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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-10-11 20:44:14 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-10-11 20:44:14 +0200 |
commit | e0650a2034026d8292196128d2f9decb50eeb0f3 (patch) | |
tree | 59c51153a985e7fb66e62c812250c6dacd69a82c /src | |
parent | Core Timing: Correct Idle and remove lefting pragma (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/arm/dynarmic/arm_dynarmic.cpp | 2 | ||||
-rw-r--r-- | src/core/arm/unicorn/arm_unicorn.cpp | 2 | ||||
-rw-r--r-- | src/core/core_timing.cpp | 15 | ||||
-rw-r--r-- | src/core/core_timing.h | 2 | ||||
-rw-r--r-- | src/core/cpu_core_manager.cpp | 4 |
5 files changed, 12 insertions, 13 deletions
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 4d2e99ed0..700c4afff 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -116,7 +116,7 @@ public: num_interpreted_instructions = 0; } u64 GetTicksRemaining() override { - return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0LL); + return std::max(parent.system.CoreTiming().GetDowncount(), s64{0}); } u64 GetCNTPCT() override { return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks()); diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index 3f91b06d4..d4f41bfc1 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -156,7 +156,7 @@ void ARM_Unicorn::Run() { if (GDBStub::IsServerEnabled()) { ExecuteInstructions(std::max(4000000, 0)); } else { - ExecuteInstructions(std::max<s64>(system.CoreTiming().GetDowncount(), 0LL)); + ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0})); } } diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 3ca265b4f..780c6843a 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -38,10 +38,8 @@ CoreTiming::CoreTiming() = default; CoreTiming::~CoreTiming() = default; void CoreTiming::Initialize() { - for (std::size_t core = 0; core < num_cpu_cores; core++) { - downcounts[core] = MAX_SLICE_LENGTH; - time_slice[core] = MAX_SLICE_LENGTH; - } + downcounts.fill(MAX_SLICE_LENGTH); + time_slice.fill(MAX_SLICE_LENGTH); slice_length = MAX_SLICE_LENGTH; global_timer = 0; idled_cycles = 0; @@ -162,17 +160,17 @@ std::optional<u64> CoreTiming::NextAvailableCore(const s64 needed_ticks) const { if (time_slice[next_context] >= needed_ticks) { return {next_context}; } else if (time_slice[next_context] >= 0) { - return {}; + return std::nullopt; } next_context = (next_context + 1) % num_cpu_cores; } - return {}; + return std::nullopt; } void CoreTiming::Advance() { std::unique_lock<std::mutex> guard(inner_mutex); - const int cycles_executed = accumulated_ticks; + const u64 cycles_executed = accumulated_ticks; time_slice[current_context] = std::max<s64>(0, time_slice[current_context] - accumulated_ticks); global_timer += cycles_executed; @@ -191,7 +189,8 @@ void CoreTiming::Advance() { // Still events left (scheduled in the future) if (!event_queue.empty()) { - s64 needed_ticks = std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH); + const s64 needed_ticks = + std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH); const auto next_core = NextAvailableCore(needed_ticks); if (next_core) { downcounts[*next_core] = needed_ticks; diff --git a/src/core/core_timing.h b/src/core/core_timing.h index 8bba45beb..3bb88c810 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -113,7 +113,7 @@ public: current_context = new_context; } - bool CurrentContextCanRun() const { + bool CanCurrentContextRun() const { return time_slice[current_context] > 0; } diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp index e022e6a60..16b384076 100644 --- a/src/core/cpu_core_manager.cpp +++ b/src/core/cpu_core_manager.cpp @@ -130,10 +130,10 @@ void CpuCoreManager::RunLoop(bool tight_loop) { keep_running = false; for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { core_timing.SwitchContext(active_core); - if (core_timing.CurrentContextCanRun()) { + if (core_timing.CanCurrentContextRun()) { cores[active_core]->RunLoop(tight_loop); } - keep_running |= core_timing.CurrentContextCanRun(); + keep_running |= core_timing.CanCurrentContextRun(); } } while (keep_running); |