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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-08 21:08:07 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-08 23:48:50 +0100 |
commit | 096f339a2a817054c9e2dfef188a5e2470126236 (patch) | |
tree | 83b293c8ca82a1b6052c6d20063550fd92f10c61 /src | |
parent | microprofile: Silence conversion warnings (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 3 | ||||
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 12 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 6 | ||||
-rw-r--r-- | src/video_core/shader/decode.cpp | 4 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 6 | ||||
-rw-r--r-- | src/video_core/textures/astc.cpp | 73 | ||||
-rw-r--r-- | src/video_core/textures/texture.h | 7 | ||||
-rw-r--r-- | src/video_core/video_core.cpp | 2 |
9 files changed, 62 insertions, 53 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 2bed6cb38..42ce49a4d 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -261,7 +261,8 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3 executing_macro = 0; // Lookup the macro offset - const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size(); + const u32 entry = + ((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size()); // Execute the current macro. macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters); diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 8f6bc76eb..78d6886fb 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1478,7 +1478,8 @@ union Instruction { u32 value = static_cast<u32>(target); // The branch offset is relative to the next instruction and is stored in bytes, so // divide it by the size of an instruction and add 1 to it. - return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; + return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) + + 1; } } bra; @@ -1492,7 +1493,8 @@ union Instruction { u32 value = static_cast<u32>(target); // The branch offset is relative to the next instruction and is stored in bytes, so // divide it by the size of an instruction and add 1 to it. - return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; + return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) + + 1; } } brx; @@ -1851,11 +1853,11 @@ private: const std::size_t bit_position = opcode_bitsize - i - 1; switch (bitstring[i]) { case '0': - mask |= 1 << bit_position; + mask |= static_cast<u16>(1U << bit_position); break; case '1': - expect |= 1 << bit_position; - mask |= 1 << bit_position; + expect |= static_cast<u16>(1U << bit_position); + mask |= static_cast<u16>(1U << bit_position); break; default: // Ignore diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e560d70d5..e43ba9d6b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -375,7 +375,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() { fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); fbkey.colors[index] = std::move(color_surface); } - fbkey.colors_count = regs.rt_control.count; + fbkey.colors_count = static_cast<u16>(regs.rt_control.count); if (depth_surface) { // Assume that a surface will be written to if it is used as a framebuffer, even if diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 4bbd17b12..7646cbb0e 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -323,10 +323,12 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, // (e.g. handheld mode) on a 1920x1080 framebuffer. f32 scale_u = 1.f, scale_v = 1.f; if (framebuffer_crop_rect.GetWidth() > 0) { - scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / screen_info.texture.width; + scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / + static_cast<f32>(screen_info.texture.width); } if (framebuffer_crop_rect.GetHeight() > 0) { - scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / screen_info.texture.height; + scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / + static_cast<f32>(screen_info.texture.height); } std::array<ScreenRectVertex, 4> vertices = {{ diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 21fb9cb83..22c3e5120 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -154,10 +154,10 @@ void ShaderIR::Decode() { LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!"); [[fallthrough]]; case CompileDepth::BruteForce: { + const auto shader_end = static_cast<u32>(program_code.size()); coverage_begin = main_offset; - const std::size_t shader_end = program_code.size(); coverage_end = shader_end; - for (u32 label = main_offset; label < shader_end; label++) { + for (u32 label = main_offset; label < shader_end; ++label) { basic_blocks.insert({label, DecodeRange(label, label + 1)}); } break; diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 26c8fde22..76a849818 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -49,7 +49,7 @@ public: } u32 GetSize() const { - return max_offset + sizeof(float); + return max_offset + static_cast<u32>(sizeof(float)); } u32 GetMaxOffset() const { @@ -165,8 +165,8 @@ public: return program_manager.GetVariables(); } - u32 ConvertAddressToNvidiaSpace(const u32 address) const { - return (address - main_offset) * sizeof(Tegra::Shader::Instruction); + u32 ConvertAddressToNvidiaSpace(u32 address) const { + return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction)); } /// Returns a condition code evaluated from internal flags diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index 58b608a36..33bd31865 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -92,11 +92,11 @@ private: const unsigned int mask = 1 << m_NextBit++; // clear the bit - *m_CurByte &= ~mask; + *m_CurByte &= static_cast<unsigned char>(~mask); // Write the