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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-28 23:32:24 +0200
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2021-06-29 01:13:53 +0200
commit7a8de138df35aecf760402a6b8097b4d6e0e8178 (patch)
treeb426f0e41c32ec5fa62974dd6dd8444548040749 /src
parentgeneral: Make most settings a BasicSetting (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp13
-rw-r--r--src/yuzu/configuration/config.cpp58
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp8
-rw-r--r--src/yuzu/configuration/configure_ui.cpp11
-rw-r--r--src/yuzu/configuration/configure_web.cpp2
-rw-r--r--src/yuzu/debugger/console.cpp4
-rw-r--r--src/yuzu/game_list.cpp3
-rw-r--r--src/yuzu/game_list_p.h15
-rw-r--r--src/yuzu/main.cpp37
-rw-r--r--src/yuzu/uisettings.h43
12 files changed, 107 insertions, 91 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 2bab2b4f5..bec3a81d9 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -97,14 +97,19 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
- : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
- cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
+ : RendererBase(emu_window, std::move(context_)),
+ telemetry_session(telemetry_session_),
+ cpu_memory(cpu_memory_),
+ gpu(gpu_),
+ library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
- device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
- state_tracker(gpu), scheduler(device, state_tracker),
+ device(CreateDevice(instance, dld, *surface)),
+ memory_allocator(device, false),
+ state_tracker(gpu),
+ scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index d36aaade2..0802b14a1 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -272,7 +272,12 @@ void Config::Initialize(const std::string& config_name) {
}
}
-// Explicity std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
+/* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
+ * usages later in this file. This allows explicit definition of some types that don't work
+ * nicely with the general version.
+ */
+
+// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
// can it implicitly convert a QVariant back to a {std::,Q}string
template <>
void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
@@ -1375,8 +1380,7 @@ void Config::SaveRendererValues() {
void Config::SaveScreenshotValues() {
qt_config->beginGroup(QStringLiteral("Screenshots"));
- WriteSetting(QStringLiteral("enable_screenshot_save_as"),
- UISettings::values.enable_screenshot_save_as);
+ WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
WriteSetting(QStringLiteral("screenshot_path"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
@@ -1412,10 +1416,10 @@ void Config::SaveSystemValues() {
WriteGlobalSetting(Settings::values.time_zone_index);
WriteSetting(QStringLiteral("rng_seed_enabled"),
- Settings::values.rng_seed.GetValue(global).has_value(),
- Settings::values.rng_seed.UsingGlobal(), false);
+ Settings::values.rng_seed.GetValue(global).has_value(), false,
+ Settings::values.rng_seed.UsingGlobal());
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
- Settings::values.rng_seed.UsingGlobal(), 0);
+ 0, Settings::values.rng_seed.UsingGlobal());
if (global) {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
@@ -1436,10 +1440,8 @@ void Config::SaveUIValues() {
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(UISettings::themes[0].second));
- WriteSetting(QStringLiteral("enable_discord_presence"),
- UISettings::values.enable_discord_presence, true);
- WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
- false);
+ WriteBasicSetting(UISettings::values.enable_discord_presence);
+ WriteBasicSetting(UISettings::values.select_user_on_boot);
SaveUIGamelistValues();
SaveUILayoutValues();
@@ -1447,18 +1449,17 @@ void Config::SaveUIValues() {
SaveScreenshotValues();
SaveShortcutValues();
- WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
- WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false);
- WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true);
- WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true);
- WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true);
- WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true);
- WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
- WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
- WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
- WriteSetting(QStringLiteral("pauseWhenInBackground"),
- UISettings::values.pause_when_in_background, false);
- WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
+ WriteBasicSetting(UISettings::values.single_window_mode);
+ WriteBasicSetting(UISettings::values.fullscreen);
+ WriteBasicSetting(UISettings::values.display_titlebar);
