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authorLioncash <mathew1800@gmail.com>2018-12-26 23:45:12 +0100
committerLioncash <mathew1800@gmail.com>2018-12-26 23:45:15 +0100
commit0c18d473489444b7c5bf8821eac906de77f9bb8b (patch)
treec4ab90243ee1b67eb04743f06bfde761fa39562e /src
parentFixed shader linking error due to TLDS (#1934) (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/yuzu/configuration/configure_per_general.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp
index 80109b434..5ca493b6d 100644
--- a/src/yuzu/configuration/configure_per_general.cpp
+++ b/src/yuzu/configuration/configure_per_general.cpp
@@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id)
tree_view->setContextMenuPolicy(Qt::NoContextMenu);
item_model->insertColumns(0, 2);
- item_model->setHeaderData(0, Qt::Horizontal, "Patch Name");
- item_model->setHeaderData(1, Qt::Horizontal, "Version");
+ item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
+ item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrells of custom types.