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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-25 06:04:49 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:29 +0200
commitac8835659ead30d289ff8b907a2295d87790670f (patch)
treeacd654c71bfceede98197aa99f83a9e6784fa9b4 /src
parentvulkan: Rework descriptor allocation algorithm (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp45
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp36
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp40
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.h4
8 files changed, 69 insertions, 79 deletions
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index e2f3d16bf..7e5ba283b 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -172,11 +172,12 @@ struct AstcPushConstants {
};
} // Anonymous namespace
-ComputePass::ComputePass(const Device& device, DescriptorPool& descriptor_pool,
+ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
const DescriptorBankInfo& bank_info,
- vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code) {
+ vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code)
+ : device{device_} {
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = nullptr,
@@ -237,15 +238,6 @@ ComputePass::ComputePass(const Device& device, DescriptorPool& descriptor_pool,
ComputePass::~ComputePass() = default;
-VkDescriptorSet ComputePass::CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue) {
- if (!descriptor_template) {
- return nullptr;
- }
- const VkDescriptorSet set = descriptor_allocator.Commit();
- update_descriptor_queue.Send(descriptor_template.address(), set);
- return set;
-}
-
Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_, DescriptorPool& descriptor_pool,
StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
@@ -265,10 +257,11 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
+ const VkBuffer buffer{staging.buffer};
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([this, buffer = staging.buffer, set, num_vertices](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, buffer, descriptor_data, num_vertices](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@@ -276,6 +269,8 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
};
+ const VkDescriptorSet set = descriptor_allocator.Commit();
+ device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1);
@@ -321,10 +316,10 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([this, buffer = staging.buffer, set, num_tri_vertices, base_vertex,
+ scheduler.Record([this, buffer = staging.buffer, descriptor_data, num_tri_vertices, base_vertex,
index_shift](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{
@@ -333,7 +328,9 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
};
- const std::array push_constants = {base_vertex, index_shift};
+ const std::array push_constants{base_vertex, index_shift};
+ const VkDescriptorSet set = descriptor_allocator.Commit();
+ device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
@@ -353,7 +350,7 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
: ComputePass(device_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(AstcPushConstants)>, ASTC_DECODER_COMP_SPV),
- device{device_}, scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
+ scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
update_descriptor_queue{update_descriptor_queue_}, memory_allocator{memory_allocator_} {}
ASTCDecoderPass::~ASTCDecoderPass() = default;
@@ -451,16 +448,14 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
sizeof(SWIZZLE_TABLE));
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
-
- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
- const VkPipelineLayout vk_layout = *layout;
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
// To unswizzle the ASTC data
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
- scheduler.Record([vk_layout, num_dispatches_x, num_dispatches_y, num_dispatches_z,
- block_dims, params, set](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
+ params, descriptor_data](vk::CommandBuffer cmdbuf) {
const AstcPushConstants uniforms{
.blocks_dims = block_dims,
.bytes_per_block_log2 = params.bytes_per_block_log2,
@@ -470,8 +465,10 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
.block_height = params.block_height,
.block_height_mask = params.block_height_mask,
};
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, vk_layout, 0, set, {});
- cmdbuf.PushConstants(vk_layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
+ const VkDescriptorSet set = descriptor_allocator.Commit();
+ device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
+ cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
});
}
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 54c1ac4cb..114aef2bd 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -36,15 +36,14 @@ public:
~ComputePass();
protected:
- VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue);
-
+ const Device& device;
vk::DescriptorUpdateTemplateKHR descriptor_template;
vk::PipelineLayout layout;
vk::Pipeline pipeline;
-
-private:
vk::DescriptorSetLayout descriptor_set_layout;
DescriptorAllocator descriptor_allocator;
+
+private:
vk::ShaderModule module;
};
@@ -99,7 +98,6 @@ public:
private:
void MakeDataBuffer();
- const Device& device;
VKScheduler& scheduler;
StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 54a57c358..feaace0c5 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -18,21 +18,22 @@
namespace Vulkan {
-ComputePipeline::ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
+ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker, const Shader::Info& info_,
vk::ShaderModule spv_module_)
- : update_descriptor_queue{update_descriptor_queue_}, info{info_},
+ : device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
spv_module(std::move(spv_module_)) {
- DescriptorLayoutBuilder builder{device.GetLogical()};
- builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
+ auto func{[this, &descriptor_pool] {
+ DescriptorLayoutBuilder builder{device.GetLogical()};
+ builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
- descriptor_set_layout = builder.CreateDescriptorSetLayout();
- pipeline_layout = builder.CreatePipelineLayout(*descriptor_set_layout);
- descriptor_update_template = builder.CreateTemplate(*descriptor_set_layout, *pipeline_layout);
- descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, info);
+ descriptor_set_layout = builder.CreateDescriptorSetLayout();
+ pipeline_layout = builder.CreatePipelineLayout(*descriptor_set_layout);
+ descriptor_update_template =
+ builder.CreateTemplate(*descriptor_set_layout, *pipeline_layout);
+ descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, info);
- auto func{[this, &device] {
const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