+ WriteBasicSetting(UISettings::values.show_filter_bar);
+ WriteBasicSetting(UISettings::values.show_status_bar);
+ WriteBasicSetting(UISettings::values.confirm_before_closing);
+ WriteBasicSetting(UISettings::values.first_start);
+ WriteBasicSetting(UISettings::values.callout_flags);
+ WriteBasicSetting(UISettings::values.show_console);
+ WriteBasicSetting(UISettings::values.pause_when_in_background);
+ WriteBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();
}
@@ -1466,11 +1467,11 @@ void Config::SaveUIValues() {
void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
- WriteSetting(QStringLiteral("show_add_ons"), UISettings::values.show_add_ons, true);
- WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
- WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
- WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
- WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
+ WriteBasicSetting(UISettings::values.show_add_ons);
+ WriteBasicSetting(UISettings::values.icon_size);
+ WriteBasicSetting(UISettings::values.row_1_text_id);
+ WriteBasicSetting(UISettings::values.row_2_text_id);
+ WriteBasicSetting(UISettings::values.cache_game_list);
qt_config->beginWriteArray(QStringLiteral("favorites"));
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
qt_config->setArrayIndex(i);
@@ -1491,8 +1492,7 @@ void Config::SaveUILayoutValues() {
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
UISettings::values.microprofile_geometry);
- WriteSetting(QStringLiteral("microProfileDialogVisible"),
- UISettings::values.microprofile_visible, false);
+ WriteBasicSetting(UISettings::values.microprofile_visible);
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 7d15d54b8..cbe45a305 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -31,7 +31,7 @@ void ConfigureDebug::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->toggle_console->setEnabled(runtime_lock);
- ui->toggle_console->setChecked(UISettings::values.show_console);
+ ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue()));
ui->homebrew_args_edit->setText(
QString::fromStdString(Settings::values.program_args.GetValue()));
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index d0b5c6efe..9cb317822 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -55,7 +55,7 @@ void ConfigureFilesystem::setConfiguration() {
ui->dump_exefs->setChecked(Settings::values.dump_exefs.GetValue());
ui->dump_nso->setChecked(Settings::values.dump_nso.GetValue());
- ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
+ ui->cache_game_list->setChecked(UISettings::values.cache_game_list.GetValue());
UpdateEnabledControls();
}
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 38edb4d8d..18f25def6 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -40,10 +40,10 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
- ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
- ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
- ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
- ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse);
+ ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
+ ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
+ ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
+ ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 9674119e1..e8f41bf65 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -113,11 +113,12 @@ void ConfigureUi::SetConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
- ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
+ ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
ui->icon_size_combobox->setCurrentIndex(
- ui->icon_size_combobox->findData(UISettings::values.icon_size));
+ ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue()));
- ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
+ ui->enable_screenshot_save_as->setChecked(
+ UISettings::values.enable_screenshot_save_as.GetValue());
ui->screenshot_path_edit->setText(QString::fromStdString(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)));
}
@@ -178,7 +179,7 @@ void ConfigureUi::InitializeRowComboBoxes() {
void ConfigureUi::UpdateFirstRowComboBox(bool init) {
const int currentIndex =
- init ? UISettings::values.row_1_text_id
+ init ? UISettings::values.row_1_text_id.GetValue()
: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
ui->row_1_text_combobox->clear();
@@ -197,7 +198,7 @@ void ConfigureUi::UpdateFirstRowComboBox(bool init) {
void ConfigureUi::UpdateSecondRowComboBox(bool init) {
const int currentIndex =
- init ? UISettings::values.row_2_text_id
+ init ? UISettings::values.row_2_text_id.GetValue()
: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
ui->row_2_text_combobox->clear();
diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp
index 0fd76dc2c..d779251b4 100644
--- a/src/yuzu/configuration/configure_web.cpp
+++ b/src/yuzu/configuration/configure_web.cpp
@@ -103,7 +103,7 @@ void ConfigureWeb::SetConfiguration() {
user_verified = true;
- ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence);
+ ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence.GetValue());
}
void ConfigureWeb::ApplyConfiguration() {
diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp
index c11a326ac..22ca1285d 100644
--- a/src/yuzu/debugger/console.cpp
+++ b/src/yuzu/debugger/console.cpp
@@ -15,10 +15,10 @@
namespace Debugger {
void ToggleConsole() {
static bool console_shown = false;
- if (console_shown == UISettings::values.show_console) {
+ if (console_shown == UISettings::values.show_console.GetValue()) {
return;
} else {
- console_shown = UISettings::values.show_console;
+ console_shown = UISettings::values.show_console.GetValue();
}
#if defined(_WIN32) && !defined(_DEBUG)
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index da956c99b..9c5aeb833 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,7 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ const int icon_size =
+ std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 978d27325..982c0789d 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -80,7 +80,7 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
- const u32 size = UISettings::values.icon_size;
+ const u32 size = UISettings::values.icon_size.GetValue();
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
@@ -108,8 +108,8 @@ public:
data(TitleRole).toString(),
}};
- const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
- const int row2_id = UISettings::values.row_2_text_id;
+ const auto& row1 = row_data.at(UISettings::values.row_1_text_id.GetValue());
+ const int row2_id = UISettings::values.row_2_text_id.GetValue();
if (role == SortRole) {
return row1.toLower();
@@ -233,7 +233,8 @@ public:
UISettings::GameDir* game_dir = &directory;
setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
- const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ const int icon_size =
+ std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
switch (dir_type) {
case GameListItemType::SdmcDir:
setData(
@@ -294,7 +295,8 @@ public:
explicit GameListAddDir() {
setData(type(), TypeRole);
- const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ const int icon_size =
+ std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@@ -316,7 +318,8 @@ public:
explicit GameListFavorites() {
setData(type(), TypeRole);
- const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ const int icon_size =
+ std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index d9375fc77..cb9d7a863 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -155,11 +155,13 @@ enum class CalloutFlag : uint32_t {
};
void GMainWindow::ShowTelemetryCallout() {
- if (UISettings::values.callout_flags & static_cast<uint32_t>(CalloutFlag::Telemetry)) {
+ if (UISettings::values.callout_flags.GetValue() &
+ static_cast<uint32_t>(CalloutFlag::Telemetry)) {
return;
}
- UISettings::values.callout_flags |= static_cast<uint32_t>(CalloutFlag::Telemetry);
+ UISettings::values.callout_flags =
+ UISettings::values.callout_flags.GetValue() | static_cast<uint32_t>(CalloutFlag::Telemetry);
const QString telemetry_message =
tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve yuzu. "
@@ -215,7 +217,7 @@ GMainWindow::GMainWindow()
default_theme_paths = QIcon::themeSearchPaths();
UpdateUITheme();
- SetDiscordEnabled(UISettings::values.enable_discord_presence);
+ SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
discord_rpc->Update();
RegisterMetaTypes();
@@ -1059,23 +1061,24 @@ void GMainWindow::RestoreUIState() {
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
#if MICROPROFILE_ENABLED
microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
- microProfileDialog->setVisible(UISettings::values.microprofile_visible);
+ microProfileDialog->setVisible(UISettings::values.microprofile_visible.GetValue());
#endif
game_list->LoadInterfaceLayout();
- ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
+ ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue());
ToggleWindowMode();
- ui.action_Fullscreen->setChecked(UISettings::values.fullscreen);
+ ui.action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue());
- ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
+ ui.action_Display_Dock_Widget_Headers->setChecked(
+ UISettings::values.display_titlebar.GetValue());
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
- ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar);
+ ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue());
game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
- ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
+ ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
Debugger::ToggleConsole();
}
@@ -1242,13 +1245,14 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
const Core::System::ResultStatus result{
system.Load(*render_window, filename.toStdString(), program_index)};
- const auto drd_callout =
- (UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
+ const auto drd_callout = (UISettings::values.callout_flags.GetValue() &
+ static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
if (result == Core::System::ResultStatus::Success &&
system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
drd_callout) {
- UISettings::values.callout_flags |= static_cast<u32>(CalloutFlag::DRDDeprecation);
+ UISettings::values.callout_flags = UISettings::values.callout_flags.GetValue() |
+ static_cast<u32>(CalloutFlag::DRDDeprecation);
QMessageBox::warning(
this, tr("Warning Outdated Game Format"),
tr("You are using the deconstructed ROM directory format for this game, which is an "
@@ -2609,7 +2613,7 @@ void GMainWindow::ResetWindowSize1080() {
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
- const bool old_discord_presence = UISettings::values.enable_discord_presence;
+ const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this,
@@ -2666,8 +2670,8 @@ void GMainWindow::OnConfigure() {
if (UISettings::values.theme != old_theme) {
UpdateUITheme();
}
- if (UISettings::values.enable_discord_presence != old_discord_presence) {
- SetDiscordEnabled(UISettings::values.enable_discord_presence);
+ if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
+ SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
}
emit UpdateThemedIcons();
@@ -2823,7 +2827,8 @@ void GMainWindow::OnCaptureScreenshot() {
}
}
#endif
- render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename);
+ render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(),
+ filename);
OnStartGame();
}
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index cdcb83f9f..7b9d2dd53 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -13,6 +13,7 @@
#include <QStringList>
#include <QVector>
#include "common/common_types.h"
+#include "common/settings.h"
namespace UISettings {
@@ -48,26 +49,26 @@ struct Values {
QByteArray gamelist_header_state;
QByteArray microprofile_geometry;
- bool microprofile_visible;
+ Settings::BasicSetting<bool> microprofile_visible{false, "microProfileDialogVisible"};
- bool single_window_mode;
- bool fullscreen;
- bool display_titlebar;
- bool show_filter_bar;
- bool show_status_bar;
+ Settings::BasicSetting<bool> single_window_mode{true, "singleWindowMode"};
+ Settings::BasicSetting<bool> fullscreen{false, "fullscreen"};
+ Settings::BasicSetting<bool> display_titlebar{true, "displayTitleBars"};
+ Settings::BasicSetting<bool> show_filter_bar{true, "showFilterBar"};
+ Settings::BasicSetting<bool> show_status_bar{true, "showStatusBar"};
- bool confirm_before_closing;
- bool first_start;
- bool pause_when_in_background;
- bool hide_mouse;
+ Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
+ Settings::BasicSetting<bool> first_start{true, "firstStart"};
+ Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
+ Settings::BasicSetting<bool> hide_mouse{false, "hideInactiveMouse"};
- bool select_user_on_boot;
+ Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};
// Discord RPC
- bool enable_discord_presence;
+ Settings::BasicSetting<bool> enable_discord_presence{true, "enable_discord_presence"};
- bool enable_screenshot_save_as;
- u16 screenshot_resolution_factor;
+ Settings::BasicSetting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};
+ Settings::BasicSetting<u16> screenshot_resolution_factor{0, "screenshot_resolution_factor"};
QString roms_path;
QString symbols_path;
@@ -83,18 +84,18 @@ struct Values {
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
- uint32_t callout_flags;
+ Settings::BasicSetting<uint32_t> callout_flags{0, "calloutFlags"};
// logging
- bool show_console;
+ Settings::BasicSetting<bool> show_console{false, "showConsole"};
// Game List
- bool show_add_ons;
- uint32_t icon_size;
- uint8_t row_1_text_id;
- uint8_t row_2_text_id;
+ Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
+ Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"};
+ Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
+ Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
std::atomic_bool is_game_list_reload_pending{false};
- bool cache_game_list;
+ Settings::BasicSetting<bool> cache_game_list{true, "cache_game_list"};
bool configuration_applied;
bool reset_to_defaults;