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author | bunnei <bunneidev@gmail.com> | 2018-03-23 20:46:21 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2018-03-23 20:46:21 +0100 |
commit | b5f3e7951b69fe689408f4560c83860302c540e5 (patch) | |
tree | 1bc1aa0f1d29d0080084bdcb9c8ecc8db1519498 /src | |
parent | RasterizerCacheOpenGL: FlushAll should flush full memory region. (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/memory.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp index fd5a57022..0eca4e76e 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -318,13 +318,13 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) { auto* rasterizer = VideoCore::g_renderer->Rasterizer(); switch (mode) { case FlushMode::Flush: - rasterizer->FlushRegion(region_start, overlap_size); + rasterizer->FlushRegion(overlap_start, overlap_size); break; case FlushMode::Invalidate: - rasterizer->InvalidateRegion(region_start, overlap_size); + rasterizer->InvalidateRegion(overlap_start, overlap_size); break; case FlushMode::FlushAndInvalidate: - rasterizer->FlushAndInvalidateRegion(region_start, overlap_size); + rasterizer->FlushAndInvalidateRegion(overlap_start, overlap_size); break; } }; |