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author | st4rk <zeromythos@ufrn.edu.br> | 2018-01-25 04:17:54 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-01-25 04:17:54 +0100 |
commit | 44eb8402322a47a52f0401f9ef7473bea719e2bf (patch) | |
tree | f2bd30601610b3a7650bacb176dda0e0a03cd9f0 /src | |
parent | Merge pull request #140 from gdkchan/time_fix (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/common/logging/backend.cpp | 1 | ||||
-rw-r--r-- | src/common/logging/log.h | 1 | ||||
-rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 166 | ||||
-rw-r--r-- | src/core/hle/service/audio/audout_u.h | 14 |
4 files changed, 168 insertions, 14 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 2bd0a6be9..be53be407 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -39,6 +39,7 @@ namespace Log { SUB(Service, DSP) \ SUB(Service, HID) \ SUB(Service, NVDRV) \ + SUB(Service, Audio) \ CLS(HW) \ SUB(HW, Memory) \ SUB(HW, LCD) \ diff --git a/src/common/logging/log.h b/src/common/logging/log.h index 3144a0349..09ea7a2c7 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h @@ -56,6 +56,7 @@ enum class Class : ClassType { Service_DSP, ///< The DSP (DSP control) service Service_HID, ///< The HID (Human interface device) service Service_NVDRV, ///< The NVDRV (Nvidia driver) service + Service_Audio, ///< The Audio (Audio control) service HW, ///< Low-level hardware emulation HW_Memory, ///< Memory-map and address translation HW_LCD, ///< LCD register emulation diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 8a436bf97..df04d636e 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -2,35 +2,163 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <vector> #include "common/logging/log.h" +#include "core/core_timing.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/event.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/audio/audout_u.h" namespace Service { namespace Audio { +/// Switch sample rate frequency +constexpr u32 sample_rate{48000}; +/// TODO(st4rk): dynamic number of channels, as I think Switch has support +/// to more audio channels (probably when Docked I guess) +constexpr u32 audio_channels{2}; +/// TODO(st4rk): find a proper value for the audio_ticks +constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 500)}; + class IAudioOut final : public ServiceFramework<IAudioOut> { public: - IAudioOut() : ServiceFramework("IAudioOut") { + IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(Stopped) { static const FunctionInfo functions[] = { {0x0, nullptr, "GetAudioOutState"}, - {0x1, nullptr, "StartAudioOut"}, - {0x2, nullptr, "StopAudioOut"}, - {0x3, nullptr, "AppendAudioOutBuffer_1"}, - {0x4, nullptr, "RegisterBufferEvent"}, - {0x5, nullptr, "GetReleasedAudioOutBuffer_1"}, + {0x1, &IAudioOut::StartAudioOut, "StartAudioOut"}, + {0x2, &IAudioOut::StopAudioOut, "StopAudioOut"}, + {0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"}, + {0x4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"}, + {0x5, &IAudioOut::GetReleasedAudioOutBuffer_1, "GetReleasedAudioOutBuffer_1"}, {0x6, nullptr, "ContainsAudioOutBuffer"}, {0x7, nullptr, "AppendAudioOutBuffer_2"}, {0x8, nullptr, "GetReleasedAudioOutBuffer_2"}, }; RegisterHandlers(functions); + + // This is the event handle used to check if the audio buffer was released + buffer_event = + Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent"); + + // Register event callback to update the Audio Buffer + audio_event = CoreTiming::RegisterEvent( + "IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) { + UpdateAudioBuffersCallback(); + CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event); + }); + + // Start the audio event + CoreTiming::ScheduleEvent(audio_ticks, audio_event); } + ~IAudioOut() = default; + +private: + void StartAudioOut(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + + // start audio + audio_out_state = Started; + + IPC::RequestBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void StopAudioOut(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + + // stop audio + audio_out_state = Stopped; + + queue_keys.clear(); + + IPC::RequestBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void RegisterBufferEvent(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + + IPC::RequestBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(buffer_event); + } + + void AppendAudioOutBuffer_1(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + + u64 key = rp.Pop<u64>(); + + queue_keys.insert(queue_keys.begin(), key); + + IPC::RequestBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetReleasedAudioOutBuffer_1(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_Audio, "(STUBBED) called"); + + const auto& buffer = ctx.BufferDescriptorB()[0]; + + // TODO(st4rk): this is how libtransistor currently implements the + // GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the APP and this address + // is used to know which buffer should be filled with data and send again to the service + // through AppendAudioOutBuffer. Check if this is the proper way to do it. + + u64 key{0}; + + if (queue_keys.size()) { + key = queue_keys.back(); + queue_keys.pop_back(); + } + + Memory::WriteBlock(buffer.Address(), &key, sizeof(u64)); + + IPC::RequestBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + // TODO(st4rk): This might be the total of released buffers, needs to be verified on + // hardware + rb.Push<u32>(static_cast<u32>(queue_keys.size())); + } + + void UpdateAudioBuffersCallback() { + + if (audio_out_state != Started) { + return; + } + + if (queue_keys.empty()) { + return; + } + + buffer_event->Signal(); + } + + enum AudioState : u32 { + Started, + Stopped, + }; + + /// This is used to trigger the audio event callback that is going to read the samples from the + /// audio_buffer list and enqueue the samples using the sink (audio_core). + CoreTiming::EventType* audio_event; + + /// This is the evend handle used to check if the audio buffer was released + Kernel::SharedPtr<Kernel::Event> buffer_event; + + /// (st4rk): this is just a temporary workaround for the future implementation. Libtransistor + /// uses the key as an address in the App, so we need to return when the + /// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because + /// libtransistor uses the key returned as an pointer; + std::vector<u64> queue_keys; + + AudioState audio_out_state; }; void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + LOG_WARNING(Service_Audio, "(STUBBED) called"); IPC::RequestParser rp{ctx}; auto& buffer = ctx.BufferDescriptorB()[0]; @@ -50,16 +178,26 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) { } void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called"); + LOG_WARNING(Service_Audio, "(STUBBED) called"); + + if (!audio_out_interface) { + audio_out_interface = std::make_shared<IAudioOut>(); + } - IPC::RequestBuilder rb{ctx, 6}; + auto sessions = Kernel::ServerSession::CreateSessionPair(audio_out_interface->GetServiceName()); + auto server = std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions); + auto client = std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions); + audio_out_interface->ClientConnected(server); + LOG_DEBUG(Service, "called, initialized IAudioOut -> session=%u", client->GetObjectId()); + IPC::RequestBuilder rb{ctx, 6, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(48000); // Sample Rate - rb.Push<u32>(2); // Channels - rb.Push<u32>(2); // PCM Format (INT16) - rb.Push<u32>(0); // Unknown - rb.PushIpcInterface<Audio::IAudioOut>(); + rb.Push<u32>(sample_rate); + rb.Push<u32>(audio_channels); + rb.Push<u32>(static_cast<u32>(PcmFormat::Int16)); + // this field is unknown + rb.Push<u32>(0); + rb.PushMoveObjects(std::move(client)); } AudOutU::AudOutU() : ServiceFramework("audout:u") { diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h index 69626cc58..7fbce2225 100644 --- a/src/core/hle/service/audio/audout_u.h +++ b/src/core/hle/service/audio/audout_u.h @@ -13,14 +13,28 @@ class HLERequestContext; namespace Service { namespace Audio { +class IAudioOut; + class AudOutU final : public ServiceFramework<AudOutU> { public: AudOutU(); ~AudOutU() = default; private: + std::shared_ptr<IAudioOut> audio_out_interface; + void ListAudioOuts(Kernel::HLERequestContext& ctx); void OpenAudioOut(Kernel::HLERequestContext& ctx); + + enum class PcmFormat : u32 { + Invalid = 0, + Int8 = 1, + Int16 = 2, + Int24 = 3, + Int32 = 4, + PcmFloat = 5, + Adpcm = 6, + }; }; } // namespace Audio |