } void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.motions.try_emplace(motion); } void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) { { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.buttons.insert_or_assign(button, value); @@ -49,7 +49,7 @@ void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool va void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) { { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.hat_buttons.insert_or_assign(button, value); @@ -60,7 +60,7 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) { { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.axes.insert_or_assign(axis, value); @@ -71,7 +71,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) { { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.battery = value; @@ -82,7 +82,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) { { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.motions.insert_or_assign(motion, value); @@ -92,7 +92,7 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B } bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), @@ -109,7 +109,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const { } bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), @@ -126,7 +126,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d } f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), @@ -143,7 +143,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const { } Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), @@ -155,7 +155,7 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif } BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), @@ -186,7 +186,7 @@ void InputEngine::ResetAnalogState() { } void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) { @@ -214,7 +214,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but } void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) { @@ -243,7 +243,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int } void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) { @@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier, [[maybe_unused]] Common::Input::BatteryLevel value) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) { @@ -284,7 +284,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier, void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion, const BasicMotion& value) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) { @@ -346,18 +346,18 @@ const std::string& InputEngine::GetEngineName() const { } int InputEngine::SetCallback(InputIdentifier input_identifier) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; callback_list.insert_or_assign(last_callback_key, std::move(input_identifier)); return last_callback_key++; } void InputEngine::SetMappingCallback(MappingCallback callback) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; mapping_callback = std::move(callback); } void InputEngine::DeleteCallback(int key) { - std::lock_guard lock{mutex_callback}; + std::scoped_lock lock{mutex_callback}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index ba9ba082f..789af452d 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -230,7 +230,7 @@ struct GPU::Impl { void IncrementSyncPoint(u32 syncpoint_id) { auto& syncpoint = syncpoints.at(syncpoint_id); syncpoint++; - std::lock_guard lock{sync_mutex}; + std::scoped_lock lock{sync_mutex}; sync_cv.notify_all(); auto& interrupt = syncpt_interrupts.at(syncpoint_id); if (!interrupt.empty()) { @@ -252,7 +252,7 @@ struct GPU::Impl { } void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) { - std::lock_guard lock{sync_mutex}; + std::scoped_lock lock{sync_mutex}; auto& interrupt = syncpt_interrupts.at(syncpoint_id); bool contains = std::any_of(interrupt.begin(), interrupt.end(), [value](u32 in_value) { return in_value == value; }); @@ -263,7 +263,7 @@ struct GPU::Impl { } [[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) { - std::lock_guard lock{sync_mutex}; + std::scoped_lock lock{sync_mutex}; auto& interrupt = syncpt_interrupts.at(syncpoint_id); const auto iter = std::find_if(interrupt.begin(), interrupt.end(), diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9547f277a..4e8999915 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -56,7 +56,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system, if (next.block) { // We have to lock the write_lock to ensure that the condition_variable wait not get a // race between the check and the lock itself. - std::lock_guard lk(state.write_lock); + std::scoped_lock lk{state.write_lock}; state.cv.notify_all(); } } diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index 9e6732abd..fd40966d5 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -253,7 +253,7 @@ GraphicsPipeline::GraphicsPipeline( } } if (in_parallel) { - std::lock_guard lock{built_mutex}; + std::scoped_lock lock{built_mutex}; built_fence.Create(); // Flush this context to ensure compilation commands and fence are in the GPU pipe. glFlush(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 6423992c3..05c5e702c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -258,7 +258,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, [this, key, env = std::move(env), &state, &callback](Context* ctx) mutable { ctx->pools.ReleaseContents(); auto pipeline{CreateComputePipeline(ctx->pools, key, env)}; - std::lock_guard lock{state.mutex}; + std::scoped_lock lock{state.mutex}; if (pipeline) { compute_cache.emplace(key, std::move(pipeline)); } @@ -280,7 +280,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, } ctx->pools.ReleaseContents(); auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)}; - std::lock_guard lock{state.mutex}; + std::scoped_lock