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author | wwylele <wwylele@gmail.com> | 2016-12-11 22:32:01 +0100 |
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committer | wwylele <wwylele@gmail.com> | 2016-12-26 09:41:26 +0100 |
commit | 6479f63091da35b1ac6f3930532cc8bde466f6c4 (patch) | |
tree | ce2201c23316151371704e19a51f1d1f709f8c74 /src | |
parent | vector math: add implementation of Length and Normalize (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/common/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/common/quaternion.h | 44 |
2 files changed, 45 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 5aecf6e6e..a7a4a688c 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -46,6 +46,7 @@ set(HEADERS microprofileui.h platform.h profiler_reporting.h + quaternion.h scm_rev.h scope_exit.h string_util.h diff --git a/src/common/quaternion.h b/src/common/quaternion.h new file mode 100644 index 000000000..84ac82ed3 --- /dev/null +++ b/src/common/quaternion.h @@ -0,0 +1,44 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/vector_math.h" + +namespace Math { + +template <typename T> +class Quaternion { +public: + Math::Vec3<T> xyz; + T w; + + Quaternion<decltype(-T{})> Inverse() const { + return {-xyz, w}; + } + + Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const { + return {xyz + other.xyz, w + other.w}; + } + + Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const { + return {xyz - other.xyz, w - other.w}; + } + + Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(const Quaternion& other) const { + return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz), + w * other.w - Dot(xyz, other.xyz)}; + } +}; + +template <typename T> +auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) { + return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w); +} + +inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) { + return {axis * std::sin(angle / 2), std::cos(angle / 2)}; +} + +} // namspace Math |