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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-04-16 05:34:03 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-04-16 05:34:03 +0200 |
commit | 6fc562a9aa1c89c793e71390790796e46b7c0cb0 (patch) | |
tree | f533beba60efb7255da4965315da3cd177fda9c1 /src | |
parent | Use ReadBlockUnsafe on TIC and TSC reading (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 99f67494c..90598e291 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -38,13 +38,14 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) { } /// Gets the shader program code from memory for the specified address -ProgramCode GetShaderCode(const u8* host_ptr) { +ProgramCode GetShaderCode(const GPUVAddr gpu_addr, const u8* host_ptr) { + auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH); ASSERT_OR_EXECUTE(host_ptr != nullptr, { std::fill(program_code.begin(), program_code.end(), 0); return program_code; }); - std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64)); + memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(), program_code.size() * sizeof(u64)); return program_code; } @@ -497,11 +498,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { if (!shader) { // No shader found - create a new one - ProgramCode program_code{GetShaderCode(host_ptr)}; + ProgramCode program_code{GetShaderCode(program_addr, host_ptr)}; ProgramCode program_code_b; if (program == Maxwell::ShaderProgram::VertexA) { - program_code_b = GetShaderCode( - memory_manager.GetPointer(GetShaderAddress(Maxwell::ShaderProgram::VertexB))); + const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)}; + program_code_b = + GetShaderCode(program_addr_b, memory_manager.GetPointer(program_addr_b)); } const u64 unique_identifier = GetUniqueIdentifier(program, program_code, program_code_b); const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)}; |