lock{state.mutex}; if (pipeline) { graphics_cache.emplace(key, std::move(pipeline)); } diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.cpp b/src/video_core/renderer_vulkan/pipeline_statistics.cpp index bfec931a6..7ccadf084 100644 --- a/src/video_core/renderer_vulkan/pipeline_statistics.cpp +++ b/src/video_core/renderer_vulkan/pipeline_statistics.cpp @@ -57,7 +57,7 @@ void PipelineStatistics::Collect(VkPipeline pipeline) { stage_stats.basic_block_count = GetUint64(statistic); } } - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; collected_stats.push_back(stage_stats); } } @@ -66,7 +66,7 @@ void PipelineStatistics::Report() const { double num{}; Stats total; { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; for (const Stats& stats : collected_stats) { total.code_size += stats.code_size; total.register_count += stats.register_count; diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp index de36bcdb7..97b3594c2 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp @@ -77,7 +77,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript if (pipeline_statistics) { pipeline_statistics->Collect(*pipeline); } - std::lock_guard lock{build_mutex}; + std::scoped_lock lock{build_mutex}; is_built = true; build_condvar.notify_one(); if (shader_notify) { diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index d514b71d0..8959d6059 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -258,7 +258,7 @@ GraphicsPipeline::GraphicsPipeline( pipeline_statistics->Collect(*pipeline); } - std::lock_guard lock{build_mutex}; + std::scoped_lock lock{build_mutex}; is_built = true; build_condvar.notify_one(); if (shader_notify) { diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 27e59df73..336d1e9dc 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -404,7 +404,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable { ShaderPools pools; auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)}; - std::lock_guard lock{state.mutex}; + std::scoped_lock lock{state.mutex}; if (pipeline) { compute_cache.emplace(key, std::move(pipeline)); } @@ -434,7 +434,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs), state.statistics.get(), false)}; - std::lock_guard lock{state.mutex}; + std::scoped_lock lock{state.mutex}; graphics_cache.emplace(key, std::move(pipeline)); ++state.built; if (state.has_loaded) { diff --git a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp index 451ffe019..d22bb6694 100644 --- a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp @@ -36,7 +36,7 @@ VkAttachmentDescription AttachmentDescription(const Device& device, PixelFormat RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {} VkRenderPass RenderPassCache::Get(const RenderPassKey& key) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; const auto [pair, is_new] = cache.try_emplace(key); if (!is_new) { return *pair->second; diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index ad320991b..6a9416457 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -73,7 +73,7 @@ void VKScheduler::DispatchWork() { return; } { - std::lock_guard lock{work_mutex}; + std::scoped_lock lock{work_mutex}; work_queue.push(std::move(chunk)); } work_cv.notify_one(); @@ -157,7 +157,7 @@ void VKScheduler::WorkerThread(std::stop_token stop_token) { if (has_submit) { AllocateWorkerCommandBuffer(); } - std::lock_guard reserve_lock{reserve_mutex}; + std::scoped_lock reserve_lock{reserve_mutex}; chunk_reserve.push_back(std::move(work)); } while (!stop_token.stop_requested()); } @@ -282,7 +282,7 @@ void VKScheduler::EndRenderPass() { } void VKScheduler::AcquireNewChunk() { - std::lock_guard lock{reserve_mutex}; + std::scoped_lock lock{reserve_mutex}; if (chunk_reserve.empty()) { chunk = std::make_unique<CommandChunk>(); return; diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp index 87636857d..75031767a 100644 --- a/src/video_core/shader_cache.cpp +++ b/src/video_core/shader_cache.cpp @@ -25,7 +25,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) { } void ShaderCache::OnCPUWrite(VAddr addr, size_t size) { - std::lock_guard lock{invalidation_mutex}; + std::scoped_lock lock{invalidation_mutex}; InvalidatePagesInRegion(addr, size); } diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp index 4208bd044..58b0c2f10 100644 --- a/src/web_service/web_backend.cpp +++ b/src/web_service/web_backend.cpp @@ -32,7 +32,7 @@ constexpr std::size_t TIMEOUT_SECONDS = 30; struct Client::Impl { Impl(std::string host, std::string username, std::string token) : host{std::move(host)}, username{std::move(username)}, token{std::move(token)} { - std::lock_guard lock{jwt_cache.mutex}; + std::scoped_lock lock{jwt_cache.mutex}; if (this->username == jwt_cache.username && this->token == jwt_cache.token) { jwt = jwt_cache.jwt; } @@ -147,7 +147,7 @@ struct Client::Impl { if (result.result_code != WebResult::Code::Success) { LOG_ERROR(WebService, "UpdateJWT failed"); } else { - std::lock_guard lock{jwt_cache.mutex}; + std::scoped_lock lock{jwt_cache.mutex}; jwt_cache.username = username; jwt_cache.token = token; jwt_cache.jwt = jwt = result.returned_data; diff --git a/src/yuzu/util/controller_navigation.cpp b/src/yuzu/util/controller_navigation.cpp index c2b13123d..9a1868cae 100644 --- a/src/yuzu/util/controller_navigation.cpp +++ b/src/yuzu/util/controller_navigation.cpp @@ -39,7 +39,7 @@ void ControllerNavigation::TriggerButton(Settings::NativeButton::Values native_b } void ControllerNavigation::ControllerUpdateEvent(Core::HID::ControllerTriggerType type) { - std::lock_guard lock{mutex}; + std::scoped_lock lock{mutex}; if (!Settings::values.controller_navigation) { return; } |