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author | bunnei <bunneidev@gmail.com> | 2019-12-19 17:32:47 +0100 |
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committer | GitHub <noreply@github.com> | 2019-12-19 17:32:47 +0100 |
commit | 1eb4a95d2b9f4e44334373d5c07c7b134f65006b (patch) | |
tree | 9f38d358d8e51ffebf6dbcdbcefa9698fccc6f56 /src | |
parent | Merge pull request #3231 from ReinUsesLisp/tld4s-encoding (diff) | |
parent | gl_shader_decompiler: Add missing DeclareImages (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index d1ae4be6d..0389c2143 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -399,6 +399,7 @@ public: DeclareConstantBuffers(); DeclareGlobalMemory(); DeclareSamplers(); + DeclareImages(); DeclarePhysicalAttributeReader(); code.AddLine("void execute_{}() {{", suffix); |