.pNext = nullptr,
@@ -166,15 +167,16 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
build_condvar.wait(lock, [this] { return is_built.load(std::memory_order::relaxed); });
});
}
- scheduler.Record([this](vk::CommandBuffer cmdbuf) {
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
+ scheduler.Record([this, descriptor_data](vk::CommandBuffer cmdbuf) {
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
- });
- if (!descriptor_set_layout) {
- return;
- }
- const VkDescriptorSet descriptor_set{descriptor_allocator.Commit()};
- update_descriptor_queue.Send(descriptor_update_template.address(), descriptor_set);
- scheduler.Record([this, descriptor_set](vk::CommandBuffer cmdbuf) {
+
+ if (!descriptor_set_layout) {
+ return;
+ }
+ const VkDescriptorSet descriptor_set{descriptor_allocator.Commit()};
+ const vk::Device& dev{device.GetLogical()};
+ dev.UpdateDescriptorSet(descriptor_set, *descriptor_update_template, descriptor_data);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
descriptor_set, nullptr);
});
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index 0d4cd37be..a560e382e 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -40,6 +40,7 @@ public:
VKScheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache);
private:
+ const Device& device;
VKUpdateDescriptorQueue& update_descriptor_queue;
Shader::Info info;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 0526c197a..76080bde1 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -205,31 +205,31 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
GraphicsPipeline::GraphicsPipeline(Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::MemoryManager& gpu_memory_, VKScheduler& scheduler_,
BufferCache& buffer_cache_, TextureCache& texture_cache_,
- const Device& device, DescriptorPool& descriptor_pool,
+ const Device& device_, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* worker_thread,
RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key_,
std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
- : key{key_}, maxwell3d{maxwell3d_}, gpu_memory{gpu_memory_}, texture_cache{texture_cache_},
- buffer_cache{buffer_cache_}, scheduler{scheduler_},
+ : key{key_}, maxwell3d{maxwell3d_}, gpu_memory{gpu_memory_}, device{device_},
+ texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, scheduler{scheduler_},
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
std::ranges::transform(infos, stage_infos.begin(),
[](const Shader::Info* info) { return info ? *info : Shader::Info{}; });
- DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
- descriptor_set_layout = builder.CreateDescriptorSetLayout();
- descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, stage_infos);
+ auto func{[this, &render_pass_cache, &descriptor_pool] {
+ DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
+ descriptor_set_layout = builder.CreateDescriptorSetLayout();
+ descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, stage_infos);
- auto func{[this, &device, &render_pass_cache, builder] {
const VkDescriptorSetLayout set_layout{*descriptor_set_layout};
pipeline_layout = builder.CreatePipelineLayout(set_layout);
descriptor_update_template = builder.CreateTemplate(set_layout, *pipeline_layout);
const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state))};
Validate();
- MakePipeline(device, render_pass);
+ MakePipeline(render_pass);
std::lock_guard lock{build_mutex};
is_built = true;
@@ -440,24 +440,22 @@ void GraphicsPipeline::ConfigureDraw() {
build_condvar.wait(lock, [this] { return is_built.load(std::memory_order::relaxed); });
});
}
- if (scheduler.UpdateGraphicsPipeline(this)) {
- scheduler.Record([this](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
- });
- }
- if (!descriptor_set_layout) {
- return;
- }
- const VkDescriptorSet descriptor_set{descriptor_allocator.Commit()};
- update_descriptor_queue.Send(descriptor_update_template.address(), descriptor_set);
-
- scheduler.Record([this, descriptor_set](vk::CommandBuffer cmdbuf) {
+ const bool bind_pipeline{scheduler.UpdateGraphicsPipeline(this)};
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
+ scheduler.Record([this, descriptor_data, bind_pipeline](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
+ if (!descriptor_set_layout) {
+ return;
+ }
+ const VkDescriptorSet descriptor_set{descriptor_allocator.Commit()};
+ const vk::Device& dev{device.GetLogical()};
+ dev.UpdateDescriptorSet(descriptor_set, *descriptor_update_template, descriptor_data);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
descriptor_set, nullptr);
});
}
-void GraphicsPipeline::MakePipeline(const Device& device, VkRenderPass render_pass) {
+void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
FixedPipelineState::DynamicState dynamic{};
if (!device.IsExtExtendedDynamicStateSupported()) {
dynamic = key.state.dynamic_state;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 454fc049e..85e21f611 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -109,19 +109,20 @@ private:
void ConfigureDraw();
- void MakePipeline(const Device& device, VkRenderPass render_pass);
+ void MakePipeline(VkRenderPass render_pass);
void Validate();
const GraphicsPipelineCacheKey key;
Tegra::Engines::Maxwell3D& maxwell3d;
Tegra::MemoryManager& gpu_memory;
+ const Device& device;
TextureCache& texture_cache;
BufferCache& buffer_cache;
VKScheduler& scheduler;
VKUpdateDescriptorQueue& update_descriptor_queue;
- void (*configure_func)(GraphicsPipeline*, bool);
+ void (*configure_func)(GraphicsPipeline*, bool){};
std::vector<GraphicsPipelineCacheKey> transition_keys;
std::vector<GraphicsPipeline*> transitions;
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
index bea9b8012..ce3427c9b 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
@@ -36,13 +36,4 @@ void VKUpdateDescriptorQueue::Acquire() {
upload_start = payload_cursor;
}
-void VKUpdateDescriptorQueue::Send(const VkDescriptorUpdateTemplateKHR* update_template,
- VkDescriptorSet set) {
- const void* const data = upload_start;
- const vk::Device* const logical = &device.GetLogical();
- scheduler.Record([data, logical, set, update_template](vk::CommandBuffer) {
- logical->UpdateDescriptorSet(set, *update_template, data);
- });
-}
-
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h
index 82bc9920c..d7de4c490 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.h
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h
@@ -39,7 +39,9 @@ public:
void Acquire();
- void Send(const VkDescriptorUpdateTemplateKHR* update_template, VkDescriptorSet set);
+ const DescriptorUpdateEntry* UpdateData() const noexcept {
+ return upload_start;
+ }
void AddSampledImage(VkImageView image_view, VkSampler sampler) {
*(payload_cursor++) = VkDescriptorImageInfo{