bit, if necessary if (b) - *m_CurByte |= mask; + *m_CurByte |= static_cast<unsigned char>(mask); // Next byte? if (m_NextBit >= 8) { @@ -137,7 +137,7 @@ public: } uint64_t mask = (1 << (end - start + 1)) - 1; - return (m_Bits >> start) & mask; + return (m_Bits >> start) & static_cast<IntType>(mask); } private: @@ -656,7 +656,7 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) { return 0; if (toBit == 0) return 0; - IntType v = val & ((1 << numBits) - 1); + IntType v = val & static_cast<IntType>((1 << numBits) - 1); IntType res = v; uint32_t reslen = numBits; while (reslen < toBit) { @@ -666,8 +666,8 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) { comp = numBits - newshift; numBits = newshift; } - res <<= numBits; - res |= v >> comp; + res = static_cast<IntType>(res << numBits); + res = static_cast<IntType>(res | (v >> comp)); reslen += numBits; } return res; @@ -714,7 +714,7 @@ public: // Do nothing return val; } else if (oldDepth == 0 && newDepth != 0) { - return (1 << newDepth) - 1; + return static_cast<ChannelType>((1 << newDepth) - 1); } else if (newDepth > oldDepth) { return Replicate(val, oldDepth, newDepth); } else { @@ -722,10 +722,11 @@ public: if (newDepth == 0) { return 0xFF; } else { - uint8_t bitsWasted = oldDepth - newDepth; + uint8_t bitsWasted = static_cast<uint8_t>(oldDepth - newDepth); uint16_t v = static_cast<uint16_t>(val); - v = (v + (1 << (bitsWasted - 1))) >> bitsWasted; - v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), (1 << newDepth) - 1); + v = static_cast<uint16_t>((v + (1 << (bitsWasted - 1))) >> bitsWasted); + v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), + static_cast<uint16_t>((1 << newDepth) - 1)); return static_cast<uint8_t>(v); } } @@ -1191,18 +1192,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z, uint8_t seed11 = static_cast<uint8_t>((rnum >> 26) & 0xF); uint8_t seed12 = static_cast<uint8_t>(((rnum >> 30) | (rnum << 2)) & 0xF); - seed1 *= seed1; - seed2 *= seed2; - seed3 *= seed3; - seed4 *= seed4; - seed5 *= seed5; - seed6 *= seed6; - seed7 *= seed7; - seed8 *= seed8; - seed9 *= seed9; - seed10 *= seed10; - seed11 *= seed11; - seed12 *= seed12; + seed1 = static_cast<uint8_t>(seed1 * seed1); + seed2 = static_cast<uint8_t>(seed2 * seed2); + seed3 = static_cast<uint8_t>(seed3 * seed3); + seed4 = static_cast<uint8_t>(seed4 * seed4); + seed5 = static_cast<uint8_t>(seed5 * seed5); + seed6 = static_cast<uint8_t>(seed6 * seed6); + seed7 = static_cast<uint8_t>(seed7 * seed7); + seed8 = static_cast<uint8_t>(seed8 * seed8); + seed9 = static_cast<uint8_t>(seed9 * seed9); + seed10 = static_cast<uint8_t>(seed10 * seed10); + seed11 = static_cast<uint8_t>(seed11 * seed11); + seed12 = static_cast<uint8_t>(seed12 * seed12); int32_t sh1, sh2, sh3; if (seed & 1) { @@ -1214,18 +1215,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z, } sh3 = (seed & 0x10) ? sh1 : sh2; - seed1 >>= sh1; - seed2 >>= sh2; - seed3 >>= sh1; - seed4 >>= sh2; - seed5 >>= sh1; - seed6 >>= sh2; - seed7 >>= sh1; - seed8 >>= sh2; - seed9 >>= sh3; - seed10 >>= sh3; - seed11 >>= sh3; - seed12 >>= sh3; + seed1 = static_cast<uint8_t>(seed1 >> sh1); + seed2 = static_cast<uint8_t>(seed2 >> sh2); + seed3 = static_cast<uint8_t>(seed3 >> sh1); + seed4 = static_cast<uint8_t>(seed4 >> sh2); + seed5 = static_cast<uint8_t>(seed5 >> sh1); + seed6 = static_cast<uint8_t>(seed6 >> sh2); + seed7 = static_cast<uint8_t>(seed7 >> sh1); + seed8 = static_cast<uint8_t>(seed8 >> sh2); + seed9 = static_cast<uint8_t>(seed9 >> sh3); + seed10 = static_cast<uint8_t>(seed10 >> sh3); + seed11 = static_cast<uint8_t>(seed11 >> sh3); + seed12 = static_cast<uint8_t>(seed12 >> sh3); int32_t a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14); int32_t b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10); @@ -1558,7 +1559,9 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth, // Make sure that higher non-texel bits are set to zero const uint32_t clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1; - texelWeightData[clearByteStart - 1] &= (1 << (weightParams.GetPackedBitSize() % 8)) - 1; + texelWeightData[clearByteStart - 1] = + texelWeightData[clearByteStart - 1] & + static_cast<uint8_t>((1 << (weightParams.GetPackedBitSize() % 8)) - 1); memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart); std::vector<IntegerEncodedValue> texelWeightValues; diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index 27c8ce975..8e82c6748 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -342,13 +342,14 @@ struct TSCEntry { float GetLodBias() const { // Sign extend the 13-bit value. constexpr u32 mask = 1U << (13 - 1); - return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f; + return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f; } std::array<float, 4> GetBorderColor() const { if (srgb_conversion) { - return {srgb_border_color_r / 255.0f, srgb_border_color_g / 255.0f, - srgb_border_color_b / 255.0f, border_color[3]}; + return {static_cast<float>(srgb_border_color_r) / 255.0f, + static_cast<float>(srgb_border_color_g) / 255.0f, + static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]}; } return border_color; } diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 60cda0ca3..8e947394c 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -28,7 +28,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) { u16 GetResolutionScaleFactor(const RendererBase& renderer) { return static_cast<u16>( - Settings::values.resolution_factor + Settings::values.resolution_factor != 0 ? Settings::values.resolution_factor : renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()); } |