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author | Lioncash <mathew1800@gmail.com> | 2018-10-20 20:25:12 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-10-20 20:25:15 +0200 |
commit | 8a86c8d48b7ca8b7c9217938a36720e616a2ebad (patch) | |
tree | b28a6241329122c70d28497daaffb88c1145c20c /src | |
parent | gl_shader_decompiler: Get rid of variable shadowing warnings (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index f9ef9d194..a88cf8699 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -952,7 +952,7 @@ private: // Can't assign to the constant predicate. ASSERT(pred != static_cast<u64>(Pred::UnusedIndex)); - const std::string variable = 'p' + std::to_string(pred) + '_' + suffix; + std::string variable = 'p' + std::to_string(pred) + '_' + suffix; shader.AddLine(variable + " = " + value + ';'); declr_predicates.insert(std::move(variable)